NationStates Jolt Archive


STORES

15-11-2003, 22:10
hi Iam wanting someone to tell me or give some advice on building up a store.
Great Mateo
15-11-2003, 22:33
First, you need to work out your national budget, so you can set aside some money for research. Good sites for this are here (http://www.pipian.com/stuffforchat/gdpcalc.php?nation=Mwest852) and here (http://jpatt.net/files/toys/nscalc.html). After getting your budget and research budget, decide what you want to produce. Are you going to make guns, or tanks, or ships, etc. If you want to be realistic, go and try to find the approximate development cost of what you want to produce. Once you find the development cost, subtract that from your research budget to see if you have enough money, and so you can see how much you'll have left over to research other things. Then wait about one NS year for big things like ships and tanks, shorter for things like guns or shoulder launched SAMs (a good length for a NS year is 12 RL days at the least). Once you've completed development of an item, you can make a storefront. Just make a thread, andtitle it in a way so people know it's a store. Write up a stats\facts sheet on the item you produce, and try to find a picture to go with it. Place that in your storefront thread. Also, remember to price your systems realistically, as pricing them extremely low will get you ignored, and pricing them very high will get you no sales.
15-11-2003, 23:42
thank you for taking the time to do that