Artitsa
18-07-2004, 19:34
T-95UM2 (Pictures at bottom)
The T-95UM2 is a major improvement over the Russian T-95. The original 152mm gun remains and the turret is still unmanned. However, the turret has been considerably enlarged to fit a new Artitsan autoloader. The AAD-03 features a 16rpm rate of fire, and holds 8 shells per “quick shot” carrousel. Also, the larger turret allows for more ammunition and a bayonet ATGM launcher on each flank of the turret. The launchers extend from inside the turret, into firing position. There are another 8 missiles on a loading system within the tank, for reloading. Another feature of this expanded turret is borrowed from the Belarusian Stalker AFV. Two Igla-S launchers extend from the roof of the Turret. Each launcher has 2 missiles guided by internal “Slush” air search radar tracking system, and millimetre wave radar, also used to detect incoming ATGMs.
The T-95UM2 is a culmination of over 10 years of development. The tank boasts an impressive threat detection and assessment package, including bistatic, Slush, millimetre wave, and the new Artitsan HATE radar systems. The HATE system is actually a surface search system combining the data from a UAV and its own FLIR/IR/Thermal Imager. HATE is an acronym for High Altitude Target Evaluation. The laser range finder is a complex system in the T-95UM2, several times more advanced then its M1A2SEP counterpart. The system makes use of many mirrors, and hundreds of Algorithms pertaining to the adjustment and inherent accuracy associated with the ‘Goal Kicker’. The range finder (named Goal Kicker) is accurate out to 4km, and has its own 1500v battery. The thermal systems are among the best in the world, but also highly classified. The Thermal Imager (named “Free Safety”) can see crew members within a cold tank; however their heat signatures are faint. But, the Free Safety system is combined with a NV system to produce an accurate distinct image in the viewer, but this is not what makes it unique. Within its own 320 GB (5 GB RAM) super computer is information pertaining to over 1600 AFV’s, APC’s, IFV’s, Tanks, and Helicopters. The image seen by Free Safety is checked over hundreds of 3D renderings of these vehicles in that class. When the image is matched, the name is displayed on the screen. The goal kicker system will adjust, laying its beam on the known weak spots at that angle. This is all in the space of 1.468 Seconds, thanks to the 54GHZ processor. Of course the system can be over ridden, if the gunner already recognizes the target. The system is also expected to reduce friendly fire incidents by 70 to 80%. The entire system makes for a very advanced FCS.
The T-95UM2 features 6 active defence systems. The first line of defence is the jamming package. ‘Guard’ is informed of a missiles location and speed by the millimetre wave radar. The Guard system then directs a focused radar emission to blind and disable any Radar/Guidance systems in the missiles seeker head. The tank then shifts position, while the Jammer convinces the missile that is either two high or two low, and causing it to perform wild manoeuvres, either destroying it, or making it no factor. The second system emits a laser into the optical guidance, destroying the TV, as its camera lens is destroyed. The tank will once again make evasive manoeuvres. Third system: If a laser of different chemical composition to the goal kicker is detected on or around the tank, SHTORA II will activate, using aerosol to disrupt the beam. If the beam was placed on the tank, or nearby, the SHTORA II system will use several algorithms involving Sine, Cosine, and Tangent to find the initial location of the laser. The automated 14.7mm gun will be directed to the target, where HE shells will suppress the area. 4th system is TAMs2, using a mini 7.56mm CIWS system to defeat incoming top attack missiles. The system uses its own radar, but is usually combined with the millimetre wave radar. 5th system is ARENA II, which launches a series of grenades once the missile breaks proximity. The Grenades detonate destroying the missile. The last system is 4th Gen ERA, which will be explained later.
The 152mm gun on the T-95 has been upgraded to a 152mm ETC gun with magnetic rifling in the barrel. Muzzle velocity is approx. 2600 m/s. Since the round is entering the world at mach 3, the rounds scramjet kicks in, propelling it to mach 7. The round is a discarding sabot with a tungsten penetrator, and has a RHA penetration of 2500mm at 1km, 1850 at 2km, 1700 at 3km, 1500 at 4km, 1400 – 5km, 1300 – 6km. Beside the gun is the 40mm coaxial, used for APC killing. It has a range of 1800m. There is an automated 14.7mm Kord gun on the top of the turret. Two bayonet launchers are inside each side of the turret, extending when firing, while the Igla-S launchers come from the top of the tank. The Igla-S might be replaced eventually by a more advanced missile with greater range and speed.
The physical armour of the tank, comes in the form of 4th gen Kondor ERA, which also makes use of Smart Armour systems. An explosive charge launches a large metal plate into an oncoming KE round, deflecting it, or at the least significantly slowing it down. Behind Kondor, is a layer NxRA, mounted atop 2nd Gen Chobham armour. Behind this armour is a CERMAT layer, supported by Tungsten rods. Between the Tungsten rods is a thick layer of diamond buckyball matrix. Then after this layer is the COIL armour system, composed of a plate of aluminium, with several coolants which would be released upon impact of a HEAT round, nullifying the chances of Plasma being created. After this is another buckyball matrix, and a final layer of CERMAT. The final RHA equivalent is 3400mm on the front, 2800mm top, 1400mm sides, and 1000mm rear. (This is achieved due to the Diamond matrix only having to be about 2mm thick.) The real thickness of the armour is a little over 200mm of armour.
http://mars.walagata.com/w/artitsa/T-95UM2.gif
http://mars.walagata.com/w/artitsa/T-95UM2-2.gif
---Please do not take these pictures. I created them myself (also explains why their so bad), so please be considerate.---
Any questions? I also need a drivetrain, engine, and other such items.
The T-95UM2 is a major improvement over the Russian T-95. The original 152mm gun remains and the turret is still unmanned. However, the turret has been considerably enlarged to fit a new Artitsan autoloader. The AAD-03 features a 16rpm rate of fire, and holds 8 shells per “quick shot” carrousel. Also, the larger turret allows for more ammunition and a bayonet ATGM launcher on each flank of the turret. The launchers extend from inside the turret, into firing position. There are another 8 missiles on a loading system within the tank, for reloading. Another feature of this expanded turret is borrowed from the Belarusian Stalker AFV. Two Igla-S launchers extend from the roof of the Turret. Each launcher has 2 missiles guided by internal “Slush” air search radar tracking system, and millimetre wave radar, also used to detect incoming ATGMs.
The T-95UM2 is a culmination of over 10 years of development. The tank boasts an impressive threat detection and assessment package, including bistatic, Slush, millimetre wave, and the new Artitsan HATE radar systems. The HATE system is actually a surface search system combining the data from a UAV and its own FLIR/IR/Thermal Imager. HATE is an acronym for High Altitude Target Evaluation. The laser range finder is a complex system in the T-95UM2, several times more advanced then its M1A2SEP counterpart. The system makes use of many mirrors, and hundreds of Algorithms pertaining to the adjustment and inherent accuracy associated with the ‘Goal Kicker’. The range finder (named Goal Kicker) is accurate out to 4km, and has its own 1500v battery. The thermal systems are among the best in the world, but also highly classified. The Thermal Imager (named “Free Safety”) can see crew members within a cold tank; however their heat signatures are faint. But, the Free Safety system is combined with a NV system to produce an accurate distinct image in the viewer, but this is not what makes it unique. Within its own 320 GB (5 GB RAM) super computer is information pertaining to over 1600 AFV’s, APC’s, IFV’s, Tanks, and Helicopters. The image seen by Free Safety is checked over hundreds of 3D renderings of these vehicles in that class. When the image is matched, the name is displayed on the screen. The goal kicker system will adjust, laying its beam on the known weak spots at that angle. This is all in the space of 1.468 Seconds, thanks to the 54GHZ processor. Of course the system can be over ridden, if the gunner already recognizes the target. The system is also expected to reduce friendly fire incidents by 70 to 80%. The entire system makes for a very advanced FCS.
The T-95UM2 features 6 active defence systems. The first line of defence is the jamming package. ‘Guard’ is informed of a missiles location and speed by the millimetre wave radar. The Guard system then directs a focused radar emission to blind and disable any Radar/Guidance systems in the missiles seeker head. The tank then shifts position, while the Jammer convinces the missile that is either two high or two low, and causing it to perform wild manoeuvres, either destroying it, or making it no factor. The second system emits a laser into the optical guidance, destroying the TV, as its camera lens is destroyed. The tank will once again make evasive manoeuvres. Third system: If a laser of different chemical composition to the goal kicker is detected on or around the tank, SHTORA II will activate, using aerosol to disrupt the beam. If the beam was placed on the tank, or nearby, the SHTORA II system will use several algorithms involving Sine, Cosine, and Tangent to find the initial location of the laser. The automated 14.7mm gun will be directed to the target, where HE shells will suppress the area. 4th system is TAMs2, using a mini 7.56mm CIWS system to defeat incoming top attack missiles. The system uses its own radar, but is usually combined with the millimetre wave radar. 5th system is ARENA II, which launches a series of grenades once the missile breaks proximity. The Grenades detonate destroying the missile. The last system is 4th Gen ERA, which will be explained later.
The 152mm gun on the T-95 has been upgraded to a 152mm ETC gun with magnetic rifling in the barrel. Muzzle velocity is approx. 2600 m/s. Since the round is entering the world at mach 3, the rounds scramjet kicks in, propelling it to mach 7. The round is a discarding sabot with a tungsten penetrator, and has a RHA penetration of 2500mm at 1km, 1850 at 2km, 1700 at 3km, 1500 at 4km, 1400 – 5km, 1300 – 6km. Beside the gun is the 40mm coaxial, used for APC killing. It has a range of 1800m. There is an automated 14.7mm Kord gun on the top of the turret. Two bayonet launchers are inside each side of the turret, extending when firing, while the Igla-S launchers come from the top of the tank. The Igla-S might be replaced eventually by a more advanced missile with greater range and speed.
The physical armour of the tank, comes in the form of 4th gen Kondor ERA, which also makes use of Smart Armour systems. An explosive charge launches a large metal plate into an oncoming KE round, deflecting it, or at the least significantly slowing it down. Behind Kondor, is a layer NxRA, mounted atop 2nd Gen Chobham armour. Behind this armour is a CERMAT layer, supported by Tungsten rods. Between the Tungsten rods is a thick layer of diamond buckyball matrix. Then after this layer is the COIL armour system, composed of a plate of aluminium, with several coolants which would be released upon impact of a HEAT round, nullifying the chances of Plasma being created. After this is another buckyball matrix, and a final layer of CERMAT. The final RHA equivalent is 3400mm on the front, 2800mm top, 1400mm sides, and 1000mm rear. (This is achieved due to the Diamond matrix only having to be about 2mm thick.) The real thickness of the armour is a little over 200mm of armour.
http://mars.walagata.com/w/artitsa/T-95UM2.gif
http://mars.walagata.com/w/artitsa/T-95UM2-2.gif
---Please do not take these pictures. I created them myself (also explains why their so bad), so please be considerate.---
Any questions? I also need a drivetrain, engine, and other such items.