NationStates Jolt Archive


Robotech Force Listing

27-04-2004, 05:10
Robotech Defense Force (RDF):

1st Heavy Infantry Division;

6,000 Standard Infantrymen
3,000 Tactical Battle Pods
1,000 Armoured Valkyries

2nd Heavy Infantry Division;

1,000 Cyclone Riders
8,000 Tactical Battle Pods
1,000 Super Valkyries

1st Light Infantry Division;

5,000 Super Valkyries
4,000 Standard Valkyries
1,000 Standard Infantrymen

2nd Light Infantry Division;

9,000 Standard Infantrymen
500 Spartan SDR-04-Mk XII
500 Excaliber MBR-04-VI

1st Destroid Cavalry Division;

1,000 M.A.C. II Monster HWR-00-Mk II
1,000 Excaliber MBR-04-VI
2,000 Spartan SDR-04-Mk XII
5,000 Gladiator MBR-07 Mk II
1,000 Raidar-X ADR-04-Mk X

1st Space Attack Division;

7,000 Super Valkyries
2,000 Armoured Valkyries
1,000 Gladiator MBR-07 Mk II

Robotech Expeditionary Force (REF):

1st Space Combat Group;

100 Super Valkyries
100 Armoured Valkyries
100 Gladiator MBR-07 Mk II

2nd Space Combat Group;

100 Tactical Battle Pods
100 Armoured Valkyries
100 Spartan SDR-04-Mk XII

Total Mech Numbers: 44,600 Mecha (All Types

Equipment:

Cyclone Rider;

http://www.kent.net/robotech/mecha/ref/battler-cycle.gif

The Cyclone is designed to be the ultimate land combat system for the REF foot soldier. In motorcycle mode, the cyclone offers high mobility, manoeuvrability and speed. The motorcycle can travel over the worst terrain with minimal difficulty and is a much smaller target than a more conventional four wheeled vehicle. This makes the cyclone ideal for clandestine operations, reconnaissance and one-man missions, as well as for massive troop movements.

Tactical Battle Pod;

http://www.kent.net/robotech/mecha/ref/z-1.gif

The old Tactical Battle Pod has been replaced with the smaller, but deadlier, TBP-Z1 (nicknamed "Tid-Bitz"). The mecha's formidable weapons, speed and balance emulate its giant predecessor. However, there are numerous differences in style and design. The top mounted particle beam guns are long and slender, a trademark of Earth design. Its small rear lasers have been replaced with larger, more powerful lasers and the auto cannons replaced with a Gladiator style auto cannon drum. The Battle Pod's familiar egg-shaped main body is also gone, in favour of a squat, rectangular shaped form.

Armoured Valkyrie;

http://www.kent.net/robotech/mecha/rdf/armoured_veritech.gif

The first attempt at increasing the power of the standard VF-1, the Armoured Veritech was considered by many a dismal failure. While giving the mecha massive amounts of armour and firepower, it reduced its agility to almost nil. In addition, if the mecha wanted to transform out of Battloid mode, the armour had to be jettisoned. however, this was not a problem to the pilots in the Heavy Divisions, who where used to Slow Mecha. they have used it to it's full extent as a Fire Support Unit, using up the Missile Ammunition before Jettisoning the Armour Packs.

Standard Valkyrie;

http://www.kent.net/robotech/mecha/rdf/vf-1j-battloid.gif

The VF-1 was the Robotech Design Team's solution to the question of how humans could fight 40 foot tall soldiers. It was fine to engage them with powerful weapons from the air, or tank like vehicles. But sooner or later, hand-to-hand combat would be required. And that was the purpose of the VF-1. The Veritech Fighter had the unique ability to transform from a jet fighter into a humanoid form, known as a battloid. This actually arose from the human misunderstanding of Protoculture. The basic properties of this new power source seemed to encourage such modularity, although no other species, including the highly knowledgable Robotech Masters, ever used this in thier combat mecha.

Super Valkyrie;

http://www.kent.net/robotech/mecha/rdf/super_veritech_battloid.gif

During the SDF-1's return from Pluto, the VF-1 Veritech Fighter was streatched to the limits. As they neared Earth, the months of combat had taken thier toll, and pilots were getting increasingly hard to come by. A way was needed to increase the effectiveness of the current units. Basically, a Super was just a standard Veritech with new armour and engine modules attached. While the armour was not as thick and protective as that on the Armoured Veritech, is was much lighter, and still protected key areas. In addition, two massive engines were attached to the back of the fighter, more than compensating for the addional weight of the armour. Some extra room at the front of these pods allowed for the addition of 40 short range missiles!

M.A.C. II Monster HWR-00-Mk II;

http://www.kent.net/robotech/mecha/rdf/macii.gif

The M.A.C.II is the largest, non-transformable, ground cruising mecha ever operated by mankind. It was developed, using the mobile systems of the Destroids, to be a moving fortress. Its design enables it to blast enemy ground troops and repel air assaults as well. The M.A.C.II's destructive force is tremendous, perhaps equalled only by the Spartan and its array of heavy missiles. However, the practicality of this massive machine in actual combat is questionable. It suffers from poor mobility, the lowest speed of all Destroids, lack of any short range weaponry, lacks hands for articulated work, and its great mass makes it unsuitable for terrains with soft earth, wetlands, or mountainous regions. Only its incredible armour plating saves it from being totally vulnerable to enemy onslaughts.

Excaliber MBR-04-VI;

http://www.kent.net/robotech/mecha/rdf/excalibur2.gif

The Excaliber is a non-transformable mecha used as an assault and defence, heavy weapons system aboard the SDF-1 and on Earth. In many respects the Excaliber is a combination of a heavy artillery support unit and a frontline combat unit, with both long range and short range armaments. Without a doubt, this mecha's array of weapons outstrips any of its kind. It is often deployed as a companion to the M.A.C.II to protect it from close range assaults. Armed with two gun clusters, machineguns, two particle beam cannons and a battery of missiles, the Excaliber might be best thought of as a walking dreadnought. It's main disadvantage is that it lacks any hands, making grasping, holding or any articulated work impossible. The absence of hands also limits its effectiveness in hand to hand combat. Another drawback is the Excaliber's slow speed.

Gladiator MBR-07 Mk II;

http://www.kent.net/robotech/mecha/rdf/gladiator.gif

The Gladiator is a non-transformable mecha used as a defence weapon system in deep space, aboard the SDF-1, and the by Earth Defence Force. Unlike its fellow Destroids (like the Excaliber) which are basically heavy artillery support units, the Gladiator is a frontline combat unit designed with an excellent balance of mobility, weaponry and hand to hand combat capabilities. Of all the Destroids, the Gladiator is the most versatile in overall mobility, agility and means of attack. It is the only Destroid that can engage in full hand to hand combat. So powerful are its slashing hands that they have been known to punch through the armour of Zentraedi assault pods. Its combat capabilities are augmented with an impressive combination of weapon systems.

Raidar-X ADR-04-Mk X;

http://www.kent.net/robotech/mecha/rdf/raidar-x.gif

The Raidar X is a non-transformable mecha used as an anti-aircraft unit aboard the SDF-1, by the U.N. SPACY and local Earth governments. Raidar X is lighter weight and faster than the other Destroids, but relies only on one weapon type--its multi-action, laser armament system. However, the lasers provide multiple, long range attack capabilities unequalled by any other mecha, except for the M.A.C.II.

Spartan SDR-04-Mk XII;

http://www.kent.net/robotech/mecha/rdf/spartan.gif

The Spartan is a non-transformable mecha used for long range attacks and defence. It can be thought of as a walking missile launcher. This mecha's greatest advantage is that it has the most destructive, long range capabilities of any other Destroid. It was a major force on the SDF-1, and on Earth against the Zentraedi.

Robotech R & D;

VF-2V "Condor";

http://www.kent.net/robotech/mecha/ref/shadow_alpha.gif

The Condor is a VF-1 Frame, but the rest of the Systems are much differnent. using Upgraded VF-2000 Engines insteead of the old VF-950 (used on the Standard VF-1) or VFS-950 (Usedon the Super VF-1). Also, it includes a stealth system that makes it nearly invisable to Radar, and it's weapons have undergone major changes. The Traditional Hand-Held VF-1 gunpod has been replaced by the VF-2V's dual Partical Cannons built into the Arms. the Wing Mouted Missiles of the VF-1 have been supplemented by 60 Short Range Missiles in Disposable one-shot pods. to provide Additonal Firepower in Fighter and Guardian modes, there are 2 Lasers built into the Nose.

Shadow Cloaking Device

The Shadow conceals the Ship it is mounted on from radar completly until it fires it's weapons. the SCD is not anywhere near production.
27-04-2004, 09:15
bump
27-04-2004, 16:45
bump
28-04-2004, 06:04
bump
Celdrone
28-04-2004, 06:07
OOC:So you just wanna brag huh?
imported_Comdidia
28-04-2004, 06:09
ooc, can you say EMP bomb? mwhahhahahahaah fry those little thingies......now stop bragging and lets go party.
28-04-2004, 06:10
OOC:So you just wanna brag huh?

? what are you talking about, we are future tech.
28-04-2004, 06:12
ooc, can you say EMP bomb? mwhahhahahahaah fry those little thingies......now stop bragging and lets go party.

so? these things transform in to Spsce-Capable fighters and and EMP would blow a tank too.
Neo-Soviet Russia
28-04-2004, 06:12
(OOC: Isnt this a bit much for a nation made only a day or so ago?)
Celdrone
28-04-2004, 06:13
And you are even more of a newbie then me. just saying it seems like a lot of power for a brand new nation.
28-04-2004, 06:21
(OOC: Isnt this a bit much for a nation made only a day or so ago?)

ill wipe out the fleet and get rid of most of the Cyclones. that will make my total military about 70,000 people.
imported_Comdidia
28-04-2004, 06:27
That would be more reasonable. Only problem when you first start so very tiny with everyone so big now..
28-04-2004, 07:03
bump