The God Falltothzu
23-05-2004, 04:41
The Fallin Class Planetary Assault Vessel (F.C.P.A.V.)
Specs:
The Fallin Class Planetary Assault Vessel is in a space cruiser, in the shape of a stingray. It is 2 kilometers long, 1 kilometer wide and 500 meters tall.
Power:
Energy is drawn from 10 Nuclear reactors, each containing 4 rods of enriched uranium.
Speed:
The F.C.P.A.V. ’s maximum speed is 5,000 kilometers per hour, a little over 1 kilometer per second.
Propulsion:
The bottom of the ship is lined with anti-gravity drives allowing for easy landings and take-offs. Propulsion outside of the atmosphere is achieved by accelerating the electrons behind the ship, creating enormous amounts of thrust.
Crew:
The F.C.P.A.V. requires a crew of 100 able-bodied men/women, for minimum operations. 500 crew members is the amount of people needed for full operational capabillities.
Primary Weapon:
3 Planetary Bombardment Cannons (P.B.C.) which are stored in the center hull of the ship, and lowered at time of firing:
Each cannon’s barrel is 25 meters long, and has a diameter of 5 meters. The P.B.C. fires a bullet shaped projectile, 7 meters long and 5 meters wide. Each projectile weighs 1000 kilograms, and is made from an extremely strong, tantalum-carbide-graphite alloy. A hollowed-out version of the projectile is capable of carrying a 500-kilogram nuclear, biological, or chemical device. In order for the hollowed-out rounds to have full effect, the payload will separate from the projectile seconds, before impact. The round is fired by an Electro-Magnetic charge, similar to that of a gauss rifle. The projectile will leave the barrel at a speed of 1 kilometer per second, and continue to accelerate through the planet’s atmosphere until reaching a speed of about 60 kilometers per second at the time of impact. The resulting explosion, from a regular projectile, will have the same amount of energy as about 500 tons of dynamite. Each cannon has 360 degrees of rotation and 180 degrees of tilt. Each cannon can sustain a rate of fire of 10 rounds per hour.
Defensive capabilities:
Shields:
2 Electro-Magnetic Force Field Generators (E.M.F.F.G.) with 2 back-ups:
The more energy put into the generators, the greater the deflection capabilities of the force field. The generator creates an Electro-Magnetic field, which is then transferred to panels on the outside of the F.C.P.A.V. The panels create an Electro-magnetic field that form-fits the shape of the F.C.P.A.V., 10 meters above its armor. When the shield is running at full power, it is capable of preventing the electrons, revolving around an atom, from passing through it, preventing just about everything from passing through it. The generators are designed to automatically shutdown after taking so much damage, as to not overload. The generators can be turned back on after they have cooled down.
Armor:
A tantalum-carbide-graphite alloy covers the ship. The alloy is extremely strong and has a melting point over 4011 Kelvin.
Weaponry:
200 Medium Range Mobile Defense Turrets (M.R.M.D.T.) line the tail of the ship, sticking out like spikes:
The M.R.M.D.T s are pyramid shaped. They have a turret at each vertex on the pyramid. Each Turret contains 2 machine guns, which fire explosive tipped rounds that have diameters of 3 centimeters each. Each M.R.M.D.T. also have six 15-centimeter cannons. Three are located above the front turret, and three below it. Each cannon fires a 15-centimeter, explosive tipped round. The M.R.M.D.T. s are unmanned, but require two pilots stationed in the F.C.P.A.V. for each active M.R.M.D.T. Each M.R.M.D.T. has a range of 1000 kilometers from the F.C.P.A.V. and can stay in flight for 10 hours before returning to the F.C.P.A.V. Each M.R.M.D.T. is 15 meters long, 10 meters tall, and 10 meters wide. They have a maximum speed of 200 kilometers per hour. The power for each M.R.M.D.T. gets power from a battery, which gets charged from the reactors on the F.C.P.A.V. when it is docked.
Stealth:
The F.C.P.A.V. has cloaking capabilities.
Billions of nano-bots occupy the top of the armor on the F.C.P.A.V. These nano-bots are linked to a central computer, which observes the surroundings of the F.C.P.A.V., and causes the nano-bots to mimics the surroundings causing the ship to be nearly invisible.
The armor has special coatings and is in specific shapes and angles, to bypass or absorb all incoming radar waves, making it nearly invisible to radar. Liquid nitrogen is pumped through the armor, to hide the heat created by the ship, making it almost undetectable by thermal vision.
Can be purchased as a whole, or in individual parts and components.
OOC: Sorry no picture is avaliable
Specs:
The Fallin Class Planetary Assault Vessel is in a space cruiser, in the shape of a stingray. It is 2 kilometers long, 1 kilometer wide and 500 meters tall.
Power:
Energy is drawn from 10 Nuclear reactors, each containing 4 rods of enriched uranium.
Speed:
The F.C.P.A.V. ’s maximum speed is 5,000 kilometers per hour, a little over 1 kilometer per second.
Propulsion:
The bottom of the ship is lined with anti-gravity drives allowing for easy landings and take-offs. Propulsion outside of the atmosphere is achieved by accelerating the electrons behind the ship, creating enormous amounts of thrust.
Crew:
The F.C.P.A.V. requires a crew of 100 able-bodied men/women, for minimum operations. 500 crew members is the amount of people needed for full operational capabillities.
Primary Weapon:
3 Planetary Bombardment Cannons (P.B.C.) which are stored in the center hull of the ship, and lowered at time of firing:
Each cannon’s barrel is 25 meters long, and has a diameter of 5 meters. The P.B.C. fires a bullet shaped projectile, 7 meters long and 5 meters wide. Each projectile weighs 1000 kilograms, and is made from an extremely strong, tantalum-carbide-graphite alloy. A hollowed-out version of the projectile is capable of carrying a 500-kilogram nuclear, biological, or chemical device. In order for the hollowed-out rounds to have full effect, the payload will separate from the projectile seconds, before impact. The round is fired by an Electro-Magnetic charge, similar to that of a gauss rifle. The projectile will leave the barrel at a speed of 1 kilometer per second, and continue to accelerate through the planet’s atmosphere until reaching a speed of about 60 kilometers per second at the time of impact. The resulting explosion, from a regular projectile, will have the same amount of energy as about 500 tons of dynamite. Each cannon has 360 degrees of rotation and 180 degrees of tilt. Each cannon can sustain a rate of fire of 10 rounds per hour.
Defensive capabilities:
Shields:
2 Electro-Magnetic Force Field Generators (E.M.F.F.G.) with 2 back-ups:
The more energy put into the generators, the greater the deflection capabilities of the force field. The generator creates an Electro-Magnetic field, which is then transferred to panels on the outside of the F.C.P.A.V. The panels create an Electro-magnetic field that form-fits the shape of the F.C.P.A.V., 10 meters above its armor. When the shield is running at full power, it is capable of preventing the electrons, revolving around an atom, from passing through it, preventing just about everything from passing through it. The generators are designed to automatically shutdown after taking so much damage, as to not overload. The generators can be turned back on after they have cooled down.
Armor:
A tantalum-carbide-graphite alloy covers the ship. The alloy is extremely strong and has a melting point over 4011 Kelvin.
Weaponry:
200 Medium Range Mobile Defense Turrets (M.R.M.D.T.) line the tail of the ship, sticking out like spikes:
The M.R.M.D.T s are pyramid shaped. They have a turret at each vertex on the pyramid. Each Turret contains 2 machine guns, which fire explosive tipped rounds that have diameters of 3 centimeters each. Each M.R.M.D.T. also have six 15-centimeter cannons. Three are located above the front turret, and three below it. Each cannon fires a 15-centimeter, explosive tipped round. The M.R.M.D.T. s are unmanned, but require two pilots stationed in the F.C.P.A.V. for each active M.R.M.D.T. Each M.R.M.D.T. has a range of 1000 kilometers from the F.C.P.A.V. and can stay in flight for 10 hours before returning to the F.C.P.A.V. Each M.R.M.D.T. is 15 meters long, 10 meters tall, and 10 meters wide. They have a maximum speed of 200 kilometers per hour. The power for each M.R.M.D.T. gets power from a battery, which gets charged from the reactors on the F.C.P.A.V. when it is docked.
Stealth:
The F.C.P.A.V. has cloaking capabilities.
Billions of nano-bots occupy the top of the armor on the F.C.P.A.V. These nano-bots are linked to a central computer, which observes the surroundings of the F.C.P.A.V., and causes the nano-bots to mimics the surroundings causing the ship to be nearly invisible.
The armor has special coatings and is in specific shapes and angles, to bypass or absorb all incoming radar waves, making it nearly invisible to radar. Liquid nitrogen is pumped through the armor, to hide the heat created by the ship, making it almost undetectable by thermal vision.
Can be purchased as a whole, or in individual parts and components.
OOC: Sorry no picture is avaliable