NationStates Jolt Archive


Ship Critique?

The Burnsian Desert
09-05-2004, 05:29
The Burnsian Desert Vessel Company would like some feedback on the latest projects. Please comment in any way you wish; 1337 or n00b will not be accepted.

Karak'a Class Nuclear Submarine
http://www2.freepichosting.com/Images/421499453/1.jpg
Length: 360 feet
Width: 33 feet
Displacement: 6,900 tons (submerged)
Armnaments: Mark 91 Torpedoes, Tomahawk Cruise Missiles, Shkval Rocket Torpedoes, Trident Nuclear Standoff Missiles
Navigation: Advanced DL-191 Sonar/GPS Nav System
Propulsion: Dual TBDAC: Prop. Div. Caterpillar Engines
Speed:20+ knots surfaced; 18 knots submerged
Dive Depth:850+ feet

Kata'ar Class Light Patrol Craft
http://www2.freepichosting.com/Images/421499453/2.jpg
Length: 123 feet
Width: 21 feet
Displacement: 175 tons
Armnaments: RIM-7 Sea Sparrows, .50 Cal. Machine Guns
Navigation: Advanced DL-198 Sonar/GPS/Radar Nav System
Propulsion: Four TBDAC: Prop. Div. Mk-122 Propulsion Screws
Speed: 39+ knots


Rashiid Class Aircraft Carrier/Mobile Missile Silo/Sub Tender
http://www2.freepichosting.com/Images/421499562/0.jpg
Length: 2,154 feet
Width: 375 Feet
Displacement: Approx. 173,000 tons full load
Armnaments: Roni Class Drill Missiles, SM-2 Block IVA Anti-Ship Missiles, RIM-7 Sea Sparrow, Various Aircraft
Navigation: BDAC AirTrack Naval Air System, Advanced DL-881 Sonar/Radar/GPS/SonCon Navigation System
Propulsion: Three Gen-7 Nuclear Power Plants
Speed: 14+ knots
Elevators: Three
Catapults: Six
Aircraft Capacity: On Deck- 30; In Hull- 90


"Wreckless Abandon" Class Heavy Cruiser
http://www2.freepichosting.com/Images/421499453/0.jpg
Length: 923 feet
Width: 327 feet
Displacement: 91,991 tons
Armnaments: SA-3 GGR SAMs, 24-Inch Anti-Ship Batteries, 103mm Howitzers, Armour-Piercing Miniguns, HA-232 ASW Helicopter
Navigation: Advanced DL-198 Sonar/GPS/Radar Nav System
Propulsion: One Gen-7 Nuclear Power Plant
Speed: 23+ knots
The Burnsian Desert
09-05-2004, 05:45
OOC:
.:BUMP:.
I didn't spend a half-hour typing this for no reason...
Nintu
09-05-2004, 05:53
Greetings from the Nomadic Peoples of Nintu!

We are a libertarian people, opposed to all weapons and warfare. Your design is offensive to The Peoples, because it promotes war between states. You disgust The Nomadic Peoples of Nintu.

That aside, how do you know that the ship's anti air missles won't hit your planes?
The Burnsian Desert
09-05-2004, 05:57
IFF targeting systems.
The Burnsian Desert
09-05-2004, 05:58
You disgust The Nomadic Peoples of Nintu.
You hippies. Live up to the real world. :lol:
Crossroads Inc
09-05-2004, 05:58
OOC: interesting but..um, your Rashiid Class Aircraft Carrier, You may really need to think about redesigining it, its simply too asyemtrical, I doubt it wqould be seaworthy with al that tuff hanging off.
The Burnsian Desert
09-05-2004, 06:04
The Rashiid class was specifically designed to balance the weight of the submarine dock and elevator on one side with the second hull housing the reactor on the other.
The Burnsian Desert
09-05-2004, 06:18
Please?? Ha! I tagged it! BUMP! And this is white, too!
The Burnsian Desert
09-05-2004, 06:47
bump
Lord Edward
09-05-2004, 06:56
First, I think the sub should have some sort of anti-air defense as air support is a far simpler way to destroy a sub rather than chase it with a ship/other sub.
Second, the second hull and the elevator on the carrier is both non-aquadynamic as well as a plain design flaw. it introduces so many problems that could more easily be solved. saying that, a simple solution would be to widen the hull to fit the extra SAM sites and to scrap the whatever that elevator was supposed to do. if the elevator was to lift the jets from inside the carrier, those are generally built into the runway.
The Burnsian Desert
09-05-2004, 07:00
Ok. Manipulating...
Clan Smoke Jaguar
09-05-2004, 07:16
The submarine is way too fast, especially with the design shown, which has very poor hydrodynamics. For underwater travel, the most effective hull shape for speed is the "teardrop" shape found on current submarines (more rounded bow tapering to a pointed stern). The more pointed bow is better for surface travel, but cuts down on submerged speed.
The caterpillar drive also reduces top speed, as the housings required widen the hull and are not as hydrodynamic. You should drop the speed to about 25 knots. However, if you keep the hull design as is, it should be doing more like 15 when submerged, and about 20 on the surface.



The cruiser is also too small for the weapons provided. With 4 24" guns, displacement should be no less than 90,000 tons full load.
The Burnsian Desert
09-05-2004, 07:24
First, I think the sub should have some sort of anti-air defense as air support is a far simpler way to destroy a sub rather than chase it with a ship/other sub.
Second, the second hull and the elevator on the carrier is both non-aquadynamic as well as a plain design flaw. it introduces so many problems that could more easily be solved. saying that, a simple solution would be to widen the hull to fit the extra SAM sites and to scrap the whatever that elevator was supposed to do. if the elevator was to lift the jets from inside the carrier, those are generally built into the runway.
The server won't let me swap it for the new carrier...
The Burnsian Desert
09-05-2004, 07:28
Ah, there we go.
Sarzonia
09-05-2004, 07:44
Ah, there we go.
Some of the speeds look awfully slow... 28 knots for a patrol vessel is not very fast.

I'm a bit inebriated, so I wouldn't be able to give an exhaustive breakdown of the designs, but the speed is the first thing that comes to mind.
The Burnsian Desert
09-05-2004, 07:45
Fixed.
The Burnsian Desert
09-05-2004, 14:53
Bump
Yallak
09-05-2004, 15:15
idont tink your heavy cruiser would balance properly, youve got 2 24" guns and 2 103mm howitzers at one end and only 2 24"ers at the other, plus the side with more guns i assume is the rear holding the engine room and motors