OOC: Which fighter concept sketch should I use?
I drew some sketches. Which of these look the coolest for my new fighter design?
1http://www.bateshome.com/jordan/x85.jpg
2http://www.bateshome.com/jordan/x82.jpg
3http://www.bateshome.com/jordan/x83.jpg
[4 removed, looked too much like 2]
[5 removed, looked too much like 1]
6http://www.bateshome.com/jordan/x86.jpg
7http://www.bateshome.com/jordan/x87.jpg
8http://www.bateshome.com/jordan/x88.jpg
I kinda like #1 and 2
Related to this thread:
http://www.nationstates.net/forum/viewtopic.php?t=137079
BTW, the things on top are blaster pods, and the things on the wings are fuel pods (the thing is thirsty ;) )
I think 1,2, and 6 look fairly good.
1/5lol oops, 1 and 5 look san awful lot alike :P
8 and 3. and a lot of them look identical.
Removed the identical pics.
Carry on :)
Juumanistra
05-04-2004, 23:37
Three. Definitely three.
Soviet Haaregrad
05-04-2004, 23:41
#3 pwns them all. :D Go Raysia!
West Scotland
05-04-2004, 23:42
Three!
The Resi Corporation
05-04-2004, 23:42
Yes, I have to go with the flow and say that #3 is the way to go.
Drizzts Army
05-04-2004, 23:44
#6 all the way
can i use the Pic 1 for a future Tech fighter?? i just want to ask cos it looks kinda cool. TG me with ur reply
I went ahead and rendered 1 and 3:
http://www.bateshome.com/jordan/rx81.jpg
http://www.bateshome.com/jordan/rx82.jpg
I'm likin' #1
[Do these look at all like the original sketches? :)]
What software are you using?
8 or 1, but remove the canards.
The Resi Corporation
06-04-2004, 03:20
I'm liking #1, too, but how does it stay in the air?
---Post deleted by NationStates Moderators---
Sorry SC, I'll try to find time.
Feline: Did
Resi: Stay in the air? Umm... wings?
Copiosa Scotia
06-04-2004, 03:27
I like #7 a whole lot. #2 is also good.
That looks pretty good. Do you plan on rendering 8 without the canards?
The Resi Corporation
06-04-2004, 03:29
Resi: Stay in the air? Umm... wings?Yeah, I noticed that they had that having-wings feel to them. But seriously, the wings don't seem to be shaped properly to keep an aircraft off the ground in a terrestrial environment. Then again, you probably know more than I do about this sort of thing, so go ahead and do what you will.
That looks pretty good. Do you plan on rendering 8 without the canards?I don't like it
http://www.bateshome.com/jordan/rx83.jpg
Resi: Stay in the air? Umm... wings?Yeah, I noticed that they had that having-wings feel to them. But seriously, the wings don't seem to be shaped properly to keep an aircraft off the ground in a terrestrial environment. Then again, you probably know more than I do about this sort of thing, so go ahead and do what you will.forward-swept wings are a common concept for newer fighters... it actually produces MORE lift, and has a lower stall speed, and sharper maneuverability.
It sucks at high speeds though
The Zoogie People
06-04-2004, 03:40
I still believe the most aerodynamically sound design is #3. I mean...for a dogfighter, why would you have huge, non-swept triangular wings?
The Zoogie People
06-04-2004, 03:41
I still believe the most aerodynamically sound design is #3. I mean...for a dogfighter, why would you have huge, non-swept triangular wings?
the backswept wings in #3 are good for top speed, but suck for maneuverability/low-speed
smaller fuel pods:
http://www.bateshome.com/jordan/rx84.jpg
The Resi Corporation
06-04-2004, 04:49
the backswept wings in #3 are good for top speed, but suck for maneuverability/low-speedWhat I'd suggest doing is building both #3 and #1, and stocking your gynormus airbases with them. That way the #1's can be used for defense of the base or any structure when you have advanced warning of its attack with their superior low-speed manuverability, and the #3's can be the quick strike force, able to fly anywhere and stop anything in a short ammount of time.
the backswept wings in #3 are good for top speed, but suck for maneuverability/low-speedWhat I'd suggest doing is building both #3 and #1, and stocking your gynormus airbases with them. That way the #1's can be used for defense of the base or any structure when you have advanced warning of its attack with their superior low-speed manuverability, and the #3's can be the quick strike force, able to fly anywhere and stop anything in a short ammount of time.Hmmm
Two more pics, flak cannon added:
http://www.bateshome.com/jordan/rfx8.jpg
And a kind of weirdo... anime-ish one :P
http://www.bateshome.com/jordan/rfx8c.jpg
Venice 1000
06-04-2004, 05:13
I reckon #2 is best looking...and I'm not the greatest authority on aerodynamic designs.
I'll try modelling #2... though they are all aerodynamic
In the mean time, one more pic:
http://www.bateshome.com/jordan/rfx8b.jpg
nevermind, 2 sucks when modelled.
How does the latest rendering look? Do the Pulse-Det/Jet hyprid Engines look right?
Autonomous City-states
06-04-2004, 06:20
I still like #3. :)
I still like #3. :)It looks like an F-14 :P
Autonomous City-states
06-04-2004, 06:26
So? :)
Moozimoo
06-04-2004, 07:05
its gotta be 3…
and my pics :wink:
You guys really like 3?
http://www.bateshome.com/jordan/rx82.jpg
Perhaps I'll clean up the pic a little and make it a b-version of this plane
Farfetched prospect
06-04-2004, 07:30
Try that concept with and Diamond shaped wing type, like the F-23..and lose the tanks at the end of the wing tips, it doesn't make i more stealthy
Autonomous City-states
06-04-2004, 07:39
Yeah, I like #3 better. It makes more sense to me as an engineer.
Also, I agree about the wingtip pods. If you're going to have them, use them for ECM gear or something like that.