Dontgonearthere
27-10-2003, 02:07
DGNTs mothball fleet has recently grown, in order to make room for new ships we are selling the following:
FIGHTERS:
'Hawk' Atmospheric fighter:
http://www.planetannihilation.com/newsimages/2003/october12/armfreedomfighter.jpg
Small air superiority fighter, capable of supersonic flight. Good carrier plane, since the wings fold, and is capable of verticle take off/landing.
CREW: 1 Pilot
Armament: 6 GCAA Missiles, or 6 GCAG Missiles
1 GCAC4 Autocannon
Length: 20ft
Width(wings extended): 36 ft
COST: 500,000 GLACREDS
'LIghtning' Atmospheric bomber
http://www.planetannihilation.com/gallery/thumbs/damascus-640.jpg
Capable of supersonic flight. VTOL as well. Carries fairly large bombload.
CREW: 1 Pilot, 1 gunner, one bombadier
Armament: 10 GC500 500lb bombs, 2 GC5M 5000lb bombs. 1 GCX Antimatter bomb
1 GCAC Turreted autocannon
Length: 25ft
Width: 40ft
COST: 750,000 GLACREDS
'Eagle' Atmospheric/Space fighter
http://www.planetannihilation.com/gallery/thumbs/mad_hawk.jpg
Capable of both atmospheric and space flight, though a carrier is recommended to get it from one to another. Very fast, but speed is somewhat limited in atmosphere. Equipped with Particle and energy shielding.
Armament: 5GCAA Missiles, 5GCAC Torpedos
2 GCLC Laser cannons
CREW: 1 pilot, 1 copilot
Length: 20ft
Width: 15ft
COST: 250,000 GLACREDS
G'oaway class Cruiser:
http://www.planetannihilation.com/gallery/thumbs/ss32.jpg
A very old cruiser, capable of atmospheric and space flight. Weapons are not likely to affect most modern capital class ships, but can be used for ground support or against fighters.
Crew: 2,500
Armament:
20 GCP Plasma cannons
2 GCI Ion cannons
250 AMM tubes
50 Fighters
100 Marines
Cost: 6,500,000
GROUND UNITS:
Hammerhead STS missile launcher:
http://www.planetannihilation.com/gallery/thumbs/CORE_Howie_Pic.jpg
DEsigned for STS missiles, but can be converted to AA role. Vulnerable to attacks on its legs, it is suggested you keep this unit well back.
CREW: 1 pilot, 1 gunner, 1 loader, 1 commander
Armement: 4 missile tubes, capable of being adjusted in size to fit anything up to 2ft in diameter and 5ft long
COST: 540,000
GC Assault Suit mark I:
http://www.planetannihilation.com/gallery/thumbs/armmaverick.jpg
Infantry fighting suit, Mark I. Enhances strength, speed, and the senses of the wearer. DGNT has replaced it with the MARKII, which is sleeker and stronger. Its weapon is whatever the soldier using it carriers. Note that the leg joints are vulnerable to water if not well oiled. It was well liked by the soldiers because of internal compartments for equipment and supplies, as well as a 'gerbil feeder' type water dispenser near the head.
COST: 25,000
Grumble artillary vehicle:
http://www.planetannihilation.com/gallery/thumbs/core_goliath_by_grumble_firing.jpg
Basicaly, its a gun that shoots explosive plasma rounds. Range of about 10km, accurate to eight. Can be used in direct fire (tank) role, but its armour is rather thin, so it is suggested that you support it with infantry or otherwise. A crew of four handles the weapon.
CREW: 1 Driver, 1 Commander, 1 Sensor operator, 1 gunner/loader
Armament: 1 GCPC Plasma cannon
COST: 1,000,000
'Beaver' amphibious infantry transport
http://www.planetannihilation.com/gallery/thumbs/Terradyne_Lance_Roquette_by_Sephiroth_of_Taforever.jpg
Well armed ITV, can travel over water, but is prone to tip in large waves, this is not fatal, because of specialy designed rollers on the inside which will flip it back over.
CREW: 1 Pilot, 2 gunners
ARMAMENT: 1 GCMG 50cal. MG, 1 GCATR rocket launcher, infantry firing ports
COST: 500,000
Crusader Infantry Fighting Suit
http://www.planetannihilation.com/gallery/thumbs/Volca.jpg
A heavy fighting suit, designed for close quarters combat. It is very heavy and can take quite a few hits. It can be sealed and used for underwater combat. Other than that it is fairly similar to the Mark I.
Armament: 1 Lightsword, or 1 GCLRH heavy laser rifle, neat looking shield included. Specialized for commanding officers, it has radio equipment and a sensor system with about 2 miles range in an Earthlike situation.
COST: 100,000
Reaper anti infantry walker
http://www.planetannihilation.com/gallery/thumbs/mechathumper.jpg
Specialized anti infantry walker. Carries four 20mm cannons firing explosive tipped rounds. It is very fast and agile, and can climb a 45 degree slope, provided stable ground. Good anti aircraft and light armour roles as well.
Crew: 1 pilot, 1 gunner
Armament: 4x 20mm gun
COST: 750,000
Roach, hovermine
http://www.planetannihilation.com/gallery/thumbs/TAForever_Orion_Sephiroth.jpg
Its a remote controlled bomb packed with negative 2 ounces of Antimatter. When the detonater is pressed the electromagnetic field around the Amatter is shut off, the Amatter contacts air molocules, reacts violently, and about 100 feet of ground and air ceases to exist.
2,500,000
FIGHTERS:
'Hawk' Atmospheric fighter:
http://www.planetannihilation.com/newsimages/2003/october12/armfreedomfighter.jpg
Small air superiority fighter, capable of supersonic flight. Good carrier plane, since the wings fold, and is capable of verticle take off/landing.
CREW: 1 Pilot
Armament: 6 GCAA Missiles, or 6 GCAG Missiles
1 GCAC4 Autocannon
Length: 20ft
Width(wings extended): 36 ft
COST: 500,000 GLACREDS
'LIghtning' Atmospheric bomber
http://www.planetannihilation.com/gallery/thumbs/damascus-640.jpg
Capable of supersonic flight. VTOL as well. Carries fairly large bombload.
CREW: 1 Pilot, 1 gunner, one bombadier
Armament: 10 GC500 500lb bombs, 2 GC5M 5000lb bombs. 1 GCX Antimatter bomb
1 GCAC Turreted autocannon
Length: 25ft
Width: 40ft
COST: 750,000 GLACREDS
'Eagle' Atmospheric/Space fighter
http://www.planetannihilation.com/gallery/thumbs/mad_hawk.jpg
Capable of both atmospheric and space flight, though a carrier is recommended to get it from one to another. Very fast, but speed is somewhat limited in atmosphere. Equipped with Particle and energy shielding.
Armament: 5GCAA Missiles, 5GCAC Torpedos
2 GCLC Laser cannons
CREW: 1 pilot, 1 copilot
Length: 20ft
Width: 15ft
COST: 250,000 GLACREDS
G'oaway class Cruiser:
http://www.planetannihilation.com/gallery/thumbs/ss32.jpg
A very old cruiser, capable of atmospheric and space flight. Weapons are not likely to affect most modern capital class ships, but can be used for ground support or against fighters.
Crew: 2,500
Armament:
20 GCP Plasma cannons
2 GCI Ion cannons
250 AMM tubes
50 Fighters
100 Marines
Cost: 6,500,000
GROUND UNITS:
Hammerhead STS missile launcher:
http://www.planetannihilation.com/gallery/thumbs/CORE_Howie_Pic.jpg
DEsigned for STS missiles, but can be converted to AA role. Vulnerable to attacks on its legs, it is suggested you keep this unit well back.
CREW: 1 pilot, 1 gunner, 1 loader, 1 commander
Armement: 4 missile tubes, capable of being adjusted in size to fit anything up to 2ft in diameter and 5ft long
COST: 540,000
GC Assault Suit mark I:
http://www.planetannihilation.com/gallery/thumbs/armmaverick.jpg
Infantry fighting suit, Mark I. Enhances strength, speed, and the senses of the wearer. DGNT has replaced it with the MARKII, which is sleeker and stronger. Its weapon is whatever the soldier using it carriers. Note that the leg joints are vulnerable to water if not well oiled. It was well liked by the soldiers because of internal compartments for equipment and supplies, as well as a 'gerbil feeder' type water dispenser near the head.
COST: 25,000
Grumble artillary vehicle:
http://www.planetannihilation.com/gallery/thumbs/core_goliath_by_grumble_firing.jpg
Basicaly, its a gun that shoots explosive plasma rounds. Range of about 10km, accurate to eight. Can be used in direct fire (tank) role, but its armour is rather thin, so it is suggested that you support it with infantry or otherwise. A crew of four handles the weapon.
CREW: 1 Driver, 1 Commander, 1 Sensor operator, 1 gunner/loader
Armament: 1 GCPC Plasma cannon
COST: 1,000,000
'Beaver' amphibious infantry transport
http://www.planetannihilation.com/gallery/thumbs/Terradyne_Lance_Roquette_by_Sephiroth_of_Taforever.jpg
Well armed ITV, can travel over water, but is prone to tip in large waves, this is not fatal, because of specialy designed rollers on the inside which will flip it back over.
CREW: 1 Pilot, 2 gunners
ARMAMENT: 1 GCMG 50cal. MG, 1 GCATR rocket launcher, infantry firing ports
COST: 500,000
Crusader Infantry Fighting Suit
http://www.planetannihilation.com/gallery/thumbs/Volca.jpg
A heavy fighting suit, designed for close quarters combat. It is very heavy and can take quite a few hits. It can be sealed and used for underwater combat. Other than that it is fairly similar to the Mark I.
Armament: 1 Lightsword, or 1 GCLRH heavy laser rifle, neat looking shield included. Specialized for commanding officers, it has radio equipment and a sensor system with about 2 miles range in an Earthlike situation.
COST: 100,000
Reaper anti infantry walker
http://www.planetannihilation.com/gallery/thumbs/mechathumper.jpg
Specialized anti infantry walker. Carries four 20mm cannons firing explosive tipped rounds. It is very fast and agile, and can climb a 45 degree slope, provided stable ground. Good anti aircraft and light armour roles as well.
Crew: 1 pilot, 1 gunner
Armament: 4x 20mm gun
COST: 750,000
Roach, hovermine
http://www.planetannihilation.com/gallery/thumbs/TAForever_Orion_Sephiroth.jpg
Its a remote controlled bomb packed with negative 2 ounces of Antimatter. When the detonater is pressed the electromagnetic field around the Amatter is shut off, the Amatter contacts air molocules, reacts violently, and about 100 feet of ground and air ceases to exist.
2,500,000