NationStates Jolt Archive


Stargate RP signup (OOC)

System Lord Yu
21-05-2004, 00:38
This is the OOC thread for an upcoming invasion of Earth.

So here's the story, in summary: the Goa'uld system lords have once again combined forces to take out Earth. It's up to the defenders of Earth to keep the Goa'uld away, but not everything is so easy. There'll be twists along the way, which I won't reveal just yet.

If you're interested in either being one of the Goa'uld system lords invading Earth, or if you want to defend Earth, then signup here. Only those who know enough about Stargate can play the Goa'uld (otherwise, it's just clueless people making stuff up about the Goa'uld), and it's preferable that the non-Goa'uld, Earth defender players know Stargate, but it's not required.

Also, I'm thinking I'll have to say no to super advanced nations...like any Asgard players out there...since they're much too powerful and the fighting would end within seconds. So if you are a super advanced nation and still want to play, please lower your level of tech to something the Goa'uld can handle.

Note: The defenders don't have to be from the show. You can be your own NS nation if you want.

Goa'uld Invaders:
System Lord Yu (representing Yu)
Cam III (representing Anubis)
Unified Sith (representing Apophis)
Klonor (representing Ba'al)
Doomingsland (representing Sokar)
The Silver Turtle (representing Heru-ur)
The Merchant Guilds (representing Cronos)
Outer Heaven MK II (representing Osiris)


Earth Defenders:
Rhinara
Kardonian Tribes
Indra Prime (representing the Prometheus and the X-302's that come with it)
Rotovia (representing the Tok'ra)
Gallestrian
DeMo_MaN (SGC)
Brandoniats
Central Facehuggeria
Pyth (representing the Re'tu)
Flying Mushrooms (representing the Unas)
Vi2o
Green Storm
-Noir-
Hive Fleet Imodius (SG-13)


Threads:
There will be different threads for the different parts of the invasion. I will TG you the link if you're involved in that particular thread. If I did not TG you a link and you want to post on that thread anyway, please do so in a way that doesn't interrupt what's going on in that thread or with the main plot. Please do not post unless I have confirmed your character and TG'ed you telling you what your role is.

Stargate: Goa'uld Invasion Part I (http://www.nationstates.net/forum/viewtopic.php?t=147983) (System Lord Summit)
This is for the Goa'uld system lords. The invasion is still a secret from everyone else, so please keep that in mind.

Stargate: Goa'uld Invasion Part II (http://www.nationstates.net/forum/viewtopic.php?t=147986) (This thread is now dead)
This is for Kardonian Tribes and Unified Sith.

Stargate: Goa'uld Invasion Part III (http://www.nationstates.net/forum/viewtopic.php?t=149457) (Defenders Main Thread)
This is the main defenders' thread, which will later be broken up into smaller threads.

Stargate: Goa'uld Invasion Part IV (http://www.nationstates.net/forum/viewtopic.php?t=150293) (Attack at Edge of Sol)
Anubis and Cronos attack. This is for Cam III, The Merchant Guilds, Brandoniats, and Central Facehuggeria.
Rhinara
21-05-2004, 00:42
Stargate rocks!

I'll be a defender.
Hallad
21-05-2004, 00:44
Well, i know alot about stargate, but frankly don't have the time to do this RP. But, might I suggest if there were Asgard that they might have a replicator problem on thier hands to make it more difficult to help the SGC?
Kardonian Tribes
21-05-2004, 04:20
I'll be a defender.
Indra Prime
21-05-2004, 04:34
If we can bring in the Ancients or the Furlings somewhere, I'd love to play that part.
Indra Prime
21-05-2004, 04:35
But I will play a defender otherwise.
System Lord Yu
21-05-2004, 07:07
Rhinara: Defender.

Hallad: Not a bad idea, but then that begs the question of why they'd be fighting the Goa'uld when Replicators are literally crawling all over them. Could be something we'll work on, though!

Kardonian Tribes: Defender.

Indra Prime: The Ancients are even worse than the Asgards, unfortunately. After all, what can the Asgard do that the Ancients haven't already done? And we don't know enough about the Furlings either... But yeah, I'll sign you up for being a defender.
Indra Prime
21-05-2004, 07:14
Then I call the Prometheus.
Radical Atheists
21-05-2004, 07:15
I'll be an attacker.
System Lord Yu
21-05-2004, 08:26
bump
Rotovia
21-05-2004, 08:35
OOC: This is no doubt seperate from the standard game? In which case, I'd like a Tok'ra defender position.
System Lord Yu
21-05-2004, 08:42
Rotovia: Standard game? I'm afraid I'm lost on that one. Tok'ra it is.
System Lord Yu
21-05-2004, 17:31
Note: The defenders don't have to be from the show. You can be your own NS nation if you want.
System Lord Yu
21-05-2004, 18:39
bump
Gallestrian
21-05-2004, 18:50
Stargate is the best show on tv!!!

I'll defend for sure!

I'll be my own nation, Gallestrian, taking on a kind off Russian style defence like in the show.
Gallestrian
21-05-2004, 18:50
when is it starting?
Cam III
21-05-2004, 18:53
I'll be Goa'uld, preferbly Anubis...
System Lord Yu
21-05-2004, 20:17
Gallestrian: Defender it is. I'm gonna be absent until Sunday evening, so no sooner than that. But the quicker people sign up, the sooner we can get started. When I get back, I plan to start the first two RP threads which will lead up to the actual invasion. I'm already TG'ing the various people who have already signed on to get it all set up. Hopefully, it won't take more than a week before the Goa'uld motherships start moving in to Sol.

Cam III: Sweet. The Anubis spot I'm holding in reserve for the nation System Lord Anubis. But if he doesn't want it, then it's all yours.

Radical Atheists: I've TG'ed you.
Central Facehuggeria
21-05-2004, 20:24
#Tag#. Very intresting. Although I couldn't participate with my primary nation due to the fact that my fleet is roughly on par with the Goa'Uld fleet (of the show.)

I could participate on the ground as a small group of CF Silencers (special forces, powered armor, energy weapons. Nothing the Goa'uld couldn't handle with those gliders or repeated staff weapon hits.) I'd be defending.

I'll have to wait a few days before I make a descision, because I have a couple of other RPs going on right now.

But I must say, great idea! Stargate is one of the best shows.
DeMo_MaN
21-05-2004, 20:25
If this RP is still open, i would like to be a defender. (any way could i be a Jaffa, like Teal'C?
Gallestrian
21-05-2004, 20:26
i have to admit i am a bit of a noob at NS so if you could tell me where i can go on sunday to get to the tread i would be most appreciative.

Also what do the terms 'OOC' and 'TG' mean?
Indra Prime
21-05-2004, 20:28
OOC means out of character and TG means Telegram.
The Silver Turtle
21-05-2004, 20:47
Any chance we can go looking for Atlantis?

No? Aww...

Still, I'd like to be a defender, possibly playing the my own nation, in control of the stargate if no-one else has taken it.
But if you're short of attackers I'm pretty sure I've seen enough episodes (maybe ~70% of the total... /shameless plug) to have a good idea of the capabilities of the Goa'uld craft.
System Lord Yu
21-05-2004, 21:06
Central Facehuggeria: As long as your fleet isn't more advanced so that it can easily whoop on the Goa'uld, then we can come up with something that'll allow you to play with your fleets. For example, most of your ships are away and you can't get them back in time to intercept the invasion fleet, so you only have a dozen or two ships. The ground battle works great too, if you'd rather go that route. I'll wait off on putting you onto the list until you confirm whether you can play or not :)

DeMo_MaN: Sure thing. You can play all of the rebel jaffa, or just one of them if you'd rather have a more character-oriented plot.

Gallestrian: I'll be posting the links to the relevant threads here, on the first post, right below the list of invaders and defenders.

The Silver Turtle: Heh, yeah, the whole 'Ancient technology' thing would end the fighting pretty quick. Two more months before the premier!!! Anyway, I believe Sirithil/Menelmacar still has possession of the Stargate, so you can ask for permission to use it...or attack her and take it by force...though I wouldn't suggest that. But for the sake of this RP, we'll say that the Stargate still belongs to the US, but it's now open to other nations using it, so you can send your own teams around the galaxy. Right now, the Goa'uld/defender ratio is pretty good. We'll see who else signs up as what. Since you've seen so many episodes, I might have to ask you to be a Goa'uld if the number of defenders suddenly explode.
Brandoniats
21-05-2004, 21:11
I will try to defend my homeplanet with 4 Akira class cruisers.
Central Facehuggeria
21-05-2004, 21:13
All right. I'm in.

What I'll be doing (if it is alright with you of course) is having a single ship, one of my 'Liberator' class destroyers. One for one, it can take a goa'uld mothership no problem, but I'm assuming you're going to have quite a few more motherships than one, right? :wink:

I'll also RP my team going through the stargate. If it's okay with you.

Please TG me the links when this RP gets off the ground if you could.
Unified Sith
21-05-2004, 21:33
I want to be Lord Yui or Anubis. one of them please
System Lord Yu
21-05-2004, 21:49
Brandoniats: You're in.

Central Facehuggeria: Sounds fine to me. Will do.

Unified Sith: I've taken Yu (thus my name :) ), and Anubis is being held on reserve for the nation System Lord Anubis. If he doesn't join in, then Cam III gets it. Is there another system lord you'd like to be?
Unified Sith
21-05-2004, 21:52
it will have to be Apophis then.

or if he is then taken Socor
System Lord Yu
21-05-2004, 22:13
Unified Sith: Apophis it is.
Indra Prime
21-05-2004, 22:22
I'm also going to have to ask you to TG me as well to let me know when the battle is supposed to begin. Thanks.
Klonor
21-05-2004, 22:28
Any chance I could be Ra, Supreme Overlord of the Goa'uld? :twisted:

Failing that, I'd prefer to be Ba'al. Large fleet, but (relatively) small infantry.
Klonor
21-05-2004, 22:29
Jesus Christ, lotta multis
Klonor
21-05-2004, 22:30
lotta multis
Klonor
21-05-2004, 22:31
trying to delete these multis
Klonor
21-05-2004, 22:34
Klonor
21-05-2004, 22:34
trying to delete this
Klonor
21-05-2004, 22:36
imported_Pyth
21-05-2004, 23:06
The Colony of Pyth has a small population of Re'tu that would like to kill as much Goa'uld as possible.
System Lord Yu
22-05-2004, 00:25
Indra Prime: No prob.

Klonor: Alright! I was hoping someone would go for Ba'al. Oh, and...uh...sorry, no Ra. He was never in the series and all :lol:

Pyth: It may be hard for the Re'tu to be directly involved with the invasion plot, but I'll try to think of something. If nothing comes up, then your Re'tu can be involved with the pre-invasion stories, barring all else.


I'll be disappearing for two days now. But keep signing up if you're interested.
Central Facehuggeria
22-05-2004, 02:48
The Serrakin and Hebridians? (The Serrakin were kind of greenish, and one of them married a human woman. They had funny guns that looked rather like the plasma pistols from Halo.)

Gateworld (http://www.gateworld.net/) Check out the Omnipedia if you're looking information on the various races of the Stargate universe.
The Silver Turtle
22-05-2004, 15:03
Okay, if I have to be a System Lord I'll be Heru'ur, otherwise I'll be The Ineffable Empire defending Earth. I may or may not use my spacefleets, depending on whether or not Goa'Uld can take on starships from Andromeda...*ponders*
I think I will use them, as they mainly use missiles and have no shields, whereas the Goa'Uld will probably blast them out the sky with ease...Then again, I could just stick to ground forces...
Independent Hitmen
22-05-2004, 15:10
[tag] cant join but it should be good to read.
Doomingsland
22-05-2004, 15:14
If its still available, can I be Socar?
Cam III
22-05-2004, 15:23
I take it I am Anubis (Yu TG me)? When does this start?
Flying Mushrooms
22-05-2004, 17:00
Flying Mushrooms contains a group of Unas who will willingly defend Earth.
Vi2o
22-05-2004, 17:21
I know nothing of stargate (Im a Star Trek fan) however, I have been looking for a good RP for a while.
Could I join the defenders fleet?
Vi2o
22-05-2004, 17:25
Flying Mushrooms contains a group of Unas who will willingly defend Earth.Nice opening post.
Vi2o
22-05-2004, 19:58
uh...b...u...m...p...?
Rotovia
23-05-2004, 06:02
Rotovia: Standard game? I'm afraid I'm lost on that one. Tok'ra it is.I meant, we don't have to play as our nations, right?
Central Facehuggeria
23-05-2004, 14:57
Bump.
System Lord Yu
23-05-2004, 21:37
Central Facehuggeria (and Pyth): I assume your post is for Pyth? Those'll probably provide for RP goodness for Pyth than the Re'tu would, I'd have to say.

Doomingsland: Sokar it is.

Cam III: Yeah. System Lord Anubis deferred.

Flying Mushrooms: Okay. Is your nation on Earth, or would you be using the Stargate to get to Earth?

Vi2o: I'm a Trekkie too. Defender it is.

Rotovia: Correct. You can if you want to, but you can play Stargate nations/races instead if you'd rather. So, yeah, you can be the Tok'ra.


Okay, so this is a busy day for me, but I'll try to get it started some time later this evening/very early morning. Hopefully, I can get to it before then. Check your TG's.
System Lord Yu
23-05-2004, 22:28
I've TG'ed everyone who has signed up to this point. If you're signed up and didn't get a TG, please tell me.
System Lord Yu
24-05-2004, 01:25
Radical Atheists has dropped out.

There is still time to sign up if you want to join.
Ravea
24-05-2004, 01:27
I'd like to be a defender. Very much.
IIRRAAQQII
24-05-2004, 01:28
I want to be an Earth Defender! :)
Cauthu Arn
24-05-2004, 01:36
I've been looking for a good RP to get my nation out of its own corner of the galaxy...

I'll be a defender

I'll volunteer to have 12 Theri fighters, escorting 1 Hillithard transport on a diplomatic mission to earth :)

btw, for the attackers: my ships are based off the idea of the Yuuzhan Vong(Star Wars, NJO) completely biological technology, without their techno-paranoia.


EDIT:

I'll add specs of the ships I'm using:

Theri Fighter:

Dimensions:
Length: 12meters
Height: 3meters(tallest point)
Width: 4meters(widest point)

Hull: Reth'riu coral(excellent defense against projectiles, superb defense against energy weapons, superb defense against radiation)

Shielding: Two Thret'yats(have the ability to manipulate gravity enough to make most weapons miss their target by causing an arc to their flights)

Propulsion: Three Thret'tars(the gravitational manipulation of the Thret'yat originated in providing a propulsion to the ships, we don't know exactly the physics or chemistry behind how they work, just that they do.)

Max speed: 50 km/s

Turning radius at max speed: 1km.

Armament:

Energy: none
Projectile: Two Yummath plasma spitters. Plasma balls are generally .5m in diameter.
Vi2o
24-05-2004, 01:44
Here are the ships that I will be using unless otherwise notified/instructed.

Vi2o Fleet Specs:

Class= Stormkeeper Battle Cruiser x2

Dementions
-L= 6.5k
-H= 2k
-W= 3k

Power
-Reactor= 2 uranium level 5/5
-Back-up= 4 gas generator level 4/5
-Engine= 9 impulse level 5/5
-Warp= 3 drives level 4/5

Defence
-Armor= Level 5/5
-Shield= Level 4/5
-Jammers/Cloakers= EMD Jammer
Sensor Scrambler


Weapons
-2 ion cannons
-3 heavy rail guns
-12 photon torpedo tubes
-21 anti fighter/capital batteries

Docking
-Compromiser= 40
-StarbornFC= 30
-Shuttle/Heavy Dropship= 10
-External= None
_____________________________________________________________
Class= Stingray Battle Cruiser x4

Dementions
-L= 5k
-H= 2k
-W= 2k

Power
-Reactor= 2 uranium level 5/5
-Back-up= 4 gas generator level 4/5
-Engine= 4 impulse level 5/5
-Warp= 2 drives level 4/5

Defence
-Armor= Level 3/5
-Shield= Level 3/5
-Jammers/Cloakers= EMD Jammer
Cloaker (beta stage)


Weapons
-3 heavy phaser arrays
-1 charged particle cannon
-8 anti capital/fighter batteries


Docking
-None
_____________________________________________________________
System Lord Yu
24-05-2004, 02:19
Central Facehuggeria
24-05-2004, 02:32
OOC: You said that fleets should be larger? Okay then. I'll just make it 4 destroyers, provided it is okay with you, Yu.

Stats may be found here (http://s6.invisionfree.com/International_Mall/index.php?showtopic=427)
Central Facehuggeria
24-05-2004, 02:33
Deleted due to Double Post
Vi2o
24-05-2004, 02:51
Hold up, Central Facehuggeria. haha. The Firestorm class has the same name as my capital ship. bah, no big beal.
System Lord Yu
24-05-2004, 21:53
Ravea: Alright. You'll be joining the space battle, I assume?

IIRRAAQQII: Okay. What's your tech level?

Cauthu Arn: That level of technology looks to be way beyond the Goa'uld. After all, if the Goa'uld weapons can't even touch you, then nothing much can happen.

Vi2o: Thanks.

Central Facehuggeria: 4 is fine. The Goa'uld fleets are gonna have way more than four ha'tak motherships, after all.
Green Storm
25-05-2004, 00:55
Sign me up as a Russian corporation based in Silicon Valley with offices in Nevada, Colorado and Siberia.
System Lord Yu
25-05-2004, 01:55
Green Storm: Okay
Novus Atlantica
25-05-2004, 02:09
Oh Stargate SG-1 my favorite show. How I wish I had the time for this RP... :cry:

So sorry. But I will enjoy every minute of this!
Cauthu Arn
25-05-2004, 02:45
forgot to explain that the 'shields' tire out after awhile :)

the more they have to absorb, the faster they get to being tired. and with the rate of fire on the fighters the Goa'uld use it'd be rather quick for them to tire out.

In my mind, and if I RP it right, it'll be something that throws them for a loop briefly.
System Lord Yu
25-05-2004, 05:13
Novus Atlantica: That's too bad. Hope we don't disappoint ya :D

Cauthu Arn: Ah, okay.
Rhinara
25-05-2004, 05:49
My fleet is Trek-level tech, although it has a very heavy leaning towards stealth. Thus, Rhinaran stealth tech is unparalleled (well, that's going too far. Let's just say it's near undetectable to equal tech levels, barely detectable to more advanced techs, but shouldn't be a huge problem for far, far future technologies, like time-travel nations, to find if they've invested enough in sensor technology). The drawback is that, as a result, Rhinaran vessels are neither the fastest nor strongest. But Rhinaran scouts are very good at spying, since, they're not much good at fighting. They need to decloak to fire weapons, raise shields, enter hyperspace, etc. I'll have a fleet of half a dozen capital ships, each of which are a match for a single mothership. Then there'll be another fifty smaller crafts, as well as a bunch of fighters.
Kanuckistan
25-05-2004, 06:10
Interesting; Kanuckistan itself can probally be considered more or less around Asgaurd-level, but with really, really big guns, so how about Uniphase Armouries Interversal, the nation's leading defence contractor, as an independent party? Naturally, they'll be inclined to aid the defenders, but that won't be their only objective, nor will they expend too many resources on the effort; big threats always take care of themselves, afterall, so they'll likly be somewhat dismissive of the long-term risk.

There is a Kanuckistani orbital weapons net, but that's not too nasty; little more than orbital plasma lances and near-future tech missile/SDI/laser platforms that've been well maintained but are a few centuries old, as the nation itself is sitting under a spiffy multi-layered planetary umbrella shield, and the fleet can quickly be recalled if there's iminent threat of a breach, which won't happen.

Operationally, there'd be spec-ops, light and mechanised infantry, and space resources avalible, all limited, as well as R&D; tech-wise, power armour, personal inertial flight systems, energy, explosive, and kinetic projectile weapons, personal shields, things along those lines, and maybe a few shadowfield personal cloaking devices for short-term use(usually kept under lock-and-key; UAI ain't suposed to have them outside of the labs), but only if deemed needed by the plot. Oh, and their own stargates; with examples of the tech lying around it'll have been easy to do with my tech base, but I'll make it a relativly recent initive.
System Lord Yu
25-05-2004, 06:31
Kanuckistan: I appreciate the offer, and while some of these things aren't beyond the Goa'uld level of technology, I would rather have the nations that signed up use their own equipment, scrambling to get in position right before the Goa'uld fleets exit hyperspace.
Outer Heaven MK II
25-05-2004, 06:51
Hey guys. I'm a big fan of Stargate SG-1, and I'm interested in becoming a Go'auld System Lord.
System Lord Yu
25-05-2004, 06:59
Outer Heaven MK II: Which one?
-Noir-
25-05-2004, 08:10
Can I join? My tech level is more of a mix between post-modern and future...If you played Xenosaga and Metal Gear Solid...I would call it a mix between the two...And I would like to be an Earth Defender...

TG me if you have any questions...
-Noir-
25-05-2004, 08:20
-Noir-: Okay.

TG me when this thing kicks off...Th4nks...
System Lord Yu
25-05-2004, 08:21
-Noir-: You're going land, then?
-Noir-
25-05-2004, 08:22
-Noir-: You're going land, then?

yeah...earth defender...and what time period is this?
System Lord Yu
25-05-2004, 08:23
-Noir-: Stargate SG-1 takes place in the current year. But I'm allowing defending nations to use their tech, as long as it's not too much for the Goa'uld to handle.
-Noir-
25-05-2004, 08:24
-Noir-: Stargate SG-1 takes place in the current year. But I'm allowing defending nations to use their tech, as long as it's not too much for the Goa'uld to handle.

ic...anyways...i'm not like the kind of person who would just attack with like a billion vessels and nukes etc...
System Lord Yu
25-05-2004, 08:26
-Noir-: That's good. Godmodding and very poor grammar/spelling are grounds for ejection from the game. If you're not either of those, you'll do fine.
-Noir-
25-05-2004, 08:30
deleted
Unified Sith
25-05-2004, 08:35
OOC: Noir grow up you ass. For all you know TFU may be dislexic. Or he may be young. So grow up mate and stop insulting people when their backs are turned.
-Noir-
25-05-2004, 08:37
deleted


OOC2: and i dont really appreciate the OOC: Noir grow up you ass. part...watch the language...
-Noir-
25-05-2004, 08:39
deleted
Imperial Brits
25-05-2004, 08:40
OOC: Well insulting other people to other players kinda makes you one. So please in future think before you act. Dont take this personaly iam just watching out for an ally.
-Noir-
25-05-2004, 08:42
OOC: Well insulting other people to other players kinda makes you one. So please in future think before you act. Dont take this personaly iam just watching out for an ally.

mmhmm...right...no more comments...i need to finish hw... :(
The Merchant Guilds
25-05-2004, 10:11
Im a big fan of the SG-1 series (having watched it all and throughly loved it)...

I'd love to play on Go'uld side... the System Lord i'd prefer to play would be Cronos failing that Horus would be good.

Only thing though, Is Anubis involved? if he is then you could have advanced tech since as we have all seen in the series he can take on and win with ease against the Asgard...
Imperial Brits
25-05-2004, 11:00
Sorry butif we were to get the Azgard involved they would win. Anubis destroyed an old decrepid Azgard ship. not much in weapons or anything. If the Azgard were to get involved they would simply use there most modern warships which can and will kick our system lord butt.

I need to get a life. Knowing all this is sad even for me. But heh i loved stargate as well.
Outer Heaven MK II
25-05-2004, 16:25
Hmm...I'd be Anubis, or if you wished, I could make up my own System Lord.
Unified Sith
25-05-2004, 16:38
outer heaven Cam III is anubis.
Outer Heaven MK II
25-05-2004, 17:42
Fine...I'll make up my own System Lord.

For this RP, I'll be known as Overlord Serpantis!
System Lord Yu
25-05-2004, 23:06
-Noir-: Yes, please don't humiliate other players. Thank you for deleting the remarks.

Unified Sith: I don't want this to turn into a flamefest, so please be careful with your word choice :)

The Merchant Guilds: Cronus it is. And as Imperial Brits said, the Asgard are still much too powerful, even with Anubis' advanced shields. I'll edit the Goa'uld Invasion Part I thread so that Cronus was there the whole time. Please read the first post in this thread, as that not only says which characters are already taken, but also gives other important info.

Outer Heaven MK II: Please read the first post in this thread, which states the characters already taken, along with other useful info. Ra was the only overlord, and Serpantis is not any Goa'uld character in the show, so please pick someone else.
System Lord Yu
25-05-2004, 23:45
Cauthu Arn: Yeah, you can post your fleet's arrival at Sol. Just no reference to the invasion fleet that doesn't yet exists :)
Kanuckistan
26-05-2004, 05:54
I think you miss understand; UAI would be operating as an independent entity, not providing arms and equipment. They'd be more interested in aquioring examples of Goa'uld tech and any valuble resources and equipment like weapons-grade naquada, tho they'd still be willing to operate jointly with defending forces where goals are complimentary.
System Lord Yu
26-05-2004, 07:00
Kanuckistan: Ah, okay. While I understand totally where you're coming from, I think that the other nations actually involved with the fighting would like first picks at salvage, which I in turn would like to reward them with for their RPing on this thread. In real life, of course, that doesn't matter. But this isn't, and I like to give my players treats. If you'd like to be directly involved with the fighting, however... Just as long as your tech isn't superior to Goa'uld tech.
Kanuckistan
26-05-2004, 07:26
Well, I generally ballance superrior tech and skill with low numbers, and my tech will be superrior to Goa'uld tech, or atleast more effectivly implimented(tho modern tech gear is often superrior, so that's not saying too much, eh?). Basicly, small high-potency forces, possibly somewhat like SG teams but with better kit and support.

And I didn't say anything about salvage; they'll take out or capture targets of opertunity and the like. :wink:
imported_Pyth
26-05-2004, 07:26
Fine...I'll make up my own System Lord.

For this RP, I'll be known as Overlord Serpantis!

Better yet you or anyone else could try the link below for possible System Lord names:

http://www.fact-index.com/e/eg/egyptian_mythology_1.html

And O.H. MK II im guessing you may like this one:

http://www.fact-index.com/w/we/wepwawet.html

Or, you could just go with Thanotos- the greek god of death. Since we have Chronos.
System Lord Yu
26-05-2004, 23:29
Kanuckistan: I have to say, I'm still a little dubious. The defenders are people who are doing it to save their planet or because of their hatred of the Goa'uld. A more advanced nation who only wants to capture technology (although if you're superior to the Goa'uld, why capture Goa'uld tech?) is tad out of place.
Kanuckistan
27-05-2004, 02:33
Just because your tech is 'superior' and better implimented, doesn't mean the other guy doesn't have useful stuff which you've no clue how to build; my tech-base is more effective, and generally more advanced in many areas, but the tech, science, and design concepts are often quite different, some times radicly so. The Goa'uld have useful tech, both in and of itself, and in the ideas that their different design concepts could inspire. Afterall, innovation is 90% inspiration.

Motivations also extend beyond tech raiding; there's also resources and assets, possible teratory, field testing existing hardware and combat tactics, and making friends with potential future customers while demonstrating hardware in action.

Besides, a third party with their own goals adds diversity to the story line, and generally makes things more interresting.


And I want a Zat gun. :D
Cauthu Arn
27-05-2004, 02:47
OOC: if you have some unique plants or animals I could get Cauthu Arn to trade for whatever they can salvage(if any of my convoy survive) of any destroyed Goa'uld ships. Maybe they'll get lucky and pull out a Zat ;)
Kanuckistan
27-05-2004, 05:04
OOC: if you have some unique plants or animals I could get Cauthu Arn to trade for whatever they can salvage(if any of my convoy survive) of any destroyed Goa'uld ships. Maybe they'll get lucky and pull out a Zat ;)

OOC:
Prehaps, but it's always more fun to RP raiding it yourself, eh?
-Noir-
27-05-2004, 06:30
soo...is this thing starting...where do the defenders post?
System Lord Yu
27-05-2004, 08:29
Kanuckistan: Okay, then.

-Noir-: The invasion has yet to happen. The system lords are still quibbling. I'll TG you guys with the link to the thread when it starts :)
Kanuckistan
27-05-2004, 21:45
Can you present me with a small ground facility to raid? Something that will allow UAI some IC forewarning of the attack so I can have the propper assets in place and ready.
-Noir-
27-05-2004, 21:48
-Noir-: The invasion has yet to happen. The system lords are still quibbling. I'll TG you guys with the link to the thread when it starts :)

ic
Vi2o
27-05-2004, 21:48
Geez- Did he really have to have an organ torn out of him? :lol:
System Lord Yu
27-05-2004, 23:51
http://members.liwest.at/reno/transl_goa.htm is a pretty good Goa'uld dictionary site.
Kanuckistan
28-05-2004, 05:06
Alright; Yu wanted a list of the equipment I'd be using, and I've drawn up a list complete with descriptions. Unfortunatly, it's too long to telegram, so here it is.

This is a list gear that will likly be carried by personel taking part in boarding actions; I've eliminated the personal shields and decided to go with a lighter varrient of my usual powered armour. Ground actions will likly involve different equipment loadouts according to threat-type analisis and terrain.

And please note that I created most of this stuff myself(ie NES, IDDs, Sag'i'Tu, all the weapons, etc), and hence it's my intellectual property; not for use without permission and all that. You know the drill; don't steal my stuff.


Marine
-Tactical Powered Armour with HUD and MultiComm
-Breach Assault Shield
-carbine
-sidearm(MFP-220i)
-needler
-CCW
-IDD JumpPack
-Personal Displacer
-Sonic Damper
-HeartBeat Sensor
-FAE grenades
-ARDvarks
-Explosives and detonators



Tactical Powered Armour; a heavy, bulky suit of suprisingly agile powered armour, TacSuits are enviromentaly sealed and posess air, water, and waste recycling systems of unlimited endurance so long as the unit's powerplants hold out. Said powerplants consist of twin microfusion reactors fusing either internal solid deuterium fuel stocks or atmosphere, and an RTG utalising radioisotope decay to generate minimal auxilery power; the reactors, while not normally capible of explosive failure, do posess a manual self-destruct overload system of moderate yeild to prevent unit capture, and, removed, as a makeshift explosive. The armour system itself is NES(nuclear-force-enhanced silver) construction with plates and scalemail composed of Sag'i'Tu(tm)(SAGITU, or Superconducting AreoGel Infused stable TransUranic crystaline armour; ceramic laminated), and tho thin, is capible of abblating one or two staff hits to the same location befor penitration. It is also soundproof, with a suite of microphones effectivly granting superhunam hearing and auditory triangulation; a pair of speakers, tied into voice modulation and on-the-fly translation software, facilitate vocal communication.

CCW - fallback close-combat weapon; varries depending on personal preffernces and ability, these usually include a throwible combat knife and either collapsible staff or hand-and-a-half bastard sword, typicly made of NES and carry a mono-molecular edge where applicible; a harlbard which collapses into a one-handed axe ballanced for melee or throwing is also popular, and many individuals opt to forego a CCW beyond the knife.

'Privateer' Personal Mass-Displacer; a probability-based teleporter with a 5 meter range and a 45 second cycle time, designed for bypassing internal shields and blast doors during boarding actions.

Inertial Direct Drive JumpPack; a simple backpack unit using IDD coils around anchored irridium rods to enhance mobility and ever permit limited flight. Doubles as a zero-gee maneuvering unit.

Series-12 Dynamic Sonic Nullifier; negates most ordinary sounds produced by the user via the application of destructive interferance. Loud noises, however, can easily exceed the damper's compensation thresholds.

Intigrated THZ-Scale Dynamicly Encrypted Comms Network; terahertz-scale frezuency sonic and radio comms system, along with encrypted subsonic and laser-whisker comms. Hard to detect, even harder, if not impossible to jamm, and, using 64 exabit encryption, absurdly difficult for even an AI nation to crack.

Type-7 Breach Assault Shields: Synthetic diamond/ceramic composite tower shields similar in design to those commonly used by SWAT teams, they provide excellent protection against heavy fire.

Heartbeat sensor: deciptivly small sensor that ties in with the HUD visor, and capible of triangulating and catagorising heartbeats upwards of 75 meters away, as well as triangulating gunfire and explosions upwards of several kilometers depending on sound intensity(generally, if a hunam can hear it, this can locate it). Can usually compensate for echoing and other sound distortions on the fly, but nothing's perfect.

VNM-4 Gauntlet-Mounted Needler
-Silent stealth weapon utalising tiny IDD coils to silently fire a tiny sliver of protine crystal scant fractions of a millimeter in size; too small to be felt as it pirces the skin and desolved in the bloodstream, releasing a designer protine payload. Selections typicly include fast- and slow- acting poisons, knockout agents, hypnotics, and ocasionally one or two varrients of the highly classifyed Necrotising Cascade. Effective range against a man-sized target is 100 meters, tho having to snipe around armour reduces that to around 25.

KBM Type-32 Fuel-Air Explosive grenade; releases both heavier and lighter-than-air high-energy combustible gasses after 3 seconds, auto-ignites after 15(both fuses can be adjusted in the field as-needed). Gasses are both scentless and invisible. Electronic fuses can be adjusted in the feild; morion sensor included.

BLM6 Plastic Explosive + Detonators(timed and wireless remote); basicly similar to C4, tho with a bit more punch. Can only be detonated electricly or with another explosive.

BLM9 Foaming Explosive + Detonators(timed and wireless remote). Similar to above; kinda like foaming shaving cream and the ilk, save it quickly hardens in 5-15 seconds to the conststany of hard clay. Often used for demolotions or ad-hoc adhesives. Can only be detonated electricly or with another explosive.

MFP-220i Special Edition Sidearm: An extreamly robust(and expensive) air-fed microfusion sidearm roughly equal in size to the MP7, the 220i is a hybrid weapon with laser, taser, and plasma firing modes. The weapon is typicly capible of producing 1.25 megawatts from typical atmospheres, and posesses a 150 kwh bank of voltsinks, in addition to a flash-charge prefire capasitor capible of providing upwards of 5 megajoules of energy for the user(that's almost enough to flash-vaporise 2 liters of 0 degree celcius water! Ouch!). The laser is simple and straight forward, with varrible frequency and firing in an armour-pircing 1/100th of a second pulse, or a sustained beam useful for cutting or against unarmoured personel; beam focus can be adjusted from .1mm to 5mm. The taser employs the laser in a UV frequency at low power, creating an ionised, electricly conductive path along which a massive electrical discharge of varrible intensity can be delivered. The last mode is a pulsed plasma beam, which again uses the laser, but this time to flash-heat the air, causing it to explode outward and creating a tunnel of near-vacume for the plasma, drasticly reducing range dissipation. Reactor plasma is bled into a prefire chamber and mixed with air via a high-speed pump, then superheated and magneticly launched and focused, resulting in a pulsed beam 1/10th of a second in duration. A solid fuel magazine in the grip provides reactor mass for use in vacume conditions, or just to supliment existing atmosphere.


MFP-320 Carbine; the 220-series' bigger brother, the Carbine includes a build-in underslung high-explosive 'plasma mortar' capible of direct- and indirect-fire. Utalising reactor plasma, a complex ceramic-composite mesh is imparted with an electromagnetic charge to create a short-lived magnetic bottle, befor being filled with highly pressurised plasma and launched by IDD coils at a user-selectible velosity. In addition to this are improvements in production cost, robustness, power systems, and yeilds over the 220i as a result on increased mass and volume, along with improvments in applicible technologies.

ARDvark, Armed Recon microDrone; a small IDD-propelled remote drone system roughly the size of a tennis ball, the ARDvark posesses a moderate suite of miniturised sensors, a speaker, a multiComm, and a Plasma Containment Unit powercell, or PCU, with a fielded endurance time of several days. It is capible of remote pilotry, or can be sent off on it's own following one of several dozen custumizible mission profiles. It's armament is fairly simple; the self-destructive detonation of it's PCU. This kamakazie-like secondary function has sense garnered it the nickname 'smart grenade'.
Vi2o
31-05-2004, 04:55
Kanuckistan: :shock:
Ok, who else has that detailed information about their weaponry? Ive got descriptions and stuff...but damn...
-Noir-
31-05-2004, 09:50
OOC: I don't have that much detail...But here's sort of a start...
AEGIS Team 1 is the one I use the most when I RP in military type threads...I'm not really finished with this one yet, though...

-Noir- Special Forces AEGIS 1st Division

Division Commander: General Ambrose

AEGIS Team 1 (DEV GRU-1)
-ABLE Element-
-CO-Specter---
Role: Assault
Primary: FN Herstal F2000
Secondary: Carl Walther P99
Melee: Katana AEGIS Custom*
Additional Equipment: AN/PEQ-1 SOFLAM* (Special Operating forces Laser Marker)
---Jester---
Role: Assault
Primary: FN Herstal F2000
Secondary: Mark 23 SOCOM
Melee: None
Additional Equipment:
-Bravo Element-
---Wardog---
Role: Sniper
Primary: HK MSG-90
Secondary: Mark 23 SOCOM
Melee: Multi-Purpose Tool
Additional Equipment: Stealth Camo, Ghillie Suit, Thermal Sights, AP Sensor (Anti-Personnel Sensor)
---Vandal---
Role: Engineer/Demolitions
Primary: XM8
Secondary: Mark 23 SOCOM
Melee: Multi-Purpose Tool
Additional Equipment: 2x Claymore Mines, Satchel, 4x C4, 2x M2 SLAM (Selectable Lightweight Attack Munition), Antipersonnel Obstacle Breaching Systems (APOBS) Pack 1, Standard Engineer Kit

AEGIS Team 2 (DEV GRU-2)
-CHARLIE Element-
-CO-Saber---
Role: Assault
Primary: FN Herstal F2000
Secondary: Carl Walther P99
Melee: Katana AEGIS Custom*
Additional Equipment: AN/PEQ-1 SOFLAM* (Special Operating forces Laser Marker)
---Reaver---
Role: Assault
Primary: FN Herstal F2000
Secondary: Mark 23 SOCOM
Melee: Brass Knuckles
Additional Equipment:
-DELTA Element-
---Polaris---
Role: Machine Gunner
Primary: M60E3
Secondary: Mark 23 SOCOM
Melee: 2x Combat Knives
Additional Equipment: 4x Ammo
---Bludshot---
Role: Engineer/Demolitions
Primary: XM8
Secondary: Mark 23 SOCOM
Melee: Multi-Purpose Tool
Additional Equipment: 2x Claymore Mines, Satchel, 4x C4, 2x M2 SLAM (Selectable Lightweight Attack Munition), Antipersonnel Obstacle Breaching Systems (APOBS) Pack 2, Standard Engineer Kit

AEGIS Team 3 (DEV GRU-3)
-ECHO Element-
-CO-Lancer---
Role: Assault
Primary: FN Herstal F2000
Secondary: Carl Walther P99
Melee: Katana AEGIS Custom*
Additional Equipment: AN/PEQ-1 SOFLAM* (Special Operating forces Laser Marker)
---Fortune---
Role: Medic
Primary: XM8
Secondary: Mark 23 SOCOM
Melee: None
Additional Equipment:
-FOXTROT Element-
---Specs---
Role: Sniper
Primary: Knight's Armament SR-25
Secondary: Mark 23 SOCOM
Melee: Multi-Purpose Tool
Additional Equipment: Stealth Camo, Ghillie Suit, Thermal Sights, AP Sensor (Anti-Personnel Sensor)
---Gear---
Role: Heavy Weapons
Primary: Benelli M3 Super 90 12-Gauge Shotgun
Secondary: Mark 23 SOCOM
Melee: 2x Combat Knives
Additional Equipment: M136 AT4, 4x Ammo

Standard Equipment: CODEC**, Soliton Radar**,MRE's, Connection Gears, Combat Knives, Camo Paint, Med-Pack, six M84 Flash Bangs, six M67 Frag, Grenades, 2x Ammo, and IR/NVG Googles

*Available for Team leaders ONLY
**The CODEC and the Soliton Radar are nano-machines
Kanuckistan
01-06-2004, 06:43
Kanuckistan: :shock:
Ok, who else has that detailed information about their weaponry? Ive got descriptions and stuff...but damn...

Heh; I remember back when I was around 30 million and first posted an army list; I recall vividly my amusment when someone remarked 'you even included how many grenades they carry :shock:', and the short debate regaurding .50 cal sniper rifles that erupted. Standards, I belive, have improved sense then. I still have that list on my HD, in fact; ah, history, back when I was only near-future tech :lol:

So, what do you think of my equipment loadout?

EDIT: BTW, I've just hit 3 billion pop; go me! :D 8) :twisted:
System Lord Yu
01-06-2004, 07:22
So the third thread is up. This is where all the stuff for preparing for the invasion goes (ie the things that ended up on the first thread).
Hive Fleet Imodius
02-06-2004, 11:23
Wondering if i could play a goa'uld system lord that is not being played such as Sobek.
If not then a neutral figure like the the replicators or The Ancients - mebe just one that came along to watch and play around with whatwas going on. Perhaps a young / new Ancient who is playing with his powers.
Finally i could be a defender with my own nation or as an sg-team - SG45 or somthing :P
anyway - would love to rp this :)
Rotovia
02-06-2004, 15:40
Who is actually RPing as Earth?
System Lord Yu
03-06-2004, 02:50
Hive Fleet Imodius: It's a little late to be a Goa'uld, but you can play one of the SG teams defending the SGC from invasion.

Rotovia: DeMo_MaN is playing the SGC.
Klonor
03-06-2004, 04:06
So, when do we actually begin the RP? Either just the fleet preperations or the actual invasion, I'm kinda curious.
Rhinara
03-06-2004, 08:53
Klonor: The fleet prep RP has already begun on thread 3. The invasion itself will depend on how fast the defenders post their responses.

All: If you haven't posted what you'll be using to fight with (Ravea, IIRRAAQQII), you won't be playing. So please post what you'll be using tp fight with on this thread so I'll know where to assign you.
System Lord Yu
08-06-2004, 05:52
Role-Playing 101:

Please read at least the first post of the sticky located at http://www.nationstates.net/forum/viewtopic.php?t=15957 regarding RPing. A lot of you are good RPer's, but we all need some refreshing on the rules every now and then :)
System Lord Yu
08-06-2004, 06:02
Cauthu Arn has dropped out due to time constraints. This wittles down the second fleet even more.

Vi2o, I need you to work with the second fleet, or else they'll be slaughtered by the Goa'uld. But ultimately, the decision is up to you.

This is why I need everyone to work together on this. I designed this game so that the sides would be almost evenly matched. If anyone decides to go off and do their own thing, they'll screw their teammates over. I'll TG you when you're supposed to come in, and only then will I TG you. My first post on this thread (which I always update) also states which players are supposed to be involved in which plot. If your name isn't attached to a certain thread, that means you're not assigned to it, and that jumping into it unannounced will mess everything up.
-Noir-
08-06-2004, 06:34
OOC: i cant post much until after my final exams so...i'll have to be on hold...just dont do anything drastic while im gone...Please...

my final exams end on wednesday the 9th
Lukk5
10-06-2004, 13:21
Lukk5
10-06-2004, 13:23
i've got to say that..

Also, I'm thinking I'll have to say no to super advanced nations...like any Asgard players out there...since they're much too powerful and the fighting would end within seconds. So if you are a super advanced nation and still want to play, please lower your level of tech to something the Goa'uld can handle.

The Goa'uld can defend themselfs from the asgard, as one of the system lords destroyed Thors Beliskner class Mothership with no problem.
Anubis was believed destroyed, but managed to escape and learn the secrets of ascension, like the memory technology and the Ancient's healing device...

http://www.gateworld.net/omnipedia/technology/h/graphics/healingdeviceancient.jpg
Dresina
10-06-2004, 13:32
I'd sure like to be Yu.... insanity is my forte, but you'd have to message me to tell me if i am accepted cos there is no way i am reading through 7 pages of posts to find an acceptance/denial.

Otherwise any goa'uld would be fine
Lukk5
10-06-2004, 14:31
I would like to be an asgard but if i can not, i will have be a Goa'uld unless you changed you mind Yu. My name is Heru-ur if it is not taken... :D
GMCSierra
10-06-2004, 14:33
ooc, a myth or true. hm. do we think that it is really possible for the ooc to take over he wold, come on people. you need to do some more research.
System Lord Yu
12-06-2004, 08:13
Lukk5: The Asgard vs Goa'uld technology argument as already been made earlier in this thread. You can look back at it if you wish.

Dresina: The very first post on this thread is updated every time someone new joins, and it also states whom they're joining as. As you can see, Yu is already taken (and you can probably guess by whom, judging by my name :) )

Lukk5: Same as my response to Dresina.

GMCSierra: I have no idea what you're trying to say, sorry.

Everyone: So, it's that time of the year when the college kicks us out of the dorms for the summer. So that means that Green Storm, Rhinara, and I will be missing for a while as we find a summer house and get the internet all set up. Green Storm ought to be the first one back, which may be about five days. I'm sorry about this; it can't be helped. I'll try to make it up to everyone when I come back. Thanks for your patience.
Rhinara
12-06-2004, 19:06
Yeah, so, uh, I'm giving Green Storm permission to post in my place until I come back. That is, if he doesn't forget about this RP...
Lukk5
14-06-2004, 10:25
I've had a second thought could i be The Tollan.

http://www.stargate-tech.net/pagepics/tollen.jpg

:tantrum: :tantrum: :tantrum:
Kanuckistan
16-06-2004, 10:59
Logistical TAG update

EDIT:
Am I going to have to have a pocket dreadnaught drop by or something? The deffenders seem to be getting their collective arse kicked.