NationStates Jolt Archive


Veskaland Space Fleet

Veskaland
02-05-2004, 09:50
These are the starships currently used as mainstay vessals for Veskalands defence.

Lightyear Class
http://www.treknology.org/lightyear1.jpg
Explorer
Length: 535m
Width: 250m (nacelles); 220m (saucer)
Height: 42m without module
12 Decks excluding optional module
Speed: Warp 8 (std. cruise), Warp 11 (max. cruise), Warp 13.6 (12 hours), Warp 13.9 (1 hour), all warp speeds according to recalibration proposal of 2371
Armament: 10 Type-12 phasers, 4 photon/quantum torpedo launchers
Crew: 500 officers and crew; 8000 person evacuation limit

Description The Lightyear class starship is the latest in exploration cruisers, equipped with the latest technological advances. The ship has been designed with an attachment port for different mission specific modules, similar to the Nebula class starship. The 3 primary modules are science and sensors, combat, and quantum slipstream.

In reality, there is nothing exotic about the warp nacelles themselves, standard warp coils to the Prometheus class. However, the warp core itself is unusual. The dilithium crystal at the heart of the core is a special form of dilithium. It is a hybrid crystal composed of 99.5% conventional dilithium and 0.5% of super dilithium, discovered and retrived by the U.S.S. Voyager, that can send a ship to infinite warp speeds. The low percentage of the super crystal is due to both limited supply of the crystal, and the mutation effects it can produce among the ship and crew. But even that 0.5% was enough to triple the maximum warp speed of the Lightyear, while reducing its power usage by 30%. The warp core itself was designed to cancel out the quantum resonance of the hybrid crystal which would tear apart the warp core of a Sovereign class starship within seconds. Though there is little risk of overheating the engines, the strain on the structure limits the Lightyear to warp 13.9.

The new navigational deflectors are designed in a similar fashion to the ship's phaser arrays. In other words, instead of using a large scale turrent, which is moved by equally large scale hydraulics, the new deflectors use energy fields to direct the deflector beam without using moving parts. This reduces the ship's mass and maintenance time by a noticeable amount. The main deflector arrays can also double as phasers if needed. The backup deflector on decks 11 and 12 still uses traditional designs.

On the outboard sections of the combat module lie the ship's two "Quantum Acceleration Torpedo Launcher" or Q-Ace launcher. In simplest terms, the Q-Ace launcher is a kinetic weapon, like a mass driver. Photon and Quantum torpedoes carry a warp sustainer engine that allows the torpedoes to remain at warp speeds when they are fired at warp. The rail gun of a standard torpedo launcher uses electromagnetic coils to accelerate the torpedo to high impulse speeds. In a Q-Ace launcher, the EM coils of the rail gun have been replaced by subspace accelerators, similar to warp engines. Making use of the warp sustainer engines in the torpedoes, the launcher accelerates a torpedo to Warp 3. When used at sublight speeds, the relative kinetic energy yield of a torpedo would be more than 1000 times the total explosive yield of a quantum torpedo traveling at the speed of light, while the new launcher uses only 10 times the power of a standard torpedo launcher. Since the Q-Ace launcher is not considered to be a true subspace weapon, the Khitomer Accords have no real effect on the new launcher.

Los Angeles Class
http://www.treknology.org/scorpion-jason.jpg
Number constructed: three (Los Angeles, Miami, Scorpion) with 52 slated for construction within five years
Length: 328m
Width: 215m
Crew: 220 (12 command officers)
Engine data: 2 warp nacelles, 2 Hyper Impulse engine systems, one warp core, one reserve warp core
Weapon systems data: Seven Type-X phaser arrays covering all arcs, eight dual purpose torpedo launchers capable of firing quantum or photon torpedos as well as science probes. Four covering the forward and four covering the aft arcs.
Two prototype Emergency Security Holograms, one Mark-IV EMH.
Defensive systems: regenerative shielding and limited ablative armor on key systems (torpedo magazines, launchers, bridge and engines)
Embarked craft: Three Type-10 shuttles, Three Type-9 shuttles, two Type-18 shuttles, four workbees

The USS Scorpion is a Los Angeles-class frigate and is the fifth ship of this new class (Los Angeles, Miami, Typhoon and Nautilus preceeding her). Designed as a fleet-wide replacment for the New Orleans (over the next fifteen years) as Starfleet's main frigate and tactical starship, the Los Angeles class incorporates many of Starfleet's latest designs into a mid-sized spaceframe with weapons systems found in larger starship designs.

Lynch Class
http://www.treknology.org/douglas1.jpg
Light cruiser / cruiser
Number constructed: 8 completed (Lynch, Shran, Everest, Douglas, Vorga, T'Lanna, Thornhill, Lincoln), 2 destroyed (T'Lanna and Thornhill at Chin'toka) with 18 slated for construction within three years.
Length: 440m
Decks: 14
Crew complement: 245 (10 command officers)
Engine data: 2 integrated warp nacelles in one housing, 2 Hyper Impulse engine systems. One warpcore, one (inactive) reserve warpcore.
Weapon systems: 9 Type-X phaser arrays covering all arcs. 5 dual purpose torpedo launchers capable of firing quantum or photon torpedos as well as science and scout probes: 4 covering the forward arc and 1 covering the aft arc.
Defensive systems: auto-modulating regenerative shielding and ablative armor over key systems (torpedo magazines, launchers, bridge and impulse engines).
Experimental systems: one prototype Emergency Security Hologram, one Mark-IV EMH. Internal adjustable transporter inhibitors.

The Lynch class was originally designed as a light cruiser to patrol known Federation space and its borders from external incursions by threat forces that could be intercepted by a larger force of starships.

On Stardate 49475.26, the prototype USS Lynch was nearly destroyed when the ship responded to an attack on a Talarian freighter by Tholian raiders. The raiders surrounded the Lynch and managed to avoid the ship's limited weapons coverage as they fired at the Lynch from outside its weapons range as they coordinated their attack on the outgunned starship. The Lynch was successful in engaging the Tholians until the Talarian freighter could escape at warp. The Lynch was itself saved from destruction by the late arriving Defiant class USS Javelin. The raiders escaped with no losses and continued to prey on shipping and independent settlements in the area for the next eighteen months. The Tholian government declared the raids to be the acts of "renegades" and disavowed any knowledge of the raiders' whereabouts or motivations. Starfleet Intelligence learns of a Dominion proposal to the Tholian assembly to build shipyard facilities in Tholian space in exchange for control over neighboring star systems and technological upgrades to the Tholian fleet.

The Lynch herself was towed to Starbase 266 and computer records of their engagement were studied by the SCE and ASDB. The result was a year in drydock where two additional torpedo tubes were installed, the phasers were upgraded to the new type ten variant and three additional emitters added to cover gaps in the ship's aft weapon arcs. Ablative armor was added to key systems. The Lynch's command staff, under Captain Christopher Raven, elected to remain with the ship for the duration of the re-design and upgrades. On stardate 5042.4 the USS Lynch was re-designated as a "cruiser" and a new mission profile was undertaken for shakedown and additional testing purposes: escort and patrol duty in the known area of the raider's operations and along the Federation/ Tholian border alongside the USS Javelin and the Los Angeles class USS Miami. Pressures on Starfleet resources from the brief war with the Klingon Empire and the beginning of open warfare with the newly formed Dominion/Cardassian alliance left many outposts and shipping convoys vulnerable to attack by raiders, pirates and hostile governments with disputed claims on interstellar shipping routes as both starships and supplies were diverted to the front lines.

After five uneventful months patroling the region and continued testing/refinement of experimental systems, the raids on shipping resumed and on stardate 48470 the Lynch and Miami a force of six Tholian raiders and -to their surprise- a Breen warship. The Lynch destroyed four Tholian raiders and the Miami critically damaged the Breen ship, causing it to retreat at warp. The retrieved remains of two damaged Tholian starships indicated the presence of Dominion polaron weaponry and several unknown components believed to be organic in origin. The Federation council condemned the use of Dominion technology by the supposedly non-aligned Tholians to destabilize federation supply lines and threatened military action if the raids continued. One week later, on Stardate 49475.2, the Tholians signed the Dominion's non-aggression treaty and stated they would offer no aid to either side during the war.

The Lynch was officially commissioned and starship production began at Utopia Planitia with the USS Douglas. The Douglas was still under construction at Utopia Planitia when the Breen attacked Starfleet headquarters on Earth and was one of twelve starships that intercepted the Breen force before critical damage could be inflicted on Earth and the UT shipyards. Lynch-class cruisers have proven themselves in several major battles of the Dominion War and are slated to go into widespread production as Starfleet begins fleet rebuilding in the post-war era.

This is the unique Flag Ship
The USS Enterprise-G:
http://www.startrekrenaissance.com/features/gallery/images/1x01_10.jpg
Type:Heavy Cruiser
Dimensions:Length, 569.26 meters; Beam, 218.89 meters; Draft: 67.35 meters; Decks, 21
Mass2,135,000 metric tons
Accomodation45 officers; 365 enlisted; 60 Marines; 6,500 person evacuation limit
Power PlantOne 7,500+ Cochrane quantum induction core feeding two nacelles; 12 Class-VIII impulse fusion powerplants
Performance7,600 m/s^2 (sublight); Warp 9.2 (cruise); Warp 9.98 (maximum); Warp 9.9905 for 36 hours (burst); 120,000 TSL (quantum slipstream)
Armament6 Type-14 heavy phaser arrays; 25 Type-12 phaser arrays; 1 Class-VIIa rapid-fire torpedo turret; 4 Class-VI burst-fire torpedo launchers; 900 quantum torpedoes; 20 transphasic torpedoes; 4 Arc Light long-range tactical missiles
DefensesRegenerative shields (9.0 exajoules); Polarizing reactive armor (4.0 centimeters
Cartoria
02-05-2004, 09:53
ooc:
The following is help that you may wish to review:

Alright, I think that you have pretty cool designs, but you can't manufacture them. You should wait until at least, I think, 350 million people. Others, may say you need more, while some will say less. But really you should wait at least a month before attempting to say you're a space.

This will prevent people pestering you. Keep the designs though, I will buy ships from you when you age more.
02-05-2004, 09:57
OOC: If his/her nation is a future tech nation then they shouldnt have to wait to say they are as they are advanced enough to be hence the future tech (no offence meant)

But I do think that a nation of 40 Million would not have that many ships as space ships are much like naval ships of present they cost alot to make and maintan and a nation of 40 million couldnt support that many unless you have external aid
Cartoria
02-05-2004, 10:00
ooc: No, because this was what I went through until I had justified that I had been given a good 500 space craft and help maintaining them. I suggest you ask a Mod when an appropriate time would be to declare that you are advanced enough to produce these, without crippleing your own government and economy.


I really don't care either way but some people jump on your back about it. So, I would just ask a moderator, beacuse I am not 100% sure.
02-05-2004, 10:15
a nation of 40 million couldnt support that many unless you have external aid
Cartoria
02-05-2004, 10:17
I know, that's what I was hitting at with my origional post, but seriously they should ask a mod when a good time would be, beacuse what nation would actually build all of these ships for another nation to sell and make all of the gains?