NationStates Jolt Archive


(Sci-Fi) Hyperion Class Star Battleship Completed

Arizona Nova
15-07-2004, 05:43
Presenting: the Hyperion class star battleship.

http://anikari.zioncreation.com/hyperionS.jpg
800x600 version (http://anikari.zioncreation.com/hyperion.jpg)

Armaments
165 turbolaser batteries
165 heavy turbolaser batteries
165 missile tubes
165 small ion cannons
4 Planet Defender ion cannons
88 MAC cannons
30 tractor-beams

Defenses
Tinechium Armor plating :cool:
Nanite armor overlay
Skin shielding
Redundant shielding

Length of 12 km

Arizona Nova has completed three ships, the maximum number they ever intend to make. Any statistics concerning armor or shielding systems is classified at this moment, and the ships are not for sale.

.:OOC:.

The graphic was made by the Gate of Eden, and ally of mine. As is, I am new to NationStates RPing, and if someone could point me in the right direction about doing sci-fi RPs and storefronts well, or if anyone would be interested in helping me render more ships (I have a bunch of penciled designs waiting to be rendered) it would be greatly obliged. Anyone who does help me render will receive a share of any profits made from the ship's sale, and I do have ships I intend to sell. Thanks for looking!

~Anithraldur, Emperor of Arizona Nova
Arizona Nova
15-07-2004, 08:45
.:BUMP:. for morning traffic.
Anime-Otakus
15-07-2004, 12:17
My friend, you need to post the price of the Hyperion. :)
Central Facehuggeria
15-07-2004, 14:13
OOC: Lets see...

88 MAC cannons? I presume these are similar to the halo variety? If so, what size slug do they shoot, and at what speed?

What is the difference between a 'planet defender' ion cannon and a standard ion cannon?

Other than that, I can't really find any outstanding problems with the design.

You may want to declassify the shield and armor strength though.
Arizona Nova
15-07-2004, 19:07
My friend, you need to post the price of the Hyperion. :)

Ah, but that is the supreme problem. I have no basis by which I may calculate it, which is why I have called for assistance in that area. Any threads which may have helped me have disappeared (they were posted on the old forums), and as yet I cannot find them.

OOC: Lets see...

88 MAC cannons? I presume these are similar to the halo variety? If so, what size slug do they shoot, and at what speed?

What is the difference between a 'planet defender' ion cannon and a standard ion cannon?

Other than that, I can't really find any outstanding problems with the design.

You may want to declassify the shield and armor strength though.

Yes, these would be similar to the Halo variety, though I have not yet researched these weapons enough to be able to me more exact; something I will endeavor to correct promptly. 'Planet Defender' Ion Cannons are of comparable size and power to the Rebel Ion Cannon on Hoth during the Empire Strikes Back, designed for the sole purpose of totally disabling other capital ships, and overloading most ion/emp defenses. And as far as declassifying the shield and armor strength, well... lets just say I need to do research in this area too. Yes, newb am I at this. Thank you both, however, for your input.
~Anithraldur
Vi2o
15-07-2004, 19:36
Well, 12km is ceartainly enormous. Maintainance costs wont be easy to dish out. That is why I retired all my huge starships and decided to base my fleet on that of Star Trek.

It seems as if you have put much effort into this ship. Well done. Just make sure that it is not an "Uber Super Ship" with no weaknesses. That spoils any RP.
Arizona Nova
16-07-2004, 06:15
Well, 12km is ceartainly enormous. Maintainance costs wont be easy to dish out. That is why I retired all my huge starships and decided to base my fleet on that of Star Trek.

It seems as if you have put much effort into this ship. Well done. Just make sure that it is not an "Uber Super Ship" with no weaknesses. That spoils any RP.

Yes, it is, but I plan to use it as the "core" of a fleet, a very hard to miss and formidable rallying point for other craft. As far as Star Trek goes, I've had a hard time accepting astritime design and martial, well, anything from Star Trek as actually being workable. All tiny (if very advanced) ships with naught but a bunch of badly dressed fellows with tazers given a "kill, but only if necessary" setting. Well, at least old Star Trek, don't know about the new stuff. Yet this isn't a debate over the relative merits and disadvantages of Star Trek; thus I digress.

Well, I'm not going to say "/\/\y z|-|19 9\/\/|\|5 j00" in RP, I'm at least somewhat acqauinted with standards. Tight maneuvering will, of course, be impossible with such a craft, and it isn't exactly a ship for speedy escapes. I'm planning on creating a well-rounded fleet with plenty of support craft-frigates to contest the fighters, cruisers to draw fire and fight in the thick of it, transport ships, and eventually fighter squadrons as well.

Well, in any case, I need to go research armor and shields and such things, not to mention MAC Cannon gauges...
~Anithraldur
Super Me
16-07-2004, 07:11
About the price, i think 1275737141315.81 would be reasonable. It's your defense budget* divided by two divided by three(for each of the three ships).

*$7,654,422,847,893.11
Tahar Joblis
16-07-2004, 08:28
"Tiny" is relative. If you want to work from a nation of no more than a few billion, as is traditional in NS, half mile long ships - naval or space - are actually pretty big to crew, build, staff, and support. It's a rare nation that operates more than a few million tons of naval assets in a very realistic and credible sense. Advanced automated construction techniques can help there, of course, as can a few other oddments of society and technology.

A good thing to consider is that a spaceship is probably not going to be any less expensive than a similarly sized wet vessel of today. $100,000 per ton of displacement isn't unusual for mid sized modern naval vessels (e.g., an AEGIS cruiser/destroyer) so a million or more per cubic yard of space-warship is quite reasonable. Even if you're working with materials from orbit, trillions upon trillions of dollars for a warship that size is quite easily expected if it isn't unusually sophisticated... and simply maintaining it and running it in peacetime might top out past a trillion. It's not unusual for maintainence, operations, and overhauls to run close to 10% of the total cost of the ship, depending.

Of course, a great deal depends on what techniques you're using... I could strap a booster engine and some guns on a 100km asteroid and call it a ship, and spend a lot less money on that.

Trek has its good points, easily ignored by its detractors... and the distinctive shapes of Trek hulls should remind you very sternly that form follows function. What sorts of technology are used often will dictate the forms of most of your vessels. So are those back round things thrusters, and the bright yellow things weapons blisters?
Mekanta
16-07-2004, 08:40
-OOC-

Very nice ship. A lot better looking than a Star Trek saucerhead. ^_^

Style is half the battle. And the other half is tactics.

You seem to have both sides covered.
Arizona Nova
16-07-2004, 18:11
Thank you, Super Me, for the estimate. Which GDP calc did you use for that? I know there's two, at least.

Yes TJ, the round things are indeed the engines. And, ah, yes, those bright yellow things would be weapons blisters (which can mean that the dark grey hull can be heavy armor for the core...yes...). And yes, Trek does have some good points, but my personal preference is for Star Wars naval design, though I may employ at least a couple Star Trek-esque defensive mechanisms, seeing as they have the best shielding systems I've seen.

And thank you, Mekanta, as well for your comments. the Gate of Eden made the pic, but at least design of the engine mainframe (5 thrusters in a star pattern) and weapons logistics was my work. I think GoE has built at least one Hyperion of his own, both of us having split the rights to the design. I do think visual appeal is important, especially if one is selling a ship. I have three or four other designs penciled and scanned, but not rendered, and I'm still looking for someone to render them (GoE has many real-life obligations and is quite busy).

.:IC:.
Test runs of the ship, and combat trials were a success. The ship easily reduced to slag some of the drone cruisers it engaged, though it exhibits, understandably enough, slow initial reaction time in combat, which Arizona Novanian techinicians and scientists are looking to rectify through advanced automation in certain sections, and of course a shipboard AI (which had been on the drawing board since the project began years ago) to handle the micromanagement. The possibility of using nano-technology in maintenance is being discussed as well. The projected goal is to eventually cut down the maintenance and repair costs of the 3 ships alone to at least 10% of the defense budget, though it is highly possible it will still be higher.
Arizona Nova
16-07-2004, 19:09
.:BA-DU-BUMP:.
Arizona Nova
18-07-2004, 03:22
.:BA-DU-BUMP:.

REDUX
Arizona Nova
19-07-2004, 17:03
*bump*
Arizona Nova
21-07-2004, 20:23
BUMP

Wait-Mekanta, you mentioned in another thread that you have nanites. Arizona Nova's navy is quite advanced, but our R&D in other areas has been lackluster, including nanites. Perhaps a deal could be brokered for maintenance nanites?
Mekanta
21-07-2004, 20:31
-OOC-

What that OOC or IC?

IC, you'll get Mekanta telling you to (sometimes literally) jump through hoops to get this kind of tech.

OOC, Maintainance Nanite technology would be really easy to give. But, for something where jumping through hoops would be almost understandable, Mekanta can give what basically amounts to a regenerating hull. Nanite Armor.
Arizona Nova
21-07-2004, 20:42
IC: Bring out the hoops then, we're... interested.

OOC: Armor, you say? Coupled with redundant shielding systems, that would be quite useful. And sry for not being more specific IC/OOCly.
Mekanta
21-07-2004, 20:47
-OOC-
No problem. ^_^

Oh, but you're not getting any of Mekanta's REALLY cool new toys. Like the TRAnCe-F (Tactical Responce And Change Facilitator) system, Zirconic Armor, Metareinforcement, or Nanite Infrastructure. ^_^


-IC-

"State what you have to trade..."
Arizona Nova
21-07-2004, 22:10
OOC-understood.

IC-that depends on what Mekanta needs. We have a great interest not only in maintenance nanos, but in the means to replicate such techonology and modify it.