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The ITD Reference Page

Itinerate Tree Dweller
18-07-2004, 01:26
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The Illustrious Empire of Itinerate Tree Dweller and The Commonwealth Territories

ITD National News Network - List of ISO Country & Currency Codes - The History of Itinerate Tree Dweller

ITD Factbook: Content List

General Information
National History
National Maps
The Constitution
Allies & Embassies
Ethnic Makeup
Military Structure

Army
Navy
Airforce

Key People
Government Organization

Executive
Legislature
Judiciary

Imperial Oath
National Anthem
OOC Reference Material


ITD Factbook: General Information

Nation Name: Itinerate Tree Dweller

Formal Name: The Empire of Itinerate Tree Dweller

Short Name: ITD

Current Ruler: Emperor Erik Sirus Kersk Xericus

Currency: 1 credit = 100 decicredits

Flag Description: The ancient symbol of the 9th tribe was the monkey, which inhabited the rich forests, which have since been cut down. ITD's flag under the ancient republic was a large golden star surrounded by 8 smaller stars. This flag symbolized the union of the 9 tribes, and the [at the time] rule of the 8th tribe. After the fall of the republic, and the following period of lawlessness, the flag was officially changed to the monkey.

Capital Cities: Hades (executive), Rome (legislature), Alexandria (judicial)

System of Government: Hereditary monarchy with parliamentary legislature and advisory privy council.

National Colors

Primary: Deep Navy Blue (Hex: #000066)
Secondary: Dark Green (Hex: #006600)
Tertiary: White (Hex: #FFFFFF)


National Flower

Latin name: Epidendrum obrienianum
English name: Crucifix Orchid


National Tree

Latin name: Quercus alba
English name: White Oak


National Fruit

Latin name: Olea europaea
English name: Olive


National Mammal

Latin name: Ateles belzebuth
English name: White-fronted Spider Monkey


National Bird

Latin name: Corvus corax
English name: Raven


National Arthropod

Latin name: Latrodectus mactans
English name: Black Widow


National Patrons

Patron saint: Saint Titus
Patron deity: Venus


National Sports

Football (soccer)
Boxing
Horse racing


National Naval Craft Classification

Military: ITM
Civilian: ITC


National Holidays:

JAN 01 - New Year's Day
JAN 06 - Epiphany
VAR XX - Ash Wednesday
APR 01 - Feast of Venus
VAR XX - Palm Sunday
VAR XX - Good Friday
VAR XX - Easter Sunday
APR 20 - Emperor's Birthday
APR 24 - Emperor Day
JUN 01 - Feast of Juno
JUN 16 - Olympus Day
JUL 09 - Feast of Apollo
JUL 23 - Feast of Neptune
AUG 12 - Day of the Senate
AUG 23 - Feast of Ceres
SEP 12 - Independence Day
SEP 19 - Feast of Jupiter
OCT 19 - Feast of Mars
NOV 01 - Feast of Pluto
NOV 02 - All Souls Day
DEC 17 - Saturnalia - Temple Blessing
DEC 18 - Saturnalia - Winter Carnival
DEC 19 - Saturnalia - Winter Carnival
DEC 20 - Saturnalia - Winter Carnival
DEC 21 - Saturnalia - Day of Prayer
DEC 22 - Saturnalia - Day of Gifts
DEC 23 - Saturnalia - Feast of Saturn
DEC 25 - Christmas Day
DEC 28 - Feast of the People
DEC 31 - New Year's Eve


National Sufferage

Marriage: 14 with parental permission; 18 without.
Smoking: 14 with parental permission; 18 without.
Drinking: 14 with parental permission; 18 without.
Sex: 14 with parental permission; 18 without.
Gun Ownership: 14 with parental permission; 18 without.
Voting: Only available to citizens.
Running for Office: Only available to citizens. 30 yrs.
Age of Majority: 18 universal.
Age of Infancy: 8 years old.


Time Zones: varies...

Climate: varies...

Terrain: Homeland: Mountainous northern region, arable land spread out. Colonies: vary

Elevation extremes:

Lowest point: Dead Sea -408 m
Highest point: Aconcagua, Argentina 6,960 m


Products:

Natural Resources: coal, copper, lead, molybdenum, phosphates, uranium, bauxite, gold, iron, mercury, nickel, potash, silver, tungsten, zinc, petroleum, natural gas, timber, chromite, talc, barites, sulfur, salt, precious and semiprecious stones, chromium, hydropower, pumice, pumicite, mineral water, diamonds, feldspar, fish, lobster, atinum, sand, gravel, seals, whales, tin, manganese, aluminum, magnesite, lignite, nonferrous metals, aragonite, peat deposits, limestone, marble, gypsum, calcium carbide, antimony, soda ash, platinum, coconuts, cobalt, vanadium, basalt rock, natron, kaolin, nitrates, phosphate, emeralds, cadmium, germanium, radium, calcium, natural asphalt, silica, mica, clays, pyrites, asbestos, gypsum, graphite, geothermal power, shale oil, peat, phosphorite, amber, cambrian blue clay, dolomite, cinnabar, crayfish, rubber, tropical fruit, beaches and climate that foster tourism, rare woods, chicle, hardwood, diatomite, titanium ore, limestone, barite, bromide, rubies, fluorspar, garnets, bismuth, quartz, tar, wolfram, fluorspar, chrome, columbite, mahogany forests, miro trees, cassiterite, wolframite, methane, stone, chalk, chromate, lithium

Agricultural Products: opium, wheat, fruits, nuts, wool, mutton, sheepskins, lambskins, corn, potatoes, vegetables, sugar beets, grapes, meat, dairy products, barley, oats, olives, citrus, sheep, cattle, bananas, coco, taro, breadfruit, yams, copra, pineapples, papayas, livestock, rye, sheep, sugarcane, coffee, sisal, cotton, manioc, tobacco, plantains, fish, cucumbers, sunflower seeds, lemons, soybeans, peas, tea, aloes, poultry, grains, wine, pigs, lumber, rice, shrimp, jute, pulses, oilseeds, spices, beef, milk, veal, pork, garments, cassava, flowers, root crops, eggs, timber, sorghum, maize, millet, beans, sunflowers, chickens, water buffalo, sesame seeds, hardwood, hides, cashews, tapioca, turtles, camels, apples, pears, onions, peaches, garlic, asparagus, pawpaws, vanilla, cloves, perfume essences, sugar, palm oil, rubber, quinine, wood products, tomatoes, alfalfa, clover, lamb, cheese, hops, cabbage, balsa wood, lentils, cereals, salmon, horses, hazel, reindeer, nutmeg, cardamom, sweet peppers, eggplant, vegetable oils, caviar, turnips, berries, mulberry leaves, cauliflower, green peppers, avocados, carrots, deer, donkeys, passion fruit, honey, limes, pine seed, oranges, casavas, cinnamon, tuna, orchids, gum arabic, mangos, pyrethrum, squash, ginger, olive oil, almonds, dates, watermelons, pepper

Natural hazards: earthquakes, flooding, droughts, tsunamis, mudslides, typhoons, avalanches, hurricanes, tropical storms, katabatic wind storms, blizzards, cyclonic storms, volcanism, icebergs, forest fires, landslides, dust storms, monsoonal rains, acid rain, permafrost, heavy surf in some coastal areas, flash flooding, locust swarms in African territory, sandstorms, frost, heavy snow in winter, rockslides, thunderstorms, haze, fog, ice flows, steam geysers, sulphur laced water supply.

Illicit drugs: producer of heroin, cocaine, crack cocaine, hashish, marijuana, ecstasy, methamphetamine, alcohol, ephedra, amiphenazole, amphetamine, bemigride, methylphenidate, benzphetamine, nikethamide, bromantan, pemoline, pentetrazol, chlorphentermine, phendimetrazine, phenmetrazine, cropropamide, phentermine, crothetamide, phenylpropanolamine, diethylpropion, picrotoxine, dimethylamphetamine pipradol, doxapram, prolintane, strychnine, synephrine, ethamivan, ethylamphetamine, fencamfamine, phenylephrine, pseudoephedrine, androstenediol, methyltestosterone, androstenedione, nandrolone, boldenone, norandrostenediol, clostebol, norandrostenedione, dehydrochlormethyl-testosterone, norethandrolone, oxandrolone, dehydroepiandro-sterone, oxymesterone, oxymetholone, dihydrotestosterone, stanozolol, testosterone, dromostanolone, tetrahydrogestrinone, epitrenbolone, trenbolone, fluoxymesterone, gestrinone, mesterolone, pindolol, atenolol, propranolol, metoprolol, timolol, nadolol, acetazolamide, hydrochlorothiazide, bendroflumethiazide, hydroflumethiazide, benzhiazide, methyclothiazide, bumetanide, metolazone, chlorothiazide, polythiazide, chlorthalidone, quinethazone, ethacrynic acid, spironolactone, flumethiazide, triamterene, furosemide, trichlormethiazide, mandrax, quaaludes, qat.

Communications:

Telephones: main lines in use: 8,921,736,000

Telephones: mobile cellular: 7,303,164,300

Telephone System: general assessment: a very large, technologically advanced, multipurpose communications system; a large system of fiber-optic cable, microwave radio relay, coaxial cable, and domestic satellites carries every form of telephone traffic; a rapidly growing cellular system carries mobile telephone traffic throughout the country

Radio Broadcast Stations: AM 36,000, FM 140,000
Notable Stations:

ITXR "The Best In Talk Radio"
EMPZ "Today's Familiar Favorities"
IMPR "The Imperial Eagle"
HADE "Hade's Voice"
IMPN "Government News and Imperial Radio"


Television Broadcast Stations: more than 54,000 stations

Internet country code:
Itinerate Tree Dweller: .itd

Commercial: .com.itd
Government: .gov.itd
Educational: .edu.itd
Network: .net.itd
Organization: .org.itd


Tree Dweller: .td

Commercial: .com.td
Government: .gov.td
Educational: .edu.td
Network: .net.td
Organization: .org.td


Empire of Itinerate Tree Dweller: .etd

Commercial: .com.etd
Government: .gov.etd
Educational: .edu.etd
Network: .net.etd
Organization: .org.etd


Major Internet Service Providers (ISP's):

ITDnet
Vwire
Hades Online
Wizard Satellite
QuickStar Cable


Internet users: 7,736,190,000

Environment:

Current Issues: air pollution resulting in acid rain. large emitter of carbon dioxide from the burning of fossil fuels; water pollution from runoff of pesticides and fertilizers; very limited natural fresh water resources in much of the western part of the country require careful management; desertification.

International Agreements: None

Economy:

General Assessment:
Itinerate Tree Dweller has a large and technologically powerful economy. In this economy, private individuals and business firms make the decisions, and the federal government buys needed goods and services predominantly in the private marketplace. Companies face little regulation and have little outside competition from foreign companies. Firms are at or near the forefront in technological advances, especially in computers, medical, aerospace, and military equipment. Education is funded by private entities and no person is afforded any kind of social welfare from the state.

GDP: $216,635,333,013,475.84
GDP Per Capita: $30,383.64
Consumption: $87,854,291,280,000.00
Government Budget: $111,737,573,826,480.02
Government Expenditures: $102,798,567,920,361.64
Goverment Waste: $8,939,005,906,118.39
Exports: $24,857,815,231,859.11
Imports: $24,317,966,734,740.00
Surplus: $539,848,497,119.10

GDP - composition by sector:

agriculture: 5%
industry: 35%
services: 60%


Population below poverty line: 6.34%

Population:
8,172,973,515 Homeland & 1,874,026,485 Commonwealth (May 2008 Estimate)

Population Distribution by Age:
Male

00 to 04: 3.540% - 355,663,800
05 to 09: 3.740% - 375,757,800
10 to 14: 3.720% - 373,748,400
15 to 19: 3.730% - 374,753,100
20 to 24: 3.440% - 345,616,800
25 to 29: 3.480% - 349,635,600
30 to 34: 3.670% - 368,724,900
35 to 39: 4.060% - 407,908,200
40 to 44: 3.960% - 397,861,200
45 to 49: 3.550% - 356,668,500
50 to 54: 3.070% - 308,442,900
55 to 59: 2.310% - 232,085,700
60 to 64: 1.840% - 184,864,800
65 to 69: 1.580% - 158,742,600
70 to 74: 1.390% - 139,653,300
75 to 79: 1.080% - 108,507,600
80 to 84: 0.620% - 62,291,400
85 to ++: 0.460% - 46,216,200
Entirety: 49.24% - 4,947,142,800


Female

00 to 04: 3.310% - 332,555,700
05 to 09: 3.560% - 357,673,200
10 to 14: 3.560% - 357,673,200
15 to 19: 3.470% - 348,630,900
20 to 24: 3.270% - 328,536,900
25 to 29: 3.410% - 342,602,700
30 to 34: 3.610% - 362,696,700
35 to 39: 4.050% - 406,903,500
40 to 44: 4.000% - 401,880,000
45 to 49: 3.630% - 364,706,100
50 to 54: 3.180% - 319,494,600
55 to 59: 2.470% - 248,160,900
60 to 64: 2.010% - 201,944,700
65 to 69: 1.820% - 182,855,400
70 to 74: 1.760% - 176,827,200
75 to 79: 1.510% - 151,709,700
80 to 84: 1.100% - 110,517,000
85 to ++: 1.040% - 104,488,800
Entirety: 50.76% - 5,099,857,200


Median Age:
Entirety: 37 years
Male: 35 years
Female: 36 years

Growth Rate:
0.5%

Sex Ratio:
Males to Females (overall): 0.97 : 1

Infant Mortality Rate:
Males: 1.7 per 1,000 births
Females: 1.51 per 1,000 births

Fertility Rate:
3.5 births/woman

HIV/AIDS:
Adult Prevalence Rate: 0%
Afflicted Population: Officially zero; disease cured.
Related Deaths: 0

Life Expectancy:
Male: 79 years (lower class) 87 years (middle class) 96 years (upper class)
Female: 84 years (lower class) 92 years (middle class) 101 years (upper class)

Labor force (15 to 64): 66.21% - 6,652,118,700
Labor force by occupation:

farming, forestry, and fishing: 0.60% - 39,912,712
manufacturing, extraction, transportation, crafts: 22.60% - 1,503,378,826
managerial, professional, and technical: 35.50% - 2,361,502,138
sales and office: 24.80% - 1,649,725,438
other services: 16.50% - 1,097,599,586


note: figures exclude the unemployed
Unemployment rate: 2.4% - 241,128,000

Industries: Uranium is the leading industry in the nation. A leading industrial power in the world, highly diversified and technologically advanced; petroleum, steel, motor vehicles, aerospace, telecommunications, chemicals, electronics, consumer goods, lumber, textiles, furniture, clothing, food production, mining (uranium, coal, iron, etc), power generation, handicrafts, tourism, cattle raising, banking, tobacco, jewelry, fishing, ship building, military equipment, construction, alcohol production, transportation, paper production, tool and dye, engineering, fibers, printing, rubber production, silk production, wine production, electronics, software development, pharmaceuticals, tea production, cement production, tank and aircraft production, mineral refining, precious metal refining, precious stone refining, agricultural processing, other industries...
Itinerate Tree Dweller
20-07-2004, 00:39
ITD Factbook: National History

Date Style:

130 AD - Roman Emperor Hadrian exiled a rival familia from the Roman Empire, this family consisted of the progenitors of the Xericus family line. A man named Xericus led this group of followers. The took with them a large number of german and barbarian slaves. Along with at least one legion of roman soldiers loyal to the Xericus familia.
135 - Xericus and his followers reach pass into what was Persia.
141 - Xericus and his followers reach the Indus valley and travel south.
144 - Xericus and his followers reach the souther tip of India. They construct boats.
150 - Xericus and his followers reach a sparsely populated island and commence building a settlement. This settlement would eventually become the city of Hades. This marks the official creation of the Hadethan Empire.
165 - Xericus dies of fever, he was seventy (70) years old. His son carries on his work.
210 - Indus fever outbreak amongst the german roman settlements decimate the population of roman women. Roman men, desperate for companionship, enslave german men and take german women for brides.
300 - Women gain vote in the general assembly.
350 - Women lose vote in general assembly after legislation that would permit women soldiers causes outrage.
400 - Former caste system abolished, replaced with meritocratic system that is still in use today.
550 - Expansion onto other islands begin, causing conflict with foreign neighbors over land, food and other resources.
555 - Official creation of the nine kingdoms, a republic government uniting the nine separate city-states.
600 - Collapse of republic government as foreign dignitaries prove ill equipped to even assist in running the government. Roman-German people, now calling themselves the Xericurians expel foreign government officials, who continue their 'government' amongst themselves. Xericurians become isolationist.
600-860 - Records lost.
1012 - Union of Princess Marian, only child of King Demo of Hades, with Consul Marcus Dominus; formation of Xericus-Dominus line.
1150 - 1000 year anniversary over founding of Hades.
860-1060 - Massive civil war amongst foreign tribes. Civil war started by direct dependent of Xericus named Xerik, who formed a massive army and began a campaign too crushed the foreign armies. Xerik killed in battle, his son later emperor and continued war.
1100 - Massive waves of genocidal rage against other kingdoms officially ends, descendants of Xericus names permanent consul-generals of the new Empire. Hades and islands surrounding it officially unified. First consul-general is listed as Aaron, son of Jonothan.
1205 - Consul-general takes role as emperor of the nine kingdoms.
1260 - Union of Princess Melissa, only child of Emperor Dev, with Consul Cicero Braxis; formation of the Xericus-Braxis line.
1600 - 500 year anniversary of union of the nine kingdoms.
1647 - Formation of new imperial senate by Emperor Titus. Emperor Titus takes surname for family, surname being 'Kersk', a derivative of 'church'. Formation of the Titus line.
1934 - Emperor Lazarus becomes ally of Adolf Hitler and Nazi Germany.
1939-1945 - ITD engages Americans in Pacific theater. ITD gains control of the Philippines, parts of China, southern India and sections of Africa. War ends with mutual stand-down between the United States and Itinerate Tree Dweller.
1972 - ITD invades and gains control over Israel, later adds Syria, Lebanon, Jordan and the Sinai Peninsula to this territory.
1975 - Following the collapse of the United States due to the Vietnam War, ITD gains control over Washington, Utah, Oregon, Nevada, Idaho, Colorado, New Mexico, Texas, Arizona and California. Also gains control over central Mexico following coup.
1989 - ITD invades and gains control over Vatican City, San Marino, Italy, Germany, Netherlands, Belgium, Luxembourg, Switzerland, Liechtenstein, Austria and the Czech Republic.


Narrative Style:
Leaving the Old World
The Empire of Itinerate Tree Dweller is a nation forged in fire and cooled in the blood of its fallen foes. Following the destruction their various homelands in northern Africa, a large coterie of Roman soldiers and merchants decided to press eastward to find a mythical home that was spoken of by Alexandrian prophets. These Romans took with them slaves garnished from the wars with the Germanic tribes of northern Europe, ensuring a strong work force for the city the Romans were to found. The Romans pressed onwards, narrowly missing the foreign enemies and forces that would surely destroy them.

Always East
Always east was their motto, until they reached the southern tip of the Indus landmass. Upon reaching this southern tip, the Romans decided to build large ships and sail from this place, staying close to the shore to maintain a system of navigation. Their journey took them to various places in the pacific, taking them to China and beyond. At last to the very first island of what is now Hades Cluster, the "homeland" that these Romans were seeking. Comparable to a Mediterranean island, Hades was a large and fertile island with mountain protecting three sides of it, leaving one long stretch of land open for farming and settling.

A New Land
Along the massive mountain ridges of Hades sat a large but dormant volcano, which was named after the island itself, Hades. The new settlers thought of this place as a holy ground and established several temples at the volcanoes foot. Sulphur-laced water would pour from the springs of the volcano, flowing through the temples and providing visions to the oracles. These waters were sacred to the Roman settlers.

Brick and Mortar
Illness broke out, probably a result of Indus fever that some of the travelers brought over with them. Many of the Roman women died, leaving the Roman men largely without women. Out of fear and sadness, the Roman soldiers slew the Germanic men and took their women as their own. After several generations the two cultures mixed, forming the basis of the Ninthian tribe. The German wives never completely forgave the Roman men, so slowly they brought their children to follow a more German culture than Roman. Women slowly became active in government and introduced sweeping changes to the laws, "evening" the genders and eventually causing men to be over powered both economically and legally standing. The "last straw" was legislation that would allow for women soldiers. This led to a culture war, causing the men to overpower their women and lay the foundation that women could never be involved in politics and that men controlled every aspect of the household.

Social Progress
Having settled the gender differences, the Ninthians made sweeping changes to the caste system of the land. The prior caste system being two tiered, rich and poor, would not allow for a maintainable military force. Eventually the idea of a meritocratic government was instituted. Only men who severed two years in the military could vote in elections, this eliminated the aristocratic control of the government and allowed for poor citizens to better themselves. This system has more or less remained intact.

The Great Collapse
The idea of a "race" or "tribe" was not introduced until a growing group of non-Ninthians started integrating into the island. People came from all over the pacific to become part of this system. The Ninthians saw this situation and decided to further divide the social structure of the nation. There would be nine individual tribes which all had their own unique territory and local customs. These tribes would all follow the established meritocracy and the system could once again sustain itself. Non-Ninthians were moved out of Hades and onto nearby islands, they sent representatives to partake in the government. Unfortunately, this was disastrous for the Ninthians who found their former control of the government slipping. The Ninthians tribe, predicting a collapse in the government withdrew from the government and let the other tribes continue the system that was in place.

The Great Xerik
With the Ninthians in a state of seclusion from the outside world, the other tribes fell into civil war, mostly due to cultural differences, which had always been settled by the Ninthians who were experts at diplomacy. The other tribes begged the Ninthians to return to the government, but the Ninthians had long abandoned the democratic meritocracy, and opted for a monarchy under Xerik the Burning One. Xerik, seeing the poor state of the other tribes, decided to invade and take control of the other tribes, one at a time. He was successful for a while, but quickly met opposition from a large and angry eighth tribe, which broke through the Ninthians lines and managed to slay Xerik before being crushed by the Ninthians. The loss of their king but their victory over the other tribes led to an angry society, anger that was inflicted on members of the other tribes. About this time, the fifth tribe was wiped out by the Ninthians.

Birthright
The stage was set for a massive reclamation of land and wealth by the Ninthians, which was accomplished by the middle of the century. Other tribes were now serfs on Ninthian farms, which grew prosperous and fruitful. The descendants of Xerik were benevolent and often stepped aside so that a Ninthian Senate could rule; Xerik's line was only ever called in during times of decadence. Xerik's descendants would destroy the decadent Senators and restore rule to the Senate. For this reason, the Senate declared the lineage of Xerik to be permanent Consul-Generals. Over time the need for expansion became evident. Trade was common amongst the islands surrounding Hades, but many of the poor islanders were not wealthy enough to purchase the expensive goods produced in Hades. The Ninthians choose to take over these islands and establish heavy production and infrastructure in them; they were now wealthy enough to afford Hades’ goods. These islands swore allegiance to Hades and were dubbed Hades Cluster, and the whole region became quite prosperous.

Expansion
The population of the islands soon increased because of the boost in food production. The need for living space became evident, as did the need for expansion. Large islands were known of that were close to Hades, but already inhabited with persons whose technology and warrior skills matched those of the Ninthians. The Ninthians decided that in order for them to be victorious, they would require an edge in both technology and numbers. Technology was not a problem, as the Ninthians had always been apt at developing powerful tools of both civilian and military use. Despite the growth in population, however, their military numbers were lower than required. The Ninthian military had always been voluntary, based on the meritocratic system established long ago. Some people, especially merchants, saw no reason to do service for Hades as they were quite content not being involved in politics. In order to fix this situation, Hades turned to the line of Xerik, who were quickly placed in charge of the situation. For the first time in history a military draft was issued, forcing every one in twenty males into military service. These conscriptions would make the bulk of the military, but were merely foot soldiers. The heavy cavalry was composed of the volunteer military, which had experience in battle.

This expeditionary force was ordered to advance on the outlying islands one at a time, establishing a supply route and protecting the surrounding waters for shipping. Over a period of three years the outlying islands fell to Hades, many of the captured soldiers were conscripted as substitutes for the Hades soldiers who died in battle. Upon attaining victory and the capture of all the outlying islands, the Hades soldiers commenced an extensive campaign to eradicate the natives already inhabiting the newly acquired land. A veritable genocide took place. When it was time for a return to the homeland, the soldiers inquired as to their reward for service. They inquired if they were to attain citizenship and if they were to gain rights to the land taken. The Senate voted to give them citizenship, but not to give them any land. The sons of Xerik protested in favor of the soldiers, but were scoffed at by the Senate. From that point on, soldiers tended to be loyal only to their military commanders, remembering the betrayal handed down by the Senate.

A Time To Kill
Xerik’s descendants realized their reemerging power as both politicians and military commanders. They decided that the time was ripe for them to take control of what they saw as their nation by birth-right, the support of the military forces only reinforced their resolve. The sons of Xerik crossed the two rivers that guard the capital city of Hades and laid siege, hoping that the Senate would surrender, so that a bloodbath was avoided. The Senate, desperate to protect their own lives, voted unanimously to hand over all power to the sons of Xerik, a dynasty was established.

Unfortunately, a group of rogue senators decided that instead of a military based retribution, they would destroy the sons of Xerik, they figured that without a powerful leader, the military would fall in line with the wishes of the Senate. The senators hired assassins to kill the tree male members of the line of Xerik, they were successful in killing two, but the third son escaped the attempt and fled to the military encampment outside the walls of the city. The following morning, they military laid siege again, destroying the Senate and painting the palace with the blood of the slain senators. The remaining son of Xerik marched into the city and established his kingdom. With the Senate destroyed and the monarchy established, the nation was ripe for a rebirth both politically and militarily. The monarchy established a system of Governor-Generals each who controlled a territory awarded to them by the monarchy. Each Governor-General awarded tracts of land to his soldiers, down to the lowliest foot soldier. This system of government remains intact to this very day.

Holy Wars
Around this point in time, a new religion was starting to spread into the region. As the world grew, so did the spread of trade and as trade grew, culture and religion spread. Being so distanced from Rome allowed the people of Hades to maintain the ancient cultures of their people. While Rome fell to Christianity, Hades remained loyal to their pagan gods. Christianity came to Hades under the guise of the Roman Catholic Church. Priests came to the islands and spread word that all Romans must convert to Catholicism, saying that the pagan gods had confessed that they were merely demons that aimed to subtract worship from the god of the Israelites and Christians. Conversion took place, but was especially rampant in the poor. A few rogue groups remained loyal to the pagan faith, including many prominent members of the royal family. The Catholic Church attempted to form a coup within the government, they wished to bring the island of Hades into the Roman Empire, but this was rejected both by the people and the military. All the Roman priests and missionaries were executed. To appease the demands of the remnant Christians, a Ninthian papacy was formed.

To Be Continued…
Itinerate Tree Dweller
20-07-2004, 02:34
ITD Factbook: Territorial Representation
Imperium Romanum - Map - Flag
Area: 5,904,982 km²
Population: 3,764,802,279
House of Commons: 755
House of Appointees: 136
House of Lords: 1353

South American Commonwealth - Map - Flag
Area: 7,117,787
Population: 1,274,766,919
House of Commons: 0
House of Appointees: 20
House of Lords: 0

North American Commonwealth - Map - Flag
Area: 3,149,262
Population: 484,322,700
House of Commons: 0
House of Appointees: 40
House of Lords: 0

Central American Commonwealth - Map - Flag
Area: 789,991
Population: 434,408,710
House of Commons: 0
House of Appointees: 76
House of Lords: 0

Pan African Commonwealth - Map (http://img.photobucket.com/albums/v462/ITDGov/Maps/africa-1.gif) - Flag (http://img175.imageshack.us/img175/4981/southafricancommonwealthem8.gif)
Area: 10,007,400
Population: 1,600,632,808
House of Commons: 0
House of Appointees: 64
House of Lords: 0

East Asian Commonwealth - Map - Flag
Area: 907,030
Population: 1,910,066,584
House of Commons: 0
House of Appointees: 32
House of Lords: 0
Itinerate Tree Dweller
28-07-2004, 22:21
ITD Factbook: The Constitution
Preamble
We the people of Itinerate Tree Dweller and the Commonwealth, in order to form a more ideal and safe nation and in order to protect our rights and future, do establish these laws with which our governance shall be carried out.

Section 1 Citizenship in the Imperial Government

Paragraph I: Definition of Citizenship
A citizen is a person who has performed service for the imperium, having completed the oath of citizenship and having served their time, honorably and without incident. The oath of citizenship shall consist of the following terms:

I, '''state your full name''', of my own free will, without promise, coercion, or inducement, after having been duly advised and warned of the meaning and consequences of this oath, do now enroll in the Imperial Service of the ITD Empire for not less than two years and as much longer as may be required by the needs of the Service.
I swear to uphold and defend the Constitution of the Imperium against all its enemies foreign or domestic, to protect and defend the Constitutional liberties and privileges of all citizens and lawful residents of the Empire, its associate states and territories, to perform, home or abroad, such duties of any lawful nature as may be assigned to me by lawful direct or delegated authority.
And to obey all lawful orders of the Emperor of the Imperial Service and of all officers or delegated persons placed over me.
And to require such obedience from all members of the Service or other persons or non-human beings lawfully placed under my orders.
And, on being honorably discharged at the completion of my full term of active service or upon being placed on inactive retired status after having completed such full term, to carry out all duties and obligations and to enjoy all privileges of Imperial citizenship including but not limited to the duty, obligation and privilege of exercising sovereign franchise for the rest of my natural life unless stripped of my honor by verdict, finally sustained, of court of my sovereign peers.


Paragraph II: Honor of Citizenship
If a person dies before completing their tour of duty for the imperium, they are awarded their citizenship and they are given a citizen burial.

Paragraph III: Rights of Citizenship
All citizens have the right to vote in public elections, the right to address the imperial senate and the responsibility to protect the body politic of the imperium.

Section II: Guaranteed Rights and Responsibilities

Paragraph I: Speech, Press and Religion
All persons, civilian and citizen, are awarded the ability to speak their mind, write their thoughts and worship as they choose. All persons are awarded the ability to peacefully assemble and protest. No person may be denied these privileges without due process of law.

Paragraph II: Economic Rights
No persons, civilian or citizen may be denied their freedom to be economically independent. All persons are free to trade and purchase goods as well hold office in public and private corporations and businesses. All persons have the right to seek employment and live where they are able. No person may be deprived of property without due process of law.

Paragraph III: Legal Rights
No person may be detained without having access to an attorney. No person’s property may be searched without due process and the issuance of a warrant. No person may be subject to cruel and unusual punishment. No person may be coerced or otherwise forced to confess to any crime. All persons have a right to a fair and open trial by a jury of their peers. All persons have a right to address their accusers in a fair and public manner.

Paragraph IV: Supremacy Clause
The Emperor and his forces shall have full rights to deny any and all rights mentioned prior.

Paragraph V: Establishment of Crimes
No individual shall commit the following crimes:

Murder, both accidental and intentional, as well as the intentional, but not accidental, death of an unborn child.
Intentional theft, accidental theft is not punishable as long as the culprit makes reasonable means to rectify the situation, be it returning the property or replacing it.
Intentional perjury in a court of law.
Intentional treason against the imperial government or a commonwealth realm.
Intentional destruction of property; accidental destruction of property is not punishable as long as the culprit makes reasonable means to rectify the situation, be it repairing the property or replacing it.
Intentional libel or slander against any private or public official.
Intentional rebellion against the imperial government or a commonwealth realm.
Intentional illegal drug use & illegal drug possession unless given permission by the imperial government.
Rape is punishable by death in all situations.
Intentional assault, be it simple or aggravated.
Intentional physical or mental abuse.
Any other crime seen as rude, tasteless and evil.


Paragraph VI: Supremacy Clause
The Emperor and his forces shall have full rights to commit any and all actions mentioned prior.

Section III: Executive Office

Paragraph I: Governance
All executive power is invested in the office of the Emperor. The office of the Emperor is give supreme legal rights within the bounds of the imperium. The Emperor is the legal head of state and head of military.

Paragraph II: Legal Decrees
All decrees issued by the office of the Emperor shall be treated as law throughout the imperium, including all occupied and commonwealth territories.

Paragraph III: Rights and Responsibilities of the Emperor

The Emperor shall have power to lay and collect Taxes, Duties, Imposts and Excises, to pay the Debts and provide for the common Defense and general Welfare. The Emperor also holds the power to wage war and establish a military.
The Emperor shall be expected to provide a sound yearly budget, regulate commerce, establish currency and standards of measurement, establish roads and a postal system, establish a system of copyrights and trademarks, punish criminals local and abroad, provide for and govern a well trained military, and to establish a system by which naturalization to the nation may be possible.
The Emperor shall provide yearly verbal or written reports about the state of the empire to the Imperial Senate in which he shall detail all major economy, political and legal matters. He shall also require yearly reports from commonwealth realms and other territories; these reports shall be included in the yearly report to the Imperial Senate.
The Emperor must appoint the Prime Minister of the Imperial Senate.
The Emperor may, at any time, hold a session of the Imperial Senate and address the Imperial Senate. The Emperor may, at his whim, disband the Imperial Senate and in doing so must call for new elections and appointments to take place.
The Emperor shall also be in control of the nations judicial system, which he may design and use at his leisure.


Paragraph IV: Office of Emperor

The office of Emperor shall be passed by birth.
The Emperor's first born son shall be given control over the imperium, pending the death or disability of the Emperor already in power.
If an Emperor has no male heir, the throne shall pass to his first born daughter until such time that she bears a male son.
If there is no female issue then the throne shall be passed to the former Emperor's closest living male relative or closest living female relative if no male relative is available, until such time that she bears a male son.
If the House of Xericus shall fail, the throne shall pass to the House of Vosii, the founder of said house being the second born of Emperor Xerik Xericus.
If the House of Vosii shall fail, the throne shall pass to the House of Valor, the founder of said house being the third born of Emperor Xerik Xericus.
If the House of Valor shall fail, the throne shall pass to the House of Genii, the founder of said house being the fourth born of Emperor Xerik Xericus.
If the House of Genii shall fail, the throne shall pass to the House of Messina, the founder of said house being a later offshoot of the descendants of Emperor Xerik Xericus.
If the House of Messina shall fail, the throne shall be left empty and all executive power shall pass to the Prime Minister. The Empire shall then be reorganized into a republic.


Paragraph VI: Compensation
The Emperor shall, at stated times, receive for his services a compensation which shall not be diminished during his continuance in office.

Section IV: Legislative Branch

Paragraph I: Governance
All legislative power, save for the power of imperial decree, is invested in the Imperial Senate. The senate will consist of three houses, the House of Commons, House of Lords and House of Appointees.

Paragraph II: Composition of Houses
The Senate shall consist of all house members and an additional member who shall serve as the office of Prime Minister. There shall be one member in the House of Commons for every 5,000,000 civilian in the Imperium Romanum. If a constituency has not reached the population required, they shall have an automatic member. There shall be four members in the House of Appointees for each territory of the Imperium Romanum and Commonwealth Territories. The House of Lords shall consist of all Lords of the Imperium Romanum.

Paragraph III: House of Commons
The House of Commons shall be directly elected by the citizens of the imperium. The House of Commons is invested with the power to levy taxes, the power to tax estates and the ability to limit the appointments of Governor-Generals. Citizens may only address the House of Commons, but all citizens complaints that are found to be valid must be presented by the Prime Minister to the other houses at his leisure.

Paragraph IV: House of Lords
The House of Lords shall consist of traditionally aristocratic members of the ruling families of the imperium. The Emperor may appoint members to this house, but all members and appointments are required to be land owners and are required to pay feudal taxes to the imperium. The House of Lords can issue declaration of wars, can regulate international trade with regards to the imperium and can also appoint ambassadors and maintain embassies. The House of Lords is empowered to set salaries for all three houses of the Imperial Senate.

Paragraph V: House of Appointees
The House of Appointees consists of those representatives appointed by regional Governor-Generals, and is charged with maintaining trade and commerce between the various territories. All territorial disputes between regions are settled on the floor of the House of Appointees. The House of Appointees regulates the House of Lords by regulating the amount of land a noble may own and regulates the House of Commons by declaring the number of seats a territory is awarded.

Paragraph VI: General Law
All three houses of the Imperial Senate are provided the ability to issue laws that are not within the bounds of another house. All issues that no house is given specific power to regulate are defined as “general” and thus may be approached by any house.

Paragraph VII: Compensation
Senate members shall hold their offices during good behavior, and shall, at stated times, receive for their services a compensation which shall not be diminished during their continuance in office.

Section V: Judicial Branch

Paragraph I: Brief Overview
The Judicial Branch of the imperium is entirely appointed by the Executive Branch and thus can vary in structure any purpose. All judges are appointed by the emperor and may be removed by him at any time. Unless removed by imperial decree or suffering death, an appointed judge is given a lifetime appointment.

Paragraph II: Supreme Court
The Supreme Court shall consist of ten Judges, all appointed by the Emperor every decade. Each Judge is given a term of one year as Supreme Court Chief Justice. During this time as Chief Justice, the Judge has the ability to overrule fellow Judges and may have one extra vote, but only in cases of a tie vote.
If a Judge were to die in their term, the Emperor may appoint a Judge from one of the lower courts to take their place, but this judge is not eligible for a term as Chief Justice. If a deceased Judge's term as Chief Justice Approaches, the remaining Judges vote on which of the remaining eligible Judges will sit in as the Chief Justice. No Judge may serve more than two years in a row as Chief Justice.

Paragraph III: Court of Justice
In cases of capital crimes, a jury of randomly selected but carefully screened private citizens tries an individual or group in an open and public court.

Paragraph IV: Court of Disputes
In cases of private disputes involving property, fiscal disputes and personal injury, this court is employed. Citizens present their claims to a Judge or Jury and receive their ruling from the same source. Juries are only appointed at the request of the plaintiff or defendant, but both must agree to a jury trial.

Paragraph V: Court of Military Justice
This court is employed in cases of military misconduct and is thus overseen by the Imperial Security Council and the Emperor's Praetorian Guard. Trials in this court are not public and are considered classified unless otherwise noted.

Paragraph VI: Compensation
Judicial members shall hold their offices during good behavior, and shall, at stated times, receive for their services a compensation which shall not be diminished during their continuance in office.

Section VI: Revised Common Law

Table I: Pertaining to Court

Law I
When anyone summons another before the tribunal of a judge, the latter must, without hesitation, immediately appear.

Law II
If, after having been summoned, he does not appear, or refuses to come before the tribunal of the judge, let the party who summoned him call upon any citizens who are present to bear witness. Then let him seize his reluctant adversary; so that he may be brought into court, as a captive, by apparent force.

Law III
When anyone who has been summoned to court is guilty of evasion, or attempts to flee, let him be arrested.

Law IV
If bodily infirmity or advanced age should prevent the party summoned to court from appearing, let him who summoned him furnish him a means of transport. If he is unwilling to accept it, the plaintiff cannot legally be compelled to provide the defendant with a vehicle again.

Law V
If he who is summoned has either a sponsor or a defender, let him be dismissed, and his representative can take his place in court.

Law VI
The defender, or the surety of a patrician, must himself be a patrician; but anyone who desires to do so can come to the assistance of a freeman, and occupy his place.

Law VII
When litigants wish to settle their dispute among themselves, they shall have the right to make peace; and whatever agreement they enter into, it shall be considered just, and shall be confirmed.

Law VIII
If the plaintiff and defendant do not settle their dispute, as above mentioned, let them state their cases by making a brief statement in the presence of the judge; both of them being present, let them speak so that each party may hear.

Table II: Concerning judgments and thefts.

Law I
When issue has been joined in the presence of the judge, sureties and their substitutes for appearance at the trial must be furnished on both sides. The parties shall appear in person, unless prevented by disease of a serious character; or where the proceedings are interrupted through their absence on business for the State.

Law II
If any of the above mentioned occurrences takes place, that is, if one of the parties is seriously ill, or one of them is absent on business for the State, so that the judge, the arbiter, or the defendant is prevented from being present, and the furnishing of security is postponed on this account, the hearing of the case shall be deferred.

Law III
Where anyone commits a theft by night, and having been caught in the act is killed, he is legally killed.

Law IV
If anyone commits a theft during the day, and is caught in the act, he shall be arrested. If he is under the age of puberty, the local Prætor shall decide whether he shall be arrested.

Law V
When any persons commit a theft during the day and in the light, whether they be citizen or freemen, of full age or minors, and attempt to defend themselves with weapons, or with any kind of implements; and the party against whom the violence is committed raises the cry of thief, and calls upon other persons, if any are present, to come to his assistance; and this is done, and the thieves are killed by him in the defense of his person and property, it is legal, and no liability attaches to the homicide.

Law VI
When anyone accuses and convicts another of theft which is not manifest, and no stolen property is found, judgment shall be rendered to compel the thief to pay double the value of what was stolen.

Law VII
Where anyone, in order to favor a thief, makes a compromise for the loss sustained, he cannot afterwards prosecute him for theft.

Law VIII
Stolen property shall always be his to whom it formerly belonged; nor can the lawful owner ever be deprived of it by long possession, without regard to its duration; nor can it ever be acquired by another, no matter in what way this may take place.

Table III: Concerning property which is lent.

Law I
When anyone, with fraudulent intent, appropriates property deposited with him for safe keeping, he shall be forced to pay double its value.

Law II
When anyone collects interest on money loaned at a higher rate per quarter than that of the legal limit, he shall pay quadruple the amount by way of penalty.

Law III
An alien cannot acquire the property of another by usucaption; but a Roman citizen, who is the lawful owner of the property, shall always have the right to demand it from him.

Law IV
Where anyone, having acknowledged a debt, has a judgment rendered against him requiring payment, thirty days shall be given to him in which to pay the money and satisfy the judgment.

Law V
After the term of thirty days granted by the law to debtors who have had judgment rendered against them has expired, and in the meantime, they have not satisfied the judgment, their creditors shall be permitted to bring them again into court.

Law VI
When a defendant, after thirty days have elapsed, is brought into court a second time, and does not satisfy the judgment; or, in the meantime, another party, or his surety does not pay it out of his own money, the creditor, or the plaintiff, after the debtor has been delivered up to him, can seize the property of the debtor as a means of payment..

Law VII
If a debtor has not property or money enough to satisfy a debt, they shall be forced to perform labor for the creditor or plaintiff as to satisfy the debt.

Law VIII
In the meantime, the party who has been delivered up to his creditor can make terms with him. If he does not, he shall be kept in labor until the debt has been paid.

Table IV: Concerning the rights of a father, and of marriage.

Law I
A father shall have the right of life and death over his son born in lawful marriage, and shall also have the power to render him independent.

Law II
A father shall immediately put to death a child recently born, who is deformed.

Law III
When a woman brings forth a son within the next ten months after the death of her husband, he shall be born in lawful marriage, and shall be the legal heir of his estate.

Table V: Concerning estates and guardianships.

Law I
No matter in what way the head of a household may dispose of his estate, and appoint heirs to the same, or guardians; it shall have the force and effect of law.

Law II
Where a patrician or plebian dies intestate, without leaving any proper heir, his nearest agnate, or, if there is none, the next of kin among his family, shall be his heir.

Law III
When a freedman dies intestate, and does not leave any proper heir, but his patron, or the children of the latter survive him; the inheritance of the estate of the freedman shall be adjudged to the next of kin of the patron.

Law IV
When a creditor or a debtor dies, his heirs can only sue, or be sued, in proportion to their shares in the estate; and any claims, or remaining property, shall be divided among them in the same proportion.

Law V
Where co-heirs desire to obtain their shares of the property of an estate, which has not yet been divided, it shall be divided. In order that this may be properly done and no loss be sustained by the litigants, the Prætor shall appoint three arbiters, who can give to each one that to which he is entitled in accordance with law and equity.

Law VI
When the head of a family dies intestate, and leaves a proper heir who has not reached the age of puberty, his nearest agnate shall obtain the guardianship.

Law VII
When no guardian has been appointed for an insane person, or a spendthrift, his nearest agnates, or if there are none, his other relatives, must take charge of his property.

Table VI: Concerning ownership and possession.

Law I
When anyone contracts a legal obligation with reference to his property, or sells it, by making a written statement or agreement concerning the same, this shall have the force and effect of law. If the party should afterwards deny his statements, and legal proceedings are instituted, he shall, by way of penalty, pay double the value of the property in question.

Law II
Where property has been sold, even though it may have been delivered, it shall by no means be acquired by the purchaser until the price has been paid, or a surety or a pledge has been given, and the vendor satisfied in this manner.

Law III
Immovable property shall be acquired by usucaption after the lapse of two years; other property after the lapse of one year.

Law IV
Where a woman, who has not been united to a man in marriage, lives with him for an entire year, she shall pass into his power as his legal wife.

Law V
Where parties have a dispute with reference to property before the tribunal of the Prætor, both of them shall be permitted to state their claims in the presence of witnesses.

Law VI
If a husband desires to divorce his wife, and dissolve his marriage, he must give a reason for doing so.

Table VII: Concerning crimes.

Law I
If a quadruped causes injury to anyone, let the owner tender him the estimated amount of the damage; and if he is unwilling to accept it, the owner shall, by way of reparation, surrender the animal that caused the injury.

Law II
If you cause any unlawful damage accidentally and unintentionally, you must make good the loss, either by tendering what has caused it, or by payment.

LAW III
When a person, in any way, causes an injury to another which is not serious, he shall be punished with a fine determined by the Prætor.

LAW IV
If anyone, after having been asked, appears either as a witness or a balance-holder, at a sale, or the execution of a will, and refuses to testify when this is required to prove the genuineness of the transaction, he shall become infamous, and cannot afterwards give evidence.

LAW V
Anyone who gives false testimony shall be arrested.

LAW VI
If anyone knowingly and maliciously kills a freeman or citizen, he shall be guilty of a capital crime. If he kills him by accident, without malice and unintentionally, he shall pay a fine.

LAW VII
Where anyone is guilty of fraud in the administration of a guardianship, he shall be considered infamous; and, even after the guardianship has been terminated, if any theft is proved to have been committed, he shall, by the payment of double damages, be compelled to make good the loss which he caused.

Law VIII
When a patron defrauds his client, he shall be fined.

Table VIII: Concerning the laws of real property.

Law I
A space of three quarters of a meter must be left between neighboring buildings.

Law II
Societies and associations which have the right to assemble, can make, promulgate, and confirm for themselves such contracts and rules as they may desire; provided nothing is done by them contrary to public enactments, or which does not violate the common law.

Law III
If any persons are in possession of adjoining properties, and a dispute arises with reference to the boundaries of the same, the Prætor shall appoint three arbiters, who shall take cognizance of the case, and, after the boundaries have been established, he shall assign to each party that to which he is entitled.

Law IV
Where a road runs in a straight line, it shall be two and a half meters, and where it curves, it shall be five meters in width.

Table IX: Concerning public law.

Law I
No privileges, or statutes, shall be enacted in favor of private persons, to the injury of others contrary to the law common to all citizens, and which individuals, no matter of what rank, have a right to make use of.

Law II
The same rights shall be conferred upon, and the same laws shall be considered to have been enacted for all the people residing in and beyond Latium, that have been enacted for good and steadfast Roman citizens.

Law III
When a judge, or an arbiter appointed to hear a case, accepts money, or other gifts, for the purpose of influencing his decision, he shall be arrested.

Law IV
No decision with reference to the life or liberty of a Roman citizen shall be rendered except by the vote of the Senate or the citizenry.

Law V
Public accusers in capital cases shall be appointed by the people.

Law VI
If anyone should stir up war against his country, or delivers a Roman citizen into the hands of the enemy, he shall be punished with death.

Table X: Concerning religious law.

Law I
An oath shall have the greatest force and effect, for the purpose of compelling good faith.

Law II
No burial or cremation of a corpse shall take place in a city.

Law III
Anyone who has rendered himself deserving of a wreath, as the reward of bravery in war, or through his having been the victor in public contests or games, whether he has obtained it through his own exertions or by means of others in his own name, and by his own money shall have a right to have the said wreath placed upon his dead body, or upon that of any of his ascendants, as long as the corpse is at his home, as well as when it is borne away; so that, during his obsequies, he may enjoy the honor which in his lifetime he acquired by his bravery or his good fortune.

Law IV
Only one funeral of an individual can take place.

Law V
Gold, no matter in what form it may be present, shall, by all means, be removed from the corpse at the time of the funeral; but if anyone's teeth should be fastened with gold, it shall be lawful either to burn, or to bury it with the body.

Law VI
No one, without the knowledge or consent of the owner, shall erect a funeral pyre, or a tomb, nearer than sixty feet to the building of another.

Law VII
No one can acquire by usucaption either the vestibule or approach to a tomb, or the tomb itself.

Law VIII
No assembly of the people shall take place during the funeral of any person distinguished in the State.

Table XI: Supplement to the five preceding ones.

Law I
Affairs of great importance shall not be transacted without the vote of the people, with whom rests the power to appoint magistrates, to condemn citizens, and to enact laws. Laws subsequently passed always take preference over former ones.

Law II
Those who belong to the patrician class shall not contract marriage with plebeians or freemen.

Section VII: Ratification

Paragraph I: Ratification by Emperor Titus
I, Emperor Titus Christopher Kersk Xericus, hereby create this constitution to govern the land of Itinerate Tree Dweller, having taken rule of the land as my right as heir and son of the deceased Emperor Seth of the House of Xericus.

Paragraph II: Ratification by Emperor Nicolas
I, Emperor Nicolas Saint Kersk Xericus, hereby ratify this constitution to govern the land of Itinerate Tree Dweller, having taken rule of the land as my right as heir and son of the deceased Emperor Titus Christopher Kersk Xericus.

Paragraph III: Ratification by Emperor Kristof
I, Emperor Kristof David Kersk Xericus, hereby ratify this constitution to govern the land of Itinerate Tree Dweller, having taken rule of the land as my right as heir and son of the deceased Emperor Nicolas Saint Kersk Xericus.

Paragraph IV: Ratification by Emperor Malcolm
I, Emperor Malcolm Joseph Kersk Xericus, hereby ratify this constitution to govern the land of Itinerate Tree Dweller, having taken rule of the land as my right as heir and son of the deceased Emperor Kristof David Kersk Xericus.

Paragraph V: Ratification by Emperor Thomas
I, Emperor Thomas Nicolas Kersk Xericus, hereby ratify this constitution to govern the land of Itinerate Tree Dweller, having taken rule of the land as my right as heir and son of the deceased Emperor Malcolm Joseph Kersk Xericus.

Paragraph VI: Ratification by Emperor Karlus
I, Emperor Karlus Edmund Kersk Xericus, hereby ratify this constitution to govern the land of Itinerate Tree Dweller, having taken rule of the land as my right as heir and son of the deceased Emperor Thomas Nicolas Kersk Xericus.

Paragraph VII: Ratification by Emperor Daniel
I, Emperor Daniel William Kersk Xericus, hereby ratify this constitution to govern the land of Itinerate Tree Dweller, having taken rule of the land as my right as heir and son of the deceased Emperor Daniel William Kersk Xericus.

Paragraph VIII: Ratification by Emperor Patrick
I, Emperor Patrick Curtis Kersk Xericus, hereby ratify this constitution to govern the land of Itinerate Tree Dweller, having taken rule of the land as my right as heir and son of the deceased Emperor Daniel William Kersk Xericus.

Paragraph IX: Ratification by Emperor Alexander
I, Emperor Alexander Sean Kersk Xericus, hereby ratify this constitution to govern the land of Itinerate Tree Dweller, having taken rule of the land as my right as heir and son of the deceased Emperor Patrick Curtis Kersk Xericus.

Paragraph X: Ratification by Emperor Virgil
I, Emperor Virgil Gabriel Kersk Xericus, hereby ratify this constitution to govern the land of Itinerate Tree Dweller, having taken rule of the land as my right as heir and son of the deceased Emperor Virgil Gabriel Kersk Xericus.

Paragraph XI: Ratification by Emperor Robert
I, Emperor Robert Patrick Kersk Xericus, hereby ratify this constitution to govern the land of Itinerate Tree Dweller, having taken rule of the land as my right as heir and son of the deceased Emperor Virgil Gabriel Kersk Xericus.

Paragraph XII: Ratification by Emperor Shane
I, Emperor Shane Ryan Kersk Xericus, hereby ratify this constitution to govern the land of Itinerate Tree Dweller, having taken rule of the land as my right as heir and son of the deceased Emperor Robert Patrick Kersk Xericus.

Paragraph XIII: Ratification by Emperor Lazarus
I, Emperor Lazarus Lionsbane Kersk Xericus, hereby ratify this constitution to govern the land of Itinerate Tree Dweller, having taken rule of the land as my right as heir and son of the deceased Emperor Shane Ryan Kersk Xericus.

Paragraph XIV: Ratification by Emperor Erik
I, Emperor Erik Sirus Kersk Xericus, hereby ratify this constitution to govern the land of Itinerate Tree Dweller, having taken rule of the land as my right as heir and son of the deceased Emperor Lazarus Lionsbane Kersk Xericus.
Itinerate Tree Dweller
28-07-2004, 22:53
ITD Factbook: Embassies

All embassies are assumed to be mutual, nations which have not yet occupied their embassy lot are permitted to do so at anytime. Embassies may only be abandoned via a written letter (telegram).

LEGATIO - EMBASSIES
The following describes a generic embassy in ITD

Floor space for office space, consular, press, economic, diplomatic and security personnel.
Parking facility.
Large conference room, along with several smaller meeting rooms for everyday use.
Helicopter pad for easy entrance and exit.
Private living quarters for ambassador and ambassador's secretary.
Barracks style living quarters for security personnel.
Steel and concrete walled vault for storage of sensitive information and other materials.
Modern kitchen and cafeteria facility.
Medium size private parking facility for up to a dozen automobiles.
Emergency solar and gas operated generators.
Flood walls and room for emergency food and water storage.
Advanced biometric security measures.
Wireless internet ready, cable and phone landlines as well as satellite ready communication facility.
Open floorspace for offices.
Large and luxurious atrium/entrance.
Modern and clean restroom and shower facilities.
Thick and secure concrete walls surrounding the facility.
Emergency underground bunker with room for five persons, specifically the ambassador and his immediate staff.
No more than thirty security personnel.
Water and air filtration.
Central air conditioning and heating system.


TOTUS LEGATIO - All Embassies
Embassies are located ouside the city of Rome, but have access to the main city via a private highway.

Legatio Via I - DMG
Legatio Via II - Kampfers
Legatio Via III - Aequatio
Legatio Via IV - Holy Paradise
Legatio Via V - Borman Empire
Legatio Via VI - The Scandinvans
Legatio Via VII - Jipleastan
Legatio Via VIII - Shazbotdom
Legatio Via IX - Generic empire
Legatio Via X - Doomingsland
Legatio Via XI - The Parthians
Legatio Via XII - Pereine
Legatio Via XIII - Nova Pictavia
Legatio Via XIV - Kampfers
Legatio Via XV - United kingdom2
Legatio Via XVI - Nosorepazzau
Legatio Via XVII - Scandonia
Legatio Via XVIII - Shazbotdom
Legatio Via XIX - Spitzenberg
Legatio Via XX - Neo-Ixania
Legatio Via XXI - Northern Rangeria
Legatio Via XXII - The Philippiniada
Legatio Via XXIII -
Legatio Via XXIV -
Legatio Via XXV -
Legatio Via XXVI -
Legatio Via XXVII -
Legatio Via XXVIII -
Legatio Via XXIX -
Legatio Via XXX -
Itinerate Tree Dweller
15-08-2004, 03:18
ITD Factbook: Ethnic & Religious Makeup
Ethnic Groups
Itinerate Tree Dweller is not a diverse nation in the mainland and consists mostly of people of European ancestory in both the mainland and the colonies. In the past Itinerate Tree Dweller has been accused of genocide, but no strong evidence has been found to support these accusations.


Caucasian - 92.14
Asian - 6.23%
African - 0.00%
South American - 0.20%
Other - 1.435

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Religions
The vast majority of Itinerate Tree Dweller is Christian, most of them being Catholic, however a sizable population of traditionally pagans still live in the population, they follow a religion known as Religio Romana. The Emperor of Itinerate Tree Dweller is considered pontifex maximus of the pagan religion within the bounds of the empire.


Christianity - 78%

Catholicism - 65%
Eastern Orthodox - 8%
Protestant - 4%
Non Denominational - 1%

Pagan - 12%
Islam - 3%
Buddhism - 2%
Taoism - 1%
Atheist - 3%
Other - 1%

http://img69.imageshack.us/img69/403/itdreligiousgroupsuh6.gif
Itinerate Tree Dweller
18-08-2004, 09:48
ITD Factbook: Military Structure

Total Military Personnel
Nation Population: 7,449,000,000
Military Personnel: 156,540,000

Imperial Army:
Personnel: 90,793,200
Commanding Officer: General Seth Cassius Rayne

Imperial Navy:
Personnel: 39,135,000
Commanding Officer: Admiral Jason Martin Gaz

Imperial Airforce:
Personnel: 21,915,600
Commanding Officer: General Phillip James Smith

Praetorian Guard:
Personnel: 4,696,200
Commanding Officer: Colonel Rickter Josephus Scott

Ranking System
http://img175.imageshack.us/img175/3385/itdmilitaryranksvy6.gif

Pay Grades
http://img504.imageshack.us/img504/4316/itdpaygradesxb1.gif

Military Awards & Honors
Medal of Immortality - Awarded to members of the armed forces that have fallen in duty while protecting their fellow soldiers.

Medal of Apollo - Awarded to soldiers who have proven themselves able and courageous in battle.

Golden Fasces - Highest military award, awarded for great heroism and actions above and beyong the call of duty

Laurel of Apollo - Awarded to injured soldiers.

Meritorious Service Award - Given to any soldier who has seen combat.

Distinguished Defense Award - Given to any soldier who has sucessfully defended a vital target from enemy forces.

Distinguished Assault Award - Given to any soldier who has sucessfullt assaulted and captured or destroyed any enemy target or installation.

Campaign Recognition Award - Given to any soldier who has served no less than two years in a war.

Overseas Service Medal - Given to any soldier who has served no less than one year overseas.

Exemplary Infantry Medal - Given to any soldier who has sucessfully destroyed a dozen enemy infantry units.

Exemplary Mechanized Medal - Given to any soldier or unit who has sucessfully destroyed an enemy mechanized unit.

Imperial Sword Award - Given to any citizen who has acted in defense of the Imperium.

Golden Imperial Sword Award - Given to any citizen who has died in defense of the Imperium.

Aeolus Satellite Defense System
"Monitoring The Four Winds"

Aeolus master and slave mass driver satellite. Each slave mass driver holds a dozen Bellona class mass rods, each is one foot wide and twenty feet long and reaches its target using a shielded guidance system.

Between rearming (after a slave mass driver is spent) the slave section attaches to the master section and goes into hibernation mode to conserve power (or it waits for an appropriate moment to leave orbit and return to Earth in cases in which it requires repair or is damaged beyond repair); the master section can act as a military or civilian communication sattelite and has orbital imagining capacity.

The four program departments are based on geographic regions over which each sattelite is launched. Aquilo denotes sattelites launched over the Mediterranean. Favonius denotes those launched over North America. Auster denotes those launched over Africa. Eurus denotes those launched over South America.

Aquilo (1, 2, 3, 4...)
Favonius (1, 2, 3, 4...)
Auster (1, 2, 3, 4...)
Eurus (1, 2, 3, 4...)
Itinerate Tree Dweller
18-08-2004, 20:56
ITD Factbook: Army

The ITD army makes up the backbone of the ITD armed forces through its sheer size it can occupy foreign lands and sweep over enemy territories. The Army makes up the majority of the ITD military and many of the soldiers who are trained in the Army go on to careers in the ITDGF. There are no tribal requirements for membership in the Army, and all members are treated equally. The sole requirement for entry is the completetion of a short stint in one of the civilian militias. Pay is not high on the lower levels, but all needs are covered and financed by the government.

Army Structure:

Unit Soldiers Composition Commanding Officer
Army 100000 2 corps, HQ General
Corp 45000 3 divisions Lieutenant General
Division 15000 3 brigades, HQ Major General
Brigade 4500 3 regiments Brigadier General
Regiment 1500 2 battalions Colonel
Battalion 750 5 companies Lieutenant Colonel
Company 150 3 platoons Captain
Platoon 50 5 squads Lieutenant
Squad 10 10 soldiers Squad Leader


Imperial Armed Forces General Issue
Standard Rifle: H&K 416 MOD 6.8 mm OR G-36 MOD 6.8mm
Standard Sidearm: M-1911-A1 .45 caliber pistol.
Standard Shotgun: Benelli M4 Super 90
Standard SAW: M-249 SAW
Standard Crew Weapon: H&K MP5 OR FN P90
Standard Sniper Rifle: M40A3 7.62 x 51 mm NATO OR MOD 6.8 mm
Standard Body Armor: Ares Body Armor OR Dragon Skin OR Spectra-Shield

Ares Body Armor contains armorphous metal nanotubes and supporting structures made of a classified titanium alloy. The cloth sections of the armor are made of materials similar to M5 fiber; they are much thicker than normal BDUs but are lighter in weight and allow for easy movement. The metal plates can be removed and replaced similar to regular ceramic, but are able to sustain high impact velocities. The main goal behind the development of this armor was survivability, so all sections of the body are protected via a combination of high impact fibers and metalic armor plates. The imperial government placed an order for fifty million units, for both the army and praetorian guard; as of January of 2007 the Imperial Army still makes some use of Dragon Skin armor and Spectra-Shield armor while the Praetorian Guard has been completely converted to the Ares Body Armor. Rated for all pistol and shotgun calibres as well as rifle calibres such as 7.62mm NATO, 6.8mm SPC, 5.56mm NATO and 30'06.

Division Types:
The ITD Army is divided into several types of Divisions.
- Standard Infantry
- Mechanied Infantry
- Armored
- Engineer Infantry
- Airborne/Parachute
- Reserve

Standard Infantry:
15,000 to a division. Transported via trucks and transport vehicles. Escorted by 150 SA-19 mobile SAM launchers, 350 towed M198 Howitzers, 30 M252 Mortar launchers, an assortment of other artillery and vehicles.

Mechanied Infantry:
15,000 to a division. Transported via 500 BMP-3, 500 British "Warrior" ICV's. 200 Paladin SPA's, 100 SA-19 SAM launchers. Assortment of other vehicles.

Armored Infantry:
15,000 to a division. 500 M1A1 Abrams Main Battle Tank. 500 BMP-3's, 500 British "Warrior" ICV's. 200 Paladin SPA's. 100 SA-19 SAM launchers. 50 MLRS.

Engineer Infantry:
15, 000 to a division. Assortment of engineering and construction equipment. Light armored transport vehicles and small, less bulky arms. Usually teamed up with an Infantry Division if in a combat zone.

Airborne/Parachute Infantry:
15,000 to a division. Transported via C-130's. 3000 humvee vehicles. Light, shoulder rockets, light artillery and mortars. Various other transport vehicles.

Reserve Infantry:
15,000 to a division. Very similar to standard infantry, minus any heavy artillery.
Itinerate Tree Dweller
22-08-2004, 04:28
ITD Factbook: Navy

Imperial Navy
Total Navy Personnel: 39,135,000
Total Naval Field Personnel: 23,872,350
Unlisted Naval Personnel: 15,262,650

Naval Composition
Shipman: 19,097,880
Command Crew: 348,724
Navy Pilots: 1,133,937
Aircraft Support: 3,401,810

Ships of the Imperial Navy*
80 Nimitz
160 United States Class Carriers
280 Battleships (80 Iowa, 40 Pennsylvania, 80 Lexington, 80 Alaska)
160 Destroyers (120 Arleigh Burke, 40 Spruance)
400 Elco Class Torpedo Boats
300 Subs (160 Seawolf, 80 Los Angeles, 60 Virginia)
900 Support Ships (T-AFS 8 Sirius, T-AFS 1 Mars, T-AE-26 Kilauea, AOE-1 Sacramento)
*not considered up to date

FLEET: FLEET NAME
ITF01: Thors Hammer
ITF02: Broken Glass
ITF03: Bloody Fury
ITF04: Lords Wrath
ITF05: Eye of Loki
ITF06: Daniel Reck
ITF07: Breath of Eris
ITF08: Fire Reborn
ITF09: Imperiums Might
ITF10: Broken Spear
ITF12: Shattered Shield
ITF13: Notched Blade
ITF14: Lords Grace
ITF15: Lazarus
ITF16: Erik
ITF17: Persephone
ITF18: Bane of Marx
ITF19: Gaz Fleet
ITF20: Deveron Fleet
ITF21: Deep Dreams
ITF22: Black Water
ITF23: Red Water
ITF24: The Lions Den
ITF25: Devils Own
ITF26: Trust
ITF27: Victory
ITF28: Retribution
ITF29: Unstoppable
ITF30: Unbreakable
ITF31: Privateer Fleet
ITF32: Privateer Fleet
ITF33: Power
ITF34: Hope
ITF35: Grace
ITF36: Engineering Fleet
ITF37: Historical Fleet
ITF38: Sparrow Fleet
ITF39: Ter'Paxis Prime
ITF40: Hells Fury
Itinerate Tree Dweller
05-09-2004, 19:00
ITD Factbook: Airforce
Imperial Airforce
Total Airforce Personnel: 21,915,600
Total Airforce Field Personnel: 13,368,516
Unlisted Airforce Personnel: 8,547,084

Airforce Composition
Airforce Pilots: 3,342,129
Aircraft Support: 10,026,387
Itinerate Tree Dweller
06-09-2004, 02:01
ITD Factbook: Key People

Emperor Lazarus - Photo (http://img.photobucket.com/albums/v462/ITDGov/Emperor_Lazarus.jpg)
Date of Birth: December 8, 1936
Birthplace: Hades Cluster
Tribe: Ninthian
Age: 71, Deceased
Gender: Male
Height: 6 foot 1 inches
Weight: 164 lb.
Eye Color: Hazel
Hair Color: Originally brown
IQ: 156
Occupation: Deceased, Former Emperor of ITD
Sexual Orientation: Straight
Religion: Roman Catholic

Emperor Erik Kersk - Photo (http://img.photobucket.com/albums/v462/ITDGov/Emperor_Erik.jpg)
Date of Birth: April 20, 1970
Birthplace: Hades Cluster
Tribe: Ninthian
Age: 35
Gender: Male
Height: 6 foot 3 inches
Weight: 240 lb.
Eye Color: Hazel
Hair Color: Brown
IQ: 164
Occupation: Emperor of ITD
Sexual Orientation: Straight
Religion: Roman Catholic

Empress Persephone - Photo (http://img.photobucket.com/albums/v462/ITDGov/Empress_Persephone.jpg)
Date of Birth: May 23, 1977
Birthplace: Hades Cluster
Tribe: Ninthian
Age: 28
Gender: Female
Height: 5 foot 5 inches
Weight: 129
Eye Color: Blue
Hair Color: Light Brown
IQ: 155
Occupation: Empress
Sexual Orientation: Straight
Religion: Roman Catholic

Grand General Daniel Reck - Photo (http://img.photobucket.com/albums/v462/ITDGov/Grand_General_Daniel_Reck.jpg)
Date of Birth: June 1, 1966
Birthplace: ITD
Tribe: Ninthian
Age: 39
Gender: Male
Height: 6 foot 4 inches
Weight: 200 lb.
Eye Color: Brown
Hair Color: Brown, going white.
IQ: 162
Occupation: Soldier
Sexual Orientation: Straight
Religion: Roman Catholic
Arms: 2 Walter PPK, OICW (in combat), XM8 (in combat)

Colonel Rickter Scott - Photo (http://img.photobucket.com/albums/v462/ITDGov/Colonel_Rickter_Scott.jpg)
Date of Birth: December 11, 1978
Birthplace: ITD
Tribe: Ninthian
Age: 27
Gender: Male
Height: 5 foot 7 inches
Weight: 204 lb.
Eye Color: Black
Hair Color: Black
IQ: 151
Occupation: Soldier
Sexual Orientation: Straight
Religion: Eastern Orthodox

Colonel James Riker - Photo (http://img.photobucket.com/albums/v462/ITDGov/Colonel_James_Riker.jpg)
Date of Birth: February 3, 1967
Birthplace: ITD
Tribe: Ninthian
Age: 38
Gender: Male
Height: 5 foot 9 inches
Weight: 209 lb.
Eye Color: Blue
Hair Color: Brown
IQ: 153
Occupation: Soldier
Sexual Orientation: Straight
Religion: Roman Catholic

Christopher Irons - Photo (http://img.photobucket.com/albums/v462/ITDGov/Christopher_Irons.jpg)
Date of Birth: April 1, 1968
Birthplace: Hades Cluster
Tribe: Ninthian
Age: 37
Gender: Male
Height: 6 foot 2 inches
Weight: 202 lb.
Eye Color: Green
Hair Color: Blonde
IQ: 166
Occupation: Professional Diplomat
Sexual Orientation: Straight
Religion: Roman Catholic

General Seth Rayne - Photo (http://img.photobucket.com/albums/v462/ITDGov/General_Seth_Rayne.jpg)
Date of Birth: February 20, 1953
Birthplace: Hades Cluster
Tribe: Ninthian
Age: 52
Gender: Male
Height: 250 pounds
Weight: 6 foot 3 inches
Eye Color: Brown
Hair Color: Green
IQ: 155
Occupation: Soldier
Sexual Orientation: Straight
Religion: Pagan

Admiral Jason Gaz - Photo (http://img.photobucket.com/albums/v462/ITDGov/Admiral_Jason_Gaz.jpg)
Date of Birth: 25 August, 1945
Birthplace: Icsis
Tribe: Ninthian
Age: 60
Gender: Male
Height: 6 foot, 2.5 inches
Weight: 242 pounds
Eye Color: Brown
Hair Color: White (Black when young)
IQ: 166
Occupation: Soldier
Sexual Orientation: Straight
Religion: Roman Catholic

Admiral Max Deveron - Photo (http://img.photobucket.com/albums/v462/ITDGov/Admiral_Max_Deveron.jpg)
Date of Birth: 24 February 1947
Birthplace: Hades Cluster
Tribe: Ninthian
Age: 58
Gender: Male
Height: 6 foot, 1 inche
Weight: 234 pounds
Eye Color: Black
Hair Color: Black
IQ: 157
Occupation: Soldier
Sexual Orientation: Straight
Religion: Roman Catholic

General Phillip Smith - Photo (http://img.photobucket.com/albums/v462/ITDGov/General_Phillip_Smith.jpg)
Date of Birth: 9 December 1941
Birthplace: International Waters
Tribe: Ninthian
Age: 63
Gender: Male
Height: 6 foot 1 inche
Weight: 230 pounds
Eye Color: Hazel
Hair Color: Brown
IQ: 160
Occupation: Soldier
Sexual Orientation: Straight
Religion: Eastern Orthodox

General Phillip J. Descartes - Photo (http://img.photobucket.com/albums/v462/ITDGov/General_Phillip_Descartes.jpg)
Date of Birth: 4 August 1942
Birthplace: ITD
Tribe: Ninthian
Age: 63
Gender: Male
Height: 6 foot
Weight: 220 pounds
Eye Color:
Hair Color: Brown, balding
IQ: 158
Occupation: Soldier
Sexual Orientation: Straight
Religion: Roman Catholic

Doctor Lector Villefort - Photo (http://img.photobucket.com/albums/v462/ITDGov/Doctor_Lector_Villefort.jpg)
Date of Birth: 31 December 1951
Birthplace: Hades Cluster
Tribe: Ninthian
Age: 54
Gender: Male
Height: 5 foot 8.5 inches
Weight: 215 pounds
Eye Color: Brown
Hair Color: Brown
IQ: 221
Occupation: Head of research and development at the Venom Corporation, personal physician to the royal family.
Sexual Orientation: Straight
Religion: Athiest, raised Pagan

Senator Derik Gracchus - Photo (http://img.photobucket.com/albums/v462/ITDGov/Senator_Derik_Gracchus.jpg)
Date of Birth: October 22, 1938
Birthplace: Seattle, Washington
Race: White
Age: 67
Gender: Male
Height: 5 foot 5 inches
Weight: 211 lb.
Eye Color: Blue
Hair Color: White
IQ: 158
Occupation: Senator
Sexual Orientation: Straight
Religion: Anglican

Senator Jericho DeVille - Photo (http://img.photobucket.com/albums/v462/ITDGov/Senator_Jericho_DeVille.jpg)
Date of Birth: July 16, 1948
Birthplace: Ter'Paxis Prime, ITD
Tribe: Ninthian
Age: 57
Gender: Male
Height: 5 foot 7 inches
Weight: 200 lb.
Eye Color: Hazel
Hair Color: Dark Grey
IQ: 155
Occupation: Senator
Sexual Orientation: Straight
Religion: Eastern Orthodox

Nathan William Irons - Photo (http://img.photobucket.com/albums/v462/ITDGov/Nathan_William_Irons.jpg)
Date of Birth: May 12, 1967
Birthplace: Hades Cluster
Tribe: Ninthian
Age: 37
Gender: Male
Height: 6 foot 1 inch
Weight: 136 lb.
Eye Color: Brown
Hair Color: Brown
IQ: 156
Occupation:
1986 - 1992: Agent in the EII (Empire Intelligence Initiative) - Retired
1994 - Current: Emperor Advisor
Sexual Orientation: Straight
Religion: Catholic

Emperor's Council (http://img.photobucket.com/albums/v462/ITDGov/warroom.jpg)

ITDGF Urban Combat Model (http://img.photobucket.com/albums/v462/ITDGov/itdgf.jpg)

ITDGF Desert Combat Model (http://img.photobucket.com/albums/v462/ITDGov/itdgf_desert.jpg)
Itinerate Tree Dweller
06-09-2004, 21:56
ITD Factbook: Government Organization
***A brief account of the government of Itinerate Tree Dweller and all of the colonies.***

First two terms must be clearly defined, a citizen versus a civilian. In many nations, these two terms have but one meaning, but in ITD the differences are clearly layed out.

A citizen is a person who has performed service for the imperium, having completed the oath of citizenship and having served their time, honorably and without incident. If a person dies before completing their tour of duty for the Imperium, they are awarded their citizenship and they are given a citizen burial. Citizens have rights that do not extend to civilians.

The right to vote in Imperial elections and the right to hold political office.
The right to address the Imperial Senate.
The responsibility to protect the body politic.


Civilians have little political rights, but the same economic rights as citizens. No civilian may hold political office, but they can hold positions of power in economic groups and corporations.

------------------------------------------
Now that we have these two terms defined, we can better define the government of Itinerate Tree Dweller. ITD has a unique government system which is derived from the ancient oligarchy-republic of Rome and centered in power around the Consul-General/Emperor.

The Emperor has absolute power to govern the Imperium, but must consult the Senate before making any fiscal decision or military, except for emergency situations. The Senate writes legislation and votes on it; if the legislation passes, it is sent to the Emperor for final approval. The Emperor has absolute authority over legislation in regards to it passing or failing, but cannot edit the legislation without it being sent back to the Senate for another vote.

The Senate is composed of three houses and they are described below.

The Imperium's Judicial system is entirely up to the Emperor to design and implement.
Itinerate Tree Dweller
22-09-2004, 04:20
ITD Factbook: Executive

Emperor
The Emperor of Itinerate Tree Dweller is the head of government and head of state in Itinerate Tree Dweller and final authority all matters of religion and law within the bounds of the Empire of Itinerate Tree Dweller and all of its territories. The role of emperor was created in during the later period of the Roman Republic and the beginning of the Roman Empire. Emperors were men invested with powers over law and religion and were granted authority over the populace and nation as a whole. The emperor is authorized to rearrange and change whatever section of the government as he sees fit, but tends to allow the Imperial Senate nominal control over the empire, so long as they do not challenge his authority or raise arms against him. The emperor appoints the prime minister, all judges, all members of the House of Lords and appoints all members of his Privy Council. The emperor is also the supreme military commander of the Imperial Armed Forces and he appoints subordinate leaders to head the various branches of said military. The current emperor is HIM Emperor Erik Sirus Kersk Xericus, son of, now deceased, HIM Emperor Lazarus Lionsbane Kersk Xericus; he is also head of the House of Xericus and holds supremacy over the other royal houses.

The emperor resides in the city of Hades, one of the capital cities of Itinerate Tree Dweller and location of the Imperial Palace.

Line of sucession to the throne of ITD
Line of sucession to the throne of Hades & the throne of Itinerate Tree Dweller and the Commonwealth Territories.

Current monarch: HIM Erik Sirus Kersk

HIH Loki Lucius Kersk
HIH Flavius George Kersk
HIH Godfrey Maximus Kersk
HIH Ulric Constantine Kersk
HIH Daniel Reck Kersk
HIH Alexander James Kersk
HIH Daniel Reck Kersk II
HIH Lazarus Alois Kersk
HIH Peter Willian Kersk
HIH Reginald Franz Kersk


Privy Council
The Privy Council consists of the two senior religious figures in the Hadethan Empire, the heir apparent to the throne, the Chief Justice of the Supreme Court, the Prime Minister of the Imperial Senate, the Deputy Prime Minister, the Attorney General and any number of members of the Emperor's choosing. There are hundreds of members, but only a few are vital.

Pope Augustus III: Head of the Hadethan Catholic Church.
Gregory Balthazar: Head priest of the Religio Romani Temple in Hades.
Prince Loki Lucius Kersk Xericus: Heir Apparent to the Imperial Throne.
Chief Justice James Lupus: Chief Justice of the Supreme Court.
Prince Daniel Reck Kersk: Prime Minister of the Imperial Senate.
Rt Hon Winston Vossi: Deputy Prime Minister of the Imperial Senate.
Rt Hon Nicolas Osterweis: Attorney General of the Imperial Senate.
Christopher Irons: Advisor and trained assassin, also functions as bodyguard for the Emperor.
Nathan William Irons: Professional diplomat and often personal representative of the Emperor for important diplomatic affairs.
Doctor Lector Villefort: Personal physician to the Imperial family; runs day to day operations for the Venom Corporation.
General Seth Rayne: Head of the Imperial Army.
Admiral Jason Gaz: Head of the Imperial Navy.
General Phillip Smith: Head of the Imperial Airforce.
Colonel Rickter Josephus Scott: Head of the Praetorian Guard.

Various Executive Services
The following is a list of various, but not all inclusive, services operated and used by the executive branch.

SIDC - Supreme Imperial Defense Council
Formed to coordinate all imperial military forces at home and abroad. Consists of the Emperor, the princes of the nine kingdoms and the commanders of each of his majestys armed forces. Under normal peaceful condition it meets once a week.

SISC - Supreme Imperial Security Council
An imperial law enforcement agency that investigates violations of imperial laws within the bounds of the nine kingdoms and the commonwealth territories. Operates under the Ministry of Security and the Ministry of Justice & Law.

SIIC - Supreme Imperial Intelligence Council
An imperial agency responsible for collecting and coordinating intelligence and counterintelligence activities abroad in the interest of the imperial government. Operates under the Ministry of Intelligence.

MCCC - 'MC3' - Media Content Control Council
An imperial agency responsible for regulating telecommunications within the nine kingdoms and commonwealth territories. Operates under the Ministry of Media

SGPG - Silver Guard of the Praetorian Guard
A section of the Praetorian guard charged with the protection of the imperial family and other government officials as well as the protection of ambassadors. Operates independent of any senate ministry; operates by imperial decree.

IESC - Imperial Emergency Services Council
An imperial agency responsble for responding to natural disasters. Operates under the Ministry of Populace Control.

ICC - Imperial Census Council
An imperial agency responsible for keeping and accurate record of the population and vital statistics for of the imperium. Official censuses occur every decade. Operates under the Ministry of Culture & Society.

OIT - Office of the Imperial Treasury
An imperial agency responsible for regulating money in print on the electronic market. Operates under the Ministry of Economy, Trade & Finance.

ICB - Imperial Customs Board
An imperial agency responsible for regulating travel visas and passports for foreign visitors. Operates under the Ministry of International Relations.

IMS - Imperial Marshalls Service
An imperial agency responsible for the sercurity of imperial courts. Operates under the authority of the Judicial Branch, but is funded by the Ministry of Justice & Law.

NPI - National Peace Initiative
An imperial defense agency responsible for maintaining stockpiles of chemical, biological and nuclear weapons. Headed by the Imperial Sunshine Committee. Operates under the Ministry of Military.

BTC - Banking and Trade Committee
An imperial agency responsible for regulating internal and international trade and banking. Operates under the Ministry of Economy, Trade & Finance.

INSC - Imperial National Security Council
An imperial agency responsible for signals intelligence, encryption, cryptography, and related topics. Established by a classified imperial decree, the full scope of its powers and responsibilities remains classified. Operates under the **CLASSIFIED**

NAF - National Archives Foundation
An imperial agency responsible for storing and protecting imperial documents and records. Operates by imperial decree.

ISC - Imperial Space Command
An imperial agency responsible for the imperial government's space program and long-term general aerospace research. Operates under the Ministry of Research and the Ministry of Science, Industry & Technology, with aid from the Ministry of Military.

IFDSB - Imperial Food & Drug Safety Board
An imperial agency that regulates industries and labels food and related items such as medicines and cosmetics. Operates under the Ministry of Health.
Itinerate Tree Dweller
01-10-2004, 06:13
ITD Factbook: Legislature

Composition of the Imperial Senate

There shall be one member in the House of Commons for every 5,000,000 civilian in the Imperium Romanum, not to exceed 800 total members. If a constituency has not reached the population required, they shall have an automatic member.
There shall be four members in the House of Appointees for each territory of the Imperium Romanum and Commonwealth Territories.
The House of Lords shall consist of all Lords of the Imperium Romanum.
The Prime Minister shall be appointed by the Imperator; only a member of the House of Lords may serve as Prime Minister.
Senators in the House of Commons must be at least 30 years of age, must be a citizen in good standing in his constituency and the Imperium Romanum, and must be elected by his district in a free and legal election.
Senators in the House of Appointees must be at least 30 years of age, must be a free male in good standing in his district, must be a citizen of the Imperium Romanum and must be appointed by Governor-General of his district.
Senators in the House of Lords must have full legal and uncontested claim to the hereditary seat, must be a free male member of the aristocracy and must be approved by the Emperor.
All members of the Imperial Senate must take the following oath:

"I, name, do solemnly swear that I will protect the imperium, its people and laws against all enemies, both foreign and domestic; that I will be loyal and true to the people and laws of the imperium; that I take this oath and duty freely and without being coerced or forced, without and reservations or purposes of evasion and that I will faithfully perform all duties associated with this office. So help me God(s)."

At any time a member of the Imperial Senate may give up his seat, at which point a new Senator must be appointed. The method for this new appointment depends on the house in which the seat is located.


Daily Business of the Imperial Senate

Senate sessions are held once every three (3) days.
Each session must open with an opening prayer, the composition of which depends on the will of the Prime Minister. After which role call must be taken in order to determine a quorum.
Only upon attaining a quorum may morning business be taken care of. Morning business includes presentation of petitions, reading of committee reports, overview of the previous day's business, introduction of bills and propositions and finally the reading of the day's schedule.
At this time any messages or decrees from the Emperor are read.
The day's schedule may not be strayed from, unless by imperial decree. Bills are debated and voted upon by according to the order on the schedule. At the end of a session, if any bills are left unattended too, they are simply pushed to the next day's business.
There may be no debate during the final hour of a session; this hour is reserved for thorough analysis of the day’s business and votes. The end of the session shall consist of a simple and quiet prayer, after which members may leave.


Common Rules of the Imperial Senate

One man, one vote; only the Prime Minister may have a vote in each house.
A two-third vote must be attained in order to break a filibuster.
No weapons of any sort are permitted into any house of the senate. Senators caught with a weapon will be disarmed and escorted to a holding cell until the prime minister permits him to return to the senate floor.
During a session on the senate floor, no fellow senator may interrupt a fellow senator’s speech.
A senator may only miss ten (10) sessions during a year. Exceeding ten missed sessions may result in a cr5,000 fine and/or forfeiting of their seat.
Violent behavior by a senator is not acceptable and may result in a cr5,000 fine and/or the forfeiting of their seat.
All laws regarding civilian behavior are in effect during regular senate sessions.


Prime Minister
The Prime Minster of Itinerate Tree Dweller is the nominal head of government in Itinerate Tree Dweller and sole member of the Imperial Senate that may vote in all three houses. The role of prime minister was formed in 1655 with the reformation of the Imperial Senate under Emperor Titus. The prime minister controls the day to day operation of the government, is authorized to select members of the the Imperial Senate for positions in his cabinet and is a member of the Emperor's Privy Council. Unlike most parliamentary governments, the prime minister in Itinerate Tree Dweller is not elected but is instead appointed by the emperor and thus is usually an important aristocrat or member of the imperial royal family. The current prime minister is HIH Prince Daniel Reck Kersk Xericus, brother of HIM Emperor Erik Sirus Kersk Xericus.

The prime minister resides in a city of Terra, one of the capital cities of Itinerate Tree Dweller and location of the Imperial Senate House.

List of Prime Ministers of Itinerate Tree Dweller

Bastus Goldenhouse Kersk Xericus (i.o. 1655 -1685)
Jostua Braxis Kersk Xericus (i.o. 1685 - 1708)
Daniel Oliver Kersk Xericus (i.o. 1708 - 1727)
Talon Michael Kersk Xericus (i.o. 1727 - 1765)
Rafial White Kersk Xericus (i.o. 1765 - 1800)
Alexander Titus Kersk Xericus (i.o. 1800 - 1825)
John Thorn Kersk Xericus (i.o. 1825 - 1850)
Tiberius Jason Kersk Xericus (i.o. 1850 - 1870)
Peter Xavier Kersk Xericus (i.o. 1870 - 1895)
Godfrey Oliver Kersk Xericus (i.o. 1895 - 1940)
Josephus Valerius Valor (i.o. 1940 - 1980
Daniel Reck Kersk Xericus (i.o. 1980 - Present)


Cabinet of the Imperial Senate

Prime Minister: Rt Hon Daniel Reck Kersk
Deputy Prime Minister: Rt Hon Winston Vossi
Sec. of Min. of Military: Rt Hon Darius Tinnell
Sec. of Min. of Education: Rt Hon Jessie Fall
Sec. of Min. of Security: Rt Hon Mikael Romult
Sec. of Min. of Media: Rt Hon Kendrick Rinjos
Sec. of Min. of Science, Industry & Technology: Rt Hon Dane Landrus
Sec. of Min. of Intelligence: Rt Hon Thadeus Doom
Sec. of Min. of International Relations: Rt Hon Jeffery Kandel
Sec. of Min. of Economy, Trade & Finance: Rt Hon Jackson Blaydes
Sec. of Min. of Justice & Law: Rt Hon Martin Shilvey
Sec. of Min. of Internal Investigations: Rt Hon Nolan Kucharik
Sec. of Min. of Populace Control: Rt Hon Robert Coln
Sec. of Min. of Culture & Society: Rt Hon Javier Loud
Sec. of Min. of Labor: Rt Hon Nelson Fritze
Sec. of Min. of Agriculture & Interior: Rt Hon Son Bosman
Sec. of Min. of Research: Rt Hon Bryon Karpel
Sec. of Min. of Transportation: Rt Hon Marshall Haverrman
Sec. of Min. of Health: Rt Hon Wes Wile
Attorney General: Rt Hon Nicolas Osterweis


Descriptions of the Three Houses:
The House of Commons

http://img169.imageshack.us/img169/2500/houseofcommonsnb1.gif

The House of Commons is what the original Imperial Senate evolves into. With its members elected directly by the populace, this house remains the sole section of power that regular citizens hold in the Imperial government. The House of Commons can levy taxes and remains the only government venue where private citizens can address the government. This house checks the House of Lords by levying land taxes on estates. This house checks the House of Appointees by regulating how many representatives a Governor-General may appoint.

The House of Appointees

http://img169.imageshack.us/img169/8179/houseofappointeesxb6.gif

The House of Appointees consists of those representatives appointed by regional Governor-Generals, and is charged with maintaining trade and commerce between the various territories. All territorial disputes between regions are settled on the floor of the House of Appointees. This house checks the House of Lords by overseeing all land entitlements that members of the House of Lords may own. This house checks the House of Commons by regulating how many representatives the people may elect.

The House of Lords

http://img169.imageshack.us/img169/4223/houseoflordsjw0.gif

The House of Lords consists of those representatives appointed directly by the Emperor, they usually come from the well off, or the historically noble families of the empire. This house can issue declaration of wars, and can regulate international trade with regards to the empire. This house also appoints ambassadors and maintains embassies. This house checks the House of Commons and the House of Appointees by regulating salaries for all three houses.

All three houses can issue laws falling under the "general" category, but all three houses still report to the Emperor, who must sign all laws before they can be enforced; in addition to this, the Emperor can remove representatives at will.
Itinerate Tree Dweller
10-10-2004, 05:41
ITD Factbook: Judiciary

The Supreme Court

The Supreme Court of ITD consists of ten Judges, all of whom are appointed by the Emperor every decade. Each Judge is given a term of one year as Supreme Court Chief Justice. During this time as Chief Justice, the Judge has the ability to overrule fellow Judges and may have one extra vote, but on in cases of a tie vote.

If a Judge were to die in their term, the Emperor may appoint a Judge from one of the lower courts to take their place, but this judge is not eligible for a term as Chief Justice. If a deceased Judge's term as Chief Justice approaches, the remaining Judges vote on which of the remaining eligible Judges will sit in as the Chief Justice. No Judge may serve more than two years in a row as Chief Justice.

Chief Justice: James Lupus
Deputy Chief Justice: Percy Causey
First Ward Justice: Lance Tevis
Second Ward Justice: Allen Ward
Justice: Leo Howard
Justice: Derick Vosii
Justice: Jason Pullo
Justice: Nicolas Reed
Justice: John Clay
Justice: Edward Hewes


The Court of Justice

In cases of capital crimes, a jury of randomly selected but carefully screened private citizens tries an individual or group in an open and public court.

The Court of Disputes

In cases of private disputes involving property, fiscal disputes and personal injury, this court is employed. Citizens present their claims to a Judge or Jury and receive their ruling from the same source. Juries are only appointed at the request of the plaintiff or defendant, but both must agree to a jury trial.

The Court of Military Justice

This court is employed in cases of military misconduct and is thus overseen by the Imperial Security Council and the Emperor's ITDGF. Trials in this court are not public and are considered classified unless otherwise noted.
Itinerate Tree Dweller
11-12-2004, 00:02
ITD Factbook: Imperial Oath

"I, state your full name, of my own free will, without promise, coercion, or inducement, after having been duly advised and warned of the meaning and consequences of this oath, do now enroll in the Imperial Service of the ITD Empire for not less than two years and as much longer as may be required by the needs of the Service.

I swear to uphold and defend the Constitution of the Imperium against all its enemies foreign or domestic, to protect and defend the Constitutional liberties and privileges of all citizens and lawful residents of the Empire, its associate states and territories, to perform, home or abroad, such duties of any lawful nature as may be assigned to me by lawful direct or delegated authority.

-And to obey all lawful orders of the Emperor of the Imperial Service and of all officers or delegated persons placed over me.

-And to require such obedience from all members of the Service or other persons or non-human beings lawfully placed under my orders.

-And, on being honorably discharged at the completion of my full term of active service or upon being placed on inactive retired status after having completed such full term, to carry out all duties and obligations and to enjoy all privileges of Imperial citizenship including but not limited to the duty, obligation and privilege of exercising sovereign franchise for the rest of my natural life unless stripped of my honor by verdict, finally sustained, of court of my sovereign peers."
Itinerate Tree Dweller
14-02-2005, 02:41
ITD Factbook: National Anthem

Ave Maria

Ave Maria, gratia plena
Dominus tecum, Et benedicta tu in mulieribus
Et benedictus fructus ventris tui Jesu
Sancta Maria, Mater Dei
Orapronobis
Nobis peccatoribus
Nunc et in hora, in hora mortis nostrae
Amen. Amen.
Itinerate Tree Dweller
09-06-2005, 04:48
ITD Factbook: OOC Reference Material

Amorphous Metal
Much ITD technology is made with an advanced form of Amorphous metal. ITD is currently 15-20 years ahead of the modern rl state of amorphous metal. a.k.a. MetGlas.

A`mor´phous
a. 1. Having no determinate form; of irregular; shapeless.
2. Without crystallization in the ultimate texture of a solid substance; uncrystallized.
3. Of no particular kind or character; anomalous.
Scientific treatises . . . are not seldom rude and amorphous in style.

Structural amorphous metals (SAM) are primarily defined as bulk, structural (which must, by nature of their application, bear mechanical loads or resist superimposed mechanical stresses in service) metallic materials whose microstructures, unlike that of conventional metals, are non-crystalline, amorphous, or "glassy" in the solid state. Also included in the primary definition of SAM are metallic materials whose crystalline microstructures are formed from an amorphous or glassy condition or are synthesized/ derived from an amorphous metal and exhibit combinations of crystalline and amorphous micro- architectured features. Amorphous Metals, also known as metallic glass alloys, differ from traditional metals in that they have a non-crystalline structure and possess unique physical and magnetic properties that combine strength and hardness with flexibility and toughness.

That is current RL state of Amorphous metal, but ITD is currently nearly 2 decades advanced beyond the weaker forms of this metal. ITD uses this material in nearly everything. It has the unique ability to resist sonar, it is nearly unbreakable, it is an excellent energy conductor and it is extremely light. Amorphous metal alloys can be twice as strong and three times more elastic than steel.

http://www.firstscience.com/SITE/IMAGES/ARTICLES/liquid/chart1.gif

Thermal Depolymerization
"Thermal depolymerization (TDP) is a process for the reduction of complex organic materials (usually waste products of various sorts, often known as biomass) into light crude oil. It mimics the natural geological processes thought to be involved in the production of fossil fuels. Under pressure and heat, long chain polymers of hydrogen, oxygen, and carbon decompose into short-chain petroleum hydrocarbons with a maximum length of around 18 carbons." (http://en.wikipedia.org/wiki/Thermal_Depolymerization)

Because oil is slowly becoming scarce in this century, man will have to adapt and either find a new source for oil or find a seperate source of energy. ITD opted to find a seperate source of cheap oil and after years of research, developed a process to turn biomass, specifically corpses, into a high quality oil. This oil is suitable for refinement and transformation into gasoline and other petroleum byproducts. This is how ITD suplements the declining levels of naturally occuring oil.


Transparent Aluminium
"Aluminium oxynitride (AlON) is a transparent ceramic composed of aluminium, oxygen and nitrogen... The material remains solid up to 1200°C, and is harder than glass."

"It is currently the crucial outer layer of experimental transparent armor being considered... for the windows of armored vehicles. Other applications include semiconductors and retail fixtures.

Objects are usually formed from pressed, cast or molded powder. The formed objects are then densified by heating in an oven, and polished until transparent. The method of polishing has a substantial effect on the armor's impact resistance." (http://en.wikipedia.org/wiki/ALONtm)

http://img131.imageshack.us/img131/6964/c02542alon12sy.jpg

Passports
ITD makes use of machine readable passports similar to other nations; the following photo is an example of such a passport.

http://img213.imageshack.us/img213/8095/passportez4.gif
Itinerate Tree Dweller
02-10-2006, 19:16
ITD Factbook: Cultural Information

Marriage Customs

A marriage celebration formally begins when a male arrives at a young womans home and petitions her father or eldest male relative for her hand in marriage. The father of eldest male then asks the woman whether she is willing to go and share in the mans home, but this is normally only a formality.
Wedding plans are then made, with the mothers of the groom and bride taking equal charge of the plans.
Brides wear white togas with blue silk lining on the day of their wedding. For spring weddings, brides will wear crowns of flowers, for summer weddings she wears a crown of purple ribbons, for fall weddings she wears a crown of red leaves and for winter weddings she wears a crown of white and blue ribbons.
Grooms wear white togas with insignia, if they have an important social rank. Grooms also wear a crown of laurel leaves. If of normal social rank, a male will wear a sash of green in the spring, yellow in the summer, orange in the fall and white in the winter. If of royalty, the male will wear a purple sash regardless of season.
The wedding party and guests gather in the temple on the day of the wedding. During this time, the bride is still in her fathers custody and is hidden from view. The groom arrives on horse back with his best man and other groomsmen, they dismount and enter the temple. The groom then presents a symbol of his youth, possibly a toy, to his mother and is given a shield and sword by his father. This symbolizes that the man is now free from his fathers house and no longer considered a child in the eyes of his family.
The priest presides over the ceremony, makes several readings from the texts of the families choosing and then asks for the presentation of the bride to the groom. The bride is presented, she offers the man a rose, which is symbolic of her womanhood; if he accepts, he presents to her bracelet, symbolic of her pledge to protect and love her. The priest then lightly binds their hands with a ribbon of red, asks then to speak their vows.
Wedding vows are always unique to their groom and bride, often consisting of their promises to each other. Some families have customary segments to be added to the vows.
The priest then blesses the bride and groom with oil and allows them to kiss, which is the formal sealing of the marriage.
Weddings occur nearing midnight, in such a way that the bridegroom and bride kiss directly at midnight. The reception begins the following day after a nights rest, giving the couple a chance to consummate their marriage.
The reception takes place over five days:

The first day celebrates the consummation of the marriage; traditional dishes include rice dishes and fruits, as well as dove, sweet breads and olives.
The second day is usually dedicated to the childhoods of the bride and groom, their parents will often retell stories of their youth; sometimes retelling embarrassing moments in their life. Dried fruits and nuts are popular at this celebration; the main meal usually consists of breads and lamb.
The third day is traditionally dedicated to the god/gods of their choice and often consists of religious ceremonies and sacrifices. This celebration is limited to the most immediate of family. During this celebration, the bride and groom will engage in hieros gamos. No meal is served on this day, members of the party are expected to fast.
The fourth day is dedicated to prosperity and abundance. A wide variety of food is served this day, allowing the party to break their fast. It is on this day that the bride and groom will receive and give gifts.
The fifth day consists of a celebration of the future. Guests will take turns giving their well wishes for the couple. This day's main meal will often consist of poultry, fish and seasonal fruits and vegetables. The bride and groom are then finally escorted by their guests to their household, where the groom carries the bride into the house.

While guests often provide gifts to the married couple, it is also customary for the couple to provide gifts to the guests. These gifts can be generic or specially selected for each individual guest.


Roman Catholic Church
The Roman Catholic Church was reorganized in the Great Revival of 1601 when clerical abuses of laity were finally ended, violently at times. In a last effort to protect clerical interests, Roman Catholic bishops attempted a coup against the Imperial government, resulting in the death of several members of the royal family. The Imperial government expelled the bishops, but popular demand for a papacy, mainly due to the large Catholic population forced the government to allow a papacy in Rome. The papacy is controlled by the royal family and is firmly loyal to the Imperial government. The only instance of disloyalty occurred in 1871, the year known as the Year of the Four Popes, Emperor Virgil had several pontiffs slain.
01 Pope James I (1601 - 1614)
02 Pope James II (1614 - 1630)
03 Pope Augustus I (1630 - 1654)
04 Pope Saul I (1654 - 1685)
05 Pope Cato I (1685 - 1700)
06 Pope Vitus I (1700 - 1724)
07 Pope Cato II (1724 - 1735)
08 Pope Titus I (1735 - 1750)
09 Pope Saul II (1750 - 1766)
10 Pope Decimus I (1766 - 1783)
11 Pope Lucius I (1783 - 1793)
12 Pope Lucius Titus I (1793 - 1800)
13 Pope Octavius I (1800 - 1801)
14 Pope Cornelius (1801 - 1815)
15 Pope Flavius I (1815 - 1830)
16 Pope James III (1830 - 1841)
17 Pope Judas I (1841 - 1853)
18 Pope Octavius II (1853 - 1856)
19 Pope Cato III (1856 - 1860)
20 Pope Flavius II (1860 - 1870)
21 Pope Cornelius II (1870 - 1871)
22 Pope Thomas I (1871 - 1871)
23 Pope Longinus I (1871 - 1871)
24 Pope Augustus II (1871 - 1880)
25 Pope Gnaeus I (1880 - 1882)
26 Pope Flavius III (1882 - 1884)
27 Pope Longinus II (1884 - 1890)
28 Pope Lucius Titus II (1890 - 1891)
29 Pope Gnaeus II (1891 - 1895)
30 Pope Octavius III (1895 - 1904)
31 Pope Thomas II (1904 - 1933)
32 Pope Servius I (1933 - 1950)
33 Pope Aulus I (1950 - 1980)
34 Pope Augustus III (1980 - Present)

Prostitution
Prostitution is illegal in Itinerate Tree Dweller, but there is a method of bypassing the consequences of breaking this law. Civil marriages (note, not religious marriages which are described above) are easy to arrange in ITD and it's commonwealth territories; strict adherence to marriage customs and traditions are only found in stricter families.

Attaining a marriage is as simple as a man and woman signing a document affirming their status, no witness is usually needed, but is required for any court or legal matters stemming from the marriage.

Attaining a divorce is as simple as both agreeing to void the contract, which is actually accomplished by a simple divorce contract/form. There is no required time of marriage between the signing of the marriage contract and divorce contract; in fact they can be signed right after one another and the whole affair would have been perfectly legal.

Given this legal loophole; man will often marry a female prostitute and then bed her as his legal, albeit temporary, wife. The man and female will then sign the divorce contract, voiding the marriage. In order to still be paid, the women will often add stipulations in the divorce agreement. No man may perform these actions while still married to another woman as polygamy is illegal in Itinerate Tree Dweller.
Itinerate Tree Dweller
14-11-2006, 06:50
ITD Factbook: Royal Family

Emperor Erik Kersk Xericus
Reign: February 5, 1980 - Present
Coronation: February 7, 1980
Predecessor: Emperor Lazarus Kersk Xericus
Successor: Prince Loki Kersk Xericus
Spouse: Persephone Calista Kersk
Issue:

Loki, Prince of Jerusalem
Eris, Princess of Hades
Flavius, Duke of Elysium
Estia, Princess of Hades
Godfrey, Duke of Tol'Kethis Prime
Mary, Princess of Hades
Ulric, Prince of Olympia
Abila, Princess of Hades

Full name: Erik Sirus Kersk Xericus
Titles:

HIH the Emperor of the Hadethan Empire
HM the King of Hades
HIH the Emperor of the Commonwealth Territories
Imperator Augustus Pius Hadethus
Pontifex Maximus
Herculius
Americanus Maximus II
Mexicanus Maximus
Argentinus Maximus
Hadethus Maximus XLIV
Indus Maximus
Africanus Maximus
Sinostus Maximus
Philippinus Maximus
Chilus Maximus
Tribuniciae Potestatis XLIV
Consul XLIV
Imperator XLIV
Pater Patriae
Proconsul
King of Jerusalem

Royal House: Xericus
Royal anthem: N/A
Father: Emperor Lazarus Kersk Xericus
Mother: Empress Rose Vosii
Born: April 20, 1950 in Hades, ITD
Baptised: April 23, 1950 at St. Josephs Cathedral, Hades, ITD
Died: N/A in N/A
Burial: N/A at N/A
Occupation: Emperor & CEO
Race: Caucasian
I.Q.: 164
Height: 6 foot 3 inches
Weight: 240 lb.
Hair Color: Brown
Eye Color: Hazel
Sexual Orientation: Heterosexual
Religion: Roman Catholic & Religio Romano

Empress Persephone Kersk
Reign: February 5, 1980 - Present
Coronation: February 7, 1980
Predecessor: Isabella Kersk née Isabella Messina
Successor: N/A
Spouse: Erik Sirus Kersk Xericus
Issue:

Loki, Prince of Jerusalem
Eris, Princess of Hades
Flavius, Duke of Elysium
Estia, Princess of Hades
Godfrey, Duke of Tol'Kethis Prime
Mary, Princess of Hades
Ulric, Prince of Olympia
Abila, Princess of Hades

Full name: Persephone Calista Kersk née Persephone Calista Valor
Titles:

HIH the Empress of the Hadethan Empire
HM the Queen of Hades
HIH the Empress of the Commonwealth Territories
Queen of Jerusalem

Royal House: Valor
Royal anthem: N/A
Father: Governor General Golistus Valor
Mother: Lady Melian Valor
Born: May 23, 1957 in Hades, ITD
Baptised: May 26, 1957 at St. Josephs Cathedral, Hades, ITD
Died: N/A in N/A
Burial: N/A at N/A
Occupation: Empress
Race: Caucasian
I.Q.: 155
Height: 5 foot 5 inches
Weight: 129 lb.
Hair Color: Light brown
Eye Color: Blue
Sexual Orientation: Heterosexual
Religion: Roman Catholic

Loki Lucius Kersk Xericus
Reign: N/A
Coronation:[/B] N/A
Predecessor: N/A
Successor: N/A
Spouse: N/A
Issue: N/A
Full name: Loki Lucius Kersk Xericus
Titles: Crown Prince of Hades; Crown Prince of Itinerate Tree Dweller and the Commonwealth Territories; Prince of Greater Rome; Prince of Minos
Royal House: Xericus
Royal anthem: N/A
Father: Emperor Erik Sirus Kersk Xericus
Mother: Empress Persephone Calista Kersk
Born:
Baptised:
Died: N/A in N/A
Burial: N/A at N/A
Occupation:
Age: 22
Hair: Dark Brown
Eyes: Hazel
Race: Caucasian
I.Q.: 190
Height: 6 foot 8 inches
Weight: 240 lb.
Sexual Orientation: Heterosexual
Religion: Roman Catholic

Eris Amalia Kersk
Reign: N/A
Coronation: N/A
Predecessor: N/A
Successor: N/A
Spouse: N/A
Issue: N/A
Full name: Eris Amalia Kersk
Titles: Princess of Hades; Princess of Itinerate Tree Dweller and the Commonwealth Territories
Royal House: Xericus
Royal anthem: N/A
Father: Emperor Erik Sirus Kersk Xericus
Mother: Empress Persephone Calista Kersk
Born:
Baptised:
Died: N/A in N/A
Burial: N/A at N/A
Occupation:
Age: 22
Hair: Light Brown
Eyes: Hazel
Race: Caucasian
I.Q.: 188
Height: 5 foot 7 inches
Weight: 135 lb.
Sexual Orientation: Heterosexual
Religion: Roman Catholic

Flavius George Kersk Xericus
Reign: N/A
Coronation: N/A
Predecessor: N/A
Successor: N/A
Spouse: N/A
Issue: N/A
Full name: Flavius George Kersk Xericus
Titles: Prince of Hades; Prince of Itinerate Tree Dweller and the Commonwealth Territories; Prince of Greater Elysium
Royal House: Xericus
Royal anthem: N/A
Father: Emperor Erik Sirus Kersk Xericus
Mother: Empress Persephone Calista Kersk
Born:
Baptised:
Died: N/A in N/A
Burial: N/A at N/A
Occupation:
Age: 20
Hair: Light Brown
Eyes: Green
Race: Caucasian
I.Q.: 186
Height: 6 foot 4 inches
Weight: 230 lb.
Sexual Orientation: Heterosexual
Religion: Roman Catholic

Estia Irene Kersk
Reign: N/A
Coronation: N/A
Predecessor: N/A
Successor: N/A
Spouse: N/A
Issue: N/A
Full name: Estia Irene Kersk
Titles: Princess of Hades; Princess of Itinerate Tree Dweller and the Commonwealth Territories
Royal House: Xericus
Royal anthem: N/A
Father: Emperor Erik Sirus Kersk Xericus
Mother: Empress Persephone Calista Kersk
Born:
Baptised:
Died: N/A in N/A
Burial: N/A at N/A
Occupation:
Age: 20
Hair: Light Brown
Eyes: Blue
Race: Caucasian
I.Q.: 170
Height: 5 foot 6 inches
Weight: 133 lb.
Sexual Orientation: Heterosexual
Religion: Roman Catholic

Godfrey Maximus Kersk Xericus
Reign: N/A
Coronation: N/A
Predecessor: N/A
Successor: N/A
Spouse: N/A
Issue: N/A
Full name: Godfrey Maximus Kersk Xericus
Titles: Prince of Hades; Prince of Itinerate Tree Dweller and the Commonwealth Territories; Prince of Greater Terra
Royal House: Xericus
Royal anthem: N/A
Father: Emperor Erik Sirus Kersk Xericus
Mother: Empress Persephone Calista Kersk
Born:
Baptised:
Died: N/A in N/A
Burial: N/A at N/A
Occupation:
Age: 19
Hair: Brown
Eyes: Hazel
Race: Caucasian
I.Q.: 174
Height: 6 foot 4 inches
Weight: 228 lb.
Sexual Orientation: Heterosexual
Religion:[/B] Roman Catholic

Mary Cornelia Kersk
Reign: N/A
Coronation: N/A
Predecessor: N/A
Successor: N/A
Spouse: N/A
Issue: N/A
Full name: Mary Cornelia Kersk
Titles: Princess of Hades; Princess of Itinerate Tree Dweller and the Commonwealth Territories
Royal House: Xericus
Royal anthem: N/A
Father: Emperor Erik Sirus Kersk Xericus
Mother: Empress Persephone Calista Kersk
Born:
Baptised:
Died: N/A in N/A
Burial: N/A at N/A
Occupation:
Age: 18
Hair: Brown
Eyes: Blue
Race: Caucasian
I.Q.: 155
Height: 5 foot 6 inches
Weight: 132 lb.
Sexual Orientation: Heterosexual
Religion: Roman Catholic

Ulric Constantine Kersk Xericus
Reign: N/A
Coronation: N/A
Predecessor: N/A
Successor: N/A
Spouse: N/A
Issue: N/A
Full name: Ulric Constantine Kersk Xericus
Titles: Prince of Hades; Prince of Itinerate Tree Dweller and the Commonwealth Territories; Prince of Olispo
Royal House: Xericus
Royal anthem: N/A
Father: Emperor Erik Sirus Kersk Xericus
Mother: Empress Persephone Calista Kersk
Born:
Baptised:
Died: N/A in N/A
Burial: N/A at N/A
Occupation:
Age: 16
Hair: Dark Brown
Eyes: Hazel;
Race: Caucasian
I.Q.: 134
Height: 6 foot 3 inches
Weight: 226 lb.
Sexual Orientation: Heterosexual
Religion: Roman Catholic

Abila Atia Kersk
Reign: N/A
Coronation: N/A
Predecessor: N/A
Successor: N/A
Spouse: N/A
Issue: N/A
Full name: Abila Atia Kersk
Titles: Princess of Hades; Princess of Itinerate Tree Dweller and the Commonwealth Territories
Royal House: Xericus
Royal anthem: N/A
Father: Emperor Erik Sirus Kersk Xericus
Mother: Empress Persephone Calista Kersk
Born:
Baptised:
Died: N/A in N/A
Burial: N/A at N/A
Occupation:
Age: 16
Hair: Light Brown
Eyes: Grey
Race: Caucasian
I.Q.: 137
Height: 5 foot 6 inches
Weight: 134 lb.
Sexual Orientation: Heterosexual
Religion: Roman Catholic

Prime Minister Daniel Reck Kersk Xericus
Reign: February 5, 1980 - Present
Coronation: N/A
Predecessor: N/A
Successor: N/A
Spouse: Angela Lily Genii
Issue:

Alexander, Prince of Hades
Daniel II, Prince of Hades
Lazarus II, Prince of Hades
Emily,Princess of Hades
Lisa, Princess of Hades

Full name: Daniel Gnaeus Reck Kersk Xericus
Titles:

HIH Prince of Hades and the Commonwealth Realms
Prime Minister of the Imperial Senate

Royal House: Xericus
Royal anthem: N/A
Father: Emperor Lazarus Kersk Xericus
Mother: Lady Clara Valor
Born: June 1, 1946 in Hades, ITD
Baptised: June 3, 1946 at St. Josephs Cathedral, Hades, ITD
Died: N/A in N/A
Burial: N/A at N/A
Occupation: Prime Minister, Prince.
Race: Caucasian
I.Q.: 162
Height: 6 foot 4 inches
Weight: 200 lb.
Hair Color: Brown, going gray
Eye Color: Brown
Sexual Orientation: Heterosexual
Religion: Roman Catholic

To be continued.
Itinerate Tree Dweller
06-12-2006, 09:27
ITD Factbook: Royal Peerage System
The Peerage System of Hades is divided into eleven ranks, ten of which are royal, nine of which are hereditary. The following are titles used in this sytem, the highest rank at the very top, along with their latin translations and female counterparts.

Emperor - Empress :: Imperator - Imperatrix

The highest rank within the Empire.

King - Queen :: Rex - Regina

There are normally no kings or queen operating on a national level, this is usually only for use on local city-states, such as the city of Hades.

Prince - Princess :: Princeps - Principissa

Reserved for immediate members of the royal family only.

Grand Duke - Grand Duchess :: Magnus Dux - Magna Ducissa
Archduke - Archduchess :: Archidux - Archiducissa
Elector :: Elector

A non-hereditary and non-royal rank, this rank is given to members of the Emperor's council only.

Duke - Duchess :: Dux - Ducissa
Earl / Count - Countess :: Comes - Comitissa
Marquess - Marchioness :: Marchio - Marchionissa
Baron - Baroness :: Baro - Baronissa
Knight - Dame :: Eques

This rank is non-hereditary and is usually awarded as an honor for service to the Empire. The latin version is rarely used and there is no female counterpart in the latin version.
Itinerate Tree Dweller
11-02-2007, 01:59
ITD Factbook: Other Royal Houses

These lists include only male sons of the head of each particular family, there are other members, both male and female, but they are no in direct enough proximity to the head of those families in order to merit listing here.

North Valor Family
The northern Valor family is the older of the two Valor houses and is led by the 89 year old Henry Valor.

Henry Valor (89)
Winford Valor (60)
Jamal Valor (58)
Ezra Valor (55)
Renaldo Valor (54)
Holden Valor (54)
Kipling Valor (53)
Evander Valor (51)
Hans Valor (50)
Agrippa Valor (45)

South Valor Family
The southern Valor family is the younger of the two Valor houses and is led by the 75 year old Weston Valor.

Weston Valor (75)
Weston "Wes" Valor II (50)
Rickie Valor (49)
Barton Valor (47)
Andrea Valor (45)
Horatio Valor (42)
Servius Valor (38)
Longinus Valor (35)
Septimus Valor (33)
Lucius Valor (30)

North Vosii Family
The northern Vosii family is the younger of the two Vosii houses and is led by the 67 year old Carmen Vosii.

Carmen Vosii (67)
Johnathan Vosii (40)
Rick Vosii (38)
Sterling Vosii (35)
Ernest Vosii (33)
Cicero Vosii (31)
Dieter Vosii (29)
Reed Vosii (25)
Festus Vosii (23)
Florence Vosii (20)

South Vosii Family
The southern Vosii family is the older of the two Vosii houses and is led by the 71 year old Winston Vosii.

Winston Vosii (71)
Riley Vosii (45)
Nicky Vosii (43)
Donald Vosii (41)
Lincoln Vosii (39)
Braden Vosii (38)
Kenton Vosii (36)
Ashton Vosii (35)
Piper Vosii (34)
Valintin Vosii (32)

Genii Family
The Genii family is an ancient house that is led by the 60 year old Cornelius Genii.

Cornelius Genii (60)
Kenton Genii (35)
Eugene Genii (33)
Rogelio Genii (31)
Bud Genii (27)
Cortez Genii (26)
Nelson Genii (25)
Javier Genii (23)
Andreas Genii (21)
Jeffry Genii (19)

Messina Family
The Messina family is a younger family but is old by its own right, it is led by 73 year old Reyes Messina.

Reyes Messina (73)
Lowell Messina (48)
Hugo Messina (45)
Victor Messina (42)
Earnest Messina (40)
Britt Messina (38)
Columbus Messina (35)
Edward Messina (33)
Valentin Messina (32)
Hugh Messina (31)
Itinerate Tree Dweller
25-07-2008, 04:31
ITD Factbook: Education System

Basic Education
Eduction within Itinerate Tree Dweller is entirely funded by private organizations, but is regulated by imperial regulations. The Senate Committee on Education, under the Secretary of Education regulates the curriculum of all schools and education centers. Despite receiving no funding from the government, the education system of Itinerate Tree Dweller is on par with those of other first world nations. The methods that fund education are varied, but the largest part of the budget comes from siphoning gambling profit and advertising. Persons who make above a certain income level are required by law to fund their childrens education.

Certifications
Institution Duration Certification
Preschool System Ages 2-3 none
Kindergarten System Ages 3-6 C.S.C.K.
Primary School System Ages 7-12 C.S.C.P.
Middle School System Ages 12-13 C.S.C.M.
High School System Ages 13-17 C.S.C.H.
Entry Level College System Ages 17- Associates
Mid Level College System varies Bac. Mas.
Higher Level College System varies Mas. Doc.

* C.S.C.K. - certificate for satisfactory completion of kindergarten.
* C.S.C.P. - certificate for satisfactory completion of primary school.
* C.S.C.M. - certificate for satisfactory completion of middle school.
* C.S.C.H. - certificate for satisfactory completion of high school.

School of the Imperium

A school for the education of the brightest members of society.

Ages: 12-17

The School of the Imperium is a private boarding school, considered the finest in Europe if not the world, children spend a period of six years learning beside each other and developing skills they will require in their adulthood. The school is coeducational and has been for nearly sixty years.

The school year is roughly 180 in-class days, split into two terms which are defined below.

First Term: August 11 - December 12 (90 days)
Second Term: January 5 - May 22 (90 days when you include Easter Break)

Students are separated into six houses, a student's house will denote the wing of the school in which they are housed and the group in which they will socialize, though students are not required to socialize purely within their house. Students are sorted by a brief written questionaire about the qualities that the students find more important, ranging from bravery, cunningness, strength, knowledge and even honesty. Students may also be sorted by what house a family member was sorted into, these students are known as legacy students and are usually sent straightaway to their house.

The six houses are:
Leo House
House color: Gold and Red
House motto: Courage is knowing what not to fear.
House animal: Lion
Qualities: Bravery and Honor

Panthera House
House color: Black and White
House motto: Glory follows virtue as if it were its shadow.
House animal: Panther
Qualities: Fairness and Charity

Lupus House
House color: Silver and Blue
House motto: He conquers who conquers himself.
House animal: Wolf
Qualities: Loyalty and Hard Work

Aquila House
House color: Violet and Yellow
House motto: Time discovers truth.
House animal: Eagle
Qualities: Knowledge and Truth

Ursus House
House color: Brown and Orange
House motto: Power has no limits.
House animal: Bear
Qualities: Strength and Power

Vipera House
House color: Green and Bronze
House motto: Cunning is but the low mimic of wisdom.
House animal: Serpent
Qualities: Cunning and Wisdom

The school has a student body of 720 students, which are evenly divided amongst the various school houses. Each dorm room houses five students and there are twenty students per grade per house. The school has a staff of 170 and has a student to teacher ratio of 6 to 1.

Each house is governed by a member of the staff who selects two fifth year students to act as house prefects each year. In addition, the school's two head students are selected from the previous years house prefects. The two head students are selected by the Headmaster.