NationStates Jolt Archive


Various HP ship designs [NOW FOR SALE]

Holy panooly
20-06-2004, 13:17
Underworld Class Artillery Barge

UNDERWORLD CLASS ARTILLERY BARGE - 4 billion per ship

Click here for picture (http://members.lycos.co.uk/nspanooly/gunboat.jpg)

After the HP shipbuilders saw the grand cannon which is being sold by the Island of Rose they immediately got to work designing a vessel capable of carrying the gun and being able to operate it without destroying the ship with the recoil.
The gunbarrel has been made shorter but is still able to fire 800 and 700mm rounds. Because we upgraded the firing mechanism, the gun still maintains the same range even though the barrel is shorter. After we liften the whole thing off the train, we ripped everything off which wasn't needed to operate the gun. This gave us a much lighter gun to work with.

Gun Specifications
Effective range: 40 km
Max. elevation: 55°
Total weight 1000 tons
Barrel weight: 300 tons including 80 tons breach block & ring
Overall length: 32 m
Width: 6 m
Height 12 m
Barrel lenght: 28 m (40 times its caliber)
Shell type Armor: capped 3.75 meter shell (without propellant casing)
Shell Weight: 7000 kg

Ship Specifications
Crew capacity: 220
Ammo capacity: 1000
Armour thickness: 0.8 inch steel plating - 2 cm
Ship length: 120 m - 394 feet
Ship width: 65 feet - 20 m
Maximum speed: (nautical miles): 29 - 55 KM/hour - 34 miles/hour

The shells have also underwent some serious changes. A more explosive composition as well as a lighter material give the shell more power and higher range. This works very well for 600mm shells. The old engine has been improved also, from diesel engines to 2 nuclear powered engines.


Serpentine Class Stealthship

SERPENTINE CLASS STEALTHSHIP - 4.2 billion per ship

The latest breakthrough of the HP Shipbuilding Company. Remember those old 18th century warbarges? Pirates and rum? Well this ship is an homage to the old days with the same design but underwent a major change to fit in the modern times we live in.

Because those old ships had whole cannon batteries we thought why don't we do the same thing. Six 455 mm howitzer guns have been placed on one side of the hull. They are mounted on a rail so quick shooting on both sides of possible. 6 Vulcan miniguns operated by computers have been added onto the top of the ship to wear off boarding parties and for close combat. Two 255mm have been placed on the bow of the ship. They all had to be adjusted to lower the recoil and minimize injuries to the operator. Not only they fire much faster than a normal gun on a battleship, this ship works amazingly well as a support ship during a landing on enemy shores. Not designed to encounter other battleships on the high seas, this ship is made for coastal offensive operations. A special launching system for seamines has been added and a small launching unit for medium ranged cruise missiles.

The stealth technology has also been installed as well as the latest naval radar systems. It may sound weird, but this ship is incredibly stabil even when all guns are being fired at the same time.

Click here for picture (http://members.lycos.co.uk/nspanooly/ship1.jpg)
Cruise missile and seamine launching pads added.

Click here for picture (http://members.lycos.co.uk/nspanooly/ship2.jpg)

Specifications
Maximum crew capacity: 185
Maximum bullet capacity: 1 million rounds per Vulcan gatling
Maximum shell capacuty (455mm): 10.000 shells (255mm) 5000 shells
Lenght: 330 foot (100 meter)


Lich Class Submarine

LICH CLASS - NOT FOR SALE

Before we started with designing this fine new vessel we asked ourselves this question: what can possibly so special and diffirent people will fear it?
The answer lies between an ICBM submarine and a normal anti-ship submarine. We combined both ideas and come up with a special design built to withstand the massive pressure and to lay waste on the enemies fleet. The reasoning simple, why lauch a torpedo horizontally when it's also possible vertically?

Click here for picture (http://members.lycos.co.uk/nspanooly/s1.jpg)
This was our first concept. The design was simple yet advanced. Stylish, yet deadly.

Click here for picture (http://members.lycos.co.uk/nspanooly/s2.jpg)
A view from above.

Specifications
Maximum missile capacity: 120, including normal torpedoes
Maximum crew capacity: 150
Builders: Barrow & Spencer Holy Panooly Shipbuilding.
Power Plant: Two nuclear reactors, one shaft
Length: 377 feet (114.91 meters)
Beam: 34 feet (10.36 meters)
Displacement: Approx. 7,800 tons (7,925.18 metric tons)
Speed: 25+ knots (28+ miles per hour, 46.3+ kph)

The almost 95% with foam covered exteriour of the submarine is coated with a special foam wich absorbs roughly all of the radar waves directed at them. It works the same as a normal stealth bomber, only this one is under water.


Mephistopheles Class Juggernaut

MEPHISTOPHELES CLASS JUGGERNAUT - 200 billion

After our designers saw the amazing specifications of the Doujin VClass we decided it was time do build our own and we did it. This ship is a bit smaller than Doujin's but the firepower is unmatched. All ammunition is adjusted to penetrate the thickest armour and laying waste on enemy shores or fleets. The food capacity is for 7 months. 12 nuclear reactors power this mighty vessel. The special propulsion system replaces ordinary screws adding greatly to the ships speed.

The guns are fully computer operated. A laser measures the exact distance between the target and calculates the correct angle, velocity and explosive force to destroy the target. An automatic system of fast-firing system has been implemented in all guns adding 80% more accuracy. While the ship may have 'light' armour we have used several plastics which give the ship a great advantage over others, since plastic is lighter, as strong as steel and cheaper and easier to produce. Only the outer and inner hulls, walls and weapon systems are made of steel, the space between has been made of either wood or fibreglass.

Fully EMP and other electricity disturbing weapons protected, heavy AA missiles and the ability to fire ICBM missiles this vessal outguns nearly every opposition. The ICBM which are fired can be aimed with angstrom
(1 angstrom = 1.0 × 10^10 meters) precision thanks to the specially designed satellite which only operates to guide the Mephistopheles Class ships. The satellite can bought seperatly.

A 6 torpedo tubes in the side hulls are 800mm, can be loaded with nuclear payload and are the heaviest of its kind. It speaks for itself that only 1 can fired at a time due to incredible force required to shoot it off. The torpedoes itself are marvels of present engineering. Computer steering systems, heat seaking are all included. Anti submarine systems have also been added like the most modern types of sonar and radar, specially designed anti submarine mines which are invisible to virtually all known radars... The list of systems and options is endless.

Click here for picture (http://members.lycos.co.uk/nspanooly/supership.jpg)

Specifications
Length: 945 meters (3100 feet)
Width: 290 meters (951 feet)
Cargo: 25.000 tons
Builders: Barrow & Spencer Holy Panooly Shipyards,
Financing: Casady & Locke Banking and Trust
Maximum crew capacity: 6980 Persons in total
ICBM capacity: 20
Tripple hull; trimerian.
Maximum speed: 30 knots.

Displacement
Empty: 1,200,000 tons
Fully Loaded: 1,600,000 tons

Overview
1. First gun: 455mm.
2. Second gun: 455mm; 180° radius.
3. Third gun: 255mm; 180° radius.
4. 18 Anti-Aircraft missile battery.
5. Command tower. The fibre glass windows are 4" thick and cover 2 floors. The windows give a 360° view.
6. Fifth gun: 455mm.
7: Seventh gun: 255mm; 180° radius.
8: Eight gun: 455mm.
9: Ninth gun: 455mm.
10: Tenth gun: 600mm mortar launcher; 270° radius.
11: 3 205mm guns.
12: Weather station.
13: Rudders, 3 in total.
14: 18 Side placed screws for maximum stability and more maneuverability.

Systems
2 Doppler radars, sonar masking systems, GPS systems, Radar jamming systems, APAR 12 Type B, 6 laser guided torpedos 800mm, 108 60mm AA guns, ICBM launching system (1 launching system), 1 flight deck able to carry 80 aircraft, 2 ICBM launching units.

Armour
Hull armour: 22"
Deck armour: 5"
2nd deck armour: 12"
Command tower armour 4"
Guns (1,2,3,4,5,6,7,8 & 9) 28"
Guns & Turrets (10) 22"
Main structure 25"



OOC: Doujin, don't cry. Radar systems aren't copyrighted.
Erinin
20-06-2004, 13:38
I recommend placing instructions on the ship that state "Face front towards enemy".
Dracun imperium
20-06-2004, 13:39
How much?
Dracun imperium
20-06-2004, 13:45
The Dracun Imperium thanks you for clarifying it
Praetonia
20-06-2004, 13:51
I'm guessing this is for land bombardment because you'll never hit a ship with the thing. Also, is it armoured and how fast does it go?
Bedou
20-06-2004, 13:57
Why wouldnt you hit a ship with it?
16inchers hit ships.
It is a little...extreme.
Shore bombardment would make the most sense but you could take a crack at a ship if he stayed right in front of you...
Falastur
20-06-2004, 15:19
OOC: LOL. With all fairness and niceity, when that gun fired, the ship's bow would lift out of the water. The ship might even capsize.....
Dracun imperium
20-06-2004, 15:21
The Dracun Imperium wishes to purchase 20 of the fine vessels.
The total cost is
9.5 billion (I think??)
Praetonia
20-06-2004, 15:22
Why wouldnt you hit a ship with it?
16inchers hit ships.
It is a little...extreme.
Shore bombardment would make the most sense but you could take a crack at a ship if he stayed right in front of you...

You wouldnt be able to aim properly. That gun is fixed which means you need to aim with the rudder - impossible to do against a target the size of a warship.
Scandavian States
20-06-2004, 15:56
[The price on this ship is rediculous. First of all, it's 50 million less than what Rose's gun costs and second of all, do you realize that a brand new destroyer costs at least 1 billion to build? Jump the price on this by at least six or seven billion and it will stop being IGNORE material and just be iffy at best.]
Praetonia
20-06-2004, 15:59
The problem with that gun-boat ship is it's too damn slow. It cant keep up with a fleet which means either the fleet has to go horribly slowly or (more likely) they just leave it at home. If it's for shore bombardments it actually has to get to the enemy before the war is over. It needs to go at least 28knts cruising or no one will want it.
Huzen Hagen
20-06-2004, 16:01
The problem with that gun-boat ship is it's too damn slow. It cant keep up with a fleet which means either the fleet has to go horribly slowly or (more likely) they just leave it at home. If it's for shore bombardments it actually has to get to the enemy before the war is over. It needs to go at least 28knts cruising or no one will want it.

ships dont cruise at 28 knots, they would run out of fuel pretty quickly if they did
Praetonia
20-06-2004, 16:03
Some do...
Apple Zer0
20-06-2004, 16:05
The problem with that gun-boat ship is it's too damn slow. It cant keep up with a fleet which means either the fleet has to go horribly slowly or (more likely) they just leave it at home. If it's for shore bombardments it actually has to get to the enemy before the war is over. It needs to go at least 28knts cruising or no one will want it.

ships dont cruise at 28 knots, they would run out of fuel pretty quickly if they did


The Enterprise(The carrier I'm on) goes 31 thank you.
Scandavian States
20-06-2004, 16:07
[Mine do. Of course, their top speeds are in the forty knot range, so it makes sense to have a cruising speed that fast.]
Praetonia
20-06-2004, 16:10
My ships cruise at 31knts, but they're all nuclear powered.
Apple Zer0
20-06-2004, 16:13
The enterprise is nuclear powered if I'm not mistaking.

Everything is updated by the way. Prices, speed... All is well now.


Yes it has eight reactors and I'm dry docked in Pearl Harbor while 1 more is added.
Praetonia
20-06-2004, 16:13
It's all about your gunboat being too slow tobe useful.
Huzen Hagen
20-06-2004, 16:17
A fleet goes the speed of its slowest ship which is probably going to be slower then 28 knots so its fine

and zer0 according to this (http://www.globalsecurity.org/military/ops/where.htm) only 4 carriers are in maintence none of the being the Enterprise plus the Enterprises home port is Norfolk. Im not that clued up about US Navy and refits but why would it need a 9th reactor. If im wrong just kindly point out where.
Apple Zer0
20-06-2004, 16:23
A fleet goes the speed of its slowest ship which is probably going to be slower then 28 knots so its fine

and zer0 according to this (http://www.globalsecurity.org/military/ops/where.htm) only 4 carriers are in maintence none of the being the Enterprise plus the Enterprises home port is Norfolk. Im not that clued up about US Navy and refits but why would it need a 9th reactor. If im wrong just kindly point out where.


Pearl Harbor is closer to where we are. The 9th reactor is needed for classified reasons(I'm sure you know why). Try to check again in a fews days, we just went into dry dock today.
Sarzonia
20-06-2004, 23:17
The Enterprise(The carrier I'm on) goes 31 thank you.

[OOC: I think top speeds are fairly irrelevant when talking about overall operation of the ships themselves. Sure the Enterprise CAN go 31 knots, but it likely wouldn't sustain 31 knots for long. It wouldn't steam toward a destination after leaving Norfolk at 31 knots the whole time.

The only time that speed is really a big factor is if that massive gunboat had to retreat. It's not really built for a hit-and-run operation. It's built to reduce fortifications to rubble, not engage a fleet, though it might have that function if someone came after you with a bunch of Doujin-class ships.

Of the designs, the one I like most is the Lich-class submarine. However, I can't really put my finger on it but I have a feeling there's some kind of Achilles heel that a submarine that tries to serve both the SSN and SSBN functions would have.

If Holy Panooly and Sarzonia weren't mortal enemies IC, I'd think about ordering some of the Lich-class.]
Apple Zer0
21-06-2004, 03:06
The Enterprise(The carrier I'm on) goes 31 thank you.

[OOC: I think top speeds are fairly irrelevant when talking about overall operation of the ships themselves. Sure the Enterprise CAN go 31 knots, but it likely wouldn't sustain 31 knots for long. It wouldn't steam toward a destination after leaving Norfolk at 31 knots the whole time.

The only time that speed is really a big factor is if that massive gunboat had to retreat. It's not really built for a hit-and-run operation. It's built to reduce fortifications to rubble, not engage a fleet, though it might have that function if someone came after you with a bunch of Doujin-class ships.

Of the designs, the one I like most is the Lich-class submarine. However, I can't really put my finger on it but I have a feeling there's some kind of Achilles heel that a submarine that tries to serve both the SSN and SSBN functions would have.

If Holy Panooly and Sarzonia weren't mortal enemies IC, I'd think about ordering some of the Lich-class.]


Its top speed is 44 we cruise anywhere between 28 and 31 knots.
Sarzonia
21-06-2004, 03:10
Its top speed is 44 we cruise anywhere between 28 and 31 knots.

[OOC: Hmm. I've read books that had specs of various classes of naval ships and I never saw the Enterprise listed as being able to travel at 44.

I'm definitely not saying you're wrong. You'd know a lot more about your ship than I could ever hope to, but 44 seems awfully fast for an aircraft carrier.]
Apple Zer0
21-06-2004, 04:06
Its top speed is 44 we cruise anywhere between 28 and 31 knots.

[OOC: Hmm. I've read books that had specs of various classes of naval ships and I never saw the Enterprise listed as being able to travel at 44.

I'm definitely not saying you're wrong. You'd know a lot more about your ship than I could ever hope to, but 44 seems awfully fast for an aircraft carrier.]


After the 9th reacter is installed we will reach speeds of up to 44 and cruise at 31. Right now we can go 33 and cruise at 29.