Those wishing to help design new fighter-bomber please read!
Need help in designing Anne Coulter Mark II fighter-bomber.
Those interested please post here.
Fluffywuffy
20-03-2004, 18:40
We may help....depends on what it is for. Is it for naval use or for ground bombing? Is it supposed to be stealth? We need to know a little of the project first.
Kelonian States
20-03-2004, 18:42
It's not a particularly intimidating name, is it?
The previous Anne Coulter was a high-speed (3 mach) craft which sacrificed stealth capabilities for a comparatively large (5 tons) weapon loadout. The main tactical use of the Coulter has been as air-to-ground missile platforms and as escorts for long-range bombers.
We suppose what we need now is bigger weapon loadouts and longer range. We might even want to give up stealth entirely, as the Coulter is usually used in great amounts, rendering stealth pointless.
Nah not really when people die form one, they'll give it a more itmiditating name :twisted: . Masadona and Atalusa will both fund the project. It needs to have jet nozzle technology, and my nation would like it to be a fighter. Masadona is one of the most advanced nations in engine technology so that should boost the project.
Nah not really when people die form one, they'll give it a more itmiditating name :twisted: . Masadona and Atalusa will both fund the project. It needs to have jet nozzle technology, and my nation would like it to be a fighter. Masadona is one of the most advanced nations in engine technology so that should boost the project.
Phoenixius
20-03-2004, 18:49
We wish to help with this design of yours. However we also wish to know if once the project is complete whether all designers get the production rights to the plane?
Fluffywuffy
20-03-2004, 18:49
What you said about taking stealth out doesnt make sense-look at Baghdad in Desert Storm. They were so confused in Baghdad they kept firing AAA after the F-117s left.
STC will help with the design process and will donate money if we get use of the new planes.
FW: If there was stealth, I would have to give up the weapons hardpoints, as they would have to be internal, and you can fit less weapons that way.
'sides, most NS nations pretty much ignore stealth.
Phoenixius: This is subject to negotiation.
Iron Blood
20-03-2004, 19:19
Or, just buy some JF-20's (they have a comparitively large payload of 10 metric tons).
Prod rights are not sold except to allies!
JF stands for Joint-Fighter
Upon customer request, the JF-20 can be fitted with Western weapons such as the Vulcan cannon, AIM-120 AMRAAM, AGM-65 Maverick, etc.
The aircraft has been developed in a 50-50 partnership with Dark terror's defence ministry, the BDIA, to meet a Bisonic frontal multi-role-fighter requirement, with a naval version (JF-20K) developed to meet the needs of a new plane for the Forcien and Bisonic Navies capable of performing both attack and air superiority missions. The aircraft has easily demonstrated manoeuvres yet to be emulated by any western aircraft.
Switchblade Wing Design
The wings are attached to its fuselage (body) at a pivot point toward the back of the plane. When the wings are fully extended, the plane can fly slowly to drop bombs precisely on their targets or land on short runways. When the wings are swept farther forward, the aircraft takes advantage of the maneuverability that forward-swept wings offer, and becomes an agile fighter. When the wings are swept fully forward, the trailing edge of the wing becomes the leading edge, and the aircraft turns into a delta shape perfect for dashing away at speeds up to Mach 3.
Armament
http://www.mach3graphics.com/misc%20graphics/jpg/SU-34%20ready.jpg
The JF-20 can carry up to 16 air-to-air missiles and up to 10000kg of ordnance. The fourteen external hardpoints can carry air-to-air missiles, air-to-surface missiles, bombs, rockets and an ECM (electronic countermeasures) pod. The aircraft is fitted with one Gsh-301 30mm gun with a maximum rate of fire of 1,500 rounds per minute.
The aircraft can be equipped with Vympel R-73E short-range air-to-air missiles with infrared terminal homing and RVV-AE long-range air-to-air missiles with active radar guidance. R-73E (NATO codename AA-11 Archer) is an all-aspect, close-combat missile capable of engaging targets in tail-chase or head-on mode at altitudes between 0.02 and 20km, and target g-load to 12g. The Vympel RVV-AE (AA-12 Adder) air-to-air missile, also known as the RR-77, can intercept targets at speeds up to 3,600kph and altitudes from 0.02 to 25km.
The Su-37 can be fitted with air-to-surface missiles such as the Kh-25 (AS-12 Kegler) short-range missile and Kh-29 (AS-14 Kedge) with a 317kg penetrating warhead, as well as air-launched versions of missiles such as the P-800 Yakhont (SS-N-26), Uran (SS-N-25 Switchblade), and Klub (SS-N-27), among others.
Sensors
Zhuk Multipurpose Radar
Range 175 miles. Can identify 60 targets and simultaneous track 30 target flying below
200ft while flying at 20,000ft.
E.S.M.: Radar detector, enables vehicle to detect other radars passively
Multi-target:
Can lock on and fire at up to 4 targets simultaneously with AA-13 missiles
V. A. S.: Amplify camera that allows targeting on fighter sized objects out to 30 miles
Targeting Laser/ Verifying Laser:
Used to target with laser guided weapons and to fly without using radar low to the ground
at night
the weapons management system, electronic warfare system and the Zhuk
radar work as one, giving the pilot unprecedented situation awareness.
Zhuk successfully detects air targets, manufactured with the use of "stealth" technology
The Zhuk radar is designed for air-superiority and strike operations and features a low observable, active aperture, electronically-scanned array with multi-target, all-weather capability.
The radar is key to the JF-20's integrated avionics and sensor capabilities. It will provide pilots with detailed information about multiple threats before the adversary's radar ever detects the JF-20. This is also called BVR, or Beyond Visual Range capability.
There are also systems for terrain-following and terrain-avoidance, mapping and multichannel employment of guided weapons
There is also a rear-looking NIIP NO-12 radar and optronic fire-control and surveillance system
Engines:
http://www.digikitten.com/playhousev2/files/pixelmonkey/zaengine.jpg
it uses Mach-3 G-50FU Pulse detonation engines for propulsion
the G-50FU pulse detonation engines are similar in size to modern turbojets (a bit smaller) but are more efficient because detonations create higher pressures and travel faster than turbojet combustion. This means more power, higher efficiency.
The 3-dimensional nozzle vectors thrust 20 degrees up down left and right for improved aircraft agility. This vectoring increases the roll rate of the aircraft by 50 percent and has features that contribute to the aircraft stealth requirements.
Heat-resistant components give the nozzles the durability needed to vector thrust, even in afterburner conditions.
With precision digital controls, the nozzles work like another aircraft flight control surface. Thrust vectoring is an integrated part of the Za-34's flight control system, which allows for seamless integration of all components working in response to pilot commands.
the G-50FU engines also feature:
Integrally bladed rotors: In most stages, disks and blades are made from a single piece of metal for better performance and less air leakage.
Long chord, shroud less fan blades: Wider, stronger fan blades eliminate the need for the shroud, a ring of metal around most jet engine fans. Both the wider blades and shroud less design contribute to engine efficiency.
Low-aspect, high-stage-load compressor blades: Once again, wider blades offer greater strength and efficiency.
Alloy C high-strength burn-resistant titanium compressor stators: innovative titanium alloy increases stator durability, allowing the engine to run hotter and faster for greater thrust and efficiency.
Alloy C in augmentor and nozzle: The same heat-resistant titanium alloy protects aft components, permitting greater thrust and durability.
Floatwall combustor: Thermally isolated panels of oxidation-resistant high cobalt material make the combustion chamber more durable, which helps reduce scheduled maintenance.
Fifth-generation full-authority digital electronic engine control (FADEC): Dual-redundant digital engine controls - two units per engine, two computers per unit - ensure unmatched reliability in engine control systems. The same experience that introduced full-authority digital control to fighter engines works with the aircraft system to make engine and aircraft function as a single flight unit.
No visible smoke: Reduces the possibility of an enemy visually detecting the JF-20.
Improved Supportability: All components, harnesses, and plumbing are located on the bottom of the engine for easy access, all line replaceable units (LRUs) are located one deep (units are not located on top of one another), and each LRU can be removed with just one of the six standard tools required for engine maintenance.
the JF-20 is a joint development between Dark terror and geforce4 of a new generation multi-role fighter.
The aircraft is being developed in a 50-50 partnership with Dark terror's defence ministry, to meet bisonic and forican naval multi-role-fighter requirements.
Cockpit:
http://www.digikitten.com/playhousev2/files/pixelmonkey/zacockpit.gif
The JF-20 features a side-stick controller in addition to two throttles that are the aircraft's primary flight controls. Located on the right console, the GEC-built stick also serves as a swing-out, adjustable arm rest. The stick is force sensitive and has a throw of only about one-quarter of an inch. The throttles are located on the left console.
During air combat, both the stick and the throttles are high-use controls . To support pilot functional requirements, the grips include buttons and switches (that are both shape and texture coded) to control more than 60 different time-critical functions. The buttons are used to control the offensive (weapons targeting and release) and defensive systems, (although some, like chaff and flares, can operate both automatically and manually) as well as display management.
The Heads Up Display or (HUD) server as the primary flight instrument for the pilot. It will have a viewable area of 30 degrees horizontally and 25 degrees vertically. Developed by the Air Force Instrument Flight Center, the GEC HUD will use standard symbology and be 4.5 inches in height. Unlike the HDD's, the GEC HUD will not be in color. However, the symbology will be exactly the same as the Head Down Displays. As a shock absorber from bird strikes, the windshield will be protected by a rubber buffer strip placed on the HUD combiner glass. During initial bird strike tests, the HUD would routinely shatter. Precautions were taken at all costs to avoid this from happening. The buffer strip would shield the polycarbonate glass by allowing it to flex during a strike. Design is underway for a collapsible HUD that would fall but not break. In addition, the JF-20 design also features a sort of laminate that eliminate glass from shattering in the cockpit.
The Integrated Control Panel (ICP) will be the main location where the pilot can manually input data for communications, autopilot and navigation. The ICP will be located below the HUD, underneath the glare shield and in the center top of the instrument panel. Additionally, the ICP will have "double click" features which are similar to a PC mouse in functionality. The double click feature will allow the pilot to input data more rapidly. Six Liquid crystal color displays will be housed in the cockpit. The LCD's will be fully readable in direct sunlight. Notable improvements of LCD's when compared to the older generation displays of CRT's are a lower weight, less size and a lower power consumption. The LCD's are inherently more reliable because of the lower power consumption. Two Up Front Display's (UFD)'s are located to the left and right of the ICP. They measure 3x4 inches. The primary function of the UFD's are to provide the pilot with cautionary information/warning/advisory, data communications/navigation/identification (CNI)data and act as the serve as the Stand-by Flight instrumentation Group and Fuel Quantity Indicator. A maximum of 12 messages can appear on the UFD's at any given time, and remaining faults can be indexed as sub pages.
http://www.mach3graphics.com/misc%20graphics/jpg/SU-30%20climb.jpg
http://www.mach3graphics.com/misc%20graphics/jpg/SU-30%20over%20Baikal.jpg
http://www.mach3graphics.com/misc%20graphics/jpg/SU-30MKK%20low%20level.jpg
http://www.mach3graphics.com/misc%20graphics/jpg/SU-34%20attack.jpg
Prices:
JF-20: $50 mil
JF-20K Naval Variant: $51 mil
Transnapastain
20-03-2004, 19:27
What you said about taking stealth out doesnt make sense-look at Baghdad in Desert Storm. They were so confused in Baghdad they kept firing AAA after the F-117s left.
You CAN find, and kill. A F-177 on radar, it’s got the cross-section the size of a seagull though
However, the Serbians brought one down by triangulating its position using Cell phone towers, it was an accident, they lucked into it, but they did it
Iron Blood
20-03-2004, 19:34
Stealth is obsolete. A few telephone towers=one fried airplane. Try something new.
No, IB, I don't want JP-20 simply because I want something proprietary.
I think Iron Blood has a point there... especially as I use huge amount of planes...
Fluffywuffy
20-03-2004, 19:39
I see your case. Telephone towers I guess could end the stealth age. Then comes the speed age.
Iron Blood
20-03-2004, 19:39
No, IB, I don't want JP-20 simply because I want something proprietary.
I think Iron Blood has a point there... especially as I use huge amount of planes...
Yeah, and another tidbit of info for you: If a stealth plane turns its radar on, its no longer stealth at all. Hence stealth fighters dont really make sense. They need AWACS planes to get anything accomplished, and AWACS are quite vulnerable.
So, IB, perhaps you can solve my problem: How do I increase weapon loadout and range while keeping speed? I suppose I will reduce cost by getting rid of the stealth requirement.
Fluffywuffy
20-03-2004, 20:04
Increase range:
take weapons off and put fuel on
get more fuel efficient engines
get more efficient design
Increase weapons:
take off fuel, put weapons on
get more fuel efficient engines, take off some fuel,put weapons on
get design with a greater weight capacity
We wish to help with this design of yours. However we also wish to know if once the project is complete whether all designers get the production rights to the plane?
I'd suggest against assisting this one. He's a real warmonger. He recent launched a salvo of cruise missiles at Holy Panooly for not liking one of his allies. Holy Panooly shot them down with an IGNORE cannon.
I suggest we base the design on broad, variable-geometry wings to increase aerodynamics (thus range) and weapons capacity (say 12 hardpoints instead of 10), while reducing armour (Whatever armour it has) and reducing weight (loaded) by one ton, so that the weight will remain the same as the original Coulter.
Any other suggestions?
Soviet Haaregrad
20-03-2004, 20:24
I see your case. Telephone towers I guess could end the stealth age. Then comes the speed age.
OOC:
The speed age was supposed to be the late 70s and 80s until Vietnam and all the Arab-Israeli wars taught everyone that wasn't a feasible way to fight.
Stealth is a good idea, however don't make it come before manuverability and speed. Keep your speed around Mach 1.8-2.5, make it able to cruise supersonically. Unlike real life most of us can afford specialized air frames, which means we should use that to our advantage.
Don't use only passive stealth, like the USAF, combine a fairly stealthy design, like the MiG 1.42, Eurofighter, Rafale, Su 34, ect use with either active radar cancelation or plasma cloaking.
The reason the F-117 was lost was because they had them fly the same path everyday for more then a week. Eventually the Serbs fired a missile when they figured one might be there and got lucky. It was fishing, not hunting.
Payload isn't as important if your plane will be using smart weapons, just remember, one JDAM or LGB is equal to six unguided weapons of the same size in terms of damage it can do to a specific target.
That's all I can think of for now...
In that case, I suppose the future plane will look something like this:
Max Speed: 2.5 Mach
Max Range (Unassisted): 2000 km
Weapons loadout: 7 tons (14 hardpoints)
Total Weight: 45 tons
Stealth: Active only.
Cost: 30 million dollars.
Can anybody make a pic?
Fluffywuffy
20-03-2004, 22:36
Maybe. Wait a few minutes
Fluffywuffy
20-03-2004, 22:38
Image 1
http://www.stewarts.net/zac/x-51.jpg
Image 2
http://www.stewarts.net/zac/plane.jpg
we might be able to help, or at least contribute.
Our latest fighter design:
http://www.bateshome.com/jordan/qtype2.jpg (http://www.bateshome.com/jordan/rf37.htm)
Raysia: All we need now is a cool grafic to choose from, right?
Raysia: All we need now is a cool grafic to choose from, right?I could MAKE one. i have the 3d modelling software.
Cool!
Do you have any ideas on how we could further increase range (I think it's fast enough) and give it more stealth?
And IS IT FAST ENOUGH?
Cool!
Do you have any ideas on how we could further increase range (I think it's fast enough) and give it more stealth?
And IS IT FAST ENOUGH?Give me a quick review of this things basic stats and roles so far. You mentioned stealth, and VTOL?
In that case, I suppose the future plane will look something like this:
Max Speed: 2.5 Mach
Max Range (Unassisted): 2000 km
Weapons loadout: 7 tons (14 hardpoints)
Total Weight: 45 tons
Stealth: Active only.
Cost: 30 million dollars.
Coulter Mk I has 3 mach, but we think we'll sacrifice speed for range and loadout if necessary.
Duties: Air-to-ground attack, bomber escort, carrier launch capability.
NO VTOL.
In that case, I suppose the future plane will look something like this:
Max Speed: 2.5 Mach
Max Range (Unassisted): 2000 km
Weapons loadout: 7 tons (14 hardpoints)
Total Weight: 45 tons
Stealth: Active only.
Cost: 30 million dollars.
Coulter Mk I has 3 mach, but we think we'll sacrifice speed for range and loadout if necessary.
Duties: Air-to-ground attack, bomber escort, carrier launch capability.
NO VTOL.Oh jeez, you just described my Su-37 R-Type :P
http://www.bateshome.com/jordan/rtype.htm
Go ahead and look at that, see if it is similar to what you want, and I'll look through the airframe suggestions.
Beautiful But there's some changes to be made so that they be recognised as ALLANEAN craft. Perhaps reworking them for NATO spec and EVEN MORE hardpoints could work? :shock:
New Empire
21-03-2004, 00:29
OOC-
Stealth is not dead. Plasma Stealth technology and ARC is right around the corner. Hell, we use our Athena ARC systems on aircraft and missiles so an aircraft can still fly fast, have outboard weapons, and be stealthy.
Just wanted to say that.
Beautiful But there's some changes to be made so that they be recognised as ALLANEAN craft. Perhaps reworking them for NATO spec and EVEN MORE hardpoints could work? :shock:make up some stats, I'll check over them.
But as far as a pic goes.. what airframe do you want?
Stats: Same as that SU, but with more carrying capacity and 25 effing hardpoints.
Airframe: Evil crossbreed of Su-37 and Mig-23 (variable-geometry) with vague aesthethical only A-1 influences (engine location?) :twisted:
Stats: Same as that SU, but with more carrying capacity and 25 effing hardpoints.
Witrh the same engines? uhh, nah, those would be Mine :)
Airframe: Evil crossbreed of Su-37 and Mig-23 (variable-geometry) with vague aesthethical only A-1 influences (engine location?) :twisted:so you want a swing-wingish? that'd be cool, lemme see
Not necessarily same engines, no...
something lika dis? (sorry for the big file)
http://www.bateshome.com/jordan/new37.jpg
Fluffywuffy
21-03-2004, 01:06
That looks nice-great work!
groovy!!!
Now as this over, everybody who helped gets production rights, Raysia and me can also SELL those planes! :D
groovy!!!
Now as this over, everybody who helped gets production rights, Raysia and me can also SELL those planes! :D*pokes* Write up those stats first
Just as a note:
External Hardpoints = No stealth
Swing-Wing = No wing hardpoints
You'd have to have collapsable hardpoints that would hide for stealth (with no weapons on them) and you would have to dump your wing missiles before you change your wings.
Specifications
Country of Origin: Allanea
Original Designer: Allanean Arms/Raysia
Produced and Modified by: Raysia Aerospace/Raysia AeroMods / Allanean Arms
Wing Span: 20m
Length: 22m
Height: 6.9m
Weight: 45,565 lb empty / 100,956 lb max. take off
Powerplant: 2 Non-Vectored REPH-1950 Pulse-Detonation/Jet Turbofan Hybrids
....................................Max Normal thrust: 27,000 lbs
....................................Pulse Detonation: adds 7,500 lbs
Maximum speed: Mach 0.9 normal, Mach 2 with post-combustion detonation (pulse engines) over the Jets.
Range: Normal load with internal fuel tanks: 1000km
Service Ceiling: 69,000 ft
Armament: 1 Vulcan 20mm cannon, and 44,000lbs of payload over 25 Hardpoints. as well as the popular QAAM-28 missile.
Carrier Capable: Yes.
Price: 45 Million per unit
Stealth: Active Only
Variable Geometry IS compatible with weapons, at least on the MiG-23
some pics:
http://www.bateshome.com/jordan/new37b.jpg
http://www.bateshome.com/jordan/new373.jpg
Is 1000 km enough range? Range was originally the main concern? Once we answer that we're good to go.
Variable Geometry IS compatible with weapons, at least on the MiG-23Hmm... odd. I know the F-14 has no weapons on its wings... but then again... the MiG-23 does not even compare to the F-14 :P
Here's my suggested specs:
Specifications
Designer: Allanean Arms/Raysia
Role: Heavy attacker
Produced and Modified by: Raysia Aerospace/Allanean Arms
Wing Span: 24m Full Spread, 20m Swept
Length: 22m
Height: 6.9m
Weight: 45,565 lb empty / 100,956 lb max. take off
Powerplant: 2 Non-Vectored Heavy-Duty REPH-1992 Afterburning Pulse-Detonation/Jet Turbofan Hybrids
....................................Max Normal thrust: 44,000 lbf
....................................Max Thrust + Afterburn: 50,000 lbf
....................................Pulse Detonation: adds 9,500 lbf
Maximum speed (at 80,000 lbm typical load): Mach 0.9 normal, Mach 1.5 Afterburning, Mach 2.1 with post-combustion detonation (pulse engines) over the Jets.
Range: Normal load with internal fuel tanks: 1000km
Service Ceiling: 62,000 ft
Armament: 1 Vulcan 20mm cannon, and 44,000lbs of payload over 25 Hardpoints (17 under the fuselage, 4 on each wing (2))
Carrier Capable: Yes.
Price: 45 Million per unit
Stealth: Limited to ECM
What were you thinking for stealth?
EDIT: increased wingspan
Is 1000 km enough range? Range was originally the main concern? Once we answer that we're good to go.hah, yeah right. Look at the new engine specs. It has 2 monster engines on its butt... it is gonna use a LOT of fuel. But I'm sure you can increase your range tenfold by carrying a couple external fuel tanks.