NationStates Jolt Archive


Which way should I render my pics? [Pics]

Capsule Corporation
20-04-2004, 06:06
Some of you may have noticed I recently went through my storefront and re-rendered everything.

I gotta ask now... should I continue on with Cell Shading and make things look like they're from a Video Game? Or should I dump an hour of effort into things and go for a realistic movie-quality pic?

For example, here is the Kryptonite Mk III:

Cell-Shaded:
http://www.bateshome.com/jordan/kryptmkiii2.jpg

Realisticish:
http://www.bateshome.com/jordan/aweskr2.jpg
[edit: pic changed]

While I do like the Realistic one for obvious reasons, I still like the whole Homeworld look.

Well, YOU decide which looks cooler!
The Atheists Reality
20-04-2004, 06:11
cell shaded just plain looks better
Capsule Corporation
20-04-2004, 06:12
cell shaded just plain looks betterI agree... If I can't obtain absolute realistic photo quality, then just go for what looks coolest.

[Rendering a pic of the Realistic on WITHOUT guns firing]
Nianacio
20-04-2004, 06:15
I think realistic without a fancy background or firing guns would look best, but you might want to save the time and go with cell-shaded.
Capsule Corporation
20-04-2004, 06:22
Blast, ruined the poll.

Oh well.

I removed the lasers
The Atheists Reality
20-04-2004, 06:25
/me still thinks the cell shaded one is better :)
Capsule Corporation
20-04-2004, 06:43
/me still thinks the cell shaded one is better :)Lemme see what cell-shaded looks like with the new textures :)

http://www.bateshome.com/jordan/EFFINCOOLKRYPT2.jpg
Nianacio
20-04-2004, 06:47
Ooh, I like that the most.
The Atheists Reality
20-04-2004, 06:53
oooh pretty picture :D
Capsule Corporation
20-04-2004, 06:56
Even better:

http://www.bateshome.com/jordan/newestk2.jpg
Wormia
20-04-2004, 06:56
Um, I think if you add a bump map (or hype up your current one) to the realistic one, it'll look better. Otherwise, the cell shaded one does look good.

Do you render with the default lighting?
The Resi Corporation
20-04-2004, 06:59
Actually, I like the realistic better. The use of shading in it gives it more depth than the "cell-shaded", which I know is kind of the point, but it sounds better than me saying "I like it because I like it." :P
Capsule Corporation
20-04-2004, 07:04
I WAS using the bump maps, these pics are just too small to tell.

Should I simplify the hull texture and get rid of the green things?
Wormia
20-04-2004, 07:20
Yeh, I wasn't sure.

Did you use the diffuse color texture as a bump map?
Capsule Corporation
20-04-2004, 07:22
Yeh, I wasn't sure.

Did you use the diffuse color texture as a bump map?I used the texture map as the bump ma

Hold on, i'm going to try it with a less complex texture, see if it works better
Wormia
20-04-2004, 07:24
Well... you can either increase bump strength... (at least I think you can, I dunno with Lightwave) or you can make the texture black and white, instead of shades of grey.
Capsule Corporation
20-04-2004, 07:32
Well... you can either increase bump strength... (at least I think you can, I dunno with Lightwave) or you can make the texture black and white, instead of shades of grey.I'm getting rid of the green things, adding metalic textures

Hold on one more second :)
Capsule Corporation
20-04-2004, 08:26
OK, sorry I took so long, and sorry the following pics are big.. but I went and retextured the model, then kinda mixed the look of cell-shading and realistic for.. well, these:

http://www.bateshome.com/jordan/kearth2.jpg

http://www.bateshome.com/jordan/kstars2.jpg
The Atheists Reality
20-04-2004, 08:30
*drools* :D
Capsule Corporation
20-04-2004, 09:07
*drools* :DOther than the horrible compression artifacts, does that look pretty good?

That pic is unphotoshopped :)

I'm experimenting around with stuff to give it a little less contrasting or dramatic colors...
The Imperial Navy
20-04-2004, 09:22
Incredible work. You impress me CC.
Capsule Corporation
20-04-2004, 09:23
Incredible work. You impress me CC.wow, thanks!