NationStates Jolt Archive


Capsule Corporation Storefront [Future Tech]

Capsule Corporation
27-03-2004, 09:09
The Capsule Corporation has restarted production of space tech for sale to other nations... if you don't remember, the main Shipyards on Triton, as well as over half of the Capsule Corporation's population, were stolen or destroyed a number of years ago. New production facilities have been constructed on the new Capitol world of Zarahemla.

Our facilities are now at full production output now, and while we still reserve the advanced tech for ourselves, everything under "Storefront" on our website is for sale.

View the storefront Here.

http://www.bateshome.com/jordan/ccsig.jpg (http://www.bateshome.com/jordan/ccdex.htm)

Please place your orders on this thread, and watch this thread for the latest updates.

Speaking of which, we have just recently started celling Artificial Personnel:

For quite a while, Raysia has been dabbling in Cybernetic and AI programs, and has now combined the two programs with their mechanical ingenuity, creating a new type of robot, that can not only mimic humans, but can perform military tasks up to 10 times as well, with accuracy, agility, strength, and communication ability, matched only by chlorophusion-enhanced humans.

Type I
http://www.bateshome.com/jordan/yellowbot.gif

Type II
http://www.bateshome.com/jordan/bluebot.gif

Type III
http://www.bateshome.com/jordan/redbot.gif

Each of these Artificial Personnel sell for $900,000 with basic programming, but additional roles/programs cost extra:

Weapons Training: $100,000
Piloting Training: $250,000
Martial Arts Training: $400,000
Mechanical Repair Training: $250,000
Officer Programming: $100,000http://www.bateshome.com/jordan/ccsig.jpg (http://www.bateshome.com/jordan/ccdex.htm)

[This thread was reposted because the last one was under the control of an ex-nation]
27-03-2004, 09:47
*taggeth*
The Resi Corporation
27-03-2004, 09:53
((OOC: Did you do those robot renders yourself? Because they look a little advanced for what you usually do, no offense intended...))
IC: You're moving into robots now, eh? That's really our terf, but do as you see fit. We'll outsell you easily, we have experience behind us, not to mention four more types of robots than you have. And they're better armed and armored.

((OOC: Seeing as you're doing that plane vs. plane thing, maybe we could do a robot vs. robot thing. Just as friendly competition.))
Transnapastain
27-03-2004, 09:59
((OOC: Did you do those robot renders yourself? Because they look a little advanced for what you usually do, no offense intended...))


Resi, i do believe those are UT2k4 Bot pics, since he (Raysia) added vehicle pics from UT2K4....im thinking hes using the robat pics too
The Resi Corporation
27-03-2004, 10:04
((OOC: *sees programs*
Oh, you bastard. You totally copied this off of us, and we've had it practically sense we began. If you're going to make robots, at least be original, for chrissakes.))
Transnapastain
27-03-2004, 10:05
heh, that was a change of heart if i ever saw one....
Sephrioth
27-03-2004, 10:08
36 Mahonri Coriancumer Class Attack Dropships can they be used for troop transport
Sephrioth
27-03-2004, 10:09
2 CC Battlegroup
The Resi Corporation
27-03-2004, 10:14
heh, that was a change of heart if i ever saw one....Indeed. Check it:
Ally v2.0 - Allows the robots to tell friend from foe. $300,000
Vehicle v4.0 - Gives the robots instructions on how to drive anything from tanks to HumVees. $500,000
Weapon v3.0 - Gives robot instructions on how to handle almost any weapon. $400,000
Kung-Foo v2.0 - "I know Kung-Foo", and so can your robots. $300,000
Plug 'n Play v1.0 - Allows the robots to directly link with Resi Corp. machines for recharge and on-the-feild upgrades. $100,000
Fix-the-Fleshies v5.0 - Gives the robots basic medical knowledge and teaches them how to heal their human counterparts. $200,000
Mechanic v1.0 - Gives the robots the ability to fix other robots. If a robot is unfixable, it can modify itself with parts from its fallen comrades. $500,000
Hivemind v6.0 - Gives the robots a group conciousness in addition to their individual minds, which allows for more co-ordinated attacks and better information sharing. $500,000Weapons Training: $100,000 (Weapon)
Piloting Training: $250,000 (Vehicle)
Martial Arts Training: $400,000 (Kung-Fu)
Mechanical Repair Training: $250,000 (Mechanic)
Officer Programming: $100,000 (Hivemind; read my early threads on strategy to find out why)

((OOC: If he wasn't a bloody space nation, I'd declare war on him for this crap))
Sephrioth
27-03-2004, 10:15
2 CC Battlegroups plz
Transnapastain
27-03-2004, 10:16
heh, that was a change of heart if i ever saw one....Indeed. Check it:
Ally v2.0 - Allows the robots to tell friend from foe. $300,000
Vehicle v4.0 - Gives the robots instructions on how to drive anything from tanks to HumVees. $500,000
Weapon v3.0 - Gives robot instructions on how to handle almost any weapon. $400,000
Kung-Foo v2.0 - "I know Kung-Foo", and so can your robots. $300,000
Plug 'n Play v1.0 - Allows the robots to directly link with Resi Corp. machines for recharge and on-the-feild upgrades. $100,000
Fix-the-Fleshies v5.0 - Gives the robots basic medical knowledge and teaches them how to heal their human counterparts. $200,000
Mechanic v1.0 - Gives the robots the ability to fix other robots. If a robot is unfixable, it can modify itself with parts from its fallen comrades. $500,000
Hivemind v6.0 - Gives the robots a group conciousness in addition to their individual minds, which allows for more co-ordinated attacks and better information sharing. $500,000Weapons Training: $100,000 (Weapon)
Piloting Training: $250,000 (Vehicle)
Martial Arts Training: $400,000 (Kung-Fu)
Mechanical Repair Training: $250,000 (Mechanic)
Officer Programming: $100,000 (Hivemind; read my early threads on strategy to find out why)

Indeed, i see a symbolance, more work on your part, good work on your part.....i would think that IFF programming would be standard and not extra, looking to make an extra buck there?

By the Way, a few of those names are down right hi-lar-ios at 4am!
27-03-2004, 10:19
CC Speaking:((OOC: *sees programs*
Oh, you bastard. You totally copied this off of us, and we've had it practically sense we began. If you're going to make robots, at least be original, for chrissakes.))Umm... what? lol I just wanted to use the pics ^_^

2 CC Battlegroup
+36 Mahonri Coriancumer Class Attack Dropships can they be used for troop transportOrder confirmed, and yeah, of course they can be used for troops! 50 Troops max per ship.
The Resi Corporation
27-03-2004, 10:19
Indeed, i see a symbolance, more work on your part, good work on your part.....i would think that IFF programming would be standard and not extra, looking to make an extra buck there?Not really, our newer models come with the basic programming included with them. Take our R-5, for example:
R-5 Warbot
http://invisionfree.com/forums/Corporate_Islands/index.php?act=Attach&type=post&id=766167
Designation: Combat
Environment: Land/Air
Armor Thickness: 0.4 in (synthetic Dragon Scale reinforced with Smart Steel, with titanium on the joints)
Size: 4 ft x 2.5 ft x 6 ft
Armaments: two medium plasma cannons (one in each arm), tasers in the hands, two miniguns in back, two miniguns in the arms, knives in arms, repeating rocket pods in arms
Top Speed: 85 mph
Jump Height: Flies indefinately
Base Robot Units Cost: $200,000 each
Specs: Built in an era when virus protection is at its peak, the C.w.C. IV processors in these robots are immune to all known viruses due to a series of antivirus programs and firewalls. Although these robots are more stout than their counterparts, they are much better armed, being programmed with Hivemind, Ally, Kung-Fu, and five other open program slots. On the battlefeild, the immense R-5 is a nightmare to behold, its manical claws and powerful weaponry striking fear into even the most battle-hardened of soldiers. In short, the R-5 is a welcome addition to any army.
Transnapastain
27-03-2004, 10:21
Ah, i see, pretty cool there, if i wasnt so modren tech, id buy all sorts of stuff from ya ;)
The Resi Corporation
27-03-2004, 10:22
Umm... what? lol I just wanted to use the pics ^_^ Then explain the similarities in the program lists.
Ally v2.0 - Allows the robots to tell friend from foe. $300,000
Vehicle v4.0 - Gives the robots instructions on how to drive anything from tanks to HumVees. $500,000
Weapon v3.0 - Gives robot instructions on how to handle almost any weapon. $400,000
Kung-Foo v2.0 - "I know Kung-Foo", and so can your robots. $300,000
Plug 'n Play v1.0 - Allows the robots to directly link with Resi Corp. machines for recharge and on-the-feild upgrades. $100,000
Fix-the-Fleshies v5.0 - Gives the robots basic medical knowledge and teaches them how to heal their human counterparts. $200,000
Mechanic v1.0 - Gives the robots the ability to fix other robots. If a robot is unfixable, it can modify itself with parts from its fallen comrades. $500,000
Hivemind v6.0 - Gives the robots a group conciousness in addition to their individual minds, which allows for more co-ordinated attacks and better information sharing. $500,000Weapons Training: $100,000 (Weapon)
Piloting Training: $250,000 (Vehicle)
Martial Arts Training: $400,000 (Kung-Fu)
Mechanical Repair Training: $250,000 (Mechanic)
Officer Programming: $100,000 (Hivemind; read my early threads on strategy to find out why)

The fact that you have a program list like that is an indication that you copied something off of me.
Capsule Corporation
27-03-2004, 10:27
HEY. GUYS. CUT THIS OUT. Quit spamming up my thread with your stupid arguments.

Closing statement: You do not have the patent on how to sell robots. Any idiot knows you don't sell all the programs with the computers, so to say that breaking them down by programs was copying you, is just childish.

Now please... shut up, or take it to TGs.
The Resi Corporation
27-03-2004, 10:41
HEY. GUYS. CUT THIS OUT. Quit spamming up my thread with your stupid arguments.

Closing statement: You do not have the patent on how to sell robots. Any idiot knows you don't sell all the programs with the computers, so to say that breaking them down by programs was copying you, is just childish.

Now please... shut up, or take it to TGs.Final statement before commencing "Shut-the-hell-up":
It's not the fact that you are selling robots. Hell, it's not the fact that you're selling programs, although that lends some suspicion. It's the fact that every single one of the programs that you are selling is a direct referece to one of my programs that gets me irritated. Check my post, before seeing the programs and their similarities to mine I was more than prepared to have you be my friendly competition.

Besides, I don't hear you denying that you bummed the programs off of me. :?
27-03-2004, 10:44
HEY. GUYS. CUT THIS OUT. Quit spamming up my thread with your stupid arguments.

Closing statement: You do not have the patent on how to sell robots. Any idiot knows you don't sell all the programs with the computers, so to say that breaking them down by programs was copying you, is just childish.

Now please... shut up, or take it to TGs.Final statement before commencing "Shut-the-hell-up":
It's not the fact that you are selling robots. Hell, it's not the fact that you're selling programs, although that lends some suspicion. It's the fact that every single one of the programs that you are selling is a direct referece to one of my programs that gets me irritated. Check my post, before seeing the programs and their similarities to mine I was more than prepared to have you be my friendly competition.

Besides, I don't hear you denying that you bummed the programs off of me. :?The only thing I referenced your website for was the price comparison. The programs thing was NOT YOUR IDEA. Get over yourself. I wrote down that list of programs off the top of my head, if it just happened to be similar, then obviously we both know what the basics of robot programming are.

It's no big deal, man. The market will decide who they want to buy from.
Sephrioth
27-03-2004, 13:29
ps ill take 5000 of evet battle robot u got fully programed