NationStates Jolt Archive


NS Guide to Fighting with different tech-(A MUST READ)

Setian-Sebeceans
24-11-2003, 03:05
Fighting Nations with different tech?
In NationStates we see all kinds of tech and time periods. This is kind of hard when you want to go to war with someone, you have to figure out what tech they are. Many people say it would require a "Time Portal" for this to happen, but not really. If a space based nation was to attack a modern nation the modern nation would use his best tech, and (hopefully) the space nation would use his older tech to make the fight worth fighting. I'm a space(future) nation and I could wipe out plenty of modern nations with population 5x mine, with planetary bombardment. But the thing is I can do that, but it would be cheap and almost godmodding, and plenty nations would ignore me. So I have devised a plan for wars with different time periods.

EXP.: Space vs. Modern
In this event, being a space nation, I wouldn't use my newest and most advanced tech, but i would use older weapons(I would use the HK G36s i sell) to make a even fight. I'm also sure that the modern nation would use its newest tech to battle with, making the fight a even match.

Defenses
A advanced nation cannot stop bullets, period. It would be godmodding to say you have "Impenetrable force field", but it is possible for shields to be made. But with shields you have to be realistic, it requires power to maintain a shield, and its only going to stop things moving really, really fast, or energy weapons. And as a shield gets hit, its going to lose strength.

Now to most defenses can stop a future bomber (I.E.- Flak), but a starship isn’t weak either, it can have countermeasures too.


Yes it would be nice if we were all at the same tech level, but that’s not going to happen soon. I can speak this, because I have experienced it. Yes I’ll admit, I have godmodded a few times, but I hope you can get over that and forgive me, so you can listen to what I have to say.

Please feel free to post any other tips you have and some basic guidelines, I would love to hear them
Setian-Sebeceans
24-11-2003, 03:05
BUMP
Froggyliciousness
24-11-2003, 03:13
I agree with the comment that shields (esp. planetary ones) are not foolproof. When we accidentally blew FroggyWorld III into dust with our main cannon, it stopped most of the chunks, but one the size of a car got thru and hit a island.
Setian-Sebeceans
24-11-2003, 03:18
Oh, If you can, please put any examples of different tech battles, cause they can show some important pointers.
Jaxusism
24-11-2003, 03:19
Another thing, don't say you have an orbital platform with thousands of missiles aimed and launched at a modern tech country. Thats just plain stupid.
Froggyliciousness
24-11-2003, 03:21
Oh, If you can, please put any examples of different tech battles, cause they can show some important pointers.

Modern VS Past: You can say past weaponry won't do anything, but who says? If you're talking about medieval times, massive numbers of knights could effectively destroy an invading army. If you're talking Civil War times, guns kill people as dead as cannons or machine guns.
Froggyliciousness
24-11-2003, 03:23
Another thing, don't say you have an orbital platform with thousands of missiles aimed and launched at a modern tech country. Thats just plain stupid.

But it could happen...just with an incredible amount of funding. Plus the modern tech country could mobilize a squadron of F-16s and shoot them down, just like cruise missiles.
Setian-Sebeceans
24-11-2003, 03:23
Another thing, don't say you have an orbital platform with thousands of missiles aimed and launched at a modern tech country. Thats just plain stupid.

True, very true

Heres a link (http://www.nationstates.net/forum/viewtopic.php?t=95754&highlight=) to a fight i had. I godmodded a little, please forgive me on that.
The Sword and Sheild
24-11-2003, 03:24
Oh, If you can, please put any examples of different tech battles, cause they can show some important pointers.

Modern VS Past: You can say past weaponry won't do anything, but who says? If you're talking about medieval times, massive numbers of knights could effectively destroy an invading army. If you're talking Civil War times, guns kill people as dead as cannons or machine guns.


Yeah, but a Machine gun works a helluva lot better
Setian-Sebeceans
24-11-2003, 03:25
Oh, If you can, please put any examples of different tech battles, cause they can show some important pointers.

Modern VS Past: You can say past weaponry won't do anything, but who says? If you're talking about medieval times, massive numbers of knights could effectively destroy an invading army. If you're talking Civil War times, guns kill people as dead as cannons or machine guns.


Yeah, but a Machine gun works a helluva lot better

Yeah true, and one of my pulse rifles will do better, but then again it comes down to the trianing of the troops.
Soviet Haaregrad
24-11-2003, 03:27
Oh, If you can, please put any examples of different tech battles, cause they can show some important pointers.

Modern VS Past: You can say past weaponry won't do anything, but who says? If you're talking about medieval times, massive numbers of knights could effectively destroy an invading army. If you're talking Civil War times, guns kill people as dead as cannons or machine guns.

Massive amount of knights would get crushed by my tank or mechanized infantry divisions.

Look at the Polish vs. the Third Reich.

During WWII is when all armies realized the cavalry charge was dead. The last one, one of the few successful ones of the war was made by the Australians. The Germans grew used to shooting the Australians as they got off their horses, an easy target. One day the Australians didn't dismount, they couched lances and ran right through them.
Setian-Sebeceans
24-11-2003, 03:29
Oh, If you can, please put any examples of different tech battles, cause they can show some important pointers.

Modern VS Past: You can say past weaponry won't do anything, but who says? If you're talking about medieval times, massive numbers of knights could effectively destroy an invading army. If you're talking Civil War times, guns kill people as dead as cannons or machine guns.

Massive amount of knights would get crushed by my tank or mechanized infantry divisions.

Look at the Polish vs. the Third Reich.

During WWII is when all armies realized the cavalry charge was dead. The last one, one of the few successful ones of the war was made by the Australians. The Germans grew used to shooting the Australians as they got off their horses, an easy target. One day the Australians didn't dismount, they couched lances and ran right through them.

Yes but, i bet if people saw that a lesser tech nation was getting beat up, they would probably support the weaker party to make the fight even.
Froggyliciousness
24-11-2003, 03:29
Oh, If you can, please put any examples of different tech battles, cause they can show some important pointers.

Modern VS Past: You can say past weaponry won't do anything, but who says? If you're talking about medieval times, massive numbers of knights could effectively destroy an invading army. If you're talking Civil War times, guns kill people as dead as cannons or machine guns.


Yeah, but a Machine gun works a helluva lot better

Not really. It's just a little faster.
Dontgonearthere
24-11-2003, 03:29
Another thing, don't say you have an orbital platform with thousands of missiles aimed and launched at a modern tech country. Thats just plain stupid.

But it could happen...just with an incredible amount of funding. Plus the modern tech country could mobilize a squadron of F-16s and shoot them down, just like cruise missiles.
Exactly, the US designed anti-sattilite missiles during the Cold War to shoot down 'Soviet Nuclear Missile Platforms', the engine was nearly as big as the plane (Not sure, but I think it was a modified F-16, I am not up to date on the real world).

As for modern vr. Future, guerrila tactics usualy work quite well, since a nation with C4 proof armour would prolly get ignored.
As a sort of example here, look at the Zulu vr. the British, the brits had a few soldiers with guns, but the Zulu had a billion and three quarters (Im exaggerating you reality lawyers) guys with stone tipped spears and cowhide shields. Its not really Guerilla warfare, but hey. If you want something like that, look at Battlefield Earth, its horribly overwritten and has satanic messages (according to several churches anyway), but its a good example.
Who won? The Zulu. Dont belive the movie, its wrong.
Froggyliciousness
24-11-2003, 03:31
Oh, If you can, please put any examples of different tech battles, cause they can show some important pointers.

Modern VS Past: You can say past weaponry won't do anything, but who says? If you're talking about medieval times, massive numbers of knights could effectively destroy an invading army. If you're talking Civil War times, guns kill people as dead as cannons or machine guns.

Massive amount of knights would get crushed by my tank or mechanized infantry divisions.

Look at the Polish vs. the Third Reich.

During WWII is when all armies realized the cavalry charge was dead. The last one, one of the few successful ones of the war was made by the Australians. The Germans grew used to shooting the Australians as they got off their horses, an easy target. One day the Australians didn't dismount, they couched lances and ran right through them.

What if those knights open the hatches of your tanks and kill all the people inside them?
24-11-2003, 03:32
---Post deleted by NationStates Moderators---
24-11-2003, 03:36
What about a Futuristic army vs. a Medieval army??

thatd be quite hard to explain.

Also, how would you handle/explain an army using magiks and stuff ... ?
Setian-Sebeceans
24-11-2003, 03:38
What about a Futuristic army vs. a Medieval army??

thatd be quite hard to explain.

Also, how would you handle/explain an army using magiks and stuff ... ?

Hmm... Well who said a a trebucht agianst a futuristic fortess isn't gonna do anything. And longbows and crossbows, both defistating.
Omz222
24-11-2003, 03:38
Another thing, don't say you have an orbital platform with thousands of missiles aimed and launched at a modern tech country. Thats just plain stupid.

But it could happen...just with an incredible amount of funding. Plus the modern tech country could mobilize a squadron of F-16s and shoot them down, just like cruise missiles.

Actually, the ASAT (if that's what you are talking about, I heard that the Soviets DID have anti-satellite tech, hmm...) is designed to be fired from modified F-15As. The F-15A had to be modified to have certain abilities to fire the missile and put it into the right orbit. The missile is very big, almost as big as a external fuel tank. The ASAT was designed to take down Soviet satellites. There's also the SM-3, which is similar and can be fired from ships with modification, that can down ballistic missiles and some low-orbiting satellites.

If you are talking about other methods (i.e. kill satellite, laser, etc.) they are also possible, only that they will be post-modern.

As for "Massive amount of knights would get crushed by my tank or mechanized infantry divisions," SH, low-tech nations still do have weapons that can hurt modern tech (except nukes that are developed in the 50es).
Iuthia
24-11-2003, 03:39
I would like to point out that, no, you could not wipe out Iuthia, even though we don't RP future tech (much).

Firstly, all my weapons still effect you, maybe not to the same level, but they do. You may have Plasma Rifles or whatever... but my weapons can still kill you, to say otherwise is a GODMOD.

If you are invading me (I assume this becuase I don't invade space nations, it's almost impossible as a space nation, nevermind a modern tech nation) you would have to get past my space forces... not hard concidering they are using simple weapons based on Railgun Tech... but guess what, you are not immune to that... or at least, your not immune to missiles because again, that is GODMODing. But then again, I've got limited space resourses becuase I've got a nation on Earth.

This said, a space nation still has to follow the same logistical problems as I have to... and it takes alot of support to run a space fleet... even as future tech, most people will agree with me on this.

Did you know that to invade a nation my size you would have to land forces... which I will be shooting with so much AA the sky will turn red. Again, you are not immune to missile, though you could evade some and your armour may be good enough to take some direct hits.

But then you have to fight an entenched army on the ground... assuming you get a landing possition for the large numbers of men you will have coming down; either way I will be forming front lines around them, all of which will be supported by the resources I have on hand. You will have to either bring your resources with you, or drop them when needed... which are also subject to AA fire. I will also be bombarding the hell out of the area you have positioned your landing forces in. But then again, I guess you will be too... while taking more AA fire.

In otherwords, I have all my reasorces to hand and I'm bigger (more reasorces) and I've got forces which require less support (afterall, I didn't use spaceships to get mine there) where as you will have limited resources and greatly limited troops.

Now I have about 8 million infantry, not including support personnel, after that I have less then 1 million people in other areas like airforces, navy and so on. Again, not including support. I doubt you can get that many on to ships, let alone have that many land in one piece.

If I can, I will cut off anything that lands up to the point where they become stranded... then I will try and capture them after several days of fighting so that I know they are low on ammo and food, they will be garanteed to give up once I move in, or at least get massacred.

Look at FAQ's regarding logistics, you are not in the least bit exempt... even a nation equal to my size couldn't invade me becuase they have to get to me, along with the stupid amount of logistical support they need, which is often over half of their forces.

Your tech is nice, and it gives you an advantage... but invasion in modern warfare is impossible without a huge advantage. Whats more this becomes even bigger a problem when invading other planets.

Maybe if you were attacking a nation RPing pre-industrial era however...
24-11-2003, 03:41
That seems like kind of a stretch to me ...

A magically-embued army vs. a future or modern army would be relatively easy to explain ...

but explaining anything with a medieval army would be quite hard IMO.
Omz222
24-11-2003, 03:41
On a side note, good tactics by modern nations can seriously hurt future tech nations (although many times not that significantly), similar to what Iuthia said.
Setian-Sebeceans
24-11-2003, 03:44
I would like to point out that, no, you could not wipe out Iuthia, even though we don't RP future tech (much).

Firstly, all my weapons still effect you, maybe not to the same level, but they do. You may have Plasma Rifles or whatever... but my weapons can still kill you, to say otherwise is a GODMOD.

If you are invading me (I assume this becuase I don't invade space nations, it's almost impossible as a space nation, nevermind a modern tech nation) you would have to get past my space forces... not hard concidering they are using simple weapons based on Railgun Tech... but guess what, you are not immune to that... or at least, your not immune to missiles because again, that is GODMODing. But then again, I've got limited space resourses becuase I've got a nation on Earth.

This said, a space nation still has to follow the same logistical problems as I have to... and it takes alot of support to run a space fleet... even as future tech, most people will agree with me on this.

Did you know that to invade a nation my size you would have to land forces... which I will be shooting with so much AA the sky will turn red. Again, you are not immune to missile, though you could evade some and your armour may be good enough to take some direct hits.

But then you have to fight an entenched army on the ground... assuming you get a landing possition for the large numbers of men you will have coming down; either way I will be forming front lines around them, all of which will be supported by the resources I have on hand. You will have to either bring your resources with you, or drop them when needed... which are also subject to AA fire. I will also be bombarding the hell out of the area you have positioned your landing forces in. But then again, I guess you will be too... while taking more AA fire.

In otherwords, I have all my reasorces to hand and I'm bigger (more reasorces) and I've got forces which require less support (afterall, I didn't use spaceships to get mine there) where as you will have limited resources and greatly limited troops.

Now I have about 8 million infantry, not including support personnel, after that I have less then 1 million people in other areas like airforces, navy and so on. Again, not including support. I doubt you can get that many on to ships, let alone have that many land in one piece.

If I can, I will cut off anything that lands up to the point where they become stranded... then I will try and capture them after several days of fighting so that I know they are low on ammo and food, they will be garanteed to give up once I move in, or at least get massacred.

Look at FAQ's regarding logistics, you are not in the least bit exempt... even a nation equal to my size couldn't invade me becuase they have to get to me, along with the stupid amount of logistical support they need, which is often over half of their forces.

Your tech is nice, and it gives you an advantage... but invasion in modern warfare is impossible without a huge advantage. Whats more this becomes even bigger a problem when invading other planets.

Maybe if you were attacking a nation RPing pre-industrial era however...

I'm not threating you, but a sebecean command carrier can do a hell of alot of damage. But i agree to what you say.
Soviet Haaregrad
24-11-2003, 03:45
Oh, If you can, please put any examples of different tech battles, cause they can show some important pointers.

Modern VS Past: You can say past weaponry won't do anything, but who says? If you're talking about medieval times, massive numbers of knights could effectively destroy an invading army. If you're talking Civil War times, guns kill people as dead as cannons or machine guns.

Massive amount of knights would get crushed by my tank or mechanized infantry divisions.

Look at the Polish vs. the Third Reich.

During WWII is when all armies realized the cavalry charge was dead. The last one, one of the few successful ones of the war was made by the Australians. The Germans grew used to shooting the Australians as they got off their horses, an easy target. One day the Australians didn't dismount, they couched lances and ran right through them.

What if those knights open the hatches of your tanks and kill all the people inside them?

Three problems:

1) I'm sure the Polish tryed that, things just don't work that way. You cannot climb on top of a tank moving at 30mph towards you and open the locked hatch.

2) We can shoot them with the tank's machine guns as they come in, well before they can engage us with melee weapons.

3) Even if they do open a hatch and attack one member with a sword they rest can shoot at the knight with a pistol or sub-machine gun.
Iuthia
24-11-2003, 04:08
I'm not threating you, but a sebecean command carrier can do a hell of alot of damage. But i agree to what you say.

I know, this is all OOC... but with that said, how many of these nice big ships do you have? Because I bet they take alot of funding and support... though I'll admit, future tech will have ships (capital or larger mind) that can support themselves... but they still need food and so on. So you will be taking alot of things with you that aren't needed for combat, but are required for surviving.

Whats more, I have alot of land that your going to have to bomb to get all of us... fortified to hell I might add, it's in our desciption... Iuthia is something of a defence nut. Anyways, you will have alot to choose from... me, I will have the choice of:

That huge ship luanching small ships

and

That huge ship luanching small ships

Can this ship take many many ICBM's designed for ship busting? Though I'm saddened to say they are no longer Nuclear... we dismantled them. Eitherway I will be shooting the Carriers the most, afterall, you will probably need them to land your forces.

We have lots of facilities to hand in Iuthia... it's a nation with more land then Russia and about a quarter of Earth's current population. To cut a point short, I can fire alot of stuff at these limited resources you have... alot.

Again... you land forces wouldn't stand a chance, you have to secure a landing sight, or multiple landing sights if you want... then you have to land forces while I try to shoot them somemore... if I'm not in range I will attack the forces that have secure a landing position with overwhelming numbers that the likes of god hasn't seen. Then shoot at anything in the sky.

If you get a position then you will find yourself surrounded. Where as a nation invading over the sea or land will have a front, you will have a parimeter... if you move one way, the lines on your flanks will advance in a vicious flanking move. The only way to beat my forces would be to overwhelm them somehow... which could be achieved in a meatgrinder... however I'm the only one who can do that... you will be lucky to have a force of 100'000 on the ground... I will have about 400'000 men, fully suplied and in relatively easy to retreat from positions... you have to retreat upwards, which could prove comical.


Again... I'll stop now... I think I've made my point, it would require being outnumbered by space nations to be able to invade me. I've got more then enough allies (all bigger then you) to stop this from occuring. It's not a threat, it's a point. You can't just use technology to say you can beat others... it's not fair, most of it has to be tactics and shear size and economics, you don't have enough to be a threat and as a rule of thumb, invasions are hard.

I think that it was never really a possiblity that either Russia or America could invade one another... nukes are different, but they are end of the world weapons. But logistically it would ruin either of them if either were stupid enough to invade, the ocean has made it like that becuase the both can't move their forces to the other without taking loses they can't afford. I don't know enough about military fact to be sure... but I think this is right.
Iuthia
24-11-2003, 04:19
Three problems:

1) I'm sure the Polish tryed that, things just don't work that way. You cannot climb on top of a tank moving at 30mph towards you and open the locked hatch.

2) We can shoot them with the tank's machine guns as they come in, well before they can engage us with melee weapons.

3) Even if they do open a hatch and attack one member with a sword they rest can shoot at the knight with a pistol or sub-machine gun.

You guys are going about this the wrong way... I mean I know that a unit of knights would be hard pressed to beat a tank, in full open combat... however...


What if our knights (k-nigits?) simply dug pits in various areas of the field that are large enough to fit at least most of a tank... it takes a bit of effort I know but we will assume they know they will have to fight a tank in advance, otherwise they would just scatter into a area the tank can't go... and it's pretty easy becuase tanks can't go everywhere or at least they can hide, you can't miss a tank that easily when it's moving.

So they a trench on the road up ahead and then use canvas and other easy to find materials to cover it up a little, the guy in the tank can't see everything becuase he's in a tank, so it should work. Then when the tank drives into the trench, it will tip in, not all the way perhaps, but enough to immobilise it... then we have a nice metal box with a gun that can't turn properly... if at all.

Then the knights simply wait in the blind spot of the tank for the men to get out and then use their maces, swords and other combat weapons to cut them to bits and then loot their swords.


Overall, in a battle of old versus new, the med-evil guys could run a more gaurilla (sp) campaign where they don't fight in the open. Then slowly they can take some of the attacking forces weapons and use them against them... "Bring forth the holy hand grenade" and so on. They probably won't win, but they can use peasants in their wars (like was done in those times, if your village was being attacked, all the men of age helped defend it) and thus they can sustian themselves for longer, becuase the actual people are fighting you.

Ha... this is getting to be quite fun.
24-11-2003, 04:29
Another thing, don't say you have an orbital platform with thousands of missiles aimed and launched at a modern tech country. Thats just plain stupid.

But it could happen...just with an incredible amount of funding. Plus the modern tech country could mobilize a squadron of F-16s and shoot them down, just like cruise missiles.
Exactly, the US designed anti-sattilite missiles during the Cold War to shoot down 'Soviet Nuclear Missile Platforms', the engine was nearly as big as the plane (Not sure, but I think it was a modified F-16, I am not up to date on the real world).

As for modern vr. Future, guerrila tactics usualy work quite well, since a nation with C4 proof armour would prolly get ignored.
As a sort of example here, look at the Zulu vr. the British, the brits had a few soldiers with guns, but the Zulu had a billion and three quarters (Im exaggerating you reality lawyers) guys with stone tipped spears and cowhide shields. Its not really Guerilla warfare, but hey. If you want something like that, look at Battlefield Earth, its horribly overwritten and has satanic messages (according to several churches anyway), but its a good example.
Who won? The Zulu. Dont belive the movie, its wrong.

Actually it was designed for the F-15 I believe. And I know where your coming from. As a future tech, but earth bound nation, when I play modern tech nations people start screaming Godmodding, and when I play against space nations I get orbital bombarded to death.
Soviet Haaregrad
24-11-2003, 04:31
Three problems:

1) I'm sure the Polish tryed that, things just don't work that way. You cannot climb on top of a tank moving at 30mph towards you and open the locked hatch.

2) We can shoot them with the tank's machine guns as they come in, well before they can engage us with melee weapons.

3) Even if they do open a hatch and attack one member with a sword they rest can shoot at the knight with a pistol or sub-machine gun.

You guys are going about this the wrong way... I mean I know that a unit of knights would be hard pressed to beat a tank, in full open combat... however...


What if our knights (k-nigits?) simply dug pits in various areas of the field that are large enough to fit at least most of a tank... it takes a bit of effort I know but we will assume they know they will have to fight a tank in advance, otherwise they would just scatter into a area the tank can't go... and it's pretty easy becuase tanks can't go everywhere or at least they can hide, you can't miss a tank that easily when it's moving.

So they a trench on the road up ahead and then use canvas and other easy to find materials to cover it up a little, the guy in the tank can't see everything becuase he's in a tank, so it should work. Then when the tank drives into the trench, it will tip in, not all the way perhaps, but enough to immobilise it... then we have a nice metal box with a gun that can't turn properly... if at all.

Then the knights simply wait in the blind spot of the tank for the men to get out and then use their maces, swords and other combat weapons to cut them to bits and then loot their swords.


Overall, in a battle of old versus new, the med-evil guys could run a more gaurilla (sp) campaign where they don't fight in the open. Then slowly they can take some of the attacking forces weapons and use them against them... "Bring forth the holy hand grenade" and so on. They probably won't win, but they can use peasants in their wars (like was done in those times, if your village was being attacked, all the men of age helped defend it) and thus they can sustian themselves for longer, becuase the actual people are fighting you.

Ha... this is getting to be quite fun.

You see, that why you would have your aeroplanes performing recon, to keep track of activities like that. Airstrikes and artillery can get to places tanks can't.
Setian-Sebeceans
24-11-2003, 05:34
Can this ship take many many ICBM's designed for ship busting? Though I'm saddened to say they are no longer Nuclear... we dismantled them. Eitherway I will be shooting the Carriers the most, afterall, you will probably need them to land your forces.

Well it does have AFCOM Flak turrets, which could take out many ICBMs

These are some of our ships that we would use-
Ships for Sebecean nations only


Sebecean Command Carrier

http://www.tgu.org.uk/users/farscape/shiplist/pkcarrier.jpg


Sebecean Dreadnaught

http://www.tgu.org.uk/users/farscape/shiplist/scarrendreadnought.jpg


Sebecean Special Forces Transport, TRS-267 "Juno"
http://www.wcnews.com/ships/images/p2chirichanshuttle.jpg


Sebecean Assault Fighter SET-032 "Prowler"

http://www.tgu.org.uk/users/farscape/shiplist/prowler.jpg


Cloaked Fighter, HDE-311 "Dragoon"
http://www.wcnews.com/ships/images/wc4dragon.jpg


Sebecean Mega Colony Ship
http://www.wcnews.com/ships/images/kraken.jpg


Sebecean Medium Carrier, CAE-217 "Vendeta"
http://www.wcnews.com/ships/images/wc4supercarrier.jpg
Iuthia
24-11-2003, 10:59
w00t!!!11!!!1! Pics that have now kill 54k connections. At least I try and reduce the size of all mine so they are easy to load.

Yeah, I guess flak fire would do alot to protect your carrier thingys... though I dare say even these aren't one hundred percent effective. I guess I'll just have to do the most damage with Space based Gauss Weapons and then simply entrench as much as I can to absorb bombardment.

Eitherway, those ships have to land some day and when they try the playing field becomes equal... you can't do enough damage to us to stop all AA fire and ground forces, plus we have our own anti-ICBM equipment as part of the reason we no longer have nuclear weapons thanks the NAFDA system we have running, this system may be able to extend to other things too, but we would need to talk to Mega Tau to know what.

Meh... bombing us is the easy part, landing and taking ground is the hard part, like I said, you don't have a easy retreat, nor a easy supply line.
Setian-Sebeceans
24-11-2003, 15:33
w00t!!!11!!!1! Pics that have now kill 54k connections. At least I try and reduce the size of all mine so they are easy to load.

Yeah, I guess flak fire would do alot to protect your carrier thingys... though I dare say even these aren't one hundred percent effective. I guess I'll just have to do the most damage with Space based Gauss Weapons and then simply entrench as much as I can to absorb bombardment.

Eitherway, those ships have to land some day and when they try the playing field becomes equal... you can't do enough damage to us to stop all AA fire and ground forces, plus we have our own anti-ICBM equipment as part of the reason we no longer have nuclear weapons thanks the NAFDA system we have running, this system may be able to extend to other things too, but we would need to talk to Mega Tau to know what.

Meh... bombing us is the easy part, landing and taking ground is the hard part, like I said, you don't have a easy retreat, nor a easy supply line.

I know the AFCOM Flak isn't 100% accurate, but thats why there intercepters. But then again with the troops, my point was I could bomb the hell out of most planets, and no one could do much.
Iuthia
24-11-2003, 16:36
Depends what you use, though I think I'm getting the point. Though I'd like to see you bomb NS Earth, it's like 1000 times bigger then RL Earth.

That said, how are you supporting these... no, I think i'll leave it before this turns into a annoying argument about logistics. My point was that I should be able to out produce you and out number you. Assuming you invade and land forces I should be able to capture and kill them all without much effort.

However... this said, I'm near future tech so I've got my own arsey technologies, mainly rail guns, which are something of a speciality in Iuthia (they have been for some time, I've got some great RP out of them too) but you could just sit up their and lob rocks at me... in which case I will be reduced to firing ICBM's and the such out of a grav well, which is harder.

You'll have spacial dominance, but I should be able to hold ground dominance... with enough bunkers and so on I can survive a fair bit of bombing and from up there in your ship it should be pretty hard to keep an eye on the entire nation in such a way you can watch for small troop movements (I wouldn't depending on vehicles so much as they are easy to spot). It would end up like the Iraq vs US war, in that you would be able to bomb and bomb and bomb... the US had complete dominance of the skys and used it. However, should you land I will have enough men to give you trouble and at that proximity you will not be able to use ortillery.


Ahem... not that this matters, I've got future tech allies about my size...
Crookfur
24-11-2003, 17:03
Personally i would tend to refuse to Rp with a space tech nation. Why? well becuase it really doesn't make sense for space tech to exist at the same time as my nation.


Anyway if you are really into different tech warfare have a read at Harry turtledove's guns of the south (AK47s in the ACW) and his world war/ colonisation books (alien invaders with 21st century weapons vs ww2, aliens have lots of problems due to logistics (ie they start running out of ammo)).

Realistically a speaking a medievil tech nation would have no chance, thier soldiers have very little traning (if you use the traditional european model) for unconventional warfare, thier commanders such as they are are generally going to be massacred in a rahter stupid charge into a line of MGs or hiding in a castle when it gets bombed. The we have the problem of that as long as you are christian most european serfs don't give 2 hoots about who rules them, the only really patriotic armies of the time would be england circa the 1300s and perhaps switzerland.

Of course a greullia war against a modern army is difficult, despite massive backing and acces to weapons modern insurgents aren't really that sucessful and modern forces have learnt how to deal with them, now imagine you are a lowly serf who is ordered to roll some rocks on a Modern convoy, yes you might get some trucks but if the modern froces were half way decent they would have had aircover and real time intellgence assets...


An intersting area but one i refuse to dabble in and as for magic.... i refuse to go there at all it is far to easily godmodded (unless you perhaps make it detectable and conteractable with EM shielding etc).
Akhtendum
24-11-2003, 17:25
I mentioned this in a post a few days ago. Basically; could future and modern RP? Maybe. It could be interesting, or you could get

Future: "I just landed 5 billion troops from my interplanetary cloning vaults and turned all your cities to dust with my uber-death-laser!"

Modern: "No way, sucker! I just launched two thousand ICBMs at your spaceships!"

Both could feasibly happen, but if anyone said either, it'd be a godmod. Better idea is, as someone said, to compromise. War isn't supposed to be about winning or losing, it's about having fun. :D
Setian-Sebeceans
25-11-2003, 01:44
Depends what you use, though I think I'm getting the point. Though I'd like to see you bomb NS Earth, it's like 1000 times bigger then RL Earth.

That said, how are you supporting these... no, I think i'll leave it before this turns into a annoying argument about logistics. My point was that I should be able to out produce you and out number you. Assuming you invade and land forces I should be able to capture and kill them all without much effort.

However... this said, I'm near future tech so I've got my own arsey technologies, mainly rail guns, which are something of a speciality in Iuthia (they have been for some time, I've got some great RP out of them too) but you could just sit up their and lob rocks at me... in which case I will be reduced to firing ICBM's and the such out of a grav well, which is harder.

You'll have spacial dominance, but I should be able to hold ground dominance... with enough bunkers and so on I can survive a fair bit of bombing and from up there in your ship it should be pretty hard to keep an eye on the entire nation in such a way you can watch for small troop movements (I wouldn't depending on vehicles so much as they are easy to spot). It would end up like the Iraq vs US war, in that you would be able to bomb and bomb and bomb... the US had complete dominance of the skys and used it. However, should you land I will have enough men to give you trouble and at that proximity you will not be able to use ortillery.


Ahem... not that this matters, I've got future tech allies about my size...

I see your point.

My command carriers are actually running at minimum crew requirements, which is 10% of full capacity.
Bar Frybarec
25-11-2003, 01:51
I agree with the comment that shields (esp. planetary ones) are not foolproof. When we accidentally blew FroggyWorld III into dust with our main cannon, it stopped most of the chunks, but one the size of a car got thru and hit a island.

All Shealds are not Unbrakeable Ihiting aney sheald system with Sufishent Energy will bring it down
Dra-pol
25-11-2003, 02:22
"Who won? The Zulu. Don't believe the movie, it's wrong."

Yeah, in the movie the failed Zulu attackers saluted the British and left honourably. In reality the victorious British sent out details to bayonet the writhing mass of countless Zulu wounded.

Erm. Great victory for the Zulu, that -looks confused-

Maybe you're thinking of Isandlawana some hours earlier? They made a movie about that, too, and it does depict a Zulu victory (I assume that by the fact that the film you vaguely refer to apparently portrays a Zulu defeat, you did not mean this prequel (Zulu Dawn)).

Anyway, end result- the Zulu king was captured by the British, and his land divided between a mass of pro-British chiefs.

I'm still struggling to understand how this was a Zulu victory.

Maybe it's like how America didn't loose in Vietnam, or in 1812.


Ooh, or how Dra-pol hadn't a chance against half a dozen (now one ;) ) invading advanced and wealthy capitalist nations.
-Actually that might be of relevence- initially late 1940s tech Dra-pol against a coalition of modern and post-modern tech invaders- owing to a combination of factors, Dra-pol is on the brink of a hard fought victory.

Home advantage- we have much much shorter supply lines than do the enemy fighting from other continents. We can re-supply in the field, while there is a delay in the coalition receiving new supplies or men, and thus they are less able to adapt to the ever changing face of the war.

Terrain- linked to that home advantage, we are familiar with the terrain, and it favours the defender, being a heavily forested and mountainous nation. The lack of Drapoel technology means that there are few highways able to support the size of the attacking forces and their tanks and such, and many were knocked out by grenade attacks launched from near-by cover. There are countless hillside positions lending themselves to fortified artillery emplacement allowing us to lay siege to the attackers wherever they may go.

Simple bloody-minded determination- the nation has an established history of isolationism, xenophobia, and paranoia, and in recent generations the fanatical (sham) communist regime has only inspired greater feeling of defiance. The victories won by Drapoel forces have come at massive human cost. A modern western capitalist democracy would be in panic, shock, protest, and God knows what else by this stage, while Dra-pol accepts its sacrifices as a way of life.

Then there's always tactical genius/lack there of. Several of the over-confident enemy armies were simply out manouvered and over-run by Dra-pol's armies in the field. They were at one point divided into four or five parts, and each one in turn was hammered against the anvil of the masses. It is difficult to say if this was as a whole due to the tactical genius of a few Drapoel commanders- Secretary Hotan being of note- or in fact due to the inexperience of the enemy. They did make several blunders of intelligence and practical planning. At one point one coalition member mistakenly bombed another -something Dra-pol could not do due to its complete lack of a bomber force. They were also prone to being overly confident in and impressed by the equipment available to them. Many times troops were sent into battle armed primarily with the latest space-age-looking sub-machineguns, only to be picked off at range by the WWII vintage bolt-action rifles carried by the Drapoel forces.
Lunatic Retard Robots
25-11-2003, 03:33
I agree with what you are saying, but there are several points to take into account:

If you are a futuretech nation, of course you have futuretech stuff.

BUT:

Going around Ortillerying everybody with a lower tech level is certainly not the way to go about it. Unless, of course, the lower tech nation has some way to at least make a stand against futuretech.

But because of these obvious problems, LRR doesn't use starships, etc. in modern tech conflicts. Its just too complicated.