NationStates Jolt Archive


the grate expansion (open RP)

CorpSac
20-02-2004, 05:00
The Dark Empire of CorpSac has started a grate Expansion in space takeing nearly 15 new systems and conquring nearly 9 new races, genacide of the race did happen in the takening of there planets of the 7 that forced it apon them to fight us. the expansion is expected to take 2 more years to get the targeted 32 systems.
as so CorpSac owns the following:
Gil'gar
Centauri
Akiran
Wraith
hilgara
Sirius B
Ross Prime
Epsilon Drillgar
Epsilon Eridani
Na'Cron
Orion
Narn
Altair
DM+46 1797
Alpha Lyrae
Alpha Bootis
Alpha Scorpii
Beta Orionis
Delta Orionis
Zeta Orionis
Alpha Cygnus
Omicron 2
Eridani
Dakota
AC+79 3888
AC+33 25644
AC+38 25616 B
DM+53 1321

Expansion on earth will not happen and Sol system is seen as nutral in the eyes of the Empire. tho still being named the homeworld.

OOC: this is a RP were no one has cliam to systems you can RP joining the Expance or Fighting it off.
Klonor
20-02-2004, 05:04
Uh.....no. Not only do you have to RP your expansion into space you have claimed systems that are already owned, including many owned by me.

Hint: Check first. Ask around for who owns what. I can say right now that Alpha Centauri, Proxima Centauri, Barnard's Star, Wolf 359, Epsilon Eridani, Ross 128, 61 Cygni, and Tau Ceti are all already claimed. Most of the others are probably also already claimed, but I'm not positive.
CorpSac
20-02-2004, 05:12
OOC: on your fist point this is the Start of the Expansion on your second note i bet over 100 space nations say they claimed half the systems i post i dont care this is my RP and also the histroy ive writen states that i own the systems. so unless your goin to join the RP dont say anything thanx
Kanuckistan
20-02-2004, 05:27
You start an RP by declaring you've conquored 15 near-earth star systems? This does not bode well, little CorpSac, and just because 'the history you wrote' says something, it does not give any weight to your claim.

Do what most people do; RP your expansion from the actual start, and either check to see if the systems you want are claimed, or do what alot of folks are doing now days, and make your own systems up.

Also, fighting against an opponent you control is seen as kinda lame by most, especially for expansionist purposes, as it'd basicly shadow boxing.
Iuthia
20-02-2004, 05:28
OOC: See, your not invited to this RP, even though he's claiming a system you have already claimed (if you can claim a system that is, personally I ignore such claims).

However, seeing as I find the logic used here highly amusing, I'm going to write an RP as my history, claiming that I invaded these systems myself and then not invite Corpsac because it's not his RP...


Or, Klonor... I have a even better plan, being the warped guy that I am. Seeing as he is trying to invade your system, perhaps you should demand that he RP's the wars against you in those system... seeing as you are a older, stronger nation with much experience RPing space tech you should defend them easily.

There are many nations claiming land on Alpha Centuri, in fact, I'm sure there is even an entire region out there named after it, there always is...


Basically Corpsac, you are invading places in which people already exist... they don't own these places, but they live there. If you want to be regonised as the owner then you have to RP taking them by force.

Othterwise whats stopping me from claiming I've taken Corpsac without roleplaying it? You can't defend because it's my history it is...
CorpSac
20-02-2004, 05:36
The 4th Fleet jumps into the Coriana system a around 6 planets are in the system.
4th Fleet:
1 Nova Carrier
4 Tigerclaw destoyers
2 Empire Class Battleships
2 Manson Class Dreadnoughts
15 Loki Class Frigates
10 She'Klan Class Corvettes
20 Lifeless class corvettes

"sir there 3rd planet is showing signs of life, there seem to be useing rocket ships. not that much" the Radar reported
"Vary well minaral content of the others?" the captin asked
"the 5th planet is high in minarals same as the 4th the 1st and 2nd planets are not inhabbital at all due to the high temps" Radar reported
"ok then tel the marines to get ready tell the fleet to prepare for planet fall and first contact" the captin ordered

the fleet moved along, the Carrier opened contact with the life froms on the planet.

"this is the Empiress Command Carrier Sha'Na to planet you have been marked for intergation into the Empire peacefully or by force" the commander cut it off

"sir incoming missiles there esay targets for the fighters nuclear by the looks of it" the radar reported

"send in fighters to take out the missiles tell the fleet to open fire on civilan and milltary targets, also send down the Marines" the commander ordered

with in seconds of the orders being given the Ships opened fire, fighter attack the missiles and then started to bomb the planet.
the troops landed across the bord with in hours a comm came in to the command carrier.
"this is Limandra of the corianaion to Alien fleet we surrender" it cut off
"good send down medical aid, help them down there contact Fleet command tell them we have a new systems" the commander ordered " and they can send in mining ships and such"
Communist Rule
20-02-2004, 05:37
OOC: See, your not invited to this RP, even though he's claiming a system you have already claimed (if you can claim a system that is, personally I ignore such claims).

However, seeing as I find the logic used here highly amusing, I'm going to write an RP as my history, claiming that I invaded these systems myself and then not invite Corpsac because it's not his RP...


Or, Klonor... I have a even better plan, being the warped guy that I am. Seeing as he is trying to invade your system, perhaps you should demand that he RP's the wars against you in those system... seeing as you are a older, stronger nation with much experience RPing space tech you should defend them easily.

There are many nations claiming land on Alpha Centuri, in fact, I'm sure there is even an entire region out there named after it, there always is...


Basically Corpsac, you are invading places in which people already exist... they don't own these places, but they live there. If you want to be regonised as the owner then you have to RP taking them by force.

Othterwise whats stopping me from claiming I've taken Corpsac without roleplaying it? You can't defend because it's my history it is...

Yes, yes. There's thousands claiming one nation. Thousands claiming a planet. Thousands claiming systems. The point is, if you're not invited to an expansion RP, THEY DON'T WANT YOU IN IT.

Cheers to Iuthia for making this point, and ta-tad to you all.
CorpSac
20-02-2004, 05:42
OOC: this is a RP were no one has cliam to systems you can RP joining the Expance or Fighting it off.
Kanuckistan
20-02-2004, 05:44
OOC: BTW, CorpSac, mind if I intervien ICly to stop your genocidal march across the stars? I've been waiting a good long time to show off a Tunguska-class battleplate in combat.
Iuthia
20-02-2004, 05:44
OOC: Fair enough... I'm ignoring all claims made by this thread. Period. It's not like I really pay attention to claims of RL places space territory anyways...

Though it seems like your arguement suggests that it is perfectly ok for me to make a thread called "Iuthia invades Corpsac" and then I can ignore his claim to that nation, despite the fact it's his name.
CorpSac
20-02-2004, 05:47
OOC:Kanuckistan ya do what you will man you try and make a fantasy RP and you have people jump down at you one day people will learn
Quarka
20-02-2004, 05:59
"the grate expansion"



:lol:
Kanuckistan
20-02-2004, 06:03
OOC: this is a RP were no one has cliam to systems you can RP joining the Expance or Fighting it off.

OOC: Oh goodie; I get to hurt someone. I hope your RPing inproves when there are others involved.

IC:
As Admiral Hayes watched the recorded battle play out befor him, he knew why the Admiralty had decided to act; blaintent orbital bombardment of civilian targets was obscene, and with no other active hostilities, the entire fleet was free in case intervention sparked off a larger conflict.

"Conn, status?"

"Sir," the red furred fox woman replyed, eyes not leaving her console, "Coordinates are locked in and Displacers' are preped for action with caps 76% charged; more than enough juice, sir."

Hayes nodded, "Sound battlestations and bring us to combat alert; displace when tactical gives the green."

A pair of 'Aye Sir!'s rang out.

Less than a minute later, the thriteen kilometer long battleship-grey triangle that was the Tunguska-class Battleplate KHGV Jagged Razor of Methodical Dismemberment seemed to blurr for half an instant, then was suddenly somewhere else lightyears away.

OOC:
Alright, I'll need your fleet's disposition for my next post, and be aware that your fleet is likly outgunned by a wide margine by this one ship.
CorpSac
20-02-2004, 06:05
http://com3.runboard.com/bnationstatesforum.fcorpsaccorporation go here for my stats? how mainy guns that thing got? and my fleet is orbiting the planet with weapons hot
Kanuckistan
20-02-2004, 06:19
It's not so much 'how many' guns, as how big they are and what kind of power they've got behind them; the 12 main superheavy particly lances sit in kilometer-across turrets, boast enough raw power to shoot at your clear through a planet, an effective range of five light seconds(tho the beam's lightspeed propigation rate makes it hard to hit moving targets at that distance), and are accurate enough to engage fighters.

It is a fleet killer, plain and simple, with defences I'm sure will irritate you to no end, and is only possible because my country spends huge amounts of money on the military, and the military spends the vast majority of it's money on just 10 ships(3 BPs and 7 smaller Superfortresses)


More details can be found in this thread (http://www.nationstates.net/forum/viewtopic.php?p=2746135&highlight=#2746135); third post up from the bottom. I go on to elaborate on how my military is set up afterwards on the next page.



And by fleet disposition, I ment what ships are where and what they're doing; this will have a large impact on Hayes' imediate course of action and tactics when he arrives, so I need to know what he'd see.
Kendari
20-02-2004, 06:26
OOC:Kanuckistan ya do what you will man you try and make a fantasy RP and you have people jump down at you one day people will learn
OOC: Fantasy, eh? Is magic allowed, then? Nothing super-powerful, of course....
Kendaryn Motto: "Magic + Technology = Fun!"
CorpSac
20-02-2004, 06:28
All ships are in standard formation around the Planet in high orbit, btw your ship must be a bi*** around planets and stars for the size of it. hehe this is goin to be fun.

Carrier in centor with destroyers around her with the Dreadnoughts on both side, Corvettes and Frigates surrond them and the battleships nest to the carrier.
20-02-2004, 06:30
All ships are in standard formation around the Planet in high orbit, btw your ship must be a bi*** around planets and stars for the size of it. hehe this is goin to be fun.

Carrier in centor with destroyers around her with the Dreadnoughts on both side, Corvettes and Frigates surrond them and the battleships nest to the carrier.
OOC: Hehe, great formation to use against an opponent with weapons that can penetrate multiple ships.
CorpSac
20-02-2004, 06:34
All ships are in standard formation around the Planet in high orbit, btw your ship must be a bi*** around planets and stars for the size of it. hehe this is goin to be fun.

Carrier in centor with destroyers around her with the Dreadnoughts on both side, Corvettes and Frigates surrond them and the battleships nest to the carrier.
OOC: Hehe, great formation to use against an opponent with weapons that can penetrate multiple ships.

true but they were in formation befor he got there
CorpSac
20-02-2004, 06:36
OOC:Kanuckistan ya do what you will man you try and make a fantasy RP and you have people jump down at you one day people will learn
OOC: Fantasy, eh? Is magic allowed, then? Nothing super-powerful, of course....
Kendaryn Motto: "Magic + Technology = Fun!"

yep hell my Battleship have technomages on them. and a few Nova torpedos but no one knows about them
Kendari
20-02-2004, 06:40
OOC:Kanuckistan ya do what you will man you try and make a fantasy RP and you have people jump down at you one day people will learn
OOC: Fantasy, eh? Is magic allowed, then? Nothing super-powerful, of course....
Kendaryn Motto: "Magic + Technology = Fun!"

yep hell my Battleship have technomages on them. and a few Nova torpedos but no one knows about them
Nicey-nice! Feel free to encounter the Keldra system, home of the small Kendaryn Empire, in your expansion.
(I use the make-up-something-new method of avoiding multiple claims of ownership)
Kanuckistan
20-02-2004, 06:54
btw your ship must be a bi*** around planets and stars for the size of it.

OOC:
No, it's actually fairly nimble and quite fast; it has inertialess sublight-to-low FTL drives and overpowered inertial direct-drives, and thirteen kilometers isn't very big on the planetary scale.

And if production costs are anything to go by... you're screwed.

IC:

A million kilometers away, an area of space seems to distort; momentarily 'unobservible' befor reality itself births forth the mammoth form of a Kanuckistani Battleplate; standing barrier fields encapsulating the ship in a bubble of protection unmatched by most planetary shields, while cataclysmic energies coursed through her readied weapons like a sea of cobras waiting to strike. Instantly upon her arrival, active sensors of epic power began washing over the system at both light and FTL speeds, easily outshining the system's sun in a great many invisible EM bandwidths, and betraying her location to all, as they surely betrayed the location of any nearby cloaked or stealth vessel.

A handfull of seconds pass as the behemoth stares down the CorpSac fleet, befor the vessel's commander voices it's purpose there...

"This is Admiral Hayes of the Kanuckistani High Gaurd Vessel Jagged Razor of Methodical Dismemberment to occupying force," the male hunam's voice hard and unwavering; his worlds spoken with an undenyible air of command and authority, "You are hear by ordered to embark all landed personel and withdraw from this star system immediatly, without causing further harm or distress to the native population. Failure to comply will be met with your swift and merciless deaths. Respond."
20-02-2004, 06:59
OOC: Sits back and watches the quick slaughter... Hehe.
Kanuckistan
20-02-2004, 06:59
OOC:

BTW, my ship is equiped with an ASPWE field that negates the 'supernatural', so if you're going to use magick or technomages be prepared for disapointing results; if you want to press the technomage route you'll have to specifty exactly what they're trying and how they're doing it so I can react apropriatly, but don't expect to have any luck.
Kendari
20-02-2004, 07:01
OOC:

BTW, my ship is equiped with an ASPWE field that negates the 'supernatural', so if you're going to use magick or technomages be prepared for disapointing results; if you want to press the technomage route you'll have to specifty exactly what they're trying and how they're doing it so I can react apropriatly, but don't expect to have any luck.
How's it work?
CorpSac
20-02-2004, 07:05
"you are in violation of Dark Empire space leave now" the commander reported
"send the battleshipto the far side of the Sun tell it to arm the Novas"
the fleet started to scatter and the battleship open a hyperspace point and went,
"if you do not leave we will be force to open fire" the commander sead "contact fleet command tell them to bring in more fleets behind that ship"
"aye sir" the comm reported
"sir fleet reports 6 battle fleets will be here in 15 minates with one carrier fleet" the comm reported
"good" the commander looked grim "move the fleet near tell the she'klans to ativate there stelth armor (makes them 76% harder to be seen on sensors and such) target that things power sorce and send out all fighters"
the order was given, the fighters and corvettes moved in the rest of the fleet steamed towards them.
"protect the planet they do not need more deaths tell the ground force to protect the civilan citys and the aid camps" the commander ordered "GUNS HOT"

the fighter and corvettes came in fast the bombers would drop there anti-matter bombs right onto the hull and the fighters would cover them and fire there fussion missles at what ever they needed to. this was goin to be a long battle.
20-02-2004, 07:07
OOC: How does your stealth armor work?
CorpSac
20-02-2004, 07:08
OOC: technomages minds link right into technology nothing stops them for some reason Technomages are the Oldest thing alive in the CorpSac domain and know all nad see all. they are intresting bunch if you ever traded with them they neve did asked for gold or such but things like new borns or a limb or lock of hair or even the dirt on your home land. funny bunch of people tho no one i would like to meet in a fight
Kanuckistan
20-02-2004, 07:12
How's it work?

OOC:
Tweaks reality at a fundimental level, preventing the aformentioned from manifesting or interacting with the rest of the universe within the field; it's effect dies out around a kilometer out from the ship's hull.

It's fairly catch-all nature is designed to keep people from taking cheap shots like mind controling the ship's crew or taking over the computer systems by overly vauge means like technomagic, psionics, etc.
Kendari
20-02-2004, 07:18
OOC:
Tweaks reality at a fundamental level, preventing the aformentioned from manifesting or interacting with the rest of the universe within the field; its effect dies out around a kilometer out from the ship's hull.

It's fairly catch-all nature is designed to keep people from taking cheap shots like mind controling the ship's crew or taking over the computer systems by overly vauge means like technomagic, psionics, etc.
OOC: Just out of curiosity, would it disrupt my ships? Kendari has integrated technology and magic, and most Kendaryn equipment is made using both at once. It wouldn't be directly effecting your ships, but such a field could have a devestating effect on virtually any Kendaryn vehicle.
CorpSac
20-02-2004, 07:19
OOC: How does your stealth armor work?

its not makeing it not seen it just a more advance version of modarn stelth but effective agenst all sensors

and technomages dont use there minds they use a different diminsion to warp the deivce to there will.
Kanuckistan
20-02-2004, 07:38
this was goin to be a long battle.

'This is going to be a short fight', Hayes thought, befor spoting the fleeing ship on his tactical plot; 'Damn, they're going for help.'

"Bring FTL inhibitors online, and let their strike craft close to fifty thousand klicks befor toasting them; I want firing soloutions on their heavies, and bring us around so we don't risk glassing the planet with a miss or over-penitration. And ready a few hundred mixed anti-capitol missiles."

A courous of 'Aye's sounded out across the bridge in march with his orders; a sensor tech hesitating a moment befor speaking, "Sir, ten enemy vessels apear to have engaged stealth systems; however, we've still got solid locks on them."

Hayes nodded absently, noting the vessels highlighted on his personal display, "Good; ignore them for now. Let them think we can't see them. If they engage, however, kill them."

"Sir."

--------------

Outside, the great ship began circling the planet, maintaining it's 1MSK distance while rapidly accellerating to several thousand kilometers per second. They wouldn't fire a shot until the enemy fighters, bombers, and corvettes closed to 50'000 kilometers; at that point, the lightspeed particle beam weapons would rip through them like tissue paper befor a flame thrower; no less than 2000 lances of icey-hot death would have a clear shot at the oncoming force, crossing the distance in less than .16th of a second.

Unseen, a growing field began expanding around the 'Razor at 25 kilometers per second; in time, it would grow to half a light second across, and few, is any, FTL drive could enter or operate within it's area of effect.




OOC EDIT: BTW, you say how many corvettes you've got, but don't mention fighters or bombers; could you give their number? They're all about to die, but it would be nice to know.
CorpSac
20-02-2004, 07:47
"all ships do not fire unless fired apon, fighters keep weapons offline dont move in to close you hear me i dont want a war starting down here we need to buy 15 minates" the commander sead
"sir the planet reports that there willing to help in the fight they have targeted there last few defence missiles" comm reported "and sir reinforcements will be here in 5 mins now they are working at 150%, the battleships is on the other side of the sun planet Evac of civilan and milltary in on its way sir teh carrier is needed to get the people on bord, the transports can handle it."

"no we need to be here" the sead "were are the fighters"
"there about 51,000km awayand slowing should stay within 49,000 km" the Pilot respoce team sead

the fleet moved away from the planet apart from the transports that were takeing the loyal civilans and milltary peronal.

====
Sh'Klan Corvette
====
"Sir this is funny the seem to not seen any of the Corvettes"

"Thats good then we can move in closer"

"sir its not, at leat 3 of them should have been seen sir there missing us on perpus"

"what"

"sir they know were moving in"

"fine enter hyperspace exit behind them tell the whole wing to do the same"

"yes sir"

All the She'Klan Corvettes entered hyperspace and didnt exit for 3 mins
CorpSac
20-02-2004, 07:51
OOC: 329 fighter 81 of them are bombers
Kanuckistan
20-02-2004, 07:57
OOC:
You just invaded someone, bombed the crap out of them, and now they're on your side? :shock: They sound awfully... forgiving :? Evacuating the planet's population so quickly and with only your fleet also seems hard to belive. And blowing up the star system rather than withdrawing is rather extream.

I haven't fired a shot at you, until your ships close to 50'000 km, so the sh'klan's wouldn't know anything was up yet, as aparently you haven't closed to that distance. Once you do(as aparently your fighters will stop shortly after closing that distance; an odd coincidence, no?), your ships will be mauled by constant, unrelenting, and hideously accurate fire, both sustained and pulsed beam; the former sweeping through your ships while the latter for point-attacks.

Until then my ship continues doing what it's doing, so it's your move.
CorpSac
20-02-2004, 07:58
OOC:
You just invaded someone, bombed the crap out of them, and now they're on your side? :shock: They sound awfully... forgiving :? Evacuating the planet's population so quickly and with only your fleet also seems hard to belive.

I haven't fired a shot at you, until your ships close to 50'000 km, so the sh'klan's wouldn't know anything was up yet, as aparently you haven't closed to that distance. Once you do(as aparently your fighters will stop shortly after closing that distance; an odd coincidence, no?), your ships will be mauled by constant, unrelenting, and hideously accurate fire, both sustained and pulsed beam; the former sweeping through your ships while the latter for point-attacks.

OOC: i sead the loyal people anyway you dont know what i sead to the people about u ;)
anyway the She'Klans would there a Covert ops ship teh fighter stop as there ordered to and at full burn (the pilots most likly unconsius due to the speed) the AI would stop wake them then carry on 49,000 is lots of time to wake them and move in at a safe speed
Kanuckistan
20-02-2004, 08:00
OOC: i sead the loyal people anyway you dont know what i sead to the people about u ;)

OOC:
Cooperate or we'll leave you and your kin to die when we blow up your sun?

And at 49'000km, I've already started shooting at you, so you can post apropriatly.

EDIT: I'm off for the night.
CorpSac
20-02-2004, 08:47
"SIR THEY OPENED FIRE ON THE FIGHTERS THE FIGHTER GOT WIPED OUT"

"RETURN FIRE FIRE ALL WE GOT"

"SIR THEY SEAD THERE GOING TO BLOW THE SUN"

"not befor us contact the fleets that income tell them to not come contact the DEC Nacatomi (the battleship near the sun) tell them to fire when the planet is 15% clear of loyalest and the Fleet is EVACED got it"

"aye sir"

plasma bolts and other thing hit the ships (if it has shield it hits them i guess) fussion torpedos and missiles are fired.
the She'Klan Corvettes exit hyperspace behind the thing, move in at top speed and open fire dodgeing and waveing.
the remain battleship moved in fact with all guns to bear fireing, the dreadnoughts were long range opening fire with all of there Hvy twin Plasma Cannons. it was a mass of light from the CorpSac fleet. the planet fire what nuclear missiles it had only being 12% EVAC of loyal civilans and all troopers. the full transports entered hyperspace and ran, the others were warming up there hyperspace jump engines.
The fleet was moveing back doing the same, when the order was given the Nacatomi would fire Nova Torpedos into the sun and jump out.
Loses:

All fighters

4 Lifeless Corvettes
2 She'Klan Corvettes

1 Battleship light dammaged
2 Destroyers Light dammaged
1 Dreadnought Light dammaged
3 Frigate Light dammaged
2 Frigates Hvy Dammaged
1 Destroyer Mod Damaaged
Counter-Culture
20-02-2004, 09:07
:lol: its like a bunch of star trek fans. I play birth of the federation it kicks apple trees! peace
CorpSac
20-02-2004, 09:26
naa my a Babylon 5 fan
Kanuckistan
21-02-2004, 06:04
OOC:
I never ICly said anything about blowing up the sun; that was an OOC guess I jokeingly made, in response to your saying I don't know what you said to the natives to get them to cooperate.

And I'm suprised you still have most of your corvettes left; at this range there's no way my guns would miss them. Oh well, they're going to die now.

Not sure if I'll be able to post again tonight, so don't wait up.


IC:

On the Bridge of the KHGV Jagged Razor of Methodical Dismemberment

"Report."

"Barrier fields holding.. no damage, sir; Regenerating faster than they can wear it down."

"Good..."

"Sir. I've been monitoring enemy fleet comms; can't crack their encryption, but it looks like they're talking to something on the far side of the sun..."

"Confirmed, sir; I think we found where that battleship went."

Hayes frowned, taking a moment to weigh his options, "This doesn't feel right... Zee-Pee the backup squadron; I want a pair of pocket dreadnaughts to kill that thing befor they can try anything funny. Continue engaging with anti-fighter, and give them a taste of the intermediate batteries; they should survive long enough against those for the 'Valors to take care of their friend. And reset the displacers for another jump."

Once more a corous of 'Aye's sounded.

-------------------

Outside, things suddenly got alot worse for the CorpSac forces as the Kanuckistani vessel added the firry of it's intermediate batteries to it's light; no fewer than 750 anti-cruiser class guns opening up, and at the ranges the enemy had closed to, there was no chance they'd miss their mark. Yet still the heavy guns remained silent in their massive turrets; an ominous threat foreshadowing the dragon the CorpSacian fleet would soon face.. if they survived long enough.


-----------

Several million kilometers away, on the other side of the system's sun, space momentarily distored befor birthing a pair of Kanuckistani vessels; technicly classifyed as frigates atthree hundred and fifty meters long, the Dark Valor class boasted more armour and firepower than many ships ten times her size, and an electronic warfare package to match.

Unable to precisly locate their prey, they had displaced several thousand kilometers apart...

--------------

On the bridge of the Dark Valor-class frigate KHGV Napalm Enema


"Sir; we have enemy contact.. shit! they're right on top of us; CorpSac battleship bearing one-seventy-mark-eight-five, eight thousand kilometers."

Captain Rose Martin cursed, "Bring us about; all weapons fire as you bear! Tell the 'Monster to get her ass over here and brace for return fire!"

-------------

Outside, the 'Enema began to swing about, her three forward spinal-mount heavies fully charged while the seventy five missile tubes sitting in three angular bulges arrayed about them prepared a devistating volly; meanwhile, half her compliment of 72 point-deffence cannons had a clear shot at the CorpSac battleship, and took it; stabbing relentlessly at weapon, power, and drive systems.

768'638 kilometers away, KHGV Hentai Tentacle Monster also came about; although well within range of her own weapons, she instead feed power to the ship's SLDS systems, preparing to close and draw fire from her sister ship
21-02-2004, 06:18
The NRSS Colonial Tiger orbited Neptunes Moon, Triton, where a USSNR Marine Military Colony Base Installation had been recently built. As long as Triton wa sleft out, the USSNR and its only two Intersteller Starships, both Modern-Tech Experimental Mind You, would not get involved.
Kanuckistan
21-02-2004, 06:31
The NRSS Colonial Tiger orbited Neptunes Moon, Triton, where a USSNR Marine Military Colony Base Installation had been recently built. As long as Triton wa sleft out, the USSNR and its only two Intersteller Starships, both Modern-Tech Experimental Mind You, would not get involved.

OOC:
We're in another star system, so I doubt you'll be hit by stray fire ;)
21-02-2004, 06:47
OOC: Hentai Tentacle Monster... Lol.
CorpSac
22-02-2004, 01:56
"sir the planet is 15% evaced of loyals"

"good send the order pull back"

"orders sent"

With out warning the Whole CorpSac empire Fleet entered hyperspace, then a few seconds later the battleship fired it Nova Torpedos and jumped barly makeing it.

the Systems was destroyed with in seconds of the star goin super nova.
CorpSac
22-02-2004, 02:03
"sir the planet is 15% evaced of loyals"

"good send the order pull back"

"orders sent"

With out warning the Whole CorpSac empire Fleet entered hyperspace, then a few seconds later the battleship fired it Nova Torpedos and jumped barly makeing it.

the Systems was destroyed with in seconds of the star goin super nova.
Kanuckistan
22-02-2004, 06:53
"sir the planet is 15% evaced of loyals"

"good send the order pull back"

"orders sent"

With out warning the Whole CorpSac empire Fleet entered hyperspace, then a few seconds later the battleship fired it Nova Torpedos and jumped barly makeing it.

the Systems was destroyed with in seconds of the star goin super nova.

OOC: Not only is this physicly impossible(the explosion would take time to propigate; at lightspeed it'd take several minutes at least to reach the planet), but you ignored my attack on your battleship on the other side of the sun, ignored the FTL inhibitor field my battleplate was generating, and never gave me a chance to intercept, or even react to your nova torps.

And why the heck do you want to blow it up, anyway?
CorpSac
23-02-2004, 06:12
"sir the planet is 15% evaced of loyals"

"good send the order pull back"

"orders sent"

With out warning the Whole CorpSac empire Fleet entered hyperspace, then a few seconds later the battleship fired it Nova Torpedos and jumped barly makeing it.

the Systems was destroyed with in seconds of the star goin super nova.

OOC: Not only is this physicly impossible(the explosion would take time to propigate; at lightspeed it'd take several minutes at least to reach the planet), but you ignored my attack on your battleship on the other side of the sun, ignored the FTL inhibitor field my battleplate was generating, and never gave me a chance to intercept, or even react to your nova torps.

And why the heck do you want to blow it up, anyway?

OOC: i stated my ships pulled back and your over 50,000Kms so i doubt your field can reach that far 2nd how the hell did you get ships to the sun with out putting a post there (seems like godmodding to me)
CorpSac
23-02-2004, 06:19
"sir the planet is 15% evaced of loyals"

"good send the order pull back"

"orders sent"

With out warning the Whole CorpSac empire Fleet entered hyperspace, then a few seconds later the battleship fired it Nova Torpedos and jumped barly makeing it.

the Systems was destroyed with in seconds of the star goin super nova.

OOC: Not only is this physicly impossible(the explosion would take time to propigate; at lightspeed it'd take several minutes at least to reach the planet), but you ignored my attack on your battleship on the other side of the sun, ignored the FTL inhibitor field my battleplate was generating, and never gave me a chance to intercept, or even react to your nova torps.

And why the heck do you want to blow it up, anyway?

OOC: i stated my ships pulled back and your over 50,000Kms so i doubt your field can reach that far 2nd how the hell did you get ships to the sun with out putting a post there
Kanuckistan
23-02-2004, 07:46
OOC: i stated my ships pulled back and your over 50,000Kms so i doubt your field can reach that far 2nd how the hell did you get ships to the sun with out putting a post there

OOC:
There was a backup squadron alluded to earlier ready to jump; when your guys were talking to your battleship they tiped mine off as to it's location, afterwhich it was easily spotted, and a pair of ships from the backup squadren dispatched to take it out.

My FTL makes jumps instanious, and tho there is a recharge and reset delay dependent on the mass to transit and the distances involved, the ships in question were ready to go at the drop of a hat, so they arrived within seconds. All this was RPed in my last IC post.

Also, unless you evaced your people extreamly quickly, so as to deny my FTL inhibitor field time to propigate, please recall that I said my inhibitor fields grow to half a lightsecond across, meaning you'd have to be 75'000km away(there was actually a typo; it should have said half a lightsecond in radius, but I'll stick with the given figure for now to be fair).


And why the heck are your people trying to blow up the star system?
CorpSac
23-02-2004, 07:49
well the stars gone supernova
Kanuckistan
23-02-2004, 07:57
well the stars gone supernova

Fine.

You have a homeworld? After a genocidal act like that, I'm going to have to attack it.


IC:
The Battleplate jumps out while the frigates SLDS out ahead of the blashwave, until they can jump, then they themselves displace elsewhere.
CorpSac
23-02-2004, 08:18
OOC: lol nope i lost that during the short CorpSac-Hive war i destroyed the Sol system, so all i have is my small empire. all i have is the bit of land on the NS earth.
Kanuckistan
23-02-2004, 08:24
OOC: lol nope i lost that during the short CorpSac-Hive war i destroyed the Sol system, so all i have is my small empire. all i have is the bit of land on the NS earth.

OOC:

That doesn't make sense :? Do you only have your 'small empire', 'the bit of land on NS Earth', or both?

And I'm still wondering why you blew up that star.

I also hope you don't mean you destroyed Earth's solar system :shock: that claim's a one way ticket to an ignore cannon from... well, everyone, pretty much..
23-02-2004, 08:26
OOC: You cannot make a star go supernova just by adding energy to it.
CorpSac
23-02-2004, 08:31
i destroyed RL earth not NS earth you think im stupid *smakes his head onto the metal poll next to him* i have a bit of land on the NS earth and my small empire if you get what i mean, the NS Earth bit of land is so i can RP with other Modarn nations and my empire is for space.
CorpSac
23-02-2004, 08:32
OOC: You cannot make a star go supernova just by adding energy to it.

we didnt we add a made the star destable and calapse
Kanuckistan
23-02-2004, 08:34
OOC:

So what holdings does your empire have? And where's your overall capital?
Farfetched prospect
23-02-2004, 08:36
OOC:

So what holdings does your empire have? And where's your overall capital?

Corp Sac's nation is East of mine, capital: Carp Sac Prime.
Kanuckistan
23-02-2004, 08:39
OOC:

So what holdings does your empire have? And where's your overall capital?

Corp Sac's nation is East of mine, capital: Carp Sac Prime.

OOC: I still need to know what and where his space-borne holdings are; my military isn't exactly up for a large scale land war(how do you think we pay for the 'Uber' space naval assets?)
CorpSac
23-02-2004, 08:39
OOC:

So what holdings does your empire have? And where's your overall capital?

Corp Sac's nation is East of mine, capital: Carp Sac Prime.

true to an extent, that the Captial of the nation on NS Earth the capital of the Empire is Lokanus 3 but thats protected with 12 Blackhole cannons (can you guess what they do) and the 1st 2nd and 3rd Home fleets (there 3-4x bigger then the fleet you battered) 15 Hammer cannons and the Flagship
Kanuckistan
23-02-2004, 08:50
OOC:

So what holdings does your empire have? And where's your overall capital?

Corp Sac's nation is East of mine, capital: Carp Sac Prime.

true to an extent, that the Captial of the nation on NS Earth the capital of the Empire is Lokanus 3 but thats protected with 12 Blackhole cannons (can you guess what they do) and the 1st 2nd and 3rd Home fleets (there 3-4x bigger then the fleet you battered) 15 Hammer cannons and the Flagship

IC:

An announcment from the Kanuckistani government to CorpSac and it's people reads as follows:

In retriburion for the willful slaughter of an entire world when it was denyed to them, the Dominion of Kanuckistan hearby demands that CorpSac surrender Lokanus 3 for destruction. In the interest of life, a 72 hour grace peroid will be allowed to permit evacuation, after which point the system will be destroyed, just as your own nova torpedos slaghtered countless millions.

May that which you wish upon others befall you.

OOC:

Alright; post what your people would do in the first 70 hours after reciving this.

Anything I should know? Planetary defences, planetary shields, where in the system all your ships and defence guns are, and what planets/moons/asteroid clusters are where?
CorpSac
23-02-2004, 08:51
http://mwda.battletech-community.net/images/pics/republicofthesphere/republikdersphaere.gif
this was the only map i could find with no planet names nor colors, but ti has some word on it i dont understand.
My Lokanus in Setor X and its the Sentor dot thats unique. the other Sectors with dots are systems you can name each system you attack what ever you want, each Sector is controled by a house that has it own Fleets. but in a whole the the Empire is controled by the throne.
CorpSac
23-02-2004, 08:54
the Homeworld 2 system or Lokanus System is much like Sol apart from it has 2 planets like earth, 3 Astroid belts but apart from that its the same.
After reciveing that the 1st homefleet will go to the sun and protect that, Orbital Defences (fussion missle, Plasma Cannons) plantforms ativate. the moon ativates its systems to.
2nd and 3rd fleet protect the planet and the blackhole cannons will start to power up. and ready to fire a shot as soon as something enters the system.
Kanuckistan
23-02-2004, 08:56
OOC:
I'm just attacking your homeworld's system; my FTL is a direct point-to-point system, allowing me to bypass any outter systems.

This is simple retaliation, I'm not after a war. :wink:
Kanuckistan
23-02-2004, 08:58
OOC:

That it? Not evacuating anyone?

Oh well; ready for me to attack, then?
CorpSac
23-02-2004, 09:00
OOC: attack my homeworld will mean war and yes i am
Kanuckistan
23-02-2004, 09:35
OOC: attack my homeworld will mean war and yes i am

OOC:
That's your decision, if you want to press the issue.

BTW, you are aware that if I fire my heavies at your planet, it's dead, right? One of the 24 heavy guns on a Superfortress blew a hole through a 5000km across moon in less than 15 seconds, and the guns on a Battleplate, nearly a third the size of an entire Superfortress, are a hell of a lot more powerful.

Naturally, I'm going to give you a chance to fight back first, but I'm not going to give you a whole lot of time.

Can you also come up with an exact fleet list? It should make accounding losses alot easier.

IC:

Somewhere in the interstellar void...


Admiral Hayes leaned back in his command chair, momentarily tuning out the drone of bridge activity as the clock ticked down...

70 hours after giving warming they would attack; a full two hours befor they would be expected...

"Admiral..."

"I see it," Hayes replyed, reffering to the mission timer, "Hail the fleet; tell them.. now."

"Sir!"

---------------------

In the CorpSec held Lokanus System, easily half of Kanuckistan's military suddenly apeared without warning; the Battleplates KHGV Jagged Razor of Methodical Dismemberment and KHGV Sword of Inevitible Justice displacing to point three lightseconds to the dark side of the planet Lokanus 3, while the Superfortresses KHGV Fuzzy Kitten, KHGV Proactive Target Acquisition, and KHGV Not Covered Under Warrenty materalised on the far side of the system's sun.

The Battleplates, upon apearing, let loose with a devistating volly; no fewer than ten thoudand heavy anti-cap ship missiles sent screaming towards the orbital guns within the first few seconds, as twenty heavy cannons each loosed planet-rending energies at the defending CorpSac fleet.

Elsewhere, the three battleplates fired a trio of fairly slow moving torpedos at the sun, interposing themselves between the star and the CorpSac defenders.
CorpSac
23-02-2004, 10:05
the blackhole cannons targeted and fire no less the 11 mini unstable blackhole were created in the bulk of the Kanuckistan fleet. the battlestation armed all 120 290mm Hvy Twin Plasma fired as well loses at the moment were high but theres would be higher.

total Defending loses:
2 Battleships
1 Carrier
2 light carriers
4 Dreadnoughts
6 Destroyers
12 Frigates
15 She'Klan Corvettes
20 Corvettes
451 Fighters


Around the sun the fighter attacked the Torpedos moveing at max trust to hit them. as soon as the Ships entered the Blackhole cannon that was on the Flagship fired 2 time more powerful then the Orbital version. a 38 Mile radius black whole was made in batween the ships but only stable for 32 seconds befor it diserpires.
Kanuckistan
23-02-2004, 10:15
the blackhole cannons targeted and fire no less the 11 mini unstable blackhole were created in the bulk of the Kanuckistan fleet. the battlestation armed all 120 290mm Hvy Twin Plasma fired as well loses at the moment were high but theres would be higher.

total Defending loses:
2 Battleships
1 Carrier
2 light carriers
4 Dreadnoughts
6 Destroyers
12 Frigates
15 She'Klan Corvettes
20 Corvettes
451 Fighters


Around the sun the fighter attacked the Torpedos moveing at max trust to hit them. as soon as the Ships entered the Blackhole cannon that was on the Flagship fired 2 time more powerful then the Orbital version. a 38 Mile radius black whole was made in batween the ships but only stable for 32 seconds befor it diserpires.

OOC:
The Superfortresses are covering the torpedos, so to get at them, you have to get by the 'forts.

Also, can you elaborate on your 'blackhole cannons'? How do they work?

Edit: and I only have two ships attacking the actual planet, which are sitting a good 900'000 km away while pounding on your guys around the planet.
CorpSac
23-02-2004, 11:31
:shock: 900,000Km your telling me it has the range of 900,000,000m thats 900million meters (559 234.073 miles) i think your missile would run out of fuel befor even getting near my ships hehe at that range. and your guns wouldnt give me a nose bleed be more realistic mate. my ships have a range of between 2-50Km and the battlestation has about 100Km (62.1371192 miles)

the blackhole cannon fires a shell at the Cords given whats specal about this is it has 3 quntom singulartys in them. when the singulartys combin them generaty alot of energy and also calapse makeing a small blackhole that opens up in the DEEPEST area of hyperspace were nothing can return thats if your lucky, if your not then your crushed by the gravaty. sometimes the Blackholes become stable and stay were they are but they normaly disapear within 60-120 seconds. they suck anything in no matter the size, if it dont fit it makes it if you know what i mean
Tobal
23-02-2004, 11:36
:shock: 900,000Km your telling me it has the range of 900,000,000m thats 900million meters (559 234.073 miles) i think your missile would run out of fuel befor even getting near my ships hehe at that range. and your guns wouldnt give me a nose bleed be more realistic mate. my ships have a range of between 2-50Km and the battlestation has about 100Km (62.1371192 miles)

the blackhole cannon fires a shell at the Cords given whats specal about this is it has 3 quntom singulartys in them. when the singulartys combin them generaty alot of energy and also calapse makeing a small blackhole that opens up in the DEEPEST area of hyperspace were nothing can return thats if your lucky, if your not then your crushed by the gravaty. sometimes the Blackholes become stable and stay were they are but they normaly disapear within 60-120 seconds. they suck anything in no matter the size, if it dont fit it makes it if you know what i mean
OOC: You have a weapon that generates black holes, and you're complaining about lack of realism? Space is a vacuum, and therefor has no friction. The range of a projectile weapon is virtually infinite, though aiming and travel time put some practical limitations on it.
CorpSac
23-02-2004, 11:45
:shock: 900,000Km your telling me it has the range of 900,000,000m thats 900million meters (559 234.073 miles) i think your missile would run out of fuel befor even getting near my ships hehe at that range. and your guns wouldnt give me a nose bleed be more realistic mate. my ships have a range of between 2-50Km and the battlestation has about 100Km (62.1371192 miles)

the blackhole cannon fires a shell at the Cords given whats specal about this is it has 3 quntom singulartys in them. when the singulartys combin them generaty alot of energy and also calapse makeing a small blackhole that opens up in the DEEPEST area of hyperspace were nothing can return thats if your lucky, if your not then your crushed by the gravaty. sometimes the Blackholes become stable and stay were they are but they normaly disapear within 60-120 seconds. they suck anything in no matter the size, if it dont fit it makes it if you know what i mean
OOC: You have a weapon that generates black holes, and you're complaining about lack of realism? Space is a vacuum, and therefor has no friction. The range of a projectile weapon is virtually infinite, though aiming and travel time put some practical limitations on it.

it dont really make a blackhole it just punchs a hole into Hyperspace as hyperspace is Pure black its called a blackhole. and it has a emence graverty forces like a blackhole. also his Beam weapons are what im really talking about i was asying his missiles would run out of fuel and be useless and his beam weapons well it wouldnt give me a nose bleed at that range due to the engergy lose its why beam weapons have range my plasma bolters do becouse of accrutecy
Hive Fleet Imodius
25-02-2004, 22:58
*On a nearby gas giant the hive moves awakend by the call of Corp Sac requesting the hive's assistance. The Hive wakes instantly.
over 1million hive vessels swarm out of the gas giant and into space. all varying in size from the mansized swarm ships to the 100 meter long royal guard ships.*

Comms from Royal guard @ Corp Sac:
We are the hive we are perfection, we shall deal with this menace - we require two things from you - 1,000,000 human slaves to be given to us without question and total rights to all salvage from attacking enemy fleet.
We are the hive we are perfection.

comms from Royal guard @ Kanuckistan:
We are the hive we are perfection, Stand down or be destroyed!

*Two of the gas giants moons begin to move iregularly breaking their millenia set paths and moving around the gas giant until they are both on the side closest to the fight where they wait in orbit around the huge plannet.*
CorpSac
26-02-2004, 11:02
"Sir the secret weapon has come"
"at last give what they want and let the party start how are the cannons"
"they only had one shot each"
"vary well"

The fleet had taken a lot of dammage they pulled back to let the hive deal with them, following behind the hive to stop any flanking.
Kanuckistan
26-02-2004, 14:43
OOC:
CorpSac, my beam weapons have an effective range of 5 lightseconds, or 1.5 million kilometers(will be extended in the next refit for siege purposes); this is nothing beyond plausibility, as, unlike in an atmosphere, there is very little in space to diffuse a near-perfectly focused beam. You are the first person to complain about this, and given what your stated ranges sugest regaurding your opinions, I'm suprised you didn't complain when I first opened up on your fighters in the earlier battle and summarily annilated them at 50'000km. Your ranges, by comparison, seem hediously short to me, for anything but prehaps very-near future space combat.

And the missiles don't thrust continuously; they're launched at .25c, and if they're long-range stand-offs(which are not being used; think light minute-hour range) then accelerate to cruising speed. Remaining fuel is reserved for maneuvering to evade defences and insure a solid hit, or atleast a nice and close proximity detonation. I also have bomb-pumped x-ray laserheads, but I haven't used them here yet.

Also, a 'quantum singularity' is a black hole, just a really small one; as I figured, you know little or nothing about what you're talking about really is, but that's not a problem; few here seem to, and atleast you have a clear idea of how your version works; that's more than I can say for a number of people I've seen here.

But anyway, I'm sitting three lightseconds away, hitting your fixed instalations with beams that would cleave a planet while mobile fleet assets are engaged with missiles, as the beams take 3 seconds to reach their targets, and mobile assets, well, move :wink: . Perfectly plausible, realistic tactics that obey known laws of physics pretty well. It's up to you if you can return fire on my ships at this range or if you have to close range first.

BTW, some info on my weapons. The missiles fired are simple proximity-detonation warheads; They'll try for a direct hit, but happily settle for a close-miss and go off at closest aproach with power devistating even at range. The warheads utalise a two-stage hawking matter-energy conversion reactor jump-started from high-capasity volt-sink capasitors and utalising a neutronium super-fluid(this is RL-type neutronium, BTW) fuel stock.

My beam weapons, technicly called 'atomic lasers' RL tho I've dubed them 'Cryo-Atomic Particle Beams', exploit the fact that certain atoms take on wave-like properties when cooled to a tiny fraction of a degree of absoloute zero, allowing them to be 'lased' into an extreamly coherent beam. The beam is them passed through a bank of inertial direct-drive coils(my creation; entirly sci-fi), which impart termendous kinetic energy on the lased atoms. It's this imparted kinetic energy that does the damage.

And those swarm ships you're hiding behind... they'd have launched from a planet several tens of millions of kilometers away, at the absoloute nearest, and depending on planetary allignment, probally from the other side of the Kanuckistani ships attacking you.





Anyway, IC:

The Battleplate KHGV Jagged Razor of Methodical Dismemberment replys to the Hive message, "This is Admiral Hayes of the Kanuckistani High Gaurd; attempt to close with our vessels and I will call down interstellar artillery on your formation. The sky will burn with the broken bodies of your kin, while we finish cutting off the CorpSac dragon's head, and then vanish into the night befor you can fire a shot in reply."

-------------------

Meanwhile, the Superfortresses, between the torpedos and the CorpSac fleet at the Sun, each turn their 1500 anti-strikecraft batteries on the persiung fighters. Their open formation placing them over a thousand kilometers apart, they face little danger from the black hole amidst them; gravitic sensors quickly identifying it, the effectors in their gravy guns are quickly retasked to negate the temporary gravitational pull.

-----------------------

Back at the planet, the Pair of Battleplates continue to hammer the CorpSac defenders; missiles relentlessly gouging away at the fleet as it moves off, while the massive, planet-rending guns focus on obliterating orbiting deffences. But this time, return fire never reaches the barrier fields of either ship; instead bouncing off of a mirror-like wall, projected along a 90deg arc befor the facing side of each ship; the fabric of reality, literily, perfectly, bend back on itself under the influence of the massive Gravitic Spatial Inversion Induction Effectors within each immensly powerful ship.

The Black Holes, however, never get that far; unsure of the effect their meeting the mirror-wall would wave, the Battleplate commanders quickly order the cautious route; effectors in their gravy guns quickly retasked into add-hock tractor beams, a common-enough secondary function, they meet the black holes with a gravitational force gradiant several times that of an event horizon, and perpendiculat to their direction of travel, at two thousand kilometers out; seeking to deflect them off to the side.

OOC:
And that's it for now; scarce on detail, but I'm pressed for time at the moment. Next IC post I plan on blowing up the planet.

And a hint of fighting my big ships; the GSIIE can only protect one 90deg arc on each ship. It can be rotated, but not expanded or split up, meaning it can only block fire on one side; that's why my commanders like fighting fleets at long range; it makes the GSIIE a lot harder to get around for a clear shot.
CorpSac
26-02-2004, 19:42
OOC: i cant wait till Hive eats your ships, in my and his last fight i ended up blowing up a star and still not killing his fleet (the jumped out befor it killed them) hehe this will be fun. my weapons i see are short i will say they can fire 10,000kms with effectiveness not being dammaged
Hive Fleet Imodius
26-02-2004, 22:02
*The hive mind thought as one - a patriach enterd the outer system slowing to navagate the outser plannet his huge form the size of a white dwarf. He was accompanied by 8 norn queens each the size of a medium sized moon and over 4 million hive ships. The hive would not be threatend nor would it allow an alliance to crumble. Corpsac had promised the hive what it wanted the hive would carry out its duty. Using well jump technology the hive patriach locked onto the small well created by the gas giant and jumped - 10 seconds later and their was a huge gravimetric surge. The hive patriach and his enterauge of over 4 million hive vessels enterd the system - nearby moons were disrupted by this sudden change the vast size of the hive patriach ripping through gravity lines. The two norn queens that had moved slightly away from the gas giant well jumped to corpsac plannet - appearing almost instantly next to their comraids with their 1million hive vessel escourt.*

comms from Hive patriach @ Admiral Hayes of the Kanuckistani High Gaurd:
*A voice that seamed to be the essence of a migrane crackled onto the air its voice penetrating deep into the skulls of the mortals listening*
WE ARE THE HIVE WE ARE PERFECTION, YOU HAVE THREATEND US AND NOW WE SHALL DESTROY YOU FOR YOUR IMPUDENCE - PREPARE TO PAY THE ULTIMATE PRICE - WE ARE THE HIVE WE ARE PERFECTION.

comms from Royal guard @ Corpsac fleet closed comms:
We are the hive we are perfection, cover the hives flanks, that is all.
We are the hive we are perfection.
CorpSac
26-02-2004, 22:12
CorpSac ships moved around to the hive flanks covering the area.

OOC: the QS im talking about r not real one there hyperspace one stable till they combin.
think of it like this for a CorpSac hyperspace Engine to enter hyperspace it needs 3 HQS 2 stable 1 unstable when they combin the open a safe jump point combin 3 stable does the not, it opens a unstabe jump point with that punching a hole into deep hyperspace. like makeing a cup of coffee if you ad to much coffee you get it to strong
Kanuckistan
28-02-2004, 09:32
OOC: As a November '03 nation, with that many ships, well, they 'ought to be made out of the proverbial cardboard in conparison to those of an average space nation.

And corpsac, I think you forgot to react to my continued hammering.

IC:
The three Superfortresses on the other side of the sun suddenly vanish; displacing outsystem; the suposed nova torps, housing only ECCM/ECM systems instead of a proper warhead, exploded moments later; scuttling charges reducing them to a cloud of mono-atomic vapor.

-----------------------

Further out, 23 heavy, planet-rending lances of ice-fire struck at the assembling Hive and CorpSac fleet, flickering through their ranks like the Reaper's scythe, to leave not but ruin in their wake; their fire joined this time by that of the light and intermediate batteries, 7500 guns in all between the two Battleplates, and then further bostered by an alpha striked volly of 25'000 super-heavy anti-formation warheads; potent and comprehensive ECM rendering them all but invisible, covering even their mass shadow.

But what of the 24th superheavy? It belonged to the KHGV Sword of Inevitible Justice, and it's target would be helpless befor it's onslaught. Tracking to bear dead-center of the CorpSac world, it seemed to hesitate in action one moment; as if the cat might, for a moment, consider sparing the mouse.

This was not to be, however; CorpSacian live would be valued akin to those they so needlessly slaughtered, and accordingly would share a similar fate.

Another moment passes befor pent up energies are unleashed; a spear of light, it's intensity seemingly infinite, screaming actoss nine hundred thousand kilometers in a fraction over three seconds, befor blasting into the planet's surface; people, buildings, plants, animals, even the very rock itself instantly flashed into mono-atomic plasma within a thousand kilometers, while anything directly in the beam's path was reduced to quarks, gluons, and lesser particles. A moment later, a massive dome of glowing plasma and ejected molten rock blossoms over half the surrounding hemisphere, a firestorm hotter than the sun devouring everything befor it racing outwards at thousand of kilometers per second. Energenic beyond gravity's power, it fountains outward as the particle lance bites into the planet, instead of arcing; blasting away a quarter of the planet's surface within instants.

Less than a second after it first began, molten cracks split the planet's surface like scars of fire, just as molten rock, plasma, and more energetic things explode out of the daylit side of the planet around the superheavy's nigh-infititly bright finger of light as it pirces the world in barely a heartbeat, fadeing a second later to an expanding pencil of dying light as the firing sequence finishes; tell-tale plasma rent from the victim world forming what would disipate into a faint, glostly trail in days to come.

As a testiment to the sheer force of the coring blow, imparted heat and energy continue to tear the planet apart over the next several seconds like an apple blown apart in the wake of a bullet; gysers of magma and plasma erupting as the now-dead planet is rent into fragments less than a thousand kilometers across and hurled apart at hundreds of kilometers per second; a living world burnt and shattered, reduced to an expanding cone of lifeless rock and plasma, within a fistfull of seconds.

------------------------

Meanwhile, twenty thousand lightyears beyond the galactic rim, a remote, unmanned instalation came to life for the first time sense being deployed a century ago; massive racks of conversion bombs, easily a planet's worth of neutronium fuel between them all, sitting in huge, one-shot displacer cages. Seconds ticked by, befor the entire stockpile detonates as one; an infinite warping of chance teleporting the hellfire inferno to within a kilometer behind the Hive patriach, within a temporal frame of the weapons' self-immolation.

Moments later, the now weaponless instalation vanishes in a nova-bright flash of high-energy gamma; it's own scuttling systems reducing the expended platform to a rapidly expanding cloud of quarks, gluons, and neutrenios.

OOC:
As you can probally guess, I don't have many more of those interstellar-artillery platforms; they're incredibly expensive one-shots.

And the last time I checked, White Dwarves are typicly around the size of the Earth, tho their mass can be around that of Sol as a result of ultra-high density. I don't think that's exactly what you have in mind for your patriarch, seeing as that density would rule out complex molecular structures, and unless I miss my guess, it's suposd to be a living thing. You pulling your figures and stats directly from source material? Sounds like WH40k, tho I've only secondhand information regaurding thus,
Hive Fleet Imodius
28-02-2004, 15:51
ooc> white dwarfs are 1/4 the size of our sun. It is also possible for my fleet ot be this hard because it has been rp'd as such and not its not a carboard army but it does have strenth and weaknesses - any who
ic>
*The hive patriach well jumped once more as the weaponsystems exploded behind it causing some minor damage - it however had not locked onto a plannet to well jump onto but instead used the enemy fleet - isntantly it was in the middle of the enemy fleet over 4,000,000 hive vessels swarmed out into the fleet - the sudden change in gravety would play havoc with the navigation ysstems on nearby ships at the same time the norn queens fired their city imolator lances into the fleet each purple plasma beam capable of destroying a medium sized city or colony.

The hive patriachs belly opend and over 2 million swarm ships hurtled out each the size of a medium sized human they spread out and began to attack nearby ships firing bio acid capable of melting through any known metal the hive had come across. The 100,000 royal guard all targeted the lead enemy ship firing focused beams of purple plasma into the ship targeting key locations the remaining cuttle fish and imolation ships fired their green plasma into any fighter ships. The hive patriach turned towards a nearby attle ship and attempted to eat it huge maws slamming down at the ship.*

Hive Patriach @ all enemy vessels
WE ARE THE HIVE WE ARE PERFECTION AND TODAY YOU DIE!

*The Hive fleet the had been taking fire from the attacking fleet charged opening fire on the fleet the hive acting as one consiousness ment that freindly fire never occurd the hive was perfection.*
Kanuckistan
01-03-2004, 05:34
OOC:
Have you been paying attention? I only have two ships left in the system, not a fleet; the others jumped out already, and were on the other side of the system to start with. I have also deployed no fighters, tho 5'000 sit ready in each of the two ships.

And that blast would have easily blown Jupiter away; your Patriarch might only have taken minor damage dew to it's sheer size, but it's accompanying fleet should have been mauled. Even jumping out imediatly, you'd have taken decent damage; that's why they were launced an instant after they had detonated.

And no reaction to me blowing up his planet so effortlessly in practicly the blink of an eye? I mean, I did it with a single superheavy anti-capital ship gun at 2/3rds max power(full'd've cut through too quickly to impart enough energy to cause the planet to rip itself apart so nicely), not some superweapon; 12 of the same guns can be found on each of the two Battleplates.

I'll respond ICly once CorpSac posts.

EDIT:
You also failed to respond to my attack against the million-strong reinforcment fleet you first sent to help CorpSac just befor I blew up the planet.
CorpSac
02-03-2004, 19:27
DENN
"today is a grave day, the World of Lokanus was destroyed by the Kanuckistan Space fleet, as a responce the last dich effect to stop this war has been started a bio weapon has been deployed on 5 of there worlds expected to spread with in the next 6 months. the agnet has no signs of being infected but kills with in 4 days of infection. also 3 DESC fleets enter there space and attack a highly populated system killing all a new weapon never seen befor was used. the weapon distroyed the planet but didnt leave a thing report say that the weapon uses hyperspace in a new form."


======
Lokanus system
======

the corpsac fleet was hit hard hardly any of the ships were left, a genral retreat was ordered the fleet had broken. it was scattering the command and control ships were gone. panic was all over the force. ships opening jump points and running others loseing control and flying into hives Larger ship or just exploded.
Kanuckistan
03-03-2004, 04:21
The two Kanuckistani Battleplates fell back; SLDS drives breifly launching the ships into inertialess FTL for a moment to put twelve million kilometers(40 lightseconds) between the Hive and CorpSac remnant forces. Out of effective ctyo-atomic particle beam range, they ceased both energy and, thanks to the prolonged time-to-target, missile fire; powerful FTL inhibitor fields stretching out to prevent the enemy from droping in next to them again, extanding at several hundred kilometers per second as weapons power was diverted to quicken their growth, they'd eventually reach half a light second in radius.

-------------

Elsewhere, the Kanuckistani government in a press release denounces the CorpSac claim as 'utter bullshit', and notes that, had they managed to pull off such an action, they would only find themselves on the wrong side of a genocidal holy war.

However, deciding to take the safe route, routine medical screenings in the home cluster will be steped up, in both intensity and frequency.

OOC:
CorpSac, that is a major godmod. You have no idea what the defences around my worlds are, nor where they are, so you probally don't even know if I have 5 worlds to infect, let alone what your chances of pulling the above off are. The fact you claimed to have pulled this off, to have attacked and destroyed one of my worlds and infected five others without asking or giving a chance to respond, is by all standards an ignore-cannon offence, but I don't like that route, so I won't, atleast for now. I haven't ignored anyone in all my time here; don't tempt me to start.

I control a cluster of 144 stars(tho there only around a dozen habbitible planets) on the other side of the galaxy, 5000 lightyears beyond the galactic rim; the entire cluster is surrounded by an FTL inhibitor field that extends out several hundred lightyears, with my displacers and gates the only way to acheive FTL within this field. Furthermore, each habbitible world posesses a multi-tiered defence network intigrating atleast two planetary shields and over a thousand orbital weapons platforms, sometimes backed up by planetary guns on the surface. Added to this, atleast one Battleplate, several Superfortresses, and most of my sub-capital ships can respond within minutes of an attack. So any attacking fleet would take years to reach me, and someone like you would have their force swiftly massicared regaurdless.

Yeah, I know, major overkill; but it fits with Kanuckistani design and combat doctrines.

Also, extreamly tightly controled spacelanes and custums stations, including things like manditory, somewhat invasive telepathic scans for extranationals(who are themselves placed in a modifyed ASPEW field so even if they've the proper talent they can't block it), make infiltration.. obscenely difficult; things are geared to stop exactly what you're trying to do. And they're all (mostly non-fanatical) religous zealots of a religon that worships the nation's leader, so threats or bribes won't work in bypassing security measures.
CorpSac
03-03-2004, 14:38
OOC: it whats it called propaganda (i think thats how u spell it) if i was to do it i would have posted that attack. sos i should have put that on the post.
and btw the FTLP wouldnt work on my ships as my ships dont go FTL then enter a new dimention. if you want to know more cheak out my store.

IC: 3 DESC fleets were moveing to Kanuckistan space, jumping outside the systems.
"Open comm now" the commander sead
"yes mam sending the message" the comm officer reported

[code:1:dd1eeff33e]
this war is point less we offer a peace treaty, but in return demand retrbution for the genocide of over 300 million people. you had no right to intervine in the expansion and you entered our space.
[/code:1:dd1eeff33e]
Hive Fleet Imodius
03-03-2004, 19:58
ooc> ok so you had 4 million vessels trying torip your ships a new one and you just warp out . .. tchyea right - ignore cannon any one! 2 vs 4 MILIION eedjit

ic> *The hive ships that had attached themselfs to the side of the 2 ships warped with the Kanuckistan ships still boring into the hull - however only 2,000 of the swarm ships where draged into the well jump with them upon exiting the jump they swarm all over the two ships bio acid melting into the hull - the remaining hive patriach fleet well jumped into Kanuckistan held territiries acompanied by over 10 million hive vessels including 2 more Hive Patriachs 4 more Hive Queens and 25 Norn queens the invasion had begun. The hive would not tolorate Kanuckistan's actions towards their allys. The small hive fleet over 2 million now reduced to 1,85 million by Kanuckistan fire well jumped to the edge of the feild and opened fire upon the two ships targeting their engines to prevent them fleeing again.*

open comms from Hive @ Kanuckistan - Broadcaste over all transmission methods: *The image of a large ant like alein flickerd onto the screen its eyes glowing an erie purple colour.*

WE ARE THE HIVE WE ARE PERFECTION, WE SHALL DESTROY YOU FOR YOUR ACTIONS AGAINST OUR ALLYS, YOUR KIND WILL BE WIPED FROM THE FACE OF THE UNIVERSE IN A MANNER THAT BEFITS YOUR PITIFUL EXCUSE FOR A SPECIES.
CorpSac
03-03-2004, 20:34
OOC: i was planning to fire that Inore cannon when he came to my home system. seemed like he could counter all i did lol and fire a STUPID distance 50,000Km haha thats funny. and his ships moveing in a second to get some were man i dont think even the 1+billion space nations do that. and at lest they have ships that die.
Kanuckistan
04-03-2004, 07:24
OOC:

:wtf:

My ships just hoped back a few million kilometers on what amounts to their interplanetary drives to get some breathing room when you droped your 4 million strong fleet on me; they didn't even leave the star system. Hell, I could have still been lobing missiles at you from that distance, but they'd take a few minutes to get to you, and you've demonstrated the ability to rapidly jump yourself, so you'd probally just dodge, and they'd be wasted, so I never bothered.

You also failed to respond to my shooting at you, at all, Hive. I responded to your attack by falling back, tho in resrospect I should have also mentioned damage to the barrier fields(ie shields; so you ain't getting at my ship's hull until you bring them down. Sub-atomic particle lattice(SAPL)'s also not chemicly reactive by it's very nature, so acid'd do squat to the hull, but I doubt things will get that far).

And my two ships more than likly out gun your four million strong fleet; nation age aside, 'city immolator' firepower sounds around what I'd expect from my intermediate batteries, which are intended to one-shot-kill most spaceborne frigates and cruisers. I'm guessing you're fielding a fleet composition here which closely matches exactly what my big ships are designed to fight(lots and lots of little ships, and a very few, very large ones).

And CorpSac, there was a thread a while back asking space nations at what range they like to fight at; of the three options, 'less than 250'000km' was given for short range combat. You might find it enlightening; here's the link (http://www.nationstates.net/forum/viewtopic.php?t=115070&start=0&postdays=0&postorder=asc&highlight=)

Also, my 'FTL inhibitors' utalise a half dozen different methods of blocking varrious FTL drives; other-dimention utalising drives like your own are one of the more common types out there, and several of the systems in place will stop you from getting back into realspace within the field's area of effect, so there is no way to get past it(really; I know alot about this stuff).

And my ships are also not invulnerible; they're fleet-stomping monsters, of which I only have a few, and little else military-wise, to make up for their sheer power and cost. Of course they're going to take alot of firepower and some tactical sense to hurt or kill. But if you do take one down, it's a major blow to my military.



We're going to have to work this out and start communicating better befor continuing, if we're going to salvage this RP, rather than end it in mutual ignore, which looks to be where we're heading.



Oh, and I'm a 2.5 billion nation, not just 1+billion; that's twice your combined population ;)
Kanuckistan
04-03-2004, 08:28
OOC ADDITION:

If you want peace, you might consider sending your ships to Earth instead; my fixed defences there aren't as heavy, and there's no anti-FTL field beyong the stratosphere, tho I do have three Thunderhead-class Superfortresses in orbit.
CorpSac
04-03-2004, 11:56
OOC:
i never sead my ships were in your space just outside it
Hive Fleet Imodius
04-03-2004, 20:45
The small hive fleet over 2 million now reduced to 1,85 million by Kanuckistan fire well jumped to the edge of the feild and opened fire upon the two ships targeting their engines to prevent them fleeing again.*
um i think that 150,000 ships lost counts as quite heavy casualties m8 or are u blind?
I am not only firing bioacid at you there are reams of plasma being shot at you.
Well jumping focuses on ANY gravity well and allows you to jump into it - dont think its possible to block it and as for boring into your hull you think these things are using acid alone - think large spiky drillbits boring into the hull - have fun oh and btw - no sheild can withstand over a million ships slamming into it - it WILL weaken under the continual pressure upon one point- thus please post reply and understand that yea i have a population of 500 mill - thing is i am an INVASION FLEET thus over 400 mill of my pop are made up of warrior caste i am just one big army - feeding them is not an issue while they are in Hive command ships they are in hibernation but are catalysed to be awake in under 5 seconds - all the other ships are being fed on radioactive waste kindly donated to us by our allys Torontonias.

ic>the remaining hive patriach fleet well jumped into Kanuckistan held territiries acompanied by over 10 million hive vessels including 2 more Hive Patriachs 4 more Hive Queens and 25 Norn queens the invasion had begun. The hive would not tolorate Kanuckistan's actions towards their allys. The small hive fleet over 2 million now reduced to 1,85 million by Kanuckistan fire well jumped to the edge of the gravety well created by the two ships and opend fire surges of orange plasma ripeling into the ships targeting their engines along with the norn queens city destroyer cannons pulsing into the shileds to weaken them. The norn queens began to consume bio organisms within them in order to keep a focused beam onto the two ships and maintaining it at a constant power level.
CorpSac
04-03-2004, 23:13
"this is Adermal De'Na of the Shin zu house to Hive fleet we have come to reinforce the area and help get rid of the alien ships" the adermral sead.

over 600 jump points opened and over 700 ships poored into the area, the Shin Zu Fleets had entered the area. the adermal was on the Zha'Lee the flag ship of the Shin Zu fleets (an empire class Battleship).
the ships had entered all around the Kanuckistan ships as soon as the exited they opened fire. 1000s of fighters, bomber and torpedo boats move in attack all they could see that was not CorpSac or Hive.

OOC:
Sha'Lee:
Mod of the Empire Class:
Weapons:
1 black hole cannon
6 Heavy Plasma Bolters
3 Heavy Twin Plasma Cannons
2 Heavy Ion Connons
6 Plasma Pulse Cannons
anti matter missiles [7 launchers]
Fusion Torpedos [4 launchers]
shes the only ship in the CorpSac navy to have Anti matter Weapons.

and if your asking "who the fu** are the Shin Zu my Empire is made up of houses with the Empiress/Empirer as the ruleing party. each has its own fleet and this is the Shin Zu's fleet (well the mojor part of it)
Kanuckistan
05-03-2004, 00:07
The small hive fleet over 2 million now reduced to 1,85 million by Kanuckistan fire well jumped to the edge of the feild and opened fire upon the two ships targeting their engines to prevent them fleeing again.*
um i think that 150,000 ships lost counts as quite heavy casualties m8 or are u blind?


OOC:
Oops; was multitasking at the time :-/


I am not only firing bioacid at you there are reams of plasma being shot at you.
Well jumping focuses on ANY gravity well and allows you to jump into it - dont think its possible to block it and as for boring into your hull you think these things are using acid alone - think large spiky drillbits boring into the hull - have fun oh and btw - no sheild can withstand over a million ships slamming into it - it WILL weaken under the continual pressure upon one point- thus please post reply


OOC:

o.O? Right, I supose you could jump into the gravity well of a peanut floating alone in the void.

Frankly, I have created a half dozen different types of anti-FTL systems, and if you want to jump into my space, you had damn well better explain how your drive works in some detail; I have the ASPEW fields to deal with both supernatural, and any 'insufficently explained' FTL. Entering my terratory will have to wait until you can prove you can get past my anti-FTL system(at which point you will start eating strategic level interstellar arty, rather than the tac battery I hit you with earlier, and other nasty suprises).

Anyway, to gauge the stregnth of my shields and armour, look at the firepower I can put out, and realise that it would take atleast as much to have much chance of posing a threat. Your ships aren't getting to my hull(which is several times stronger than the barrier fields, so I highly doubt you could drill through it), until you get through the shields.

Anyway, if your ships are close enough to ram, they're close enough to all die at the hands of my ships' gravitic sheer projectors, aka Gravy Guns, which have a pittyful range of 2500km, but can each generate thousands of event-horizon grade, ultra-high-gradiant fields of opposing gravitic force throughout an area a kilometer across, and sweep said field of force through the ranks of closing eveny vessels. This will hurt. Alot.

IC:

The ships shuddered at barrier fields strained to withstand the withering onslaught, Gravitic Spatial Inversion Induction Effectors on each ship swinging their arc of infinitly warped space around to face the side enduring the most punishment.

Meanwhile, as thousands of beam weapons continued to tear into the hive fleet, several of the massive, planet-rending cannons came to bear on Norn Queens attacking the two Battleplates; energies that would near-effortlessly punch through a planet in a heartbeat, this time lancing out to skewer and disemboul the beasts.

Furthermore, with the enemy fleet closing to point-blank range, atleast by Kanuckistani standards, they brought themselves within range of the Battleplates' most powerful, yet least utalised weapon; kilometer-across spheres of immense gravitic sheer, six from each vessel, materalising amoung the oncoming swarm, sweeping through their ranks in a display of raw, condensed power that would put a black hole to shame.

------------------

Meanwhile, at the edge of the Kanuckistani Home Cluster's FTL inhibitor fields, several hundred lightyears from the nearest inhabited world, a small comms relay probe was displaced out to meet the waiting CorpSac fleet; an interstellar artillery battery targeting the assembled fleet so that they could be taken out of the equasion in a heartbeat, should peace fail to apear.

The reply reads as follows: "CorpSac representitive, you show much arrogance in your accusations; your people had no right to invade a sovergine world, and when it was denyed to you, you destroyed it, killing countless millions. In doing so, you showed how little you valued the lives of others, and so had the lives of your people valued equally in our eyes.


The destruction of your home planet was a measured response to your first genocidal act; something we loath to have done, but do not regret. That day you found yourselves sharing the fate of those you so needlessly murdered.

What we did was in the name of Bitter Justice, not some shallow excuse for war. The blood you spilt has been repaid as well as blood can be; we have no desire to spill more in the name of the dead. If you want peace, you shall have it, but retribution for Bitter Justice would only taint their deaths, and we will not do that to sooth your ego.

Two paths lay befor you now; call off your Hive dogs and return to your kin to contemplate the hard lessons learned this day, or bring further suffering and loss upon your people in a needless war. The choice is yours; do not make another foolhardy decision for your people."
Kanuckistan
05-03-2004, 00:16
"this is Adermal De'Na of the Shin zu house to Hive fleet we have come to reinforce the area and help get rid of the alien ships" the adermral sead.

over 600 jump points opened and over 700 ships poored into the area, the Shin Zu Fleets had entered the area. the adermal was on the Zha'Lee the flag ship of the Shin Zu fleets (an empire class Battleship).
the ships had entered all around the Kanuckistan ships as soon as the exited they opened fire. 1000s of fighters, bomber and torpedo boats move in attack all they could see that was not CorpSac or Hive.


I was still typing my last post when you posted this; please recall that after I SLDS'd back, I raised my FTL inhibitor fields rather quickly, so you'd have had to have jumped in some distance away.
CorpSac
05-03-2004, 00:54
OOC:
ok a few points:
1) your ships seem to be complete GODMODS nothing any of us do seems to srach them. you conter anything we do and say that you FTL stop anything that BS im sorry that really is. even with Anti matter you cant do that:
OUTPUT
16
9*10 Joule per. Kilogram

your weapons to do what they do would need alot of power
2) how the fu** are your ships powering all of it weapons, fields and etc
3) if a projectile is moveing slowly it will pas through your shields like a hot knife in butter. hence why things like torpedos and such do not effect shields and if they do it dont matter all a shield does is lowwer the damage taken not stop it thats imposible you hit something with a plasma bolt ya the MAJOR part of the dammage is absorbed by the shield not all of it.

in my eyes your ships are godmoded ships being able to destroy a planet defend it self that well and be armed to the teeth with guns and armor and shields and reactors and god knows what elcce. the thing would be A) vary big and B) cost a stupid amount to make nad maintaine for any goverment to even think off building
CorpSac
05-03-2004, 00:55
OOC:
ok a few points:
1) your ships seem to be complete GODMODS nothing any of us do seems to srach them. you conter anything we do and say that you FTL stop anything that BS im sorry that really is. even with Anti matter you cant do that:
OUTPUT
16
9*10 Joule per. Kilogram

your weapons to do what they do would need alot of power
2) how the fu** are your ships powering all of it weapons, fields and etc
3) if a projectile is moveing slowly it will pas through your shields like a hot knife in butter. hence why things like torpedos and such do not effect shields and if they do it dont matter all a shield does is lowwer the damage taken not stop it thats imposible you hit something with a plasma bolt ya the MAJOR part of the dammage is absorbed by the shield not all of it.

in my eyes your ships are godmoded ships being able to destroy a planet defend it self that well and be armed to the teeth with guns and armor and shields and reactors and god knows what elcce. the thing would be A) vary big and B) cost a stupid amount to make nad maintaine for any goverment to even think off building
Kanuckistan
05-03-2004, 01:48
OOC:

My ships aren't godmods; Hive is really pressing my shields and they'll start to fail soon enough if this continues. Also, my anti-FTL systems are designed to stop a wide varriety of different methods; you can, quite possibly, get past them, but I put a good deal of work into creating them, and I'm not about to allow someone get by with a justification that amounts to little more than 'because I say so'; explain in some detail the method by which your FTL works if you'd like to try, and I'll detail how my systems work and decide if you can get through; like any 'attack' in freeform RP(and this qualifyed; you're trying to defeat my defences), the defender gets to decide the result, and I always try to be fair and as realistic as possible.



Now, I have two main powerplants on my big ships; Hawking Reactors which utalise direct matter-energy conversion of neutronium superfluid(they can use anything, and make neutronium from anything; neutronium is just used because you get alot of matter in an itty bitty space, allowing for stupidly huge fuel reserves), and the Celestial Incurser Lense, which basicly intensifyes ambient zero-point radiation in a tiny area to an obscene degree, while the zpr in the rest of the universe goes down an apropriate amount(way too small for pretty much anyone to be able to notice) to maintain concervation of evergy.

Secondly, you have a very narrow understanding of what shields are; in fact, they can be absoloutly anything that protects your ship in some way. And in most universes, they protect a ship from most, if not all damage until they go down. A designed my shields to create a standing, uniform, unifyed barrier; nothing goes in or out unless you want it to, and unlike, say, Star Trek, there are no shield arcs or the like; no matter how spread out of concentrated the blow, damage to the shields are taken uniformly. If you think this is bad, I know several types of shields that can't be worn down, and while perfectly defeatible, wouldn't even be touched my most of the stuff out there; tho tempting(I like unusual tech), I decided against it for the most part, for the sake of maintaining ballance.

And yes, my ships are 'very big'; thirteen kilometers long is absoloutly huge by most standards. And yes, they cost a stupid amount to make and maintain; the latest Battleplate varriant would, to build from scratch, cost me $750 trillion per ship. However, they cost less to maintain and operate than a fleet of smaller ships with similar firepower, and are less likly to take crew casualties in anything less than a massive engagment(an important point to Kanuckistan). This is why I only have three of the things, seven smaller, less powerful Superfortresses, 32 Dark Valor-class 'pocket dreadnaught' frigates, and a hundred or so assorted other small ships not suited to front-line combat. A small, extreamly potent fleet.

Add to this that I am one of the largest, most economicly powerful nations in nationstates, have one of the highest defence spending per capita ratings in NS, and blow most of my military spending on the fleet at the expense of other services(my army's stuck using 200+ year old equipment, for the most part, and is pretty small), and you should start to understand why a Kanuckistani Tunguska-class Battleplate can pretty much ass-rape most nations' fleets single-handedly.
CorpSac
05-03-2004, 03:01
this is my hyperspace system:

Hyperspace "Jump Engines" allow a vessel to open a passage into Hyperspace, which provides a short-cut that bridges the vast expanse between worlds without having to break the speed of light.

Theory states that "Hyperspace" is an alternate dimension in which height, width and depth are distorted to the point that distances has little to no meaning. Theory states that after the Big Bang (the event that created the universe), all stellar matter was thrown out from the "Hydrogen inrush" when a micro particle a millionth of the size of the atom exploded, thus creating all matter in the universe.

All the stellar matter that was created by the Big Bang was thrown out by the explosion, the titanic mass of the Big Bang unable to hold in the compressed stellar matter that was released with the Hydrogen inrush Stellar matter moved (and still moves), out from the center of the Big Bang, the resulting empty space equaling Hyperspace. Confused yet? Well let me try and explain:


The universe is like a giant ball. Everything we know of the universe, or REAL SPACE is on the outside of the ball, i.e. the matter thrown out by the Big Bang, at the center of the universe. There are many dimensions to space, only four of which we are aware of (height, width, depth, and space/time). Hyperspace is another dimension, probably the left over space from the Big Bang, where time and space do not exist as we know it (if at all).


As you can see in the illustration, if a ship wants to travel from point "A" to point "B", it would have to travel a fantastic distance along the outside of the ball. To shorten the distance that needs to be traveled, a ship can instead enter Hyperspace and use it as a shortcut.


As you can see, a ship can move into Hyperspace and travel to another point in Hyperspace relative to their destination, but the distance is significantly shorter because in Hyperspace the distance traveled is mapped into a smaller area. When the ship comes out of Hyperspace it will be at it's destination, but only at a fraction of the time it would have taken to travel the same relative distance in Real Space. This follows Einstein's theory of relativity.

The deeper you go into Hyperspace, the relative distance that needs to be traversed to reach your destination becomes smaller, thus getting you to where you would like to be, faster. There is a problem however, and that is the Big Bang. The mass and gravity of the Big Bang still exist and objects in real space also cast a gravity echo into Hyperspace, which can be significantly amplified given that the area a star's gravity will effect in Hyperspace will be significantly larger in the smaller dimensional plane of Hyperspace. Thus, while in Hyperspace, a ship must maintain constant thrust, or it will be lost in the massive gravity spikes and eddies. Traveling too deep into Hyperspace COULD result in a vessel not being able to get back out of Hyperspace, trapping a ship there forever.

i would put the pics in but theres no real point
Kanuckistan
05-03-2004, 05:13
OOC:

Yeah, the concept of hyperspace is extreamly common, and has numerous varriations and incarnations; it's one of the most common forms of effecting FTL travel, and I know it quite well, as well as a number of interesting quirks that can be applyed to 'add character' and plot potential.

I take it you're using the B5 version of hyperspace?

Anyway, the main system I have for stoping drives like this, that leave truespace to effect FTL and then come back, is my Truespace Barrier-Effector(tm); basicly, it creates or reinforces existing and transient barriers between our 3-spatial-axis reality and all other possible directions of travel, using gravitic force, reality warping, and quantum uncertainty, amoung others, to make it impossible to leave or reenter truespace within it's field of effect(for example, when traveling along any 4th(5th, 6th,etc) spatial axis that intersects our own 3D universe, the 3D would equate an infinitly small, 0-dimentional cross-sectional point; a minute minipulation of chance could make it physicly impossible for you to occupy that point, while in a paralell position that corrisponds with the 3D space effected by the barrier-effector). It also inhibits most forms of time travel, and provides some protection against changes in the timeline(don't even get me started about temporal mechanics; I could write a book on all the things you can do with the concept of time in sci-fi).

So, you can't get through my inhibitors, but then, you are using a common form of FTL, so it should be expected.

Are you going to reply to my response to your peace offer?
CorpSac
05-03-2004, 12:36
[code:1:52cbf23e32]
To: Kanuckistan High Command
From: the Empiress

You know your race are fools you really think that system we destroyed was not part of us, it was a training ground for Orbital Bombardment and invasion. the race you think we killed off are called boombers (Bubblegum crise) we make them nad theres still 100s around. Your Race has commit genocide on a single planet of our race. with this message you will find the Data regarding the Testing ground you so happly attacked. oh and for the reason for destroying the system there was a base there we could not let fall into anyone hands.

[/code:1:52cbf23e32]

OOC: tho my form of hyperspace is not FTL but i do see were your FTLI are coming from. all ships that entered are just outside the FTLI field.
Kanuckistan
05-03-2004, 18:33
OOC: tho my form of hyperspace is not FTL but i do see were your FTLI are coming from. all ships that entered are just outside the FTLI field.

OOC: No, technicly you don't achieve FTL at any given time in hyperspace, but you do effect FTL travel times; it's a common enough destinction, and not one most poeple bother pointing out.

I'll respond to the combat portion after Hive

IC:
The response to the Empresses statment is as follows, once more relayed via the comms probe: "We do not belive you; your fleet's actions during the prior engagment were inconsistant with the interuption of a training exercise; you commanders made no effort to explain themselves, but instead took up an agressive posture and launched strikecraft on attack vectors. Either you are lying or your military commanders are arrogant and incompotent beyond...

"We have just recived word that additional CorpSac vessels have engaged our Battleplates; I urge you to end this now befor this conflict exacts an even higher toll from your people than it has already. Every moment you delay brings more death."
Hive Fleet Imodius
06-03-2004, 00:21
ooc> Everything has a gravemetric field - the larger the object the greater its field - you have ships 18km long and u try to imply they dont have a gravety well? uuh huh - and yes if i wanted to i could portal INTO a peanut.
The fact is that the hive ships atm are trying to capture your vessels NOT destroy them. If i wanted to destroy them i would well jump a norn queen INTO your ship - killing the norn queen but ripping your vessel appart not to mention flooding it with a whole shit load of bioacid strong enough to eat its way thru a planet - heard of Pechloric acid - and yes i do mean Pechlorc - it has a pH of 0.5 - this is one of the most reactive acids about - and this is at 1 molar - if it was at 16 molar it would have a pH of -5 yes MINUS 5. It would react and corrode ANYTHING - it would rip appart covalent and ionicly binded molecules in an attempt to neutralise its self - this is what my ships use when i fire "Bioacid" at you. Any who . . .

ic> *The beams ripped into the young norn queen and it began to leak into space- in a last ditch attempt it well jumped into the force feild created by one of the two ships and selfdestructed spraying Bioacid over the entire hull as it died. The Hive felt this death and held sorrow for 1 nano second - then a burning eternal hatred kicked in - the ships in the area where catalysed to no longer feal pain - they went into over drive slamming into the feild with renewed vigour literall using themselfs as suicidal living battering rams. The Royal guard went bezerk firing constant pulses of orange bioplasma into the ships seaming to scream in anger into the void. The hive would not stand for such a loss. A hive Queen well jumped in behind the 2 ships with an enterauge of over 400 royal guard the huge plannet sized ship opened fire with her capital lance - a massive purple surge of purple plasma built up in her maw - the royal guard clusterd around her all frining into one point attempting to weaken the sheild - the Queen fired onto this point with enough force to nock a medium sized plannet out of its eyon set course. The belyl of the Hive queen opend and 2 million swarm vessels rippled out towards the threat firing bioacid in a continual blur. The hive would see this threat crushed from existance. The second Norn queen prepared to avenge her sister and well jumped into the second ship that the hive queen was not firing at - the huge moon sized ship well jumped.*

ooc> sorry about any spelling - short on time.
Kanuckistan
06-03-2004, 07:48
ooc> Everything has a gravemetric field - the larger the object the greater its field - you have ships 18km long and u try to imply they dont have a gravety well? uuh huh - and yes if i wanted to i could portal INTO a peanut.
The fact is that the hive ships atm are trying to capture your vessels NOT destroy them. If i wanted to destroy them i would well jump a norn queen INTO your ship - killing the norn queen but ripping your vessel appart not to mention flooding it with a whole shit load of bioacid strong enough to eat its way thru a planet - heard of Pechloric acid - and yes i do mean Pechlorc - it has a pH of 0.5 - this is one of the most reactive acids about - and this is at 1 molar - if it was at 16 molar it would have a pH of -5 yes MINUS 5. It would react and corrode ANYTHING - it would rip appart covalent and ionicly binded molecules in an attempt to neutralise its self - this is what my ships use when i fire "Bioacid" at you. Any who . . .


OOC:
Explain the mechanics of your well jumping; 'I can jump to you because you have a gravity field' is like saying 'I can kill you because I can see you' while armed with an AK-47; it might often enough be true, but if there's a foot-thick wall of bullet-proof glass in the way, you're out of luck. You aren't giving any details to allow the factoring in of multi-type active FTLI; instead expecting me to accept that it's unstopible. That is a rather godmodish claim, and I sincirly hope you will retract it once you realise how fundamentally unbalancing it is, and either accept you can't get past my FTLi, or explain the mechanics of of your FTL so I can compare it to my inhibitors. The ASPWE, however, will stop damn near anything(it's there to maintain a certain degree of balance and act as a catch-all), so even if it turns out the normal fields don't stop ya, you still won't be able to jump inside of a kilometer from my ships.

Seeing as your ability to jump through my inhibitory fields seems centeral to your strategy, I'm going to refrain from further IC combat until this matter is settled. No need to make a mess of things again by trying to go on while a fundimental disagreement exists between roleplayers regaurding an ability you're trying to use.

Of course, I can always retask a gravy gun on each ship to perfectly negate their gravitational fields; it's perfectly within their ability, but that would be using OOC information regaurding your jump methods.

Also, to reinterate, my armour is composed of Sub-Atomic Particle Lattice, or SAPL; a material of my own creation. Rather than using electromagnetic forces to bond particles together, it uses the strong and weak nuclear forces, as well as the electromagnetic(tho not in a way remotly compatible with chemical bomds) to bond a latticework of varrious subatomic particles together in a manner designed to achive the desired physical properties. Basicly, the ship's entire armoured carapace is one big atom; well, kinda. Totally different structural arrangment and scale. No acid, no matter how corrosive, will react with it; I'm on a totaly different level of materials technology.

I have created toys which would make me nigh-invulnerible, kill anything in one shot, or give me absurd tactical advantages; I either don't use them on NS, or impose heavy limits on them, for the sake of ballancing strengths and weaknesses. Regaurdless of my ability to block your well jumping, it sounds like you've made that ability a bit too potent, to say the least; hell, it sounds like you could sacrifice one of those norn queens to kill a planet, bypassing any and all defences, from whatever the hell your max jump range is, if there even is one.
CorpSac
07-03-2004, 23:40
[code:1:d4380b5e1f]
To: Kanuckistan High command
From: The Empiress

Our forces acted as such to protect a top secret area within the Empires borders. your forces entered our space with no warning and with out permission. tho the system you attack was 9 light years from the nearest system to your space.

[/code:1:d4380b5e1f]
Vernii
08-03-2004, 00:26
:shock: 900,000Km your telling me it has the range of 900,000,000m thats 900million meters (559 234.073 miles) i think your missile would run out of fuel befor even getting near my ships hehe at that range. and your guns wouldnt give me a nose bleed be more realistic mate. my ships have a range of between 2-50Km and the battlestation has about 100Km (62.1371192 miles)


Tag, and go Kanuckistan! :P Anyway, there are several nations out there with multi-million kilometer engagement ranges.
Kanuckistan
08-03-2004, 03:10
[code:1:1068c9c442]
To: Kanuckistan High command
From: The Empiress

Our forces acted as such to protect a top secret area within the Empires borders. your forces entered our space with no warning and with out permission. tho the system you attack was 9 light years from the nearest system to your space.

[/code:1:1068c9c442]

[code:1:1068c9c442]

To: CorpSac Empiress
From: The Admiralty of the Kanuckistani High Gaurd

"Your forces gave no indication that they were engaging in anything other than an unprovoken offencive operation against a sovergine system; there were no beacons nor attempts to indicate that the matter in question was a training exercise, and your officers not only failed to hint that it was otherwise, but took up agressive postures and launched strike craft on attack runs.

If it looks like an unprovoked invasion, and acts like an unprovoked invasion, it probally is an unprovoked invasion.

I say again; you will recive no compensation for your losses. You clearly want to end this blood shead, or you would not have come to our boarders and proposed peace; stand down, walk away, and call off your Hive dogs befor more lives are needlessly spent, and our forces will withdraw from your space at once."
[/code:1:1068c9c442]
CorpSac
08-03-2004, 19:30
[code:1:1e7a6cb3b0]
To: Kanuckistan High Command
From: The Empiress

what would your ships do if i entered a top Secret Area with no warning weapons hot? you would attack as we stated befor you entered our space 9 light years from the nearest system. why would we have beacons in a top secret base? as by our Rules of engament when an agressor enters top secret sector is to open fire.

To the matter of the Hive we dont control them, you destroyed a planet full of CorpSacians we destroyed a world full of Boomers. you also almost killed of the Mayne House. the ruleing house of the empire.

We want Compensation for the death of 100s of millions of our people.

[/code:1:1e7a6cb3b0]
Hive Fleet Imodius
08-03-2004, 19:48
ooc> WELL jumping - all that happens is that the two gravemetric feilds merge and become one creating a larger feild - this causes the ships that are well jumping to be catapulted from where they are through space and into or next to their target by carful calculations - due to the hive having evolved into this method of transportation it is more of a consious thought now than a strained or planned manuver. It is possible for them to lock onto the field of any object including a particle of space dust - or even a lone proton. During the jump they leave real space however the speed at which they exit / enter allows nothing to travel with them - no rent in space is opend by this means of transport however the hive does utilise space reaving a method of transporting larger fleet - well jumping is a singular activity renting transports the enitre fleet as one.

And btw u just had a moon jumped into your ship - have fun

And in regards to the sheild starting to fail - i was not complaining about u god modding damage taken due to yoursize - but i have fought nations close to your size and won before - and lost 2 - but at least have somthing on the bridge of the ship talking about *She cannae take it capin* etc so we know u are not god modding. You might also want to consider that 13km is not that big - you are being fired at by weapons that are the size of a plannet. Dont make me warp a have patrionius in. There should be no need for it in a small fight like this - 2 ships vs 4 million. cmon no ships can take that much of a beating and not show damage.
Kanuckistan
10-03-2004, 05:25
[code:1:c4d1e5a16b]
To: CorpSac Empiress
From: The Admiralty of the Kanuckistani High Gaurd

Had the situation as you claim it to be been reversed, weapons would have been armed, positions [i]held[/i], and communications opened in an attempt to end the situation without bloodshead. However, we still do not belive your claim, and all impartial evidence was incenerated with the destruction of system's primary.

There will be no compensation; however, if you do not end this war now, more of your kin will die. The Hive entered this conflict on your request; we hold you responsible for their actions.

Peace or War; Life or Death; is your ego such that you would allow the painting of the stars with the blood of your kin continue, for want of some megar 'compensation', which I tell you now you will never have from us?
[/code:1:c4d1e5a16b]


ooc> WELL jumping - all that happens is that the two gravemetric feilds merge and become one creating a larger feild - this causes the ships that are well jumping to be catapulted from where they are through space and into or next to their target by carful calculations - due to the hive having evolved into this method of transportation it is more of a consious thought now than a strained or planned manuver. It is possible for them to lock onto the field of any object including a particle of space dust - or even a lone proton. During the jump they leave real space however the speed at which they exit / enter allows nothing to travel with them - no rent in space is opend by this means of transport however the hive does utilise space reaving a method of transporting larger fleet - well jumping is a singular activity renting transports the enitre fleet as one.


Atleast you're giving me something to work with now. Seeing as you're leaving real space(bold highlighting of your quote mine), please see my post near the bottom of page five where I explained part of my TrueSpace Barrier Effector's operation; you're not going to be able to jump into or out of my it's field of effect, which by this point is atleast several thousand kilometers in radius.


And btw u just had a moon jumped into your ship - have fun


Have fun rewriting your post, cause that ship ain't reemerging onto real space within my ship's active FTLi radius.


And in regards to the sheild starting to fail - i was not complaining about u god modding damage taken due to yoursize - but i have fought nations close to your size and won before - and lost 2 - but at least have somthing on the bridge of the ship talking about *She cannae take it capin* etc so we know u are not god modding. You might also want to consider that 13km is not that big - you are being fired at by weapons that are the size of a plannet. Dont make me warp a have patrionius in. There should be no need for it in a small fight like this - 2 ships vs 4 million. cmon no ships can take that much of a beating and not show damage.


My ships are all about quality over quantity, and that goes for size, too. They're also optimised to fight swarms of less capible ships, tho you're taking to extream.


As for the size of your ships and weapons, and the sheer numbers you're throwing around, they are beyond absurd, even for an alliance ten times my size, dedicated to nothing but war. You're threatening to warp in a 'patrionius'? I don't know what that is, but if it's bigger than your white-dwarf sized Patriach, I'm going to slap you with a fish.

Or the KHGV Emberwind; 50km long and pound for pound meaner than any Battleplate. This might be the perfect opertunity to bring back that old plot-device grade ship.
CorpSac
10-03-2004, 10:16
The CorpSac fleet was still hammering the Ships, hit the sheilds, the Flagship this time did a last diched effort the Blackhole Cannon to be fire directly at a battleplate. a messge was sent out to hive and CorpSac ships to pull back and the cannon firedthe battleship wouldnt get away in time so instead went to ram the Battleplate.

Across the Empire the House fleets were on the move protecting there systems setting up Basic FTLi tho knowing it might not stop them it was tryed anyway. people were crying out for blood the empire was falling apart around Mayne she couldnt belive it thanxs to one nations stupidaty (no offince just part of the RP and wat she thinks) the empire was goin to go into civil war. the Houses blamed each other for the war with Kanuckistan nothing could be done to stop it. the death of millions the small empire falling apart what could be done. the Mayne Family will never Forget what the Kanuckistan have done as the city burned around her.
Kanuckistan
12-03-2004, 12:50
OOC: Just waiting for Hive
Hive Fleet Imodius
13-03-2004, 00:37
ooc> so let me get this right - any thing OUT SIDE the sheild cannot jump INTO the sheild or what it is surrounding right? ok so may i assume then that ships can still move over this at normal speed?
taking this as a yes - because if not well then u are godmodding but anywho-
my ships have already moved INTO this sheild and thus there is nothing to stop me jumping from INSIDE the shild to INSIDE the sheild - thus i am pondering what exactly is stopping me from well jumping into your ship? Even if only half of the norn queen is inside the barrior then you still have half a moon teleporting into your ship and i mean INTO not crashing into you.

ic> The hive ships continue to fire streaks of plasma into the two ships - the smaller swarm vessels now attempting to rip off protruding peices of the ship - eg- transmitters/ sensors/ gun turrets etc etc - hugging the hull of the ship in order to evade the weapons fire. The number of swarms vessels now is down to just under 1 million however there are still many Royal guard and cuttle fish transport ships firing at the ships.

ooc> And btw - my entire nation is just an invasion fleet - its not a planet and when it comes to feeding them i have a constant source of nourishment for the larger ships from an ally and also i have stripped clean over 200 planets to feed the smaller bioships - i also now have over 30 million human slaves than i have cloned for experimental resurch - this means i have some very nice bio technology for dealing with your culture - a hive patronius is a new hybrid creature capable of deploying my new bioweapons. It has never been feild tested however it utilises all the current known technologies the hive has. remember this is ooc - u use any info i put here to your advantage and i WILL ignore you. eg you shoot ONLY at this ship - i will ignore you - paticularly when it is the same size as a norn queen and i would have a large escourt with it including a hive patriach. So dont try it.
Kanuckistan
14-03-2004, 21:41
ooc> so let me get this right - any thing OUT SIDE the sheild cannot jump INTO the sheild or what it is surrounding right? ok so may i assume then that ships can still move over this at normal speed?
taking this as a yes - because if not well then u are godmodding but anywho-
my ships have already moved INTO this sheild and thus there is nothing to stop me jumping from INSIDE the shild to INSIDE the sheild - thus i am pondering what exactly is stopping me from well jumping into your ship? Even if only half of the norn queen is inside the barrior then you still have half a moon teleporting into your ship and i mean INTO not crashing into you.


OOC:
The FTLi systems are seperate from the shields(aka standing barrier field), and the ASPEW fields are seperate from both; of the former, the previously mentioned TSBE would stop your well jumps because while inside it, you couldn't leave real space to start with. The later, the ASPWE fields, are constantly in operation and would prevent you from jumping inside the shield arcs; they tweak reality and direct incursion is impossible outside of three dimentional space, although their range is typicly very short(just reaching past the outter shield arcs in this case). So, yous ships are stuck outside my shields and no jumping in the inhibotor fields.

In retrospect I can see that my systems' naming may have created some confusion between FTLi and shields.

BTW, I should have pointed this out when targeting specific systems was first mentioned, but everything except the weapons is internal and fully protected behind the thickly armoured hull; one of the advantages of having a reactionless drive. The turrets themselves are heavily armoured, with individual shields, and only the muzzel of the weapon exposed.

I'm not posting IC until we can get this straightened out; I'm looking at several, radicly different potential courses of action, and proper decision depends on how things lie at the moment.


ooc> And btw - my entire nation is just an invasion fleet - its not a planet and when it comes to feeding them i have a constant source of nourishment for the larger ships from an ally and also i have stripped clean over 200 planets to feed the smaller bioships - i also now have over 30 million human slaves than i have cloned for experimental resurch - this means i have some very nice bio technology for dealing with your culture - a hive patronius is a new hybrid creature capable of deploying my new bioweapons. It has never been feild tested however it utilises all the current known technologies the hive has. remember this is ooc - u use any info i put here to your advantage and i WILL ignore you. eg you shoot ONLY at this ship - i will ignore you - paticularly when it is the same size as a norn queen and i would have a large escourt with it including a hive patriach. So dont try it.

OOC:
Only about 10% of my nation's population can be considered hunam; no other group exceeds 1%. This is ICly publicly avalible knowledge, if you belive you can obtain it within the IC time-frame from sources on earth.

Bioweapons also have to get to the crew to work; the fact that standard-issue duty uniforms for naval personel consist of vac-rated NBC-sealed power armour will make that problematic for ship action, even if you manage to breach the hull. Planetary shields and a several-century long trip at sublight protect civilian populations.
Kanuckistan
22-03-2004, 02:59
OOC: One week later and no response; I'm ending my participation in this RP, as it ties down a major portion of my navy. Assume I jumped out if you want.