NationStates Jolt Archive


Nano Soft Technology Store Front

Nano soft
15-07-2004, 04:20
Nano Soft Technology Store Front

Departments:
Future Tech
-Carriers
-Fighters
-Cruisers/Destroyers and other Capital Class Ships
-AI Systems
-Other Technology


Post-Future/ Modern
-Armored Units
-Naval
-Aerial
-Hand Held Weapons
-Other Technology



FUTURE TECH:
CARRIERS:
http://ew2.lysator.liu.se/zone/c/o/corya/carrier.jpg
Lx-008 Demon carrier
Length: 500m
Width: 400m
Height: 80m
Crew: 500
Carrier space: 50 Squads of Fighters(14 to a Squad), 10 Squads of Bombers
Max Weight: 80,000,000

Engines:
16 STRATO-876-B Heavy Class Engines,

Speed(MAX): Speed of Light

Weapons:
128 Light Laser Cannons, 4 quad cannon
32 Medium Laser Batteries, Two barrel
16 Heavy Laser Batteries, 4 quad cannon


FIGHTERS:
http://pri.mgonetwork.com/thegateway/adastra/gwynyth/fighter_space.jpg
vulger-09 Angel Fighter
Specs:
Height: 28m
Length: 18.56m
Wing Span: 28m

Engines:
4 STRATO-034-A Semi-Medium Class Engines
2 STARTO-034-C Medium Class Engines

Speed(MAX): .5 Time speed of Light

Weapons:
4 Light, Fast Firing Laser Cannons
1 Battery, With 2 Medium Laser Cannons and two EMP Cannons
One Internal bay:
12 CJ-01 Missiles



http://www.kvad.com/v4/img/large/fighter2.jpg
vulger-11 Dark Angel
Spec:
Length: 42m
Wing span: 56m
Height: 6m
Engines:
1 STRATO-56 engine-this engine

Speed:
.4 times the speed of Light

Weapons:
2 Light Laser Cannons
Internal Bay:
8 calisto jumbo missal’s- range is 1,500 Km, this missile is Specially made so it is to hit the engines of a ship, if the missile hits the engines then the ships engines are useless.

Description: This fighter is very hard to pick up on any radar, even IRs. This fighter is excellent for taking out capitol class ships or destroyers or any other large ship.




http://ew2.lysator.liu.se/zone/m/j/mjthomas/fighter.jpg
vulger-13 boxer
Specs:
Length: 38m
Wing span: 40m
Height: 4m

Engines:
2 STRATO-12 engines- is able to go up to .4 times the speed of light, also able to enter and leave atmospheres

Weapons:
14 Missile’s
2 Light laser Cannons

Description: This ship is highly Maneuverable in combat, it is a excellent fighter that can just about go any where.




http://www.crewoftwo.com/making/effects/models/sith-terminator/terminator-sweet-view.jpg
SG-2 Jointstrike
Height: 8m
wing span: 16m
Width: 4m
Atmosphere Speed: 5Mach
Space speed: .8 times speed of light

Weapons:
4 Light laser cannons

Description:
This aircraft is very maneuverable in space and atmospheres. It is fast firing rate gives it a powerful advantage against fighters, bombers and other objects with light armor. This craft has no power armor so it is highly venerable to heavy fire but can dodge most of the heavy fire because it is highly maneuverable



CRUISERS/DESTROYERS:
http://www.3000ad.com/images/lead_image_middle.jpg
Z-3 Battle Cruiser
Length: 1100m
Width: 200m
Height: 140m
Crew: 1,112 Crew Man, 72 Officers
Troops: 500 Marines
Engines: 6 STRATO-590-C engines
Speed(MAX): speed of light

Weapons:
82 Light Laser Turrets
8 heavy laser turrets
12 500mm torpedo tubes

Squadrons:
15 Squads of Fighters
4 Squads of Bombers
200 Multi Purpose Ships(Bordering, Landing, Ext...)


http://members.iinet.net.au/~glenn.crouch/wallpapers/RD2003%20-%20Super%20Star%20Destroyer.jpg
RD-03 Capital Class Destroyer
Length: 11kilometers
Width: 800 Meters
Height: 250 Meters
Crew: 6,546 Crew Men, 345 Officers
Troops: 8,000 Marines
Civilian: 20,000
Engines: 16 STRATO-890-G engines, 42 STRATO-123 engines
Speed(MAX): .8 Times Speed of Light

Weapons:
672 Light Laser Cannons(8")
342 Medium Laser Turrets(14")
126 Heavy laser turrets(26")
12 Heavy Laser Cannons(42")
64 Medium Plasma Turrets(16")
42 Heavy Plasma Turrets(26")
128 500mm torpedo tubes
64 1 Meter torpedo tubes

Squadrons:
80 Squads of Fighters
20 Squads of Bombers
600 Multi Purpose Ships(Bordering, Landing, Ext...)
(Very few of these go into production, only two active right now.)


http://www.classicgaming.com/starcontrol/fan/images/ai_isd.jpg
V-3 Hunter
Length: 224m
Height: 45m
Width: 110m
Crew: 311 Crew Man, 12 Officers
Engines: 3 STARTO-129-B
Speed: .9 times speed of light


Weapons:
2 Heavy 28" Laser Cannons
9 Two Barrel Light Laser Turrets




Laser Sizes:
Light: 1"-8"
Medium: 9"-14"
Heavy:" 15"+


AI Technology
http://www.planetquake.com/shattered/shine/images/droid25.gif
Ro-Botv1.5
Height: 5’ 5”
Running speed: 10mph


Description: Can hold any type of weapon you want it to. This is only our first Robot but we are coming out with different version soon. This Ro-Bot is very good because it is cheap and you can get many numbers of these. Each of these can hold 4 programs.

Price: 550,000


http://www.theforce.net/episode2/droids/pics/superbattledroid.jpg
Ro-Bot v2.0
Height: 6’
Running speed: 14mph

Description: Can hold up to 6 programs. It can hold one weapon but has a built-in fast firing laser cannon. It can fire 16 shots per-seconded.

Price: 2 million

http://www.theforce.net/episode2/droids/pics/superbattledroid.jpg
Ro-Bot v3.0
Height: 6’ 2”
Running speed: 26mph

Description: This is a newer model of the v2.0, it has all the same weapons except it now has a flame thrower with range of 40 feet and a small Plasma cannon. Now it can hold 8 programs.

Price: 5 million

http://www.movie-source.com/stills/1171_2.jpg
Ro-Bot v-4.0
Height: 5’ 6”
Walking speed: 14mph
Running speed: 38mph

Description: Has a charge plasma cannon in it's right arm, any other weapons are hand held. It is able to change it's human form by touch another human, once it touches another human it can take that form of that human. It is able to repair it self if it is damage, but not fast. It can hold up to 10 programs.

Price: 8 million

Programs(for Ro-bots only):
Sniper v1.0-This gives it better aiming and makes the Ro-Bot think and act like a Ace sniper. And gives it all the Rifle skills it needs. Price: 10,000

Driving v1.5-lets the Ro-Bot drive almost all cars, trucks and tanks. Price: 15,000

Guns v1.5-Lets the Ro-bot know how to use most weapons. Price: 15,000

Flying skill v1.5-This lets the Ro-bot know how to almost fly every aircraft and space craft. Price: 30,000

Close combat skill v1.0-This lets Ro-Bot have excellent close combat skills

Assassination skill v1.0-This is where the Ro-Bot can perform assassinations like a professional. Price: 50,000

Spy skill v1.0- Allows the Ro-Bot to sneak around quietly with out being seen or heard. And the approved ability to eavesdrop. Price: 50,000

Computer skills v1.0-Allows the Ro-Bot to be able to use almost every type of computer, this also includes hacking them. Price: 40,000


SkyNet II Program
SkyNet II program protects a selected land area from all ICBM and SLBM Missiles that could be fired at it. The number of Missiles in Satellite varies on what type of Satellite is used. Only the defensive version of this program is being sold.

Price: 140 Million Dollars




Other Technology:
http://www.nofrag.com/screenshots/actualite/2001-04-27_jeri7.jpg
http://www.nofrag.com/screenshots/actualit...04-27_jeri7.jpg (http://www.nofrag.com/screenshots/actualite/2001-04-27_jeri7.jpg)
(Image wont come up, idk why. Click that URL to see Image.)
ZAR-001 Security System
Description: ZAR-001 system is mainly used in Cruisers or other large scale ships, manned by more then ten or so. System is directly linked to a Sensor System all over the ship. The Sensor system is able to be able to tell Foe from Friend all over. This ZAR system goes above left eye and a small see through screen comes down and you have choices of IR Mode, Night Vision, or a Direct Link to the SS system in the ship. It can also act as a GPS like system as well on the ship/Complex.


http://uroe.virtualave.net/blaineland.jpg
Force field v1.0
Description: This force field is not what you think, this force field has the ability to bring objects such as this island and stuff on it totally invisible to radar, IRs, tracking bugs, spy satellites and other stuff like that. It can be put around bases or any thing like that. You can put it on a ship or a airplane. It does not make the object its on invisible to the human eye but uses a type of system like active camouflage to make its self invisible and also uses electromagnetic waves to confuse a Satellite above it.

Price: 200 million

http://www.aero.org/sopso/satellite.gif
Space Mine v1.0
Description: Mine is highly explosive. If any object even touches it very slightly then it will explode! Also uses the Force Field v1.0 to hide its self from enemy vessels.

Price: 120,000

http://www.starwars.jp/technology/image/ion_cannon.jpg
Vx v1.0 heavy planetary Ion cannon
Description: This Ion cannon is a very good for disabling heavy ships in or near earth’s atmosphere for short periods of time. It is able to fire from earth to almost all the way to the moon.

Price: 20 million




POST-FUTURE/ MODERN TECH.
Armored Units:
BMP-4
Description:
Crew: 3
Troop Capacity: 8 passengers
Chassis Length Overall (m): 8.24
Height Overall (m): 2.35
Width Overall (m): 3.45
Combat Weight (mt): 18.70
Engine Type: 900-hp Diesel
Cruising Range: (km) 800
Speed (km/h)
Max Road: 90
Max Off-Road: 55
Average Cross-Country: 40
Max Swim: 15
Radio: R-223M
Protection Armor
Turret Front (mm): 30-40 front glacis
Applique Armor (mm): Yes on turret
Explosive Reactive Armor (mm): Available
Active Protective System: N/A
Mineclearing Equipment: KMT-8 plow available
NBC Protection System: Collective
Smoke Equipment: 8 smoke grenade launchers, VEESS

ARMAMENT
Main Armaments
Caliber, Type, Name: 110-mm rifled gun 2A70
Rate of Fire (rd/min): 12-14
Loader Type: Autoloader gun rounds manual for gun and ATGMs
Ready/Stowed Rounds 22/18 for rounds, 3/5 for ATGMs
Elevation (°): -5 to +60
Fire on Move Yes
Caliber, Type, Name: 30-mm automatic gun 8A72
Rate of Fire: 425 rd/min (cyclic) in bursts
Loader Type: Dual-belt feed
Ready/Stowed Rounds: 700/ 0
Elevation (°): -5 to +60
Fire on Move: Yes
Auxiliary Weapon

Caliber, Type, Name: 7.62-mm (7.62x 54R) machinegun, PKT Mount Type: Turret coax
Maximum Aimed Range (m): 2,000
Max Effective Range (m):
Day: 1,000
Night: INA
Fire on Move: Yes
Rate of Fire (rd/min): 250 practical / 650 cyclic, in 2-10 round bursts
Caliber, Type, Name: 7.62-mm (7.62x 54R) machinegun, PKT Mount Type: Bow left and right
Maximum Aimed Range (m): 1,000
Max Effective Range (m):
Day: 1,000/400-500 on the move
Night: N/A
Fire on Move: Yes
Rate of Fire (rd/min): 250 practical / 650 cyclic, in 2-10 round bursts
ATGM Launcher
Name: 2A70 100-mm gun
Launch Method: Gun-launched
Guidance: SACLOS, laser-beam rider
Command Link: Encoded infrared laser-beam
Launcher Dismountable: No
Firing: Ports 2 on each side, 1 in left rear door

FIRE CONTROL
FCS Name: 8K23-6
Main Gun Stabilization: 2-plane
Rangefinder: Laser
Infrared Searchlight: Yes

MAIN ARMAMENT AMMUNITION
Caliber, Type, Name: 110-mm HE 3UOF87
Maximum Aimed Range (m): 6,000
Max Effective Range (m):
Day: 4,500
Night: INA
Tactical AA Range: 4,500
Armor Penetration (mm): 30 (RHA)
Focused-fragmentation, electronically-fuzed
Caliber, Type, Name: 110-mm HE-Shapnel (HEF/MOD.96)
Maximum Aimed Range (m): 6,200
Max Effective Range (m):
Day: 5,800
Night: INA
Tactical AA Range: 4,500
Armor Penetration (mm): INA

30-mm APFSDS-V M949
Maximum Aimed Range (m): 3,500
Max Effective Range (m):
Day: 2,000+
Night: INA
Tactical AA Range: 4,500
Armor penetration (mm): 60 (RHA) at 1,000 m, 50 at 2,000 m

30-mm Frag-HE
Maximum Aimed Range (m): 5,800
Max Effective Range (m):
Day: 4,000
Night: INA
Tactical AA Range: 4,000
Armor Penetration (mm): INA
30-mm AP-T
Maximum Aimed Range (m): 3,500
Max Effective Range (m):
Day: 2,500
Night: INA
Tactical AA Range: 4,500
Armor Penetration (mm): 25 (RHA, 60°) at 1,500 m
30-mm APDS
Maximum Aimed Range (m): 3,500
Max Effective Range (m):
Day: 3,000
Night: INA
Tactical AA Range: 4,500
Armor Penetration (mm): 30 (RHA) at 1,500 m
Other Ammunition Types: 110-mm HE-I, 30-mm HEI-T
Antitank Guided Missiles
Name: AT-18
Warhead Type: Shaped charge
Command Link: Encoded laser-beam
Warhead Type: Shaped charge (HEAT)
Armor Penetration (mm): 850 (RHA)
Range (m): 5,000
Name AT-18 Improved
Warhead Type: Tandem shaped charge
Armor Penetration (mm): 800 (RHA) behind ERA
Range (m): 5,000
Launcher Dismountable: No

Price: 4.5 Million


http://www.jodyharmon.com/AirDefBradley.jpg
Crew: 3- Gunner, Driver, Commander
Dimensions:
Length: 228 inches
Width: 108 inches
Height: 96 inches
Weight: 54 tons
Ground Clearance: 14 inches
Propulsion: Gas Turbine Engine, 2000 horsepower
Transmission: Manual, 5 forward, 1 reverse
Armor Type: ERA(Turret), SOG(Body)

Performance:
Maximum governed speed: 42Mph
Speed cross country: 32 Mph
Speed, 10% slope: 18 Mph
Speed 60% slope: 4 Mph
Acceleration: 20 Mph in 7 seconds
Range: 350 miles cruising

Obstacle crossing:
Vertical: 42 inches
Trench: 10.4 feet

Weaponry:
Main armament: 32mm Cannon, 2500 rounds a minute, HE rounds or Flak
Driver: 7.76mm machine gun
Gunner: .50 Caliber Machine gun
Commander: 7.76mm Machine gun
Auto Loader: Yes


Equipment:
2 IR systems for both Driver and Commander
2 Night vision system for both Driver and Commander
1 GPS Guidance system for driver and commander
1 DFFRS system, Direct Feed from radar station, this allows it to track, target and fire upon enemy aircraft

Price: 2.8 Million

Naval:
None

Aerial:
None

Hand Held Weapons:
http://www.redfaction2.com/images/weapons/wep-assault_rifle_sm.jpg
CAR-72 Military Assault Rifle
Barrel size: 7.62mm
Primary weapon:
7.62mm high-velocity, armor-piercing rounds, semi-auto, 3-shot burst, Fully automatic
Bullets per clip: 48 bullets
Rate of fire per second: 11 bullets
Description: Similar to the AK-47's from the past, this fully-automatic weapon is designed to offer all the benefits of a full-sized rifle in compact form. It is capable of firing a 3 round burst or a less accurate fully automatic onslaught. The high-velocity, armor-piercing shells inflict massive amounts of damage on light armored targets and will exact noticeable damage on armored opponents as well.


Other Technology:
Cold Fusion Reactor
Description: The advantage of Cold Fusion is much greater then Nuclear or any other power. Its Input/ Output Rate of Energy is 1 Watt/ 10 Watts which is much higher then nuclear energy which is only about couple percent greater then what you put in. And the greatest thing is...its fuel is water!
(This theory does actually exist they just haven’t actually gotten around to it.)
Price: 1.4 Billion Dollars for plans and construction rights.


(If there are any problems please contact me through Telegram.)

Discounts:
15% For Corporate Islands Members
10% For Close Allies


Example Order:
Purchase:
(Number of Item) (Item Name) x (Item Price)
(Number of Item) (Item Name) x (Item Price)
And so on...
You do not have to include the total amount.

(More is coming soon.)
SantaMonico
15-07-2004, 05:18
your products are not that crash-hot!!!