NationStates Jolt Archive


Feazanthian starships...COMMENTS PLEASE

Feazanthia
18-06-2004, 16:39
These are the ship classes in my fleet so far. Please, any FT nations, tell me how they compare

Dagger-class light fighter
Perfect for fighting against small fighter groups, useful in large numbers.
http://img78.photobucket.com/albums/v296/dafeaz/future%20tech/FighterSmall.jpg

Lenght: 10.6 meters
Wingspan: 8.2 meters
Mass: 18 metric tons
Power: Adonis Fusion Reactor
Engines: 3 Alabi Mk.2 engines
Warp Factor: none (use carriers)
Armament: 2 Photonic Cannons, belly mounted AMP gun


Scimitar-class medium fighter
More heavily armoured than the Dagger. Still useful in groups.
http://img78.photobucket.com/albums/v296/dafeaz/future%20tech/FighterMedium.jpg

Length: 12.7 meters
Wingspan: 10 meters
Mass: 20 metric tons
Power: Adonis Fusion Reactor
Engines: 2 Alabi Mk.2 engines, 1 Alabi Mk. 3 sublight engine
Warp Factor: none
Armament: 2 Photonic cannons, belly mounted AMP gun, 2 MAC guns for 2 ton shot- 4 shots each


Claymore-class heavy fighter
Only fighter with warp capability. Dangerous to capital ships in groups.
http://img78.photobucket.com/albums/v296/dafeaz/future%20tech/FighterLarge.jpg

Length: 18.65 meters
Wingspan: 12 meters
Mass: 28 metric tons
Power: 2 Adonis Fusion Reactors
Engines: 2 Alabi Mk. 2 engines, 1 Alabi Mk. warp
Warp Factor: 1
Armament: 2 photonic cannons, belly mounted AMP gun, 4 MAC guns for 2 ton shot- 4 shots each, 2 6-cell launchers for FAT missiles with 30,000 kiloton warheads


Nordic-class escort
http://img78.photobucket.com/albums/v296/dafeaz/future%20tech/Escort.jpg

Length: 52 meters
Width: 22 meters
Decks: 3
Crew: 27
Mass: 125 metric tons
Power: 4 Adonis Fusion reactors
Engines:3 Alabi Warp engines
Warp Factor: 3
Weapons: 4 APM guns, belly mounted MAC gun for 5 ton shot


Basil-class Frigate
http://img78.photobucket.com/albums/v296/dafeaz/future%20tech/Frigate.jpg

Length: 187 meters
Width: 92 meters
Decks: 12
Crew: 59
Mass: 620 metric tons
Power: Farragut Mk.5 fusion reactor
Engines: 3 Alias Warp engines
Warp factor: 7
Weapons: 12 AMP guns, 2 MAC guns for 7 ton shot, 22 cell launcher for FAT missiles with 30,000 kiloton warhead


Mace-class destroyer
http://img78.photobucket.com/albums/v296/dafeaz/future%20tech/Destroyer.jpg

Length: 248 meters
Width: 102 meters
Decks: 32
Crew: 128
Mass: 928 metic tons
Power: Farragut Mk. 12 fusion reactor
Engines: 3 Alias Warp engines
Warp factor: 12
Weapons: 12 AMP guns, 4 MAC guns for 7 ton shot, 42 cell launcher for FAT missiles with 30,000 kiloton warhead


Wolf-class light cruiser
http://img78.photobucket.com/albums/v296/dafeaz/future%20tech/LightCruiser.jpg

Length: 780 meters
Width: 382 meters
Decks: 172
Crew: 582
Mass: 2900 metric tons
Power: Farragut Mk. 21 fusion reactor
Engines: 6 Alias Warp engines
Warp Factor: 12
Weapons: 22 AMP guns, 4 MAC guns for 32 ton shot, 128 cell launcher for FAT missiles with 30,000 kiloton warheads, 4 photonic cannons


Epee-class cruiser
http://img78.photobucket.com/albums/v296/dafeaz/future%20tech/Cruiser.jpg

Length: 1142 meters
Width: 529 meters
Decks: 172
Crew: 1,000
Mass: 8921 metric tons
Power: Farragut Mk. 21 fusion reactor
Engines: 6 Alias Warp engines
Warp Factor: 13
Weapons: 24 AMP guns, 6 MAC guns for 32 ton shot, 249 cell launcher for FAT missiles with 30,000 kiloton warheads, 8 photonic cannons


Delos-class battlecruiser
http://img78.photobucket.com/albums/v296/dafeaz/future%20tech/BattleCruiser.jpg

Length: 2,012 meters
Width: 1,001 meters
Decks: 320
Crew: 3,020
Mass: 23,890 metric tons
Power: Farragut Mk. 87 fusion-ion reactor
Engines: 12 Alias Warp engines
Warp Factor: 13
Weapons: 54 AMP guns, 6 MAC guns for 32 ton shot, 4 MAC guns for 12 ton triple shot, 300 cell launcher for FAT missiles, 16 photonic cannons


Hurricane-class battleship
http://img78.photobucket.com/albums/v296/dafeaz/future%20tech/Battleship.jpg

Length: 5,982 meters
Width: 2,593 meters
Decks: 329
Crew: 3,289
Mass: 52,389 metric tons
Power: Farragut Mk. 92 fusion-ion reactor
Engine: 12 Alias warp engines
Warp Factor: 16
Weapons: 128 AMP guns, 8 MAC guns fro 52 ton shot, 3 MAC guns for 28 ton triple shot, 300 cell launcher for FAT missiles, 28 photonic cannons


Bec Corbin-class dreadnought
http://img78.photobucket.com/albums/v296/dafeaz/future%20tech/Dreadnought.jpg

Length: 8,000 meters
Width: 4,238 meters
Decks: 1,092
Crew: 7,000
Mass: 102,820 metric tons
Power: 2 Farragut Mk. 92 fusion-ion reactor
Engine: 24 Alias Warp engines
Warp Factor: 21
Weapons: 247 AMP guns, 12 MAC guns for 100 ton shot, 5 MAC guns for 52 triple shot, 700 cell launcher for FAT missiles, 92 photonic cannons.
Central Facehuggeria
18-06-2004, 16:59
Fezanthia, how are you able to afford a 28 kilometer long craft? Or even a ten kilometer long craft?
Five Civilized Nations
18-06-2004, 17:08
*sighs*

CF, its like how you own a 10-km vessel...
Central Facehuggeria
18-06-2004, 17:10
I don't own a 10 km vessel. (Unless you count the obviously OOC Overcompensation class battlepenis.)

My largest real vessels are 5 kilometers long, and I can only have a few of those leviathians. Plus, Fezanthia is less than half of my size.
Feazanthia
18-06-2004, 17:15
Well, why don't you? Most space nations have ships that are well over 10 km. I've never been in a war, so therefore I've been hording resources and never lost any ships. Besides, I've only got on Bec Corbin and three Hurricanes.
Feazanthia
18-06-2004, 17:17
Well, why don't you? Most space nations have ships that are well over 10 km. I've never been in a war, so therefore I've been hording resources and never lost any ships. Besides, I've only got on Bec Corbin and three Hurricanes.
Five Civilized Nations
18-06-2004, 18:52
The point is not to godmod/powergame. I'm a June nation and I only have 1 vessel that is over 10 kilometers long...

You're basically bankrupting your nation by having such a massive vessel, unless of course its made of cardboard :roll: ...
Feazanthia
18-06-2004, 18:55
Well, this is why I made the topic, now isn't it? To get feedback. So, I'll edit the suckers.
Five Civilized Nations
18-06-2004, 18:57
Sure... Be careful, space/future tech walks a very thin line between acceptable and godmodding/powergaming/numberwanking... The majority of future/space tech RPs fall apart because people don't agree about numbers, technology, size, etc...
Finnultia
18-06-2004, 19:02
87,000 crew for an 8000m ship seems very inefficient. Are you using older technology to drive price down?
Feazanthia
18-06-2004, 19:06
Oh? Then how much crew do you think I should put on it? Like I said, I'm fairly new at this.
Finnultia
18-06-2004, 19:18
Well, some nations simply do not upgrade, or have older fleets, thus their crew size is a direct reflection. Finnultia maxamizes use of space by using computers (which could virtually run the ship without any crew). So instead of a massive crew, HEF ships are able to carry more vehicles or landing troops. The drawback: more expensive building cost, but in the long run it pays off. The following has been configured for a strike mission (more fighters).


HEF Imperial Ixian Class Carrier:
Tactic: Self-sufficient fighter and troop transport.

Propulsion: Classified
Crew: 1850
Length: 6250m
Docking Bays: 620 Fighters, 20 Shuttles, 10 Probes
Landing Troops: up to 22000
Medium Plate Armament
5 Veladrian Shield Generators
72 Photon Defense Canons (short range)
Inter-Atmospheric Capabilities