NationStates Jolt Archive


Revised Capsule Corporation Pics

Capsule Corporation
17-04-2004, 20:44
I just finished making a new pic for this older Omni-Class Assault Frigate:

http://www.bateshome.com/jordan/frigate.jpg

I'm going to work on the other ones today and post them here.

http://www.bateshome.com/jordan/ccsig.jpg (http://www.bateshome.com/jordan/ccdex.htm)
Capsule Corporation
17-04-2004, 20:58
Kryptonite Mk II-Class

http://www.bateshome.com/jordan/kclass.jpg
Capsule Corporation
17-04-2004, 21:40
Moroni Class Battelcruiser:
http://www.bateshome.com/jordan/moroni2.jpg

CCF-7 Senine Missileboat:
http://www.bateshome.com/jordan/ccf7.jpg
Capsule Corporation
17-04-2004, 22:00
Patriarch-Class Transport:
http://www.bateshome.com/jordan/patriarch.jpg

CCF-16 "StarFalcon" Fighter:
http://www.bateshome.com/jordan/ccf16.jpg
Crossroads Inc
17-04-2004, 22:06
Wow :shock: You just like to make the rest of feel Jealous don't you Rays? :wink: Really are amzing Pics,. I rember how the orginals looked, these seem more 'wron' like theve seem some action, especially your Moroni. A great look!

Which reminds me... you up for requests?
http://geocities.com/crossroads_inc42/pics.html
Capsule Corporation
17-04-2004, 22:11
I'm really starting to like this cell-shading stuff :)

Mahonri Moriancumer Class Dropship!!!

http://www.bateshome.com/jordan/ds3.jpg
Capsule Corporation
17-04-2004, 22:20
Cross: I'm almost done with everything on my storefront now :)

I could do your ships, but I can't for a few days. MAYBE tomorrow.

Tachyon-Class Corvette:
http://www.bateshome.com/jordan/tachyon.jpg

2 more to go!
Capsule Corporation
17-04-2004, 22:28
Kolob-Class Carrier:

http://www.bateshome.com/jordan/helaman.jpg

1 more!
Crossroads Inc
17-04-2004, 22:37
Very nice Raysia. These ships really do look much more real, the weathered look of them is really good. How long did it take you to do these? You have to have a lot of energy to go and re-render your Future-Tech Storefront on a spur of the moment like this!
Capsule Corporation
17-04-2004, 22:52
I put cell-shading on them, makes them look more cartoony... If i can't make them look real, then make them videogamey! :)

LAST ONE!:

Reflex-Class Farad Corvette:

http://www.bateshome.com/jordan/reflex.jpg
Capsule Corporation
17-04-2004, 23:00
Oh, and just as a coupe de grace...


The Kryptonite Mk III Class [NOT FOR SALE - STILL COOL!]
http://www.bateshome.com/jordan/kryptmkiii2.jpg

:mrgreen:

Allright, I gotta go, I'll be back in a few hours.
Capsule Corporation
18-04-2004, 04:10
bump!
Drizzts Army
18-04-2004, 04:11
Very Excellent pics Capsule Corp. :)
Raysian Military Tech
18-04-2004, 04:26
tag
Raysian Military Tech
18-04-2004, 08:15
bump for any more comments?
18-04-2004, 09:16
how much to buy?
Capsule Corporation
18-04-2004, 09:34
how much to buy?Storefront:

http://www.bateshome.com/jordan/ccsig.jpg (http://www.bateshome.com/jordan/ccdex.htm)
Capsule Corporation
18-04-2004, 09:35
1 more Krypt Mk III:
http://www.bateshome.com/jordan/kryptcool.jpg
Capsule Corporation
18-04-2004, 09:53
Valiance:

http://www.bateshome.com/jordan/valiance123.jpg
18-04-2004, 12:47
OOC: I don't know if lightwave can do this but. I found that adding a single skylight and light tracing the whole screen is a great way of giving realistic shadows and gives textures a whole new life. Put simply it gives the scene a great look.
Capsule Corporation
18-04-2004, 20:06
OOC: I don't know if lightwave can do this but. I found that adding a single skylight and light tracing the whole screen is a great way of giving realistic shadows and gives textures a whole new life. Put simply it gives the scene a great look.Realistic is hard to do without extensive textures, which frankly i don't have the patience to draw :)

I apply general textures, then add cell shaders, and make it look cartoony or videogamey... you know, like everything else on this site... only better :)
Lunatic Retard Robots
19-04-2004, 00:07
How does the farad system work?
Capsule Corporation
19-04-2004, 05:25
How does the farad system work?From http://www.bateshome.com/jordan/farad.htm

Capsule's Farad Project

The Farad System, named after the measuring unit of capacity, turns a specially-designed twin-hulled ship into basically a large capacitor. It draws energy from the reactors, or whatever happens to be the main energy source of the ship, storing energy in between the hulls, taking about 15-30 seconds to charge, and then the energy can be expelled in one of 2 ways:

1. A powerful energy wave shooting forward that, depending on setting and ship size, can fire a beam strong enough to rip the flesh (hull) off a starship of equal size, vaporize a smaller ship, or burrow a hole through a large ship.

or 2. A powerful shield, Green in color, which can take a serious pounding for up to 15 seconds, from almost any weapon, even a LASER (due to it's heavy Green tint) or a Collision (Internal systems could be severely damaged, but not as much as full impact). However, a strong blast, such as a high-speed collision, or something like a superlaser, or a larger farad system, will cripple the Farad system after use, taking a while to repair, if not destroying it.

After normal use, the Farad system will will take a good 5-10 minutes to cool (depending on size), any less, and the gun will burn-out/overload.

More info coming soon... The project will be tested in 3 years, a corvette will be ready in 7, and a Flagship with this weapon will be completed in 12-15 years. (1 year=1 Day)

----CCNN Reporter: Today, Capsule Corporation completed testing of the Farad system. They expect to have the corvette-mounted version ready in a few years.

Test ship FARAD:
http://www.bateshome.com/jordan/faradtest.gif

We apologize that we can't show you the actual test video... but we have created these crude images:

Charging:
http://www.bateshome.com/jordan/faradcharge.gif

Firing:
http://www.bateshome.com/jordan/faradfire.gif

Shielding:
http://www.bateshome.com/jordan/faradshield.gif
Wormia
19-04-2004, 06:52
OOC: I don't know if lightwave can do this but. I found that adding a single skylight and light tracing the whole screen is a great way of giving realistic shadows and gives textures a whole new life. Put simply it gives the scene a great look.Realistic is hard to do without extensive textures, which frankly i don't have the patience to draw :)

I apply general textures, then add cell shaders, and make it look cartoony or videogamey... you know, like everything else on this site... only better :)

Hehe. I will defend 3ds max to the last... it comes with awesome texture combos and what not.
Capsule Corporation
19-04-2004, 06:54
OOC: I don't know if lightwave can do this but. I found that adding a single skylight and light tracing the whole screen is a great way of giving realistic shadows and gives textures a whole new life. Put simply it gives the scene a great look.Realistic is hard to do without extensive textures, which frankly i don't have the patience to draw :)

I apply general textures, then add cell shaders, and make it look cartoony or videogamey... you know, like everything else on this site... only better :)

Hehe. I will defend 3ds max to the last... it comes with awesome texture combos and what not.I want to see 3dmax do something Lightwave can't :)
Wormia
19-04-2004, 07:55
Lightwave... guffaw. I'm an ardent 3ds user.. although... I've heard Lightwave is good for special FX and is faster.

Of course, 3ds is notoriously slow, but man the results are like crisp cheese.... and that statement made no sense whatsoever.
19-04-2004, 08:06
I want to see 3dmax do something Lightwave can't :)

As far as I know lightwave does not have a pyhsics engine (Reactor) or alternates to Mental Ray or Character Studio. I may be wrong Im just not too sure.

In still picture rendering the difference between the 2 almost nothing but when animating I would think that 3dsmax has the advantage.

Oh and the texture that ship with 3dsmax are just incredible.
Wormia
19-04-2004, 08:10
Lightwave and 3ds are intercompatible, though. I wish I had lightwave, just to see it... but... yeh.... I'm a 3ds user to the heart. *sniffle* that was beautiful...