NationStates Jolt Archive


f.i.s. armour works store front.

06-11-2003, 19:28
greetings from fiefdom of industrized serfs armour works (fisaw). we are the national arms supplier to the fiefdom of indutrized serfs. we provide amoung the best in heavy armour and infantry equipment.

but in addition we will provide the training for your personnel to use and maintain our equipment. you get the best use when your people use equipment well. when they use it well, they are happy with it, and happy soilders are effective soldiers.

we also provide ammunition. a weapon with out ammunition is just a rather oddly shaped club.

for those who wish to save some money, and who doesn't, we also can provide turn-key manufacturing facilities, and manufacturing lisences for ammunition, space parts, and complete units.

all our equipment comes with a 20 year warrentee on parts and labour (void if equipment has been used in combat). all weapons barrels have a "second fire" warrenty. all equipment comes with a full load of ammuntion.

custom orders are possible please contact us for details.

discounts on bulk orders are available please ask us for more information.

flexible payment plans are available (oac).

prices subject to change with out notice.

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the catalouge

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the f.i.s.t.t. (FIST-ees, f.i.s. tracked tank).

specs as below:
- weight 70 metric tonnes
- length 14 metres
- width 4.3 metres
- height 3.3 metres
- speed 110 kilometres per hour
- crew 2, (1 driver, 1 gunner/commander)
- 1 20 cm copper-plasma cannon
- rate of fire: 1 round per minute
- range: 300 kilometres under fire control
15 kilometres under manual
- 1 2 cm tribarrel coaxial copper-plasma cannon
-rate of fire: 300 rounds per minute
-range: 75 kilometres under fire control
15 kilometres under manual
- twin continuous tracks, four drive wheels, 16 guide
- powerplant 2000 hp disel-hydralic engine
- armor 15 cm cast iridium
- endurance 400 kilometres
- magazines
- 20 cm rounds: 5 round ready
: 50 round storage
- 2 cm rounds: 200 round ready
: 7000 round storage
- targeting system is capable of handling up to 250 targets.
- both the 20-cm cannon, and the 2-cm tribarrel are capable of being slaved to external fire control. either for defense against incoming artillery or offensive action against low orbiting satellites. for best performance use the f.i.s.f.c.s. (fickle).
- a command version (fistt-command) is available. it has the same specs, but includes an enlarged communications suite, and a position for its operator.

costs: 5 million usd fistt-basic
5.5 million usd fistt-command
included is a twenty year non-combat parts and labour warranty on all parts, full load of ammunition, and fuel.

ammunition costs:
1200 usd per 400 rounds of 20 cm
500 usd per 2000 rounds of 2 cm

training for the use of both fistt versions is 200,000 usd, plus expenses, per 10 people.
training for the maintenance of both fistt versions is 200,000 usd plus expenses per 10 people.

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the f.i.s.t. (fist, f.i.s. tank)
mass: 150 metric tones
length 15 metres
width 4.5 metres
height 4 metres
speed 110 kilometres per hour
armor: 20 cm cast iridium
power plant: 1 mw f.i.s.h.i. fusion plant
main gun: 20 cm copper plasma cannon (1 rpm)
secondary weaponry: 2 cm coaxial tribarrel copper plasma cannon (600 rpm)
: anti-missile strip charge
propulsion: 8 ducted fan hovercraft
crew: 2 personal (1 driver, 1 gunner)
magazines: main gun: 5 rounds ready
: 50 rounds storage
tribarrel : 200 rounds ready
: 7000 rounds storage
targeting: 250 individual targets.
range: main gun: 500 kilometers
tribarrel: 75 kilometers
strip charge: 5 meters

the fist is available in a command version (fist-command). it has the same specs as the fist, but includes an expanded communications suite and a position for the operator.

both the tribarrel and the main gun are able to be slaved to air defense either by the internal targeting of the tank or by external air defense fire control (available separately). under external fire control the main gun and the tribarrel can meet or exceed their rate range. under manual or local air defense control both are accurate up to roughly 10-15 kilometers depending on terrain and weather conditions.

costs: 10 million usd fistt-basic
10.5 million usd fistt-command

training for the use of both fist versions is 200,000 usd, plus expenses, per 10 people.
training for the maintenance of both fist versions is 200,000 usd, plus expenses, per 10 people.

ammunition costs:
1200 usd per 400 rounds of 20 cm
500 usd per 2000 rounds of 2 cm

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the fiscc, FIS-two-see, f.i.s. combat car.
mass: 90 metric tons
length: 12 metres
width: 4.5 metres
height: 2.5 metres
speed: 130 kilometres per hour
armor: 10 cm cast iridium
power plant: 1 mw f.i.s.h.i. fusion plant
primary weapon: 3 coaxial-tribarrel 2 cm copper plasma cannon (600 rpm)
secondary weapon: anti-missile strip charge
propulsion: 8 ducted fan hovercraft
crew: 4 personnel (1 driver, 3 gunners)
magazines: (each gun) 200 rounds ready
: 7000 rounds storage
target: 250 individual targets
range: tribarrel 75 kilometers
strip charge: 5 meters

any or all of the three tribarrels can be slaved to local air defense or to external fire control (available separately). under external fire control the main gun and the tribarrel can meet or exceed their rate range. under manual or local air defense control both are accurate up to roughly 10-15 kilometers depending on terrain and weather conditions.

Costs: 8 million usd fiscc

training for the use of the fiscc version is 200,000 usd, plus expenses, per 10 people.
training for the maintenance of the fiscc version is 200,000 usd, plus expenses, per 10 people.

ammunition costs:
500 usd per 2000 rounds of 2 cm

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the f.i.s.c.p.r.-1: (FISK-per one) (f.i.s. copper plasma rifle 1-cm)
caliber: 1 centimetre
weight: 4.0 kilograms
length: 1.1 metres
range: line of sight, not guaranteed beyond 2 kilometres
magazine: 40 rounds
rate of fire: 300 rounds per minute

the fiscpr-1 is a copper plasma rifle with settings for both semi and fully- automatic fire. While the bolt of copper plasma has no penetrating power, it delivers large thermal and kinetic power to the target.

cost: 1000 usd

training for the use of the fiscpr-1 is 10,000 usd, plus expenses, per 15 people.
training for the maintenance of the fiscpr-1 is 15,000 usd, plus expenses, per 15 people.

ammuntion: 500 usd per 2000
additional barrels: 750 usd per 20
additional clips: 20 usd per 30
======================

the f.i.s.c.p.r.-2 (FISK-per two) (f.i.s. copper plasma rifle 2-cm)
caliber: 2 centimetres
weight: 5.5 kilograms
length: 1.1 metres
range: line of sight, not guaranteed beyond 2 kilometres
magazine: 40 rounds
rate of fire: 300 rounds per minute

the fiscpr-2 is a copper plasma rifle with settings for both semi and fully- automatic fire. While the bolt of copper plasma has no penetrating power, it delivers large thermal and kinetic power to the target. This is a larger version of the fiscpr-1. this weapon is used more frequently against light armor vehicles, and small fortifications.

cost: 1250 usd

training for the use of the fiscpr-2 is 10,000 usd, plus expenses, per 15 people.
training for the maintenance of the fiscpr-2 is 15,000 usd, plus expenses, per 15 people.

ammuntion: 500 usd per 2000
additional barrels: 800 usd per 20
additional clips: 20 usd per 30

======================

the f.i.s.c.p.p (FISK-pees) (f.i.s. copper plasma pistol)
calibre: 1 centimetre
weight: 1 kilogram
length: 28 centmetres
range: line of sight, not guaranteed beyond 1 kilometre
magazine: 5 rounds
rate of fire: 200 rounds per minute

the fiscpp is a copper plasma semi-automatic pistol. While it carries the same punch as the fiscpr-1, it does not have the effective range of the rifle. This weapon is standard issue for all officers of the fis armed forces.

cost: 750 usd

training for the use of the fiscpp is 10,000 usd, plus expenses, per 15 people.
training for the maintenance of the fiscpp is 15,000 usd, plus expenses, per 15 people.

ammuntion: 500 usd per 2000
additional barrels: 350 usd per 20
additional clips: 20 usd per 30

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the f.i.s. tribarrel machine gun, f.i.s.t.m.g (fiss-time)
- weight: 30 kilograms
- length: 2.5 metres
- width: 1 metre
- height: 1 metre
- rate of fire: 400 rounds per minute
- range: line of sight, not guaranteed beyond 1 kilometre
- magazine: n/a

the fistmg is a infantry modification of the tribarrel cannon usually mounted on vehicles. By tapping some of the energy from copper plasma bolt, the external power feeds are eliminated. This, however does come at the cost of a reduction in the energy in the copper plasma bolt.

Costs: 6000 usd

training for the use of the fistmg is 15,000 usd, plus expenses, per 15 people.
training for the maintenance of the fistmg is 20,000 usd, plus expenses, per 15 people.

ammunition: 500 usd per 2000
additional barrels: 500 usd per 20

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the f.i.s. anti-armour missile f.i.s.a.a.m (fis-AIM):
- weight 5 kilograms
- length 1.2 metres
- range 2 kilometres
- rate of fire n/a single use

this infantry weapon was developed for use against the fisaw designed heavy armour units. the warhead has a fire-and-forget guidance system. the warhead can be calibrated for maximum damage against any armoured vehicle. the shaped copper plasma charge can penerate up to 30 centimetres of armour.

cost: 1500 usd

training for the use of the fisaam is 10,000 usd, plus expenses, per 15 people.

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the f.i.s. anti-ballistic system, f.i.s.a.b.s (fis-ABLEs):
- weight 90 metric tonnes
- length 12 metres
- width 4 metres
- height 5 metres
- speed 90 kilometres per hour
- 6 independently aimable 2.5 rapid fire, liquid cooled copper plasma cannon (r.o.f 600 rounds per second each)
- 8 ducted hoverfans
- 10 cm iridium armor
- 1 MW fusion power plant
- cannon range 75 kilometers
- radar range 200 kilometers
- 250 independent target capability
- crew complement of 3
- magazine: 7000 rounds

the fisabs is a mobile self-contained platform, containing 6 2.5 copper plasma cannon. useful against aircraft and incoming ballistic weaponry

cost: 15 million usd per unit

training for the use of the fisabs is 200,000 usd, plus expenses, per 10 people.
training for the maintenance of the fisabs is 200,000 usd, plus expenses, per 10 people.

ammunition costs:
600 usd per 2000 rounds of 2.5 cm

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the f.i.s. heavy cannon emplacement - 30 cm, f.i.s.h.c.i-30 (fish-see-30) a fixed emplacement copper plasma cannon. useful against everything from incoming ballistic missiles to low orbit space craft to very close small moon.
- 20 cm iridium armor
- 1 MW fusion power plant
- 1 30 cm copper plasma cannon
- radar range 200 kilometers
- cannon range 500 kilometers
- 250 independent target capability
- crew complement of 1
- magazine: 400 rounds

the fishci is a fixed emplacement copper plasma cannon. useful against everything from incoming ballistic missiles to low orbit space craft to very close small moon.

Costs: 12 million usd per unit

training for the use of the fischi-30 is 200,000 usd, plus expenses, per 10 people.
training for the maintenance of the fischi-30 is 200,000 usd, plus expenses, per 10 people.

ammunition costs:
1500 usd per 400 rounds of 30 cm.

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f.i.s. fire control system, f.i.s.f.c.s, (fick le)
- weight 90 metric tonnes
- length 12 metres
- width 4 metres
- height 3.3 metres
- speed 120 kilometres per hour
- 5 cm cast iridium armor
- 1 MW fusion power plant
- radar range 1000 kilometers
- 32000 independent target capability
- crew complement of 5
- 8 ducted hover fan chassis

the fisfcs is a mobile fire control system for use any suitably equipped fisaw armour unit.

Costs: 12 million usd per unit

training for the use of the fisfcs is 300,000 usd, plus expenses, per 10 people.
training for the maintenance of the fisfcs is 200,000 usd, plus expenses, per 10 people.

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f.i.s. howitzer (f.i.s.h, fish)
- weight 90 metric tonnes
- length 20 metres
- width 6 metres
- height 3.3 metres
- speed 60 kilometres per hour
- 1 MW fusion power plant
- caliber: 20 cm
- range: 150 kilometres
: 1000 kilometres with rocket assist
- 100 independent target capability
- crew complement of 5
- 8 ducted hover fan chassis
- magazine: 6 rounds

the fish is a long range artillery unit. It is capable of hitting targets with sub-metre accuracy. The computer control unit is capable of selecting the appropriate round for the target from either the ready magazine or the external magazine (fish-magazine). the fish is capable of supporting two external magazines.

costs 1.5 million

training for the use of the fish is 200,000 usd, plus expenses, per 10 people.
training for the maintenance of the fish is 200,000 usd, plus expenses, per 10 people.

Ammunition:
1000 usd for 12 solid rounds
2000 usd for 12 firecracker anti-personnel rounds
10000 usd for 12 self-forging anti-armour rounds
2000 usd for 12 explosive rounds, with programmable delay
400 usd for 12 paint rounds available in red, green, blue, yellow, and white
5000 usd for 6 rocket assist round attachments.

please contact us for pricing on nuclear and vx-2 rounds.

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f.i.s. howitzer external magazine (f.i.s.h-magazine)
- weight 7 metric tonnes
- height 1.5 metres
- width 2.5 metres
- length 5 metres
- magazine: 30 rounds

the fish magazine is an external magazine used to supplement the ready magazine of the fish. the fish-mag is capable of selecting and delivering the requested round. the fish-magazine has no propulsion and must be towed.

costs: 750,000 usd per unit

training for the use of the fish is 10,000 usd, plus expenses, per 10 people.
training for the maintenance of the fish is 10,000 usd, plus expenses, per 10 people.

please contact us if you require further information on any of the products. facilities are available for production of parts, ammuntion, and complete units. bulk discounts are available. flexible payment plans are possible (oac)
06-11-2003, 19:31
to much info
11-11-2003, 17:05
perhaps breaking it down to infantry and armour.
12-12-2003, 17:52
now for some in action descriptions of the fisaw equipment in action.

a field description of the anti-ballistic systems in action.
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tank squadron 35-8-38-2 "the kuikorosu okibi" camp site

a squadron of tanks stands in the grey of early dawn. the sky is still overcast, but the rain has tapered back a bit.

the crews of the tanks are gathered round a small cook stove. a tarp is fastened to the side of the tank. a loud continous rumble arrives at the campsite.

"looks like it's going to start up again," a trooper comments.

"we should be so lucky. it's the hogs," a female trooper says, a vetern of several campaigns, and leader of the squadron.

"you sure? i've never heard artillery like that before.' a third trooper says, apprehension in his voice.

"few have. not that it will do any good. i doubt they're that stupid," she responds.

almost as soon as she finished the rumble of artillery arrives. shortly after, a seeming wall of cyan fire erupts from the ground. the clouds flee back from the cyan, revealing the still dark sky. the shells dull red from their passage through the air interect with the wall. bursts of red, yellow and green, appear in the wall. the very metals of the shell burning in responce to the touch of the cyan fire. the sound of a heavy rainfall arrives at the campsite, in seeming responce to the thunder of earlier.

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a field description of two mbt (fist) sqaudrons in combat.

"okay lads. this is what ya left yer mama's for." the leader of the tank squadron calls over the squad's comm.

almost immediatly the fourth tank in the sqaud takes a 20-cm bolt. it strike where the turret meets the hull. the tank slews to the right, opposite the side hit. after four meters the tank grounds, crumpling the steel skirts and threatening to do the same to the armour. the tank settles. the two remaining port fans shrieking to their deaths. the left side of the tank glows from the heat of the blast.

two of the nearby tanks fire on the firing tank. one shot fore, the other aft. almost immediately there is a gout of white plasma. the result of the fusion bottle breaching. the plasma consumes the aft end of the tank.

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12-12-2003, 17:57
If you want to sell:

-more pictures
-much lesser information!

PS: Armor is not a well payed investment. My advice, explore something new

If you have something very good (not existing right now, but could exist in the near future) put some nice pictures and make some simple explanation, you'll become rich! (believe me, I went trough the same fase)
12-12-2003, 18:07
how much less? each item runs about 40 lines. so basically, what to cut from the description?

armour is the best way to support infantry. you can carry heavier weapons and move them faster then you can on foot or with carrier vehciles.
12-12-2003, 18:11
The best infantry carrier is a vehicle that has loads of weapons to use wothout carring much weight and which can carry a good load of troops in considerable comfort.
12-12-2003, 18:31
how much less? each item runs about 40 lines. so basically, what to cut from the description?

armour is the best way to support infantry. you can carry heavier weapons and move them faster then you can on foot or with carrier vehciles.

Almost everything until only the most important stuff is left, for example

*picture*
-name
-brand
-made from ...
-new 'I don't know' system that will save your soldiers life and make them win the battle

And you could start your pesr with: WANT TO MAKE YOUR INFANTRY TWICE AS STRONG?

That is the stuf that ironicly sell's.

But as I said earlier, you have to start makeing larger items (for example my militairy pack) for wich you can charge much more...