NationStates Jolt Archive


Apple Zer0 Armed Forces

Apple Zer0
03-04-2004, 04:19
Total Armed Forces in AZ Military

Ground Forces:

4 Million Troops
500,000 Covret Op's Team
8 Million Support Staff
14352 M1A1 Tanks
23231 M1A2 Tanks
1253 Howitzers144mm
345 Howitzers200mm
643 Mobile ICBM Launchers
7 Avenger Missile Defense's(Stealth)
45 Long Range Missile Defense's
45 Patriot Missile Launchers
6745 Stryker APC's(Stealth)
12345 Bradley APC's
434 M-90 Tank Destory's


Air Forces:

1 Million Pilots
6 Million Support Staff
875 F/A-18 Hornets
546 F-14 Tomcats
243 F-22 Raptors(Stealth)
124 B-2 Bombers(Stealth)
128 B-52 Bombers
56 B-52I Bombers
54 Cobra Helicopters
34 Blackhawk Helicopters
34 Apache Helicopters
12 Commanche Helicopters(Stealh)
45 Tanker Planes
4 Presidental Planes(Stealth)
5 Presidental Helicopters(Stealth)

Naval Forces:

2 Million Sailors
4 Million Support Staff
2 Million Support Staff(On Ships)
34 Crusiers
23 Crusiers(Stealth)
34 Destoryers
12 Battleships
28 Submarines(Electric)
2 Nimtz Class Carriers
6 Enterprise Class Carriers
AfrikaZkorps
03-04-2004, 04:42
Ground Forces:

5 Million Foot Soilders
2 Million Support Staff
500 Navy Seals
200 Guards
500 Mobile ICBM Launchers(Stealth)
234 Howitzers 345mm
200 Howitzers 125mm
450 M1A1 Arbrams
200 M1A2 Arbrams
345 Black Hawk APC
1000 Anti-Aircraft Guns 450mm
20 Scud Missile Launchers(600 Tons of Small Pox In One Warhead)
A 600 ton warhead in a scud, last thing I hears SCUDs could only carry a ton....
Daylam
03-04-2004, 04:46
Kind of lacking in the armor category, arent we?
Apple Zer0
03-04-2004, 04:47
Ground Forces:

5 Million Foot Soilders
2 Million Support Staff
500 Navy Seals
200 Guards
500 Mobile ICBM Launchers(Stealth)
234 Howitzers 345mm
200 Howitzers 125mm
450 M1A1 Arbrams
200 M1A2 Arbrams
345 Black Hawk APC
1000 Anti-Aircraft Guns 450mm
20 Scud Missile Launchers(600 Tons of Small Pox In One Warhead)
A 600 ton warhead in a scud, last thing I hears SCUDs could only carry a ton....



Sorry added an extra zero I do that allot its 60 ton warhead.
AfrikaZkorps
03-04-2004, 04:49
Kind of lacking in the armor category, arent we?He is, tanks win and lose battles.
Apple Zer0
03-04-2004, 04:50
Kind of lacking in the armor category, arent we?He is, tanks win and lose battles.



I'll start the production of large number of tanks.
Daylam
03-04-2004, 04:51
Shhh, let him be. Maybe I will fight a war with him some day, with his 5 million men and 650 tanks :lol:
Apple Zer0
03-04-2004, 04:53
Shhh, let him be. Maybe I will fight a war with him some day, with his 5 million men and 650 tanks :lol:




:evil: Screw you, I'm just tryin not to godmod.


Jezus :evil:
AfrikaZkorps
03-04-2004, 04:54
5 million men is alot but 650 tanks isnt.... :roll:
Shinoxia
03-04-2004, 04:58
Here's mine.

Celtic Army of Shinoxia

The Celtic Army of Shinoxia is, like many other Antarctica armies, built around speed and mobility. The CAS is designed to overwhelm an opponent with awesome technology and tactics. With the use of pods, the CAS can eliminate a target and disappear before any type of resistance is mounted. The CAS currently contains 2 million men, 2 Armies, 4 Legions.

1 Legion Contains

Main Battle Units
Main Battle Units do most of the fighting in wars and inflict the most damage. Upon arriving with their Legions the soldiers break into pods, or 150 men and then pods then form clusters with 3 pods, 450 men. The clusters are self-contained and operate on their own, achieving a unique objective. A cluster commander may place a cluster in an area and tell them to neutralize everything there. Clusters hardly know what other clusters are doing and work on their unique mission.

150,000 Antarctic Infantry (Used in Pod Warfare)
(Skill=Average-Veteran)
(Loyalty=Average)
(Morale=+1)
Calico and G-36 assault rifles
The main unit in the Revolutionary Army of Shinoxia. They are mainly composed of young soldiers with an average amount of training and experience. They tend to be more likely to flee if the battle turns in the opponent’s favor but when combined with good troops they are a force to be reckoned with.

150,000 Arctic Storm Troopers (Used in Pod Warfare)
(Skill=Veteran)
(Loyalty=Good)
(Morale=+2)
Calico assault rifles
Used in Pod Warfare to great effect. Inspired from the Storm Troopers of WWI these soldiers live up to their legacy. Under the cover of Penguins and Antarctic Infantry Storm Troopers charge a position mowing down enemies with their Calicos and grenades. Well adept for hand-to-hand fighting the Storm Troopers are generally the last thing an enemy sees.

150,000 Penguins (Used in Pod Warfare)
(Skill=Veteran)
(Loyalty=Strong)
(Morale=+3)
SAW light machine guns
The elite unit in Pods. Penguins normally provide cover for Infantry and Storm Troopers and do so with great effect. With their machine guns and assault rifles they inspire fear in enemy units and if needed can charge with devastating effect.

50,000 Arctic Partisans (Self-Contained/Deployed with Legion)
(Skill=Elite)
(Loyalty=Strong)
(Morale=+3)
Calico and G-36 assault rifles
Arctic Partisans, upon arriving on an enemy nation, set up communication with citizens who do not like they’re ruling regime and train them to fight. Partisans carry enough equipment to create a small army and can easily triple their numbers. They rarely fight but organize citizen militias to take arms against their oppressors.

Tanks
x1,625 S1A1-Enfield tanks

Light Assault Vehicles, Artillery pieces, and transport vehicles
Direct Fire
x625 Arctic Fox LAVs
x625 Desert Fox LAVs
x625 Stormcrow AIFVs
x625 Jaguar 2 Tank Destroyers
x625 Bradely APCs
Support
x625 Humvees (TOW Missile Launcher Equipped)
x625 LAV-M (S) mortar systems
x625 Ontos II Support Systems
Indirect Fire
x625 M2001A1 artillery systems
x625 M270A1 rocket launchers
x625 Paladin heavy artillery systems
x5 Aluminum Lithium Hydride shells
Logistics and Recovery
x1,250 LAV-Logistics
x625 LAV-Ammo Carriers
x625 Hercules Recovery Vehicles
Bridge Layers and Mine clearers
x625 Wolverine AVLBs
x625 Grizzly Armored Breachers
Ambulances
x1,250 LAV-Ambulances
Command and Technological Support Vehicles
x625 M93A1 Fox NBC Recon Systems (Detects Chemical and Biological presence)
x313 LAV-Fire Direction Centers
x313 M4 Command & Control Vehicles
x313 Firefinder Radars
x313 LAV-MEWSS
Air Defense
x625 Avenger LAVs


Attack Helicopters
x625 AH-64A/D attack choppers
x625 Super Cobra choppers
x625 Longbow assault choppers
x625 AH-220 Sea Lions
x250 Chinook transport choppers
x150,000 Sulfuric Acid Mist containers

Special Battle Units
Special Units, as their name implies are used to achieve a specific goal. Special Units must be requested by a cluster commander and the commander can expect to fill out many forms to get these great units, but the results are awesome. Special Units increase the fighting ability of the pods they fight in as well as their morale. +2 morale for a pod when they are housing a special unit, +5 when a pod of Sons of Shinoxia enters a cluster.


100,000 Arctic Paratroopers (Self-Contained/Must be Requested)
(Skill=Elite)
(Loyalty=Very Strong)
(Morale=+3)
Calico assault rifles
Paratroopers can be used in combination with Main Pods or be deployed separately for special missions. They carry the light and small Calico rifle and make full use of its firepower. They can be used to great effect in use with other pods.

100,000 Artic Force Troopers (Self-Contained/ Must be Requested)
(Skill=Elite)
(Loyalty=Very Strong)
(Morale=+3)
G-36 assault rifles and SAW light machine guns
Arctic Force Troopers are units specially adapted to fight in the cold. One of the finest cold weather units in the world the Troopers are a great choice for setting up ambushes in cold regions or when Storm Troopers fail to overrun the enemy.

100,000 Sons of Shinoxia (Self-Contained/ Must be Requested)
(Skill=Legendary)
(Loyalty=Fanatical)
(Morale=+5)
G-36 assault rifles and SAW LMGs
The ultimate unit in the Revolutionary Army of Shinoxia. The Sons of Shinoxia are extremely hard to request and are deployed only as a last resort. Fanatical in their love for their nation the Sons will fight to the death. They are also used as Special Police in Shinoxia and General Shackleton is often seen with them. Becoming a Son is very difficult and all of the leaders of Shinoxia have been a Son at one time.

Tanks
x1,000 M1A2 Abrams tanks
x1,000 T-90 tanks
Light Assault Vehicles and APCs
Direct Fire
x700 Arctic Fox LAVs
x700 Desert Fox LAVs
x250 Marder I A3IFVs
x500 Bradely APCs
Support
x500 Humvees (TOW Missile equipped)
Air Defense
x250 Leflasys Air Defense Systems


Attack and Transport Helicopters
x250 Seaking choppers
x500 Super Cobra choppers
x250 Dolphin choppers
x250 MI-8 transport choppers
x100 Orca assault choppers
Apple Zer0
03-04-2004, 05:08
Update in tank numbers.
Apple Zer0
03-04-2004, 05:14
Huge update in Weapons usage.
Clan Smoke Jaguar
03-04-2004, 06:24
Apple Zer0

You do need to have enough men to staff and service your equipment you know.
You have one aircrew per aircraft. What about the ones that need 2? 4? 6? 20?
You have grossly insufficient naval and air force support personnel. There should be at least 50 personnel per aircraft (average, including pilots), with 75 or more being optimal. There should at least be 2-3 shore personnel in the navy for every one on a ship.
Of course, you also need enough crew to operate your ships. You barely have enough for a carrier.

The army's support arm is also going to be subsidizing a lot of those infantry. The numbers for infantry and support troops should be flipped.

Finally, my guess is 8-10 million personnel with what's shown. You should have no more than 5.24 million (2% of population) on active duty. Better start designating some reserves.
Apple Zer0
03-04-2004, 19:45
Updated again.
Moozimoo
03-04-2004, 19:49
Yes I read a topic some time back saying that only 1 to 2% of your popu;ation should be on the armed forces!
Great Mateo
03-04-2004, 19:50
Shhh, let him be. Maybe I will fight a war with him some day, with his 5 million men and 650 tanks :lol:




:evil: Screw you, I'm just tryin not to godmod.


Jezus :evil:

Well, you already failed horribly at that. You have waaaaay more equipment than a nation your size can afford, to the point that even though you have double the amount of people that should be in your military, you're understaffed to the point you can only keep have a full crew on about 1/5 of your ships. You're also godmodding in terms of the number of support personnel you have; it should be 2 to 3 times the number of troops you have, not the other way around.

Also, 345mm howitzers? Mind explaining how you stop the thing from doing a backflip from the recoil when it fires?

And 60 tons of anything in a single Scud is impossible.
Apple Zer0
05-04-2004, 06:15
Updated!
Great Mateo
05-04-2004, 06:35
Congratulations, you now have 13% of your population in your military, which is a guaranteed way to cripple your economy and throw your nation into chaos.

Cheers!
Apple Zer0
05-04-2004, 06:37
Congratulations, you now have 13% of your population in your military, which is a guaranteed way to cripple your economy and throw your nation into chaos.

Cheers!



13% is not allot.
Anarresa
05-04-2004, 06:48
For a country your size a manageable military at most for you would be 4 million max, and thats only if your tax rate was 80-100%. Your tax rate is currently at 41% and with that military you posted the cost for maintaning it is easily a dozen times your budget or higher. If you really had that military you've shot your economy in the foot. The rest of your equipment numbers (besides the oversized navy) are fine though. But as for all your personel try making the total 2 million maximum if you want to be realistic.
Apple Zer0
05-04-2004, 06:49
For a country your size a manageable military at most for you would be 4 million max, and thats only if your tax rate was 80-100%. Your tax rate is currently at 41% and with that military you posted the cost for maintaning it is easily a dozen times your budget or higher. If you really had that military you've shot your economy in the foot. The rest of your equipment numbers (besides the oversized navy) are fine though. But as for all your personel try making the total 2 million maximum if you want to be realistic.



I can set my tax rate? how?
Anarresa
05-04-2004, 06:53
The issues! Give or take away government power and your taxes rate will change, it isn't that hard to understand is it?
Apple Zer0
05-04-2004, 06:53
I know there is a link to a income thingy for your nation. Anyone know it?
Great Mateo
05-04-2004, 06:56
Congratulations, you now have 13% of your population in your military, which is a guaranteed way to cripple your economy and throw your nation into chaos.

Cheers!



13% is not allot.

Uh, wrong. It should never be above 2% in peace time, and only up to 5% in extreme war time emergencies. Any higher than 5% and in real life your economy slowly goes down the drain, no matter how strong, because you're lacking physically capable workers since they're all in the military. Right now, you have have about 5.5 million men in your military, tops.
Apple Zer0
05-04-2004, 06:57
Congratulations, you now have 13% of your population in your military, which is a guaranteed way to cripple your economy and throw your nation into chaos.

Cheers!



13% is not allot.

Uh, wrong. It should never be above 2% in peace time, and only up to 5% in extreme war time emergencies. Any higher than 5% and in real life your economy slowly goes down the drain, no matter how strong, because you're lacking physically capable workers since they're all in the military. Right now, you have have about 5.5 million men in your military, tops.



This is real life? You need some rest!
Anarresa
05-04-2004, 06:57
http://www.pipian.com/stuffforchat/gdpcalc.php?nation=Apple%20Zer0&randomize=1&defenseprovided=15&defense=20&militarybudget=15
This is your GDP, ignore all the budget parts since they dont take your taxes into account. I think Egyptstan has one that does though.
Great Mateo
05-04-2004, 06:57
http://www.pipian.com/stuffforchat/gdpcalc.php?

I believe that's what you're looking for. And just to stop you from overinflating your military budget like you did regarding your military itself, your military budget should never be more than 10% of your national budget in normal situations.
Great Mateo
05-04-2004, 06:58
http://www.pipian.com/stuffforchat/gdpcalc.php?nation=Apple%Zer0&randomize=1&defenseprovided=15&defense=20&militarybudget=15
This is your GDP, ignore all the budget parts since they dont take your taxes into account. I think Egyptstand has one that does though.

Also remember than your GDP has nothing at all to do with your budget. GDP is just the value in dollars of every good produced in your nation over the course of a year.
Anarresa
05-04-2004, 07:00
which you can get your budget from using your tax rate
Eternal FIame
05-04-2004, 07:01
::Weighs options:: Dispatch and ASBG to a n00b nation with a stupid leader or let his economy fall apart. Speed vs slow death. Hm....
Great Mateo
05-04-2004, 07:02
Congratulations, you now have 13% of your population in your military, which is a guaranteed way to cripple your economy and throw your nation into chaos.

Cheers!



13% is not allot.

Uh, wrong. It should never be above 2% in peace time, and only up to 5% in extreme war time emergencies. Any higher than 5% and in real life your economy slowly goes down the drain, no matter how strong, because you're lacking physically capable workers since they're all in the military. Right now, you have have about 5.5 million men in your military, tops.



This is real life? You need some rest!

No, I didn't say this was real life, smart guy. Try reading more carefully. I said that in real life, a nation with more than 5% of their nation in the military stats to be hurt economically because huge portions of their work force are being sucked up. Remember, every person in your military is one less person capable of producing something for your country.

And no, Annresa, you can't get budget from GDP using tax rate. GDP =\= income earned by your citizens. Other things also contribute to government budgets outside of taxes.
Anarresa
05-04-2004, 07:03
Eternal FIame: teaching him how not to godmod is also and idea :roll:

GM: Thats why i dont use it for that! :P Theres another one that i lost that i used for budget calculation
Apple Zer0
05-04-2004, 07:08
I'll respond to your guys "soon to be" flaming tommrow.

Night
Nili
05-04-2004, 07:33
Who needs workers :roll: just automate more factories :twisted:
The Holy Saints
05-04-2004, 07:42
seriously, after he posted his military stats in the great military stats thread in the nationstates forum i was gonna cry. i could still blow his army to pieces considering it was more than 10% of his pop, but thats mainly cause his army would then be carrying sticks and stones for lack of any production capacity in his nation. come on, this is a game, and in a game, you follow certain spoken and unspoken rules, and having no more than 5% of your pop in the military is one of those unspoken rules. read the n00b guides man.