NationStates Jolt Archive


Durtistan Arms - Ground Warfare Storefront

Durtistan
06-05-2004, 16:23
The Hunter MBT

http://www.mindspew.com/durtistan/huntermbt.jpg


A product of the co-operation between Specific Engines Ltd, Critical Faculty Software and GruntWarfare Groundsystems the Hunter MBT was designed to be as strong fusion between the competing demands of the modern main battle tank - speed, firepower and protection.

The core of the unit is the CLAWS battlespace management system, which enables the tank to share gunsight data with other units, including artillery, in realtime and is capable of accepting realtime feeds from ASTOR and HASP units overlooking the battlefield.
The armour is a variant of the standard Chobham 2, designed specifically to defeat Durtistan Arms' own 'Brimstone' ATGM system, which provides excellent protection against modern anti-tank rounds.
The main gun is a smoothbore 120mm canon designed to accept and fire a wide variety of rounds.

There are three main variants of the vehicle - Type A has an autoloader system; the B variant has room for a Loader crew member instead. The C variant is a hybrid diesel/electric engine which is still under test.

Crew Size: 3 (4 for B variant)
Combat Weight: 54,500kg
Length (hull):6.88m
Length (gun forward): 9.87m
Width: 3.71m
Height (to turret roof): 2.53m
Power unit: diesel engine hyperbar V8 (prototype Hybrid in C variant)
Max Road Speed: 75kph (C variant: 60kph)
Max Road Range: 550km (650 with tanks of 1300L and 400L out of releasable barrels. C variant hits 700 on internal fuel and has an electrics only range of 5 miles)
average speed any ground: 40 to 50 kmh (all variants)
Main Gun: 120mm smoothbore
Coaxial: 12.7mm MG
AA: 7.62mm MG

Cost: 5 million (A and B variants) 5.8 million (C variant, projected cost only)

STORMER

http://www.mindspew.com/durtistan/stormer.jpg

The Stormer 30 fulfils a variety of military and peacekeeping functions, providing reconnaissance, fire support, escort duties, armour in advance and withdrawal, and support within internal security roles. The fully stabilised HITFIST turret is supplied by Oto Melara and has 30mm cannon and twin TOW missile system providing the capability to fire on the move. The vehicle has tank killing capability and the cannon can defeat light armoured vehicles (LAV) fitted with the highest levels of protection.

Stormer 30 can be lifted by CH-53 helicopter and will fit into a C-130 transport aircraft. It can be moved by commercial truck, on rail flatbed rolling stock or by an amphibious landing ship.

The installation of the TOW missile launcher on either side of the turret is optional on the Stormer 30. The traverse of the missile launcher is the continuous 360° traverse of the turret and the elevation range is -7.5° to +30°

The vehicle is manufactured with an armoured aluminium hull with spaced high hardness steel armour and spall liner which provides protection against 14.5mm Heavy Machine Guns and artillery shell splinters.

There is also an air defense variant mounting quad stinger lauchers instead of the main turret. The price and other specs remain the same, but the vehicle is referred to as the Stormer ADV.

http://www.mindspew.com/durtistan/stormer2.jpg

Length 5251 mm
Width 2690 mm
Height 2721 mm to top of panoramic sight
2495 mm excluding sight
Main armament one 30mm Cannon with double belt feed
Antitank weapon two TOW missiles
Coaxial gun one 7.62mm general purpose machine gun
Smoke grenades eight
Maximum road speed on level tarmac 80 km/hour forward and reverse
Minimum sustainable road speed 4 km/hour
Range on mixed terrain 400 km
Maximum gradient, stop and restart 60% slope
Fording depth 1 m

Cost: 3.1 million

The Trooper IFV

http://www.mindspew.com/durtistan/trooper.jpg

Trooper Fighting Vehicles carry driver, commander, gunner and 7 fully equipped soldiers together with supplies and weapons for a 48 hour battlefield day in NBC conditions. The Trooper adapts to a range of roles with weapon fits ranging from machine pistols to 90mm guns, mortars and missile systems. The Trooper is in service in the following variants: Infantry Fighting Vehicles, Command Post Vehicles, Repair Vehicles, Recovery Vehicles, Observation Post Vehicles, Artillery Command and Anti-Tank Guided Weapon Carriers.

Length 6340 mm
Height 2791 mm
Width 3034 mm
Ground clearance 490 mm
Battle weight with gun turret approximately 24 tonnes
Maximum road speed 75 km/hour
Armor: To resist 12.7mm, artillery fragments.
Endurance, level tarmac, 60 km/hour: <600 km

Price: 2.2 million.


Coyote military utility vehicle.

http://www.mindspew.com/durtistan/coyote.jpg
[size]
Crew: 1+5
Speed: 112kph
Range: 758km
Armament: None fitted. Mounts available for up to .50 cal MGs.
Armor: light, resists 7.62mm. Additional armor packs add up to 12.7mm protection.

When the Army wanted an alternative to the gas-guzzling HMMWV, they went to the one place that they knew cared about fuel economy - the civilian motor industry. Specific Engine ltd won the contract to design and produce the next generation of military utility vehicle and the result is something pretty special: the Coyote.
The Coyote is a high mobility, electric drive vehicle that incorporates a lightweight diesel engine coupled to a permanent-magnetic generator which drives four in-hub permanent-magnet electric wheel motors. The Coyote is perfectly suited as a reconnaissance vehicle, as its lithium-ion battery pack enables silent movement for 32 miles with extremely low thermal and acoustic signatures.
Another specification was that the vehicle had to be airmobile, either small enough to fit several in a C-130 variant or air-droppable. The Coyote is both, actually capable of fitting inside the MV-22 Osprey. This does mean that the Coyote is not well armored, but the lightweight materials used are rugged and the suspension was created to survive being para-dropped with a crew inside.
The Coyote also has an edge over the HMMWV in fuel economy. The average fuel usage for a deployed HMMWV conducting an extended reconnaissance mission is 1,040 pounds per month, but only 440 pounds for the Coyote. This means that the vehicle becomes a superb mobility platform for all kinds of missions where resupply is an issue.
The elimination of the conventional mechanical drive train allows the vehicle interior to have the same cubic storage as a HMMWV and still fit within the V-22 envelope. Built-in redundancy in the motor design allows the Shadow's commander the option to continue a maneuver or return to a place of safety on a single wheel motor.

The vehicle has demonstrated maximum road speeds of 112km per hour. With 95 litres of fuel, the Shadow has an unrefueled range of 758km at a speed of 50km per hour. Using only battery power the vehicle's range is 32km.

MULE MRAV

http://www.mindspew.com/durtistan/mule.jpg

The Mule is designed to be the workhorse (pun intended) of the infantry.
The design is based on a modular structure selected to give the maximum flexibility for multi-purpose operation. The vehicle incorporates a high level of standardisation and uses commercially proven automotive components. The 8x8 vehicle provides a load capacity to 8t and has an internal capacity of more than 14m³.

The Mission modules, which fit into the base vehicle, provide static battlefield installations to suit the nation specific requirements, including headquarters, medical units and logistic centres. The modules incorporate a primary safety cell with a triple floor. The base vehicle operates independently from the modules. The units are air transportable. The modules are interchangeable in less than one hour.

http://www.mindspew.com/durtistan/mulemodule.jpg

The basic APC design includes a 12.7mm MG as standard armament.

Overall length 7m
Height vehicle 2.5 mm
Load capacity 8 tonnes
Internal volume 14 cubic metres
Crew 11
Max. speed 103 km/h
Trench crossing 2 m
Climbing 0.8 m
Range 1050 km
Engine capacity 530 kW (ISO)

Cost: 445,000.
Additional modules: 125,000

BRIMSTONE

Brimstone is derived from the Hellfire AGM-114F missile with a weapon comprising three missiles and a launcher. Powered by a rocket motor it can seek and destroy targets many kilometres from launch point. Ground acquisition and target recognition are achieved by a milli-metric wave radar seeker developed by Aiglos Systems Inc. Steerable fins guide the missile towards the target with final impact causing a tandem charge warhead to detonate. The first, smaller warhead nullifies reactive armour allowing the follow through charge to penetrate the main armour.

Brimstone has shown itself capable of penetrating all modern armor, and the guidance system make it a true 'fire and forget' anti-armor weapon suitable for ground support aircraft, including the Harrier and Tornado. Work is currently being done to adapt this system to the F-15 Strike Eagle and more advanced aircraft, and a version for helicopter and ground vehicle mounted systems is currently in development.

http://www.mindspew.com/durtistan/brimstoneantiarmour6.jpg

Cost: 70,000 per three missile unit.
UPDATE: Production Rights are now available for this system. Additionally, this system is now available for the Apache, Cobra and similar rotorcraft.


Combined Land/Air Warfare System - CLAWS

This is three projects in combination, giving strategic and tactical information at all levels of battlespace management in near realtime.

The heart of the system is the Battlespace Integrated ToolSet, an advanced information management and distribution system with bleeding edge encryption and data transmission functionality which provides common command and control information for all levels of battlefield management, from General to Squad Leaders. The same system can be applied to vehicle, headquarters and Land Warrior/FIST systems, meaning that tactical information can be shared among common armored, mechanised and infantry forces leading to an increase in 'fightability'. The system integrates artillery and close air support mission designations as well as updating leadership on the postions of the enemy and the local terrain. It was designed to integrate with the ASTOR system.

A step back brings us to INTERPRETER, a hardware and software suite that is designed to combine BITS with existing information systems to allow integration of pre-existing hardware solutions. In short, you can plug CLAWS into your forces' existing information network and have it handle input from Sentry and JSTARS aircraft in addition to BITS capable terminals.

Lastly, the Battlespace Application Tools MANager is the hub onto which the whole system is bolted.

The system is scalable, meaning that it can be run stand alone by battalion sized formations or integrated through an entire Army Group. The cost is likewise scalable.

BITS
Infantry Leader Unit: 25,000 per system
AFV, Tank and Support formation Terminal: 45,000 per unit.

Software Only: 10,000 per user.

INTERPRETER: 250,000 per Battalion. Based on Durtistan Army formations, that's 6,750,000 for a Division.

B.A.T.man.: 1,250,000 one time cost.

Hardware supplied for Interpreter and B.A.T MAN comes Tempest and Faraday shielded, allowing for survivability and operability in the face of EMP weapons, although some functionality may be limited and we cannot guarantee this in all circumstances.

Integrated Biological Detection System -IBDS

IBDS is a world leader in the provision of point detection and identification capability against airborne biological warfare agents.

The system is contained within an ISO container, under a collective protection (COLPRO) environment. The biological detection suite, GPS and meteorological sensors are automated through an intelligent Human Computer Interface (HCI), and is crewed by 4 personnel, self-contained for up to 72 hours.

Intended to provide identification and spread pattern of persistent biological agents based on local and meteorological data, the unit can also be upgraded to provide the same data for chemical agents. As with all Durtistan Arms battlefield data systems, the unit is Tempest and Faraday shielded providing security and resistence to EMP effects and is compatible with CLAWS (see above).

The unit is rugged, able to resist 5.56mm ammunition, but not armored and does not have long term front line survivability.

The equipment is mobile, using a prime mover and supported by an additional ancillary vehicle.

http://www.mindspew.com/durtistan/ibds.jpg

Cost: 250,000
Chemical Agent Upgrade: +25,000
UPDATE: A version of this unit using the MULE modular system is in secondary testing


BOOMERANG

One of the issues that any soldier must face in an urban environment is the difficulty of avoiding civilian casualties when under attack. No matter how accurately they fire, knowing where a threat - for example a sniper - is can mean the difference between a successful engagement or a sorrowful press release about colateral damage.

That's where Boomerang comes in.

The unit is designed to be mounted on any vehicle, preferably light and mobile units, and consists of five acoustic monitors bunched together. An offshoot of the Aiglos 7000 series Sonar system sits inside and listens for specific sounds - in this case the shockwave created by gunfire as well as the muzzle blast of the rifle. By comparing the two, and running the supersonic shockwave and subsonic muzzle blast through a signal processor, the origin of the gunshot can be broadly determined. The more units able to listen to the sound, the more accurate the determination. The result is displayed on a handheld unit similar to a clockface.

With five or more units working together (and networking them with CLAWS certainly helps) it is possible to pinpoint which building, floor and window a shot was fired from greatly increasing the chance of catching the sniper, or returning fire with less chance of causing civilian casualties.

An additional system, called 'Crosshairs', adds the capability to paint the target area with either an IR footprint (to allow troops using Night Vision Goggles to see the target instantly),laser paint the target or even (when the rules of engagement allow it) return fire with a dedicated weapon.

http://www.mindspew.com/durtistan/boomerang.jpg

Cost: 60,000 per unit
Boomerang + Crosshairs: 85,000

MaPSTAR

MaPSTAR is a modern, lightweight and man portable radar. It is designed to meet battlefield surveillance and observation requirements of modern reconnaissance forces. The radar performance is optimised for operation against targets as various as personnel, vehicles, in-shore vessels and low flying helicopters.

The detection ranges are as follows:

Pedestrian: 11km
Vehicle: 22km
Tank: 26km
Helicopter: 21km.

The maximum range for the system is 42km.

The unit can is designed to paint targets for suppression by radar-guided weapons, artillery or mortar fire.

http://www.mindspew.com/durtistan/MaPSTAR.jpg

Cost: 22,000 per unit.