NationStates Jolt Archive


Centerstage

Lucazmodei
14-02-2004, 15:50
Lucazmodein Army:

91 Black Hawk Helicopters (182 men)
- 9 destroyed in prior conflicts; each unit specialized to quickly pick up and drop off troops; each armed with 10 missiles and 5 cluster bombs; one pilot and one gunner

728 Droidekas
- 8 per helicopter; same model as found in Star Wars Ep 1; twin lasers on each arm, personal shield impervious to lasers and physical ammo, wheel and attack modes

364 Crystal Dragons
- 3 per helicopter, plus 1 to cover droidekas; scales genetically altered to increase crystalline and metallic content, so that they can repell physical attacks and absorb electrical assaults; can breathe yellow flames up to 30 feet and blue flames to 15 ft

91 squads (1365 men)
- 1 captian with a team of 14 on each helicopter, equipped with long range rifles to snipe from air, and assault on ground

3 Lucazmodein Legions (30,333)
- a LZM legion is 10,000 men; each man is equipped with the latest military bow and arrows, rifles, a few grenades, and swords, for a variety of hand to hand and trench warfare
- A legionaire commands a legion, a millentor commands a thousand, a centurion commands 100 men



The stage is a wide open field surrounded by hills and valleys, where troops and conviently rest and then fight on the fields.

The 1st Legion is stationed on the battlefield with 31 Black Hawks (plus their aforementioned accompaniments), while the two other legions and the rest of the BHs wait in the hills for future deployment. The Hills are guarded by cannon towers, that will guard all entrances to the LZM camp, and all roads leading the the camp are patrolled by the sylph-beasts, which consist of 3 bus sized beasts with thick shells, they look like bulls and can fire burning-plasma. Each bull has its own 10 men of defense
The Unholy Scourge
14-02-2004, 21:44
least to most powerful
1,000 shades ((i think thats what they're called, i'll look it up))
2,000 obsidian statues
30,000 ghouls
2,000 crypt fiends/necromancers/banshees
3,000 gargoyles
2,500 meat wagons
5,000 abominations
3,000 Frost Wyrms
1,000 of each hero to lead them

yep, ghoul rush, so fun
A few acolytes go around making a small base of operations
14-02-2004, 22:25
5 Noldorian Hosts (100,000 each), units ranked greatest to least

-50 Elven magi, equipped with lesser Elven Rings
-50 Noldor lords, with masterwork elven war gear
-900 Noldorian elite guard
-45,000 Noldorian warriors
-45,000 Noldorian archers

Each elven magi is capable of negating enemy spellcasting, healing wounded units, and small-scale offensive spellcasting. The Noldor lords are heavily armed and extremely powerful, arranged around the commanding lord for each host. The Noldorian elite guards are placed around the knot of lords to best provide support, and the majority of the host is spread out as a massive wave, arhcers behind warriors.

4 of the hosts have approached by ship and are stationed to control the coastline. Another host lies in wait to ambush from underneath newly-dug tunnels.
The Unholy Scourge
15-02-2004, 03:43
* about half of the ghouls and crypt fiends accompany the elves in their tunnels*