NationStates Jolt Archive


MODIFACATIONS

Draklor
31-03-2004, 19:35
AVALIBLE MODIFACATIONS

$1000 acidic bullets:acid in head
$1500 inferno rounds:infreno grenade in head
$2000 explosive rounds:explosive in head
$2500 naplam rounds:small napalm capsual in head
$3000 I.D system:user must enter an I.D code to use firearm
$3500 homing device:enables rockets/large bullets/shells to home in
$4000 ricochad device:enables bullets to bounce off walls
$4500 autodriver:enables land vehicles to drive with co-ordinates typed in
$5000 shock absorber:absorbs recoil of firearm
$5500 cooling device:cools mini/gatling guns faster
$6000 reinforced armour(body armour):doubles armour thickness
$6500 reinforced armour(vehicles only):doubles armour thickness
$7000 reinforced armour(buildings only):doubles armour thickness
$7500 impact reducer:reduces impact of bullets
$8000 4by4:enables all vehicles to become a 4by4
$8500 lock on: enables a weapon to lock on to infa-red target on screen
$9000 shock rounds:stuns enemies for 15-20 minutes
$9500 extra sharp rounds: sclices through enemies like a samuri sword
$10000 red scope:gives all missles a scope to monitor while in flight I.R
$10500 spiked wheels:extra grip on ice for land vehicles
$11000 diamond bullets:very hard bullet made of diamond
$11500 death bullet:bullet packed with eletric charges of 1750 volts/amps
$12000 eletronic shot:small guided controlled orb that floats shocking men
$12500 extra range:ranges scope by another 1000m can be less/more
$13000 decoy:decoys to fool enemies while you snesk up from behind