NationStates Jolt Archive


NationStates Role Play and Ignoring (Edited)

TROUSRS
08-10-2003, 22:56
Role Play in short (What it is)
Role Playing is acting, just without a script. If you've ever been in a play or had some sort of part, you have role played, or played a role. :P Role Playing is more like life, though. You have a part that you play, whether its school, work, boyfriend, girlfriend etc.., it is unscripted. Role play is unscripted. You figure things out as you go along, putting up with rough patches (not ignoring someone, flamming, or getting your nation deleted over it), and most of all, try and have fun.

Role Play on NationStates (Fukzors!)
The great thing about NationStates' forums is that they are "free form". Free form means there are no rules regarding Role Play. There are rules governing behaviour in the forums, but not how you role play. That means, you can decided to pick 20 random nations and invade them, yes, this is frowned upon by many, but it is just an example of what free form means.
On NationStates, a main part of role play is war. There are many happening everyday, yet, none seem to work out well. When roleplaying a war, remember one thing. That is not to try to win. Far to many times, one nation will be losing a battle, when the owner gets mad out of character and goes ballistic and starts to flame. Flamming is arguing beyond the point of a valid debate, and more along the lines of "You Fuck ing noob! Your mom!".. Which really scares me when I think that this game gets to users that much.

The Basics: (Economy, Budget, Military)
I've been asked many times through telegram "What does a "good" economy mean, what is my national budget, and how big is my military?" Remember free form? All of those things could mean anything you want. Good could mean each person makes 1 dollar a year, your budget could be infinate, and your military could be your entire nation. That usually makes for bad RP. You want to try and keep it as realistic as possible, no, NationStates itself is not entirely designed to be realistic, but you want to try and mimic real life as much as possible for countless reasons. The main ones are: 1) No one will role play with someone that has a military of 500million people or buys everything in a storefront. 2)It really isn't fun. If being an arse is your thing, make your own forums or spam somewhere else.
Most people don't keep track of their nation's budget, they just buy, but not to much. This is ok. Some people use the GDP Calculator (http://www.pipian.com/stuffforchat/gdcalc.php/).
What I do, and what a few other people do is keep track of their military to the dot. I keep 2 percent of my nation on active duty and another 2 available if needed. Also, I keep track of all products that I produce (which is all role playing) and things that I buy. I have a Notepad document of my military. I also made up a website that has TROUSRS Military (http://www.angelfire.com/ns2/trousrs/).

Ignoring.. (Haxor Noob!)
Firstly, I don't ignore any nation for any reason because it goes against my beliefs of free form. Ignoring a nation means you do not recognize it AT ALL. It doesn't mean you get pissed, flame, ignore, then harass the next day, it means that to you, that nation no longer exists. And it doesn't mean that all nations owned by that same person are also ignored, just that one. A tip for good role play: Use ignoring as a final tactic if nothing else works.

If you have any questions, feel free to post here or telegram me.

People I've helped along the way:


Hi

I've been playing Nationstses for around a month or so in a friends region, now I've decided to go independent and make my own region where anyone can join.

So far I've been addressing issues which come up each day, and voted on UN resolutions. But now I want to know if I can take it furthur and taking a look at the forum, I want to get involved in the Role Playing part of Nationstates. But to a newbie such as myself, how do I get involved and can you direct me to information regarding this?

Thanks

Rich Silby, leader of Kensei.


Sure Kensei,

Role Play. All it is, is a story. It's like a play, although there are no lines to memorize, you make up those lines as you go along.

There are endless possiblilities, though NationStates focuses more on international issues. You will see exploration RP's to.. let say, a forrest, but you won't see an RP with monkeys and giraffes happily eating leaves and bugs in a forrest.

If you need anything else, feel free to ask.

-Brandon

Extras
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Helpful Links:
For You Space Monkeys - Santa Barbara (http://www.nationstates.net/forum/viewtopic.php?t=118593)

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"Approval Stamps"

[Moderator Edit - Cogitation]
The Cogitation Semi-Official Stamp-of-Approval
iSticky. [/modedit]


http://www.weirdozone.0catch.com/projects/nationstates/sirithil/sirithilnosfeanor.gifLady Siri's Elfsnuggle of Approval


[Holy God Another Mod Edit]
The SLAGLandic "Hey, Isn't This Already Covered in the Role-Playing FAQ by Wisdom and Progression" Seal of No Particular Quantity of Approval or Disapproval[/Holy God Another Mod Edit]
Chellis
08-10-2003, 23:02
Yes, you really ought to stick with ignoring people when you do so. I always stick with my ignores, although I forget I ignore people sometimes, and end up having to re-ignore them...

*walks away forgetting everyone he ignored*
Chellis
08-10-2003, 23:15
I didnt say "good rp", but its more than "I send 25,000 death black fox tanks to blow you up"...not much more, but more...

EDIT:I ignore nukes, so im nto getting nuked at least
Goobergunchia
08-10-2003, 23:53
This is a really good thread.

Personally, I try to (1) ignore somebody after firing my I.G.N.O.R.E. cannon at them, and (2) stay completely IC in the NS and II forums unless either the post is enclosed in OOC brackets [ooc: example] or I have an OOC disclaimer at the bottom.

And I'll second the sticky.

This has been an OOC post.
09-10-2003, 00:07
Well Ive Played games a long.....LONG time (age check) Ahem..

Roleplay= act out a role
I have to admit I played the Chainmail and Dungeons and Dragons when they were first introduced. Along time ago in a galaxy far far away.
Take a character act out there persona.
NS country develop persona, act it out . It's Life, Death, International Intrigue (this I would like to see more of).
Treaties ,trade agreements; These are the counties persona not just military.

Wargame= Battle with specific rules.
I used to play a god awful lot of Avalon Hill board Wargames. ( Third Reich, War and Peace, War at Sea, Victory in the pacific . Squad Leader etc.)
Specific scenario with specific game balanced rules.

I think RP requires more Characteristics, NS countries need more "Character Development"
09-10-2003, 00:15
Chellis - why do you ignore nukes? They are a perfectly reasonable weapon, not godmodding in any way. Ignoring them would be considered godmodding i guess.
TROUSRS
09-10-2003, 00:20
Chellis - why do you ignore nukes? They are a perfectly reasonable weapon, not godmodding in any way. Ignoring them, would be considered godmodding i guess.Like I said earlier, lets not get off topic alright?

By the way, in your sentence: "Ignoring them, would be considered godmodding i guess." there is no comma after them.
09-10-2003, 00:40
The same problem playing other role playing games
Too many Munckins.

Munchkin=Biggest guns, best stuff, most damage, invincible, untouchable, impossible.... *Cough*Largest army in NS cant be touched with anything so I ignore nukes etc.*Cough* hmm nasty cough.

It like picking which james bond would you play.

Man's man= Sean Connery
Munchkin=Roger Moore
RPer picks= George Lazenby because he was only in one and has no name recognition, harder to play.
Cogitation
09-10-2003, 03:17
The idle chat by itself seems fine. Hence, iSplit.

Besides, here, a split is easier than deleting one post at a time.

The split posts may be found here (http://www.nationstates.net/forum/viewtopic.php?t=79211).

--The Modified Democratic States of Cogitation
"Think about it for a moment."
NationStates Forum Moderator

And more can be found here. (http://www.nationstates.net/forum/viewtopic.php?t=98845) -TJ
Qaaolchoura
09-10-2003, 03:29
Once I fire and IGNORE Cannon, I do not bother with the n00b, except to tell it to read the stickies and if it asks, explain where it went wrong. (Of course I also people mad at me, because I am a bit trigger-happy with the INGORE Cannon, but the point is, when I IGNORE, I do not invade them{of course I do not invade anywhen, but. . .})
Cogitation
09-10-2003, 03:36
iSitcky.

/me hits post with the Cogitation Semi-Official Stamp-of-Approval.

--The Modified Democratic States of Cogitation
Klonor
09-10-2003, 04:06
TROUSRS, this was a really well though out thread with a really good opening. Unlike some "guides for n00bs" that people often write I can tell you put some real though into this. Great job.

And I have to ask, am I an A, B, or a C?
Zvarinograd
09-10-2003, 04:46
What if this was the situation?

A: I am developing a conventional warhead ICBM built from a hybrid of the SCUD and Titan II that is low-cost and low-maintenance but sacrifices accuracy. [I know I can't fund the project myself, I know I need funding from other nations, I've done these sort of things on aircraft and land artillery before.]

B: How about I nuke you for being stupid and making WMD?

A: Read please, conventional warhead ICBMs not weapons of mass destruction. Even if you don't care less about reading, reason it out, it's physically impossible for me to make a low-cost low-maintenance nuclear warhead. I know that I'm a September nation, I know the implications of that. You only look at "Sept" and "developing ICBM" and accuse me for being ignorant as well as a godmodder when you can always tell me it's impossible politely.

A quick example, my topic. Overrun by people who just don't understand me.

What if the newbie was capable of intelligence? We are still humans aren't we? I know I am not a retard. I can at least get a gleam of information from what I can do and what I can't do. Who's right in this case?
Chellis
09-10-2003, 06:42
-*-Warning : Getting off topic -*-

I ignore nukes because most nuclear attacks are not only god-modding themselves, but take little rp. "I launch 12,000 nuclear icbm's that cannot be intercepted, and i will ignore you if you dont die!". I know thats not the case with some, but I use it as a general rule of thumb. Ignore me if you dont like it, I would rather RP with people who dont do that anyways.
TROUSRS
09-10-2003, 13:05
I dont mind giving advise if you ask for it.

Zvarinograd:

If you were doing that, just pretend that person is not there. Dont even say you're ignoring him. Just go about your business. Eventually he will bug off.
imported_Pantera
09-10-2003, 13:53
Good post TROUSRS. I approve and agree 100%. I try to stick to my Ignores, but it gets hard when you see someone who needs thier asses busted who says,"You ignore my Allies, who are morons, you ignore me as well." I usually don't have a problem with this, but sometimes it gets bothersome and ruins what could be a fun scene.

Good stuff.

*smacks TROUSRS on the ass and bursts into wild applause*
Roania
10-10-2003, 06:55
My perma-ignore list... I don't remember. I know I have one, and that several prats are on it, but I can't think of it.

Bumplords was o... no,.. ye

Eh, screw it. Unlike Raem, I don't have a list of people I permanently ignore.

I ignore on a case by case basis, unless someone does something incredibly boneheaded.

Or that someone is MagicChina reincarnated, ATA.
imported_Ell
10-10-2003, 11:02
The thing which really bugs me are noobs who have huge egos. (NS is one of them)
Restoration
10-10-2003, 12:11
Nicely said, TROUSRS. Too many power-hungry people these days who can't keep things at a 'normal, real-life' level.
Let's just hope they will read this, and understand.
(While I don't RP that much anymore these days, I simply take on the 'Observer' role, as my nation is supposed to be...)
Tradewinds
10-10-2003, 14:19
Gah how can I forget the ever famous IGNORE CANNON! :? But yes I guess my time out of NS has really knocked me out, I mean I'm letting two new nation run freely godmoding that I forgot about the essential weapon to ignore.......: :lol:
Hole Where Evil Lives
14-10-2003, 23:15
Hmm... This seems iritating to me. 4 pages of praise and very few contrabutions. A word to you particular people: Don't make me read 4 pages of the same thing when I'm trying to find out exactly what this thread is about and where its heading.

I don't find this thing quite representative enough of particular facts. Please remember that I'm just contributing to this thread with my own ideas and oppinions and by no means directly oppose of your arguement or of any other people's oppinions on this thread.

Now to start I will say that some people put too much emphasis on making a perfect RP. RP has come to represent something different on nationstates than in say D&D. RPing on NS is more like making decisions for your entire country which lets face it usually means where the troops land and etc. I don't oppose to this. I like this. Strategy like this is fun. I prefer it to simply a storyline which was made up by myself and others. Don't get me wrong I like looking back at what I've done and saying 'Wow look at where we've been.' (or something similarly corny) but its just funner to say I've completely dominated another person (who in this case is an entire country, how cool is that). The same appreciation you get from eliminating your best friend from a game of Risk.

And if two individuals go to war it is both of their jobs to make it work. It is no use to say you destroy someone with nukes if they are so bored with this 'RP' that they don't even pay attention to it. You've got to make it fair and you've got be able to accept loss.

I've got some more issues to bring up but I'll spare you of becoming bored of reading my post and go have a cheeseburger. Besides with this long explaination I've forgoten a lot of it. Maybe I'll bring them up later.
TROUSRS
15-10-2003, 12:48
Please do bring them up. I quite enjoyed and agreed with your statments.
Hole Where Evil Lives
15-10-2003, 23:18
Thank you. One other thing the various kings of RP on this thread need to be aware of is that n00bs are sucky to RP because they are new to it. We've had various stickies to teach n00bs how to RP. I don't think you need to tell a guy 20 times that he can't afford a nuke. He'll learn it. They aren't to be hated. Everyone needs to learn. Idiots on the other hand should be proded with lightning rods on a stormy day. Anyway I'll leave this and move on to the world of designing stuff. I really like making my own tank designs. I did my research. I'm constantly doing research. I've got one of the best on NS.

(IC): Buy the T-7 Gilgamesh now. Right here at the storefront: http://www.nationstates.net/forum/viewtopic.php?t=70439&highlight=

(OOC): Sorry but I had to. What really sucks is when you have people who haven't done their research and come out with something that's totally unrealisticly awesome. For some reason it can withstand any blows and can take out any tank. I say to all the designers RPing, whatever you're making, do your research. What is a rather iritating side-effect of having to do research is that typiclly you can do continual research. You can always learn more. I know what its like thinking you know it all and then finding out that there are people out there who could probably build a real awesome tank in their back yard with some funding. But again the best way to learn for a n00b is to observe. What you do is get involved in a project as somewhat of a prodige and take off using the resources provided by others involved in design. You've got to contribute too though if you do start a joint project.

Well that took a while. Now watch as I combine both topics (n00bs and design). As a designer I want my product to sell. There are many times when n00bs want to buy my tanks and etc. and you know they haven't got the money, but what are you going to do? Not sell to them just because you know they shouldn't be able to afford it and then create a scene on the very thread which you're trying to maintain on topic (the sale of your totally awesome tank)? No, not likely. Unless you want your storefront to become the warzone. So what then, ignore them? No way. The more you sell, the more recognition you get. You want the recognition. You don't care who buys it. So that's another problem. If there were one thread for n00bs I'd say it should be one that tells them exactly what everyone else wants them to know. When you have a low population you don't have a big army, and you can't afford as much as the rest of us.

Also I'd like to say that I completely agree with this over-use of ignoring and inapropriate ignoring. I personally don't think you should ignore at all. If you're RPing with someone and you both want it to be fair and fun then you just tell them that there idea won't work and explain why not. You get the point.

If you read the whole message, good for you. You have the gift of patience. :idea:

:P
imported_Ell
16-10-2003, 22:56
Thank you. One other thing the various kings of RP on this thread need to be aware of is that n00bs are sucky to RP because they are new to it. We've had various stickies to teach n00bs how to RP. I don't think you need to tell a guy 20 times that he can't afford a nuke. He'll learn it. They aren't to be hated. Everyone needs to learn. Idiots on the other hand should be proded with lightning rods on a stormy day. Anyway I'll leave this and move on to the world of designing stuff. I really like making my own tank designs. I did my research. I'm constantly doing research. I've got one of the best on NS.

(IC): Buy the T-7 Gilgamesh now. Right here at the storefront: http://www.nationstates.net/forum/viewtopic.php?t=70439&highlight=

(OOC): Sorry but I had to. What really sucks is when you have people who haven't done their research and come out with something that's totally unrealisticly awesome. For some reason it can withstand any blows and can take out any tank. I say to all the designers RPing, whatever you're making, do your research. What is a rather iritating side-effect of having to do research is that typiclly you can do continual research. You can always learn more. I know what its like thinking you know it all and then finding out that there are people out there who could probably build a real awesome tank in their back yard with some funding. But again the best way to learn for a n00b is to observe. What you do is get involved in a project as somewhat of a prodige and take off using the resources provided by others involved in design. You've got to contribute too though if you do start a joint project.

Well that took a while. Now watch as I combine both topics (n00bs and design). As a designer I want my product to sell. There are many times when n00bs want to buy my tanks and etc. and you know they haven't got the money, but what are you going to do? Not sell to them just because you know they shouldn't be able to afford it and then create a scene on the very thread which you're trying to maintain on topic (the sale of your totally awesome tank)? No, not likely. Unless you want your storefront to become the warzone. So what then, ignore them? No way. The more you sell, the more recognition you get. You want the recognition. You don't care who buys it. So that's another problem. If there were one thread for n00bs I'd say it should be one that tells them exactly what everyone else wants them to know. When you have a low population you don't have a big army, and you can't afford as much as the rest of us.

Also I'd like to say that I completely agree with this over-use of ignoring and inapropriate ignoring. I personally don't think you should ignore at all. If you're RPing with someone and you both want it to be fair and fun then you just tell them that there idea won't work and explain why not. You get the point.

If you read the whole message, good for you. You have the gift of patience. :idea:

:P

Most people aren't against n00bs, they just don't like n00bs who insist they have 600 billion when they've been told by another 5 people they don't.

PS: Ell has not ignored anyone ever.
Hole Where Evil Lives
16-10-2003, 23:38
Those people should be called by a different name. How about pricks? Anyway congrads for never ignoring anyone.
Bonstock
17-10-2003, 02:00
ooc: Very soon from now, Bonstock will be embroiled in civil war. It will be a good RP for anyone seeking to defend their ideals. Since I detirmine everyone's fate, it is sure to be a godmod less RP. I'll boot out those who dont follow the rules.
18-10-2003, 01:55
heh. not just the normal ignore, but the "infamous ignore".
Treznor
18-10-2003, 03:09
I think there's a very simple and polite way of telling newbies that they don't have the funds they're claiming. I did it quite a few times here (http://www.nationstates.net/forum/viewtopic.php?t=70814).

Essentially, it boiled down to saying, "I'm sorry [insert nation name here], but our [][http://www.pipian.com/stuffforchat/gdpcalc.php?nation=menelmacar&defenseprovided=1&defense=20&militarybudget=1]research[] suggests that such a sum would bankrupt you. It would be irresponsible of us to inflict that upon you, so we must deny your bid. If you can come up with an offer acceptable to us, we're willing to negotiate."

I found that very few people actually took offence, at least where I could hear it.
Qaaolchoura
19-10-2003, 15:03
<snip>
Ah, but as you may have seen, I refuse to use the astoundingly biased GDP Calc, and even though, in most natios who try to do such, it is biased in their favor, I am sure that I am not the only one, and eventualy they might see it, and think that it is biased against them, even if it is a Right-Wing Utopia or Capitalizt
Qaaolchoura
19-10-2003, 15:09
how do you ignore someone?
Just say something to the effect of "You have been IGNORED" or "*fires IGNORE Cannon*"

Keep in mind that it is only for extreme cases, many people never use it at all, and if you were to use it you would at best be IGNORED back, and at worst be ridiculed (if they do it very inpolitely though you should report it), or even invaded.

Therefore I would say, use it rarely if at all (I concede that I tend too be a bit trigger with it myself), and not for months yet, hwever much you itch too.

Peace, Truth, and Justice,
Luke
TROUSRS
19-10-2003, 16:16
No no. Don't fire ignore cannons. I'm trying to stear people away from that and truthfully ignore them.
Qaaolchoura
19-10-2003, 16:42
No no. Don't fire ignore cannons. I'm trying to stear people away from that and truthfully ignore them.
That is what I do with two two people I can name, although one is a UN Forumer, and one is a General Forumer.
Treznor
19-10-2003, 21:39
Ah, but as you may have seen, I refuse to use the astoundingly biased GDP Calc, and even though, in most natios who try to do such, it is biased in their favor, I am sure that I am not the only one, and eventualy they might see it, and think that it is biased against them, even if it is a Right-Wing Utopia or Capitalizt
Well, not everyone has to use it, but it makes for a good yardstick. A nation with a 200 million population and an average economy isn't going to justify spending $10 trillion all at once (although several tried). I was able to politely say that I wasn't accepting their offer and use the calculator for reference. Several nations proposed making the payment in installments, which I accepted. The RP stayed polite and generally above-board.

On the separate topic of Ignore, the "Ignore Cannon" has been a somewhat sarcastic way of telling someone their RP stinks, and people aren't going to play with them. I've been known to threaten to fire ignore cannons if they don't behave. It's now gotten to the point of cliche, so folks are getting away from it. However, I will suggest that it's polite to tell a person they're being ignored so they understand you refuse to respond to their IC actions. Just make sure you do exactly that: ignore whatever they do. Some folk can't resist the temptation of getting in the last word even when they claim to be ignoring you.
19-10-2003, 22:30
Ok I wont ignore anyone because thats censorship-thanks for your timely repsonces
TROUSRS
19-10-2003, 23:14
Ok I wont ignore anyone because thats censorship-thanks for your timely repsoncesUnless they do something crazy then I wouldn't ignore them.
20-10-2003, 01:14
how do you ignore someone?
Just say something to the effect of "You have been IGNORED" or "*fires IGNORE Cannon*"

<snip>



In case Mount Fang had something else in mind...
This board lacks the feature I have seen on others, of being able to click a button (or some other procedure) and thus block all posts by a specific person from being shown to you. That is usually referred to as "Ignoring" the person.

Frankly, when I first saw mention of an "Ignore Cannon" I thought that's what it meant. Only after searching diligently did I realize this board lacks that feature.

Too bad, really.

PS: paying no attention to someone is not censorship. Preventing them from speaking is censorship.
20-10-2003, 01:33
<snip>
Ah, but as you may have seen, I refuse to use the astoundingly biased GDP Calc, and even though, in most natios who try to do such, it is biased in their favor, I am sure that I am not the only one, and eventualy they might see it, and think that it is biased against them, even if it is a Right-Wing Utopia or Capitalizt

I'm glad I'm not the only one who doesn't like that thing. That's the reason I determined GDP/capita figures from real-world information (results can be found at http://www.nationstates.net/forum/viewtopic.php?t=81395&highlight=). Better figures, and I'm not forced to have deficit spending, whatever my country's policies are.

It's simple: get your country's data, looking for the population, tax rate (as determined by the game, not someone's ax-grinding), and Economy Rating. Using my chart, multiply GDP/capita by population, then multiply by game-set tax rate. Voila, total budget. From there, decide the percentage of budget that is spent on the military, multiply, and you have your military budget.

Easy, and you're not dependent on someone else.


(Edited to give intended meaning. Sheesh, leave out one little negative...)
Qaaolchoura
20-10-2003, 01:45
I'm glad I'm not the only one who doesn't like that thing.
Same here.
Hole Where Evil Lives
20-10-2003, 02:40
You fools used ignore. You are fools. What does ignoring someone solve? Especially if you are an RPer yourself. In order to become more learned one must have opportunity to learn. Who is the guy who didn't know what it means to 'ignore'? Use a dictionary. This is the real problem with new role players on the NS forums. With all your terminology and stupid cliches people don't know what godmod, ignore cannons, RP, and n00b mean. We should have a thread for this (man if I wasn't lazy I'd right one good thread). No offense to the guy who didn't know how to ignore someone. It ain't you're fault. I've seen it happen before a lot.
Dyelli Beybi
20-10-2003, 04:20
Three cheers for someone sensible. I never 'ignore' people. I simply opt out of replying to anything I view as unrealistic or just plain dumb.
Dyelli Beybi
20-10-2003, 04:23
One other thing....on economics, I've always treated 'frightening' as being representative of a level of GDP not actually attained by any country IRL, thus giving the potential for NS countries with crazed pro-business laws to make more money than RL countries (which as a rule of thumb don't have crazed pro-business laws).
Islamic Tadjikistan
21-10-2003, 15:44
Since Ahmadpur ignores me (my 1st nation is Tadjikistan) i decided to ignore him to. He called me a godmoder for using 20 000 men and 260 tanks, not reading a thread (LOL, what an excuse) and for mobilizing against him (didnt even attack).
25-10-2003, 01:51
Trousrs, a good rule of thumb to follow:

If you work on something for days to get the content and the meaning just right, don't make yourself look dumb by misspelling commonly used words. A quick run through the spell-checker would do your credibility wonders. :)
Dyelli Beybi
25-10-2003, 12:06
Since Ahmadpur ignores me (my 1st nation is Tadjikistan) i decided to ignore him to. He called me a godmoder for using 20 000 men and 260 tanks, not reading a thread (LOL, what an excuse) and for mobilizing against him (didnt even attack).

doesn't sound like GODMODing to me.
Hole Where Evil Lives
25-10-2003, 16:27
Yo TROUSRS are you working on the mass storefront thread? I understand it may take a while to get up to date. I could give you some help in finding out which are still checked regularly and such.
Addamous
26-10-2003, 16:34
Nice TROUSRS, maybe this thread will stop some of these idiots who don't know how to RP from IGNORING good RPers that are not godmodding. Maybe every war won't end up in "Thats a Godmod!" or "I IGNORE all of you!". About the only wars that i've seen that don't end up like that are the ones that Melkor Unchained or Ell or someone like that creates. I admit that when I was a n00b then I was one of those IGNORING people... I hope that thread gets deleted. I've been trying to get a good rep lately but since every good war ends up like that... I've just kind of stopped looking for them. Maybe I'll start again if people just stop IGNORING without a good reason. Thanks again

~Sir Addamous
29-10-2003, 19:42
Once people have played on nation states for a sizable amount of time, they almost invariably are transformed into snobbish jackasses. These morons like to equate personal worth with nation size, as well as power. Because we all know in real life that population=might. Thats why India and China rule the world with an iron fist. We also know that countries pursueing policies seen as immoral in another country is immediate grounds for large scale carpet bombing using nukes. This is because launching 1,000 of these weapons will have no noticable effect on the world climate and will not knock up radioactive dust into the air. Everyone knows that because someone is new to nationstates, they are obviously a moron and must be made fun of until their population grows, in which case it is acceptable for them to be morons. I came back to nationstates after a long break and had forgotten about how people on this forum behave and was quickly reminded of most player's arrogance and small mindedness.
imported_Vollmeria
30-10-2003, 08:46
Once people have played on nation states for a sizable amount of time, they almost invariably are transformed into snobbish jackasses. These morons like to equate personal worth with nation size, as well as power. Because we all know in real life that population=might. Thats why India and China rule the world with an iron fist. We also know that countries pursueing policies seen as immoral in another country is immediate grounds for large scale carpet bombing using nukes. This is because launching 1,000 of these weapons will have no noticable effect on the world climate and will not knock up radioactive dust into the air. Everyone knows that because someone is new to nationstates, they are obviously a moron and must be made fun of until their population grows, in which case it is acceptable for them to be morons. I came back to nationstates after a long break and had forgotten about how people on this forum behave and was quickly reminded of most player's arrogance and small mindedness.

I've never seen you're nation before, and if i would have seen someone toy with you as new nation i would have reacted (unless you behaved as a dictator or something like that). I hate the syndrome you describe, i cant stand these idiots who think they are the big guy's (while they are only idiots) and i dont ever want to be part of that group.
30-10-2003, 17:26
I 've fought a war against a guy named Nano Soft, he attacked me with robots (are there any rules reguarding future techs?) while I was sleeping. I replied with guerilla and terrorists attacks but he accused me of godmodding and ignored the thread (while I was concluding peace with his allies). If anyone is ready to read the thread:
http://www.nationstates.net/forum/viewtopic.php?t=85382
and to tell me if I was effectively godmodding...
thank you
the stonies
imported_Vollmeria
30-10-2003, 18:37
I 've fought a war against a guy named Nano Soft, he attacked me with robots (are there any rules reguarding future techs?) while I was sleeping. I replied with guerilla and terrorists attacks but he accused me of godmodding and ignored the thread (while I was concluding peace with his allies). If anyone is ready to read the thread:
http://www.nationstates.net/forum/viewtopic.php?t=85382
and to tell me if I was effectively godmodding...
thank you
the stonies

You should have ignored the robots from the start, i know i would.
You did post actions of his units(the thing with the bus), so yes you were godmoding. If he doesnt describe the robots, you ignore those robots, not assume they are dumb.
30-10-2003, 19:35
okay thanks for the answer
TROUSRS
30-10-2003, 20:00
It depends on what type of Role Playing you like to do, if you want to mess with robots, do so.
Treznor
30-10-2003, 21:14
Don't carry out a war against someone without their permission.

Do warn someone in advance before you invade them. Remind them (and yourself) it's just part of the game, and not personal.

Don't post losses for the other side. That's their job.

Do be patient with your posts. Not everyone has as much time as you might for posting, and some people are in completely different time zones. Allow at least a day before you start telegramming your opponent to ask if they're going to respond.

Don't rush ahead with multiple actions because your opponent isn't responding as fast as you'd like.

Most of all...

Don't assume your military is invincible, takes few (or no) losses and thrashes your enemy without breaking a sweat. I don't care how godmodishly uber your technology is, war is about people fighting, bleeding and dying. It's about a struggle for survival, and being outnumbered and/or outgunned usually makes armies fight that much harder to stay alive.

Do play fair and remember that there's two of you involved in this conflict. Fair play involves give and take and finding compromise. If all you're out to do is demonstrate your supreme kick-ass military, don't be surprised if people start to ignore you. Any tech or war can be role-played, it's just a matter of finding common ground and playing it through.
30-10-2003, 23:54
<snip>
Do be patient with your posts. Not everyone has as much time as you might for posting, and some people are in completely different time zones. Allow at least a day before you start telegramming your opponent to ask if they're going to respond.


A day? ONE day?

To everyone: Please remember, some of us have to make a living, make a life with a life-partner, etc.

Give someone 2 or 3 days, MINIMUM, before sending a personal message to ask if that person is or is not going to respond, has perhaps not noticed, etc.

And for the love of {diety of choice}, do NOT demand a response.
Treznor
31-10-2003, 00:26
Give someone 2 or 3 days, MINIMUM, before sending a personal message to ask if that person is or is not going to respond, has perhaps not noticed, etc.
Well, that was sort of my point. Everyone has different priorities. I usually wait at least a day before sending a telegram asking what's up. I wait a few more days before sending another.

I guess the point is that we need to be sensitive to time constraints on our fellow players. Such things should be established before you go ahead and declare war.
Klonor
02-11-2003, 06:05
Is it acceptable to ignore somebody if they haven't godmodded or been n00bing it up or anything like that? I have never ignored somebody, and don't want to make this decision lightly, but what if somebody is just making your time on NS really not fun?

OOC comments, TG's that are very irritating, unsupported accusations, and continuous (and pointless) belittlement of nations and organizations that have done nothing to deserve it.

Would it be okay to ignore somebody for this?
Treznor
02-11-2003, 06:48
Is it acceptable to ignore somebody if they haven't godmodded or been n00bing it up or anything like that? I have never ignored somebody, and don't want to make this decision lightly, but what if somebody is just making your time on NS really not fun?
Well, I'm of mixed feelings about this. I'll go out and give it a qualified "yes." Not because they've godmodded or made the classic n00b mistakes, but because this is a game, and playing games is supposed to be fun. If someone is ruining the game for you, you have the right to ask them to leave you alone. If they refuse, you remind them that you don't want to play and they should stop bugging you. If they continue to harrass you, you can ask a Mod to step in and take action. Again, if they continue, you can request further Mod intervention, which might go so far as a ban.

I know it seems extreme to have someone deleted or banned because they wouldn't stop talking to you, but harrassment really isn't a joke. Don't be afraid to be firm about it, just be sure you're clear and polite about it. "I'm sorry, but I don't want to interact with you. Please leave me alone." That ought to be enough. You're under no obligation to justify yourself.
Klonor
02-11-2003, 06:56
I have in fact often requested him to stop. He has not, and has in fact not even responded to my queries asking for proof of his accusations.

And it's not just me, many others have received similar treatment by the same person.
Treznor
02-11-2003, 07:57
Then at that point I'd suggest you post to the Moderation forum requesting the Mods have a conversation with the player in question. Having a few links handy to present your case would be helpful, as well.
Klonor
02-11-2003, 08:12
Problem: TG's have been deleted and the threads where he posts have pages numbered in the hundreds. That's why I didn't report him in the first place, I can't find the proof. So, I'm considering ignoring him (which I never do, since bad stuff doesn't just go away if you don't pay attention)
Treznor
02-11-2003, 10:41
If he's that bad, you won't have long to wait. so long as you don't do anything to provoke him (which is to say, deliberately go out and antagonise him), the next time he starts up you can ask him to leave you alone. When he doesn't, you can bookmark it and paste the link for the mods.

Your mission, should you choose to accept it...
Klonor
02-11-2003, 16:22
Good idea. Thanks.
Klonor
02-11-2003, 22:19
Due to a recent telegram (which, to my knowledge, doesn't break any rules) the IGNORING shall commence.

Formal announcement: The nation of Klonor, and all territories controlled by Klonor, shall, from this moment on, ignore all actions, statements, and occurances that have been initiated by the nation of Crimson blades and by territory controlled by said nation. Thank you, have a nice day.

My first nation ever ignored!
03-11-2003, 00:47
Klonor, I was going to post encouragement and support. IMO, this is a game, it is supposed to be fun, and time-wasters should be ignored. No-one has the right to irritate someone else, waste others' time, or carry on like a jackass, and expect to be paid any attention to for it.

However, IMO, the following post is over-reacting.

Due to a recent telegram (which, to my knowledge, doesn't break any rules) the IGNORING shall commence.

Formal announcement: The nation of Klonor, and all territories controlled by Klonor, shall, from this moment on, ignore all actions, statements, and occurances that have been initiated by the nation of Crimson blades and by territory controlled by said nation. Thank you, have a nice day.

My first nation ever ignored!

First, YOU are ignoring HIM. This action has nothing to do with your character (i.e., your nation), it is an action being performed by the player. Please do not blend OOC and IC.

Second, announcing it in public serves no purpose except to attempt to point a figner of scorn at the other person. This is a problem between you and him/her. It is unwise to air your problems in public, and unwiser still to do it in such a holier-than-thou tone, as it is likely to backfire, and leave you looking like the agressor.

Not to mention, there are damned few people who care who it is you're having problems with. NB: Many people are likely to care (as the last few posts have proven) that you are getting harrassed. But making public the name of this person is tacky, vicious, attacking, and unwelcome.

Not to mention that by attempting to mock this person, you've probably painted a great big bull's-eye on your rump.
TROUSRS
05-11-2003, 03:40
Klonor, this thread is not to announce people that you ignore. If you wish to do that, please make another thread about it, it would be an OOC one as well. I am currently working on adding much much more to this thread. I do not appriciate other people posting dos and don'ts though. I know there is nothing to say that you can't but I would appriciate it if you just telegramed it to me and I would add it to the main part of the tread, giving you full credit of course.

I would like people to continue asking for advise and I appriciate that other nations are helping out. I hope that we can stop the constant hatred that seems to float around nationstates. Thanks

Trousrs.
Thunderstraat
14-11-2003, 19:38
Once people have played on nation states for a sizable amount of time, they almost invariably are transformed into snobbish jackasses. These morons like to equate personal worth with nation size, as well as power. Because we all know in real life that population=might. Thats why India and China rule the world with an iron fist. We also know that countries pursueing policies seen as immoral in another country is immediate grounds for large scale carpet bombing using nukes. This is because launching 1,000 of these weapons will have no noticable effect on the world climate and will not knock up radioactive dust into the air. Everyone knows that because someone is new to nationstates, they are obviously a moron and must be made fun of until their population grows, in which case it is acceptable for them to be morons. I came back to nationstates after a long break and had forgotten about how people on this forum behave and was quickly reminded of most player's arrogance and small mindedness.

Oh man, I wish I could have said that. I agree totally with this.
14-11-2003, 21:56
We also know that countries pursueing policies seen as immoral in another country is immediate grounds for large scale carpet bombing using nukes.

the next stage in the war on terror =D
15-11-2003, 17:41
Really nice site it covered most of my questions with great detail.
But how do:
Tell how much money I have?
Tell how much tanks, soldiers, type of soldirs and how muc weapons i have?
Tell how much milatarty I have?


Greenlands, please anwser with great detail on the telegram
This would really help me :D :mrgreen:
16-11-2003, 06:01
This is one reason I am hesitant to enter in to the RP aspects of this game. It seems rather chaotic... and superficial. This is probably impractical, but it would be helpful if a nation's military specs. were tied into it's population and gov't type, etc. Moderator controlled battles? Maybe even U.N. sanctioned wars (although I detest the U.N.) to limit number and frequency of wars and determine outcomes?

The U. N. could allot so many wars per region that could take place once a month. These wars would be strictly monitored (including allies, etc.). IOW, you would have to "apply" to go to war. I'm not arguing for the U.N. style "Human Rights" campaigns. Basically, anybody could go to war for "any" reason, they would just have to apply to go to war, go on a waiting list or something; this would allow the moderators, or U.N. Secretary General and Security Council Members (chosen from among nation states) to control the number and frequency of wars and allow time to closely monitor each war specifically to ensure realism.

IOW, one couldn't just say, "I'm launching ten million monkey warriors...", there would be options given based on force size and other considerations and responses from attacks based on same info.

Come to think of it, someone on the Civ 3 strategy game discussion forums has made a calculator that determines battle between different units based on unit type, strength. landscape, etc. What we need is a uniform prescription of units. People shouldn't be able to invent their own.

Keep it simple: Tanks, JetFighter, Carrier, ICBM, etc., of course allow for superior units, F-15, Modern Armor - based on nation's ability to produce or procure such weapons. Give a set number of hit points for each unit. Allow battles to take place on a D & D type hit point equation. Someone could design the calculator based on these hit points, and all battles could be decided fairly by an unbiased arbitrator.

I know these are BIG ideas; and I am a newbie, so forgive me I if sound too simplistic or naive. But surely, there are people here with the skills to make this happen. The technical aspects that I've described would probably be the easy part. The hard part would be the time and energy in moderating the actual conflicts, thus my reason for the U.N. application idea. The U. N. Council would simply turn down or place on hold wars that they had no time to moderate (in the meantime, peaceful solutions could be sought out).

Oh, one thing more, another option during these times would be requesting embargoes and diplomatic means to affect these nations. One thing is certain, all of this should be moderator binding and enforced. No one player should be able to decide what damage they've caused, and no player should be able to IGNORE results they don't like. If need be, include an appeals process. Sorry for all of this vain ranting, but I'm looking for something with realism and depth, and this game certainly has possibilites.
Treznor
16-11-2003, 06:31
Those aren't necessarily bad ideas, although I wouldn't trust the UN to handle anything so serious as enforcement of rules.

Frankly, this is an open forum RP. That is to say, there are no rules. None that can be properly enforced, anyway. So long as you follow the rules of any forum, you can do anything you want. The catch is that no one is obligated to read what you write.

If you're hesitant about RPing because of wars, I'd say it's because you have a good grasp of the average caliber of the wargamers around here. That is to say, very poor. I've avoided doing anything warlike until recently because my RP demanded it. Now I'm involved in a single war thread, and let's just say I regret even talking to some of the participants.

It's possible to RP without getting involved with wars. You can still have a lot of fun without it. Anyone who decides to go to war with you can go play with themselves; there's nothing that says you have to oblige them.
_Taiwan
27-11-2003, 11:51
If you're hesitant about RPing because of wars, I'd say it's because you have a good grasp of the average caliber of the wargamers around here. That is to say, very poor. I've avoided doing anything warlike until recently because my RP demanded it. Now I'm involved in a single war thread, and let's just say I regret even talking to some of the participants.


*Totally agrees*

The saying "90% of everthing is crap" is an understatement when referring to war RPs.
Eeptopia
29-11-2003, 06:31
I don't know if this has been suggested, but why don't we make wars moderated? For instance, if someone wants a real RPing war, but someone comes along and god modes, then they don't have to use ignore. The moderator (which could be anyone, as long as they are not allies with any combatants) would tell the god moder to play more realistically or else they would be ignored. This would separate real wars and god mode wars, where GM wars would be in the NationStates forum, and serious wars could be in the International Incidents forum. Moderators would have to be requested, but not required. If the war started to slip to god moding, flames and accusations (without a mod), then the thread would be moved to the NationStates forum. This would make it easier to really role play and prevent god moding.
30-11-2003, 11:33
I(Kashmire) took the time to read the whole thing, it was beautiful, i will not forget your words of wisdome. Is this thread a sticky thread?
If it is not then it should be.
Good luck to any one who is going to use his advice! :D
01-12-2003, 06:20
Whittier put up a thread awhile back listing nations he wouldn't rp with, cause of tech differences.
though some of them were because of ooc differences I think.
TROUSRS
06-12-2003, 23:31
I think it's time to redo this thread..
TROUSRS
07-12-2003, 16:29
I think it's time to redo this thread..

Well, what do you think of the new additions?

(Actually, I just re-typed everything)
Skibereen
07-12-2003, 18:42
Thanks TROUSRS, I am working on being functioanal.lol.
TROUSRS
08-12-2003, 03:15
http://www.pipian.com/stuffforchat/gdpcalc.php

If that doesn't work, I'll look, but if my memory serves me right, thats it.
_Taiwan
13-12-2003, 03:04
I don't know if this has been suggested, but why don't we make wars moderated? For instance, if someone wants a real RPing war, but someone comes along and god modes, then they don't have to use ignore. The moderator (which could be anyone, as long as they are not allies with any combatants) would tell the god moder to play more realistically or else they would be ignored. This would separate real wars and god mode wars, where GM wars would be in the NationStates forum, and serious wars could be in the International Incidents forum. Moderators would have to be requested, but not required. If the war started to slip to god moding, flames and accusations (without a mod), then the thread would be moved to the NationStates forum. This would make it easier to really role play and prevent god moding.

Go onto IRC and ask someone to point out to the person that he/she is godmodding.
The Pakleds
24-12-2003, 03:51
OOC: Just to throw in a couple comments.

1) An ignore shouldn't happen when faced with something you don't know anything about. That is, if you don't know about the capabilities of another nation, what it can do, its allies, etc... you shouldn't ignore.

2) You shouldn't ignore if you are getting beaten fairly. In other words, your opponent is a better strategist than you. Hey, we all can't be Hannibal.

3) And please don't ignore when you mix up OOC and IC.
Dyelli Beybi
26-12-2003, 10:54
(OOC) On wars. I have fought several and I can say I have met up with a few decent War RPers (Drakonian Imperium, Jiggardy, Vrak, Fasta Benj and a few others).

The best war I fought was the first one with Fasta Benj. It was particularly good because rather than just work things out on the forums we discussed what would realistically happen in each situation before posting anything. That way we both agreed and there were no arguments.

In truth though, the most enjoyable part of any war is the diplomacy that goes on behind it. I think I can hold the following thread and it's associated diplomacy thread up as good exaples.

The War: http://www.nationstates.net/forum/viewtopic.php?t=93916&postdays=0&postorder=asc&start=0

The Negotiations: http://www.nationstates.net/forum/viewtopic.php?t=94668&postdays=0&postorder=asc&start=0

The only fly in the ointment was Al Anbar who decided to ignore me turning up at the negotiations and trying to ICly convince people to set harsh reparation terms against me :P I refered them to this thread to learn how to ignore.
Vrak
28-12-2003, 16:28
OOC: DB, you forgot to mention that Drak is fun to poke with a stick. :)
TROUSRS
28-12-2003, 18:40
Ya, Drakonian Imperium does very good with everything, same with raysia.

Kuzmich Posolski
The Chronically Bored States of TROUSRS
G.D.O.D.A.D. Member
"If you don't like swimming here, try swimming to shore."
Hole Where Evil Lives
31-12-2003, 04:55
http://www.hyw.com/Books/WargamesHandbook/Contents.htm

There. The perfect way to RP. But then again its not RPing at all at this point its war.. wargaming in fact. I don't expect anyone to go and make a hexigonal gridded map of enemy terrain and do every battle on as low a level as divisions or smaller but it should tell you a little something about how to use combat modifiers like terrain accurately and such things as speed of movement on different terrains. I have not RP'd yet (well in the wargaming or even incidents sense of the word). I have designed tanks though. I'm waiting until I have the perfect knowledge of how it should work so that I can have an accurate war with someone. I have no doubt that I will know more than anyone else I go to war with. But then I may teach them.. and then beat them.. into the ground. If you want to go to war good I advise you to have a good knowledge of how your army will be organised. By this I mean how many of which divisions equiped with which weapons. And how you're organised on higher and lower levels (lowest being teams or squads) and you'll need engineer batallions in each division and support and so forth. Complicated but its accurate. Because anything can be a godmod if you don't know what's the right way to do it.
TROUSRS
31-12-2003, 17:09
This part of the game is acutally very cooridanted with the reason this site was made. Max wrote books, this encourages creative writing, thats all RPing is.



Kuzmich Postolski
TROUSRS
G.D.O.D.A.D. Member
"If you don't like living here, try swimming to shore."
Roseway
31-12-2003, 18:07
Yeah, writing a story. Not trying to win, trying to make something worth reading.
TROUSRS
02-01-2004, 16:38
Yeah, writing a story. Not trying to win, trying to make something worth reading.

My kind of person ^.

:wink:
Henleaze Avenue
05-01-2004, 15:22
OOC: Haven't fought a war yet, but once I've sorted my military I may well do so. Why? Well, it's not about me wanting to annex some more territory or beat the living hell out of a newbie. It's just because I think it would be fun to fight a war with someone, to have an RP where we've both agreed what will happen in each situation. I'd like to fight a war for the enjoyment of being in a good RP, not for land gains. This is what seems to be the problem - so many people on NS fight to win, and when it turns out that they're not, they resort to flaming/godmoding/ignoring. If they did like I'm going to and fought for the enjoyment of fighting instead of being like 'OMG I gotta win this war or I'll lose 42376878 of my imaginary tanks!!!'... they might do better. I realise this attitude means I may well lose every war I'm in. But so what? Why should I care? So long as I have a good time fighting and RPing with other nations, I really couldn't care less if they end up annexing half my non-existent country.

Oh, and if any nation out there shares this view... TG me. We can organise a horrific conflict sometime :D .

My £0.02...

EDIT: Have just realised that TROUSRS and Roseway said the same thing using a fraction of the words about two posts ago. Oh well :oops: ...
Roseway
06-01-2004, 00:59
Well, you stated it in more depth. Maybe you should have a mod sticky that long explanation, to show new nations what this really is about.
Hole Where Evil Lives
06-01-2004, 02:57
OOC:
Well there's more than one way to RP. Personally if I wanted to write creatively that's just what I'd do. I prefer simulation. This can make for a lot more learning than one might think. Its also fun if you do it right.
Henleaze Avenue
06-01-2004, 13:59
I agree, simulation is good fun (or it will be when I've finshed doing all the inevitable number-crunching :? ...), but I think the same spirit applies. If your opponent outmaneuvers (sp?) you in a brilliant tactical strike, you should take your losses and keep on RPing. Shouting 'GODMODE!!1!11' because you can't take losing some of your army is not the way to go. I just mentioned the creative writing segment because I'm actually pretty good at that, whereas I have no idea how good I'd be at simulations yet.
Dyelli Beybi
07-01-2004, 12:26
I think you need to blend simulation with creative writing. I try to write creatively (not always doing a brilliant job) while at the same time making sure every situation makes sense considering numbers, tactical advantage etc etc.

I also regard it as fun when your Army doesn't actually act intelligently/bravely all the time, such as one of my Generals adopting the Russian WWII 'everyone charge' tactics (or lack their of) and the pilots of some of my planes being so cowardly they scarpered as soon as something shot back.

In the real world no armies act perfectly. Here you see hordes of honourable Samurai uber-warriors all to often for my liking.
Vrak
15-01-2004, 00:56
I think you need to blend simulation with creative writing. I try to write creatively (not always doing a brilliant job) while at the same time making sure every situation makes sense considering numbers, tactical advantage etc etc.

I also regard it as fun when your Army doesn't actually act intelligently/bravely all the time, such as one of my Generals adopting the Russian WWII 'everyone charge' tactics (or lack their of) and the pilots of some of my planes being so cowardly they scarpered as soon as something shot back.

In the real world no armies act perfectly. Here you see hordes of honourable Samurai uber-warriors all to often for my liking.

That is an excellent point Dyelli Beybi. There is only so much death and destruction that any sentient being can take before they start going loopy.
16-01-2004, 15:27
This may be off the current spin-off topic.. But I noticed a point TROUSRS made about Military Budgets. I use http://jpatt.net/files/toys/nscalc.html
to calculate what I can spend on defence goodies *Rubs hands together*
Though I was wondering, what is the ebst way of having the budget replinished? I mean, is the budget represented a yearly total? (Which what I gather, is one NS week) or what?
Yes, you can hear the newbish dialect in my words.. But I just don't want to be called a god-moder if I spend over half my Military budget on a purchase, then do it again one NS year later..
That, and you're all veterans, so i figured I would seek your advice..
.. Please don't yell at me. *Cowers* :)
24-01-2004, 13:19
lol well maybe u should stop them god modding it isnt healthy
24-01-2004, 22:49
Why dont we invent a system where-by people know where the author wants his post to go. For example:

Current System: Person X creates a post about a war with person Y. Person Z responds threatening with Nucs, and his space craft. Person X ignores Z for the rest of his life. This leads to bad tension.

Person Z creates a post about a futuristic war because Person X is ignoring this person the great Players A, B and C who are allies of X do not post. Hence a brilliant psot is lost.

A much better system:Person X creates a post about a war with person Y He posts a set of codes at the start of his message which say he wants it to be Modern (M), No Nucs (XNX), and a Realisitic militry(SA). Person Z thinks about responding threatening with Nucs, and his space craft, but doesn't because of these codes.

When he creats his post Players A, B and C do respond. It becomes a great post and everyone has a good time.

These are the codes I suggest Telegram me with any you think should be added and I will edit them in.



Past (P)
Modern (M)
Future (F)

Nuclear Weapons allowed to be used (N)
Threat of Nuclear weapons only (TON)
No Nuclear Weapons (XNX)

Realistic Militry Budgets (RB)

Please note that a combination of types of Armies could be used: (P)/(M) or (M)/F) or (P)/(M)/(F)
Hole Where Evil Lives
26-01-2004, 18:42
OOC:
Threatening only makes little sense since everyone know you can't use them anyway. Good idea though. I'd go with something a little more complex. First you only need to put no nukes and not nukes used. You should also expand it to chemical WMD (not chemical non-lethal rounds) and biological WMD (same as for chemical). And a blanket term for Nukes, biological WMDs, and chemical WMD (obviously using xWMDx would be a start). And there are more dates than that. Modern (what I roleplay) is now and near future technologies. There are technologies being researched which could come out later which will totally change the face of war. I've seen many in war RPs like EMP bombs, anti-EMP, nano-tech fuels, electromagnetic weapons and armor, and so forth. So you'd need a new one for that in some cases. Then there's break ups of future RPs. I don't do future so someone else could help with that. Then there's fantasy like Tolkien stuff and the past RP's could go as far back as pre-dark ages and include such firearms using ones as the 30 years war age, napoleanic, WW1, WW2, etc, etc. A nice little OOC would be good to inform people about the way you're RPing. Including where certain fronts are fought at (what threads they're on) for the really big wars and such.
Valient
31-01-2004, 07:39
Yeah, writing a story. Not trying to win, trying to make something worth reading.

You know, many people do this on the Nationstates forum too?

http://www.nationstates.net/forum/viewtopic.php?p=2667424#2667424


I really respect Kain and his writing and RP style. However, some of the stuff in this thread is... too much godmod. :?
Phylactoros
31-01-2004, 19:27
Hey guys, question, I'm currently tryin to RP a war. I'm kind of a newbie at this so I admit I haven't followed all of the proper etiquette myself, but I'm learning.

However, me and some buddies are doin our own thing, but then these other two nations have come in and messed it all up.

http://www.nationstates.net/forum/viewtopic.php?t=119910&highlight=

Check that thread out. You guys think this is worthy of an Ignore, cause it seems that there is quite a bit of Godmoding going on.
_Taiwan
12-02-2004, 07:50
Hey guys, question, I'm currently tryin to RP a war. I'm kind of a newbie at this so I admit I haven't followed all of the proper etiquette myself, but I'm learning.

However, me and some buddies are doin our own thing, but then these other two nations have come in and messed it all up.

http://www.nationstates.net/forum/viewtopic.php?t=119910&highlight=

Check that thread out. You guys think this is worthy of an Ignore, cause it seems that there is quite a bit of Godmoding going on.

(I guess the two other nations are Scoutsyvania and Yoshiness?)
Phylactoros
12-02-2004, 22:21
Yeah. That would be them. Any thoughts on this mess?
TROUSRS
13-02-2004, 01:38
Did you openly state that you just wanted you and your buddies to RP there?

If so, ask a moderator to remove the posts by others: the maker of the topic has the right to say who and who cannot post there.
Phylactoros
14-02-2004, 01:48
Did you openly state that you just wanted you and your buddies to RP there?

If so, ask a moderator to remove the posts by others: the maker of the topic has the right to say who and who cannot post there.

Well, the thing was, they actually WERE buddies of mine, lol. Its just, we invited them in and they kind of messed it all up. What should I have done about it in this case? Cause it seemed what I did try to do was not working.
Hole Where Evil Lives
14-02-2004, 04:42
Thats the trouble with storytelling RPing. You just say some stuff from some insignificant part of the war. That makes it for a lot less accurate war. Everything becomes sketchy. What I think you should do is tell them they suck to RP and that if they don't RP better than they can't RP at all. I never like to let people go without a warning. I'd talk to them about it OOC, maybe by telegram. Of course I've never RP'd before so what do I know.
Phylactoros
14-02-2004, 23:50
Yeah, see, I did try that. See, when I said they were buddies of mine, I meant that they were buddies of mine in real life as well. I even tried talking about this in person with them. They wouldn't listen.

My next question is, how do I go to the moderators about this should this problem arise, like how do I go present this to them?
_Taiwan
17-02-2004, 03:40
Maybe you should try settle it among yourselves. Again.
Inbredia
21-02-2004, 11:30
I used to be freuqently (with my other Nation) faced with the same problem. I just left it for a while and my moronic friends got bored.
Neo-Soviet Russia
25-02-2004, 06:09
This is most likely an incredibly noobish question...not even sure if it should be within this.

Possibly...possibly not.

Anyway, say my nation wishes to purchase twenty tanks. Each costing two million. I've noticed others have stated that they would send the money apon confirmation. Is there any actual transactions? I know not real money. ut I'm wondering how exactly this works.

If this is in the wrong place, sorry, though this does seem to deal with RPing. if this is the right place, thank you for the help
Treznor
25-02-2004, 07:57
...Anyway, say my nation wishes to purchase twenty tanks. Each costing two million. I've noticed others have stated that they would send the money apon confirmation. Is there any actual transactions? I know not real money. ut I'm wondering how exactly this works.

If this is in the wrong place, sorry, though this does seem to deal with RPing. if this is the right place, thank you for the help
No, there's no official transaction. Nothing in the game tracks how much money your nation has, or what you produce or whatever. The best you'll get in that regard are the random UN stats regarding Arms Production and the like. Even then, it doesn't give any numbers, just comparative rankings with other nations.

Anyway, the point being that if you sell twenty tanks at two million each and the other party says "money has been wired," you can take it as read that you are minus twenty tanks and plus forty million. That's the nature of cooperative role-play.
01-03-2004, 01:42
how do you declare war
Treznor
01-03-2004, 04:45
how do you declare war
Again, see my above post. This is cooperative role-play. Competition only happens through cooperation. Frankly, it doesn't work very well in NationStates that I've seen.

However, there are several FAQs you should read before going out and waging war. This thread (http://www.nationstates.net/forum/viewtopic.php?t=29774) lists most of them and helps provide useful summaries detailing role-playing in this community. Read them and browse through the role-playing before committing to anything.
22-03-2004, 12:21
Sure Kensei,

Role Play. All it is, is a story. It's like a play; although there are no lines to memorize, you make up those lines as you go along.

There are endless possiblilities, though NationStates focuses more on international issues. You will see exploration RP's too.. let's say, a forest, but you won't see an RP with monkeys and giraffes happily eating leaves and bugs in a forest.

If you need anything else, feel free to ask.

-Brandon

I think we're all missing something very important...there are no monkey-and-giraffe RPs here? What the xibalba?!

^is half-joking^
Muordoa
28-03-2004, 04:25
I don't want to seem like a dumbass and be unfair when I RP, so I have a couple questions.

+ What is a reasonable budget for a small country my size?
+ What are reasonable military capabilities/weapon developments? (consider that my nation is in space)
+ What is a reasonable military size, and what are some reasonable weapons (not the process of devoloping weapons, but already existing weapons) that I might have?


ooc
+ Also, if anyone is interested in expanding their allies list, as long as i agree with most of your politics, I'm up for expanding mine as well, so let me know.--| not that i would make much of a difference, but hey, i''m growing |--

Namarie iie Lumenie (farewell for now),

-=-=-=-=-=-=-=-=-=-_________________
Rekki Eloc-Trewein <|(Tom Johnson)|>
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
\\-|=R.u.l.e.r
-\\-|=o.f_t.h.e
--\\-|=M.u.o.r.d.e.n
Bonilika
06-05-2004, 21:59
sorry if this has already been posted, but what happens if someone declares war on your nation? how do you fairly rp it out??'cause someone could just say "i nuked your nation. your dead" :?:
TROUSRS
09-05-2004, 14:45
sorry if this has already been posted, but what happens if someone declares war on your nation? how do you fairly rp it out??'cause someone could just say "i nuked your nation. your dead" :?:

I personally would not even post in a thread with a comment like that. That is a time when ignoring come into play. But to fairly RP out anything, both players should contact eachother and talk about how they want it to go, and set some rules via telegrams.
Daylam
09-05-2004, 21:37
Is there a place where I can read up on some basic army organization and doctrine? US, Soviet, or any other nation is fine. I would just like to get a picture of things like how many men in a battalion, how many and what type of artillery in a battalion, and things such as that.
Dxdark
19-05-2004, 10:42
hi, being new here I see all these posts and wish to get involved and have my say but do not wish to act like a n00b. Of course, I wouldn't go around saying 'i have nuked your country and taken it over. Have a nice day' but how else can I put in a view being new and not seem like a n00b?
Doujin
19-05-2004, 14:23
It's almost impossible to not look like a noob - however, when you post.. be detailed. The more you write, contet you give, and detailed you get the better it will help :P
22-05-2004, 00:58
Is there a place where I can read up on some basic army organization and doctrine? US, Soviet, or any other nation is fine. I would just like to get a picture of things like how many men in a battalion, how many and what type of artillery in a battalion, and things such as that.

Read how to make war 4th edition
DontPissUsOff
22-05-2004, 02:25
Most excellent work it is too. Other good works that can be found include "Soviet War Power" and the Annual Defence Reviews published by the MoD and US DoD.
Beetle42590
30-05-2004, 03:29
my region is in war (i know you dont recomend it but just listen) How do you win or lose a war?
DontPissUsOff
30-05-2004, 16:28
The general goal of wars, at least technically, is not to win or lose but to Rp them; in other words, to have a good time doing it. Unfortuntely, like the real article, people take NS wars very seriously. Losing or winning is up to you; however don't godmod your way out of trouble (e.g. FWS, who managed to have over 1 million men in the frontline and keep them constantly supplied as well as pursuing a vast WMD programme with a 30 million population and a not particularly impressive economy). Just keep to the rough RP rules and you should be fine. Hope this helps ya! :)
Beetle42590
30-05-2004, 17:04
thanks it does
Emasculata
31-05-2004, 00:51
Hi,

I don't normally roleplay with this country (my main country is Sarzonia) but I was wondering if I could use it in the Sarzonian Civil War thread as a country that supplies the rebels? Would that be against any multi- rules or just too damn weird?

If not, I was thinking about RPing this country as a future tech country while Sarzonia remains modern tech.

Thanks...
The Burnsian Desert
11-06-2004, 04:32
Is a drill missile a godmod?

(OOC: Yes, older nations need help too..."
DontPissUsOff
11-06-2004, 13:41
*Shrugs* I dunno. I remember taking a look at that thing. It's probably not a godmod as such, but for it to work perfectly would be, because of the rather new-fangled nature of the technology.

Emasculata: Erm, probably not. I think you can be supplied by your own puppet, but you'd do well to ask some big nation. with more experience than I have.
Sarzonia
11-06-2004, 17:06
Emasculata: Erm, probably not. I think you can be supplied by your own puppet, but you'd do well to ask some big nation. with more experience than I have.

I think the big no-no is to have your puppet support you in military action, thus making you artifically stronger, under the same principles as the multi UN nation problem. My idea was to have my puppet actually ATTACK my main country. When I posted in Gameplay with that question, several folks there didn't seem to think it was a breach of RP etiquette to have the puppet be the enemy of the main country.
DontPissUsOff
11-06-2004, 21:32
Damn! Sorry, failed totally to acutally answer your question there. :oops:
Seversky
19-06-2004, 03:56
Emasculata: Erm, probably not. I think you can be supplied by your own puppet, but you'd do well to ask some big nation. with more experience than I have.

I think the big no-no is to have your puppet support you in military action, thus making you artifically stronger, under the same principles as the multi UN nation problem. My idea was to have my puppet actually ATTACK my main country. When I posted in Gameplay with that question, several folks there didn't seem to think it was a breach of RP etiquette to have the puppet be the enemy of the main country.
I had my puppet attack my main country and lose. It then was assimilated into the main country, as a territory.
Seversky
19-06-2004, 03:57
Notquiteaplace
19-06-2004, 15:57
One of my puppets is more like;ly to fight than aid my main country, the other is in the sam region but is very weak (weak economy and 120mil pop) and peaceful anyway, so i would be RPing badly if it helped my main nation, though if my region was attacked in a serious manner it might help, but as its weak, the effect would be small (tiny even)

If the region is attacked i think not helping would be BAD RPing, but like i said its weak, id feel guilty with a strong puppet helping me.
Simkid
21-06-2004, 15:20
Just wondering, how long is an NS year supposed to be in RL.
Chris gueulette
24-06-2004, 09:02
i will sell 50 ak-47 for 125,000
Anime-Otakus
24-06-2004, 11:14
Chris, open a storefront if you wish to sell something. Don't do it in this thread.
Notquiteaplace
25-06-2004, 13:18
A NS year is...

Up to you

1 RL day is often equal to a year (considering the huge daily population growth it could be 3 or 4 years) but for larger countries who grow at 7 million an RL day it might be a year every two days. But issue come up slowly so perhaps a RL life is a week? But they resolve overnight, which is like 6 months... and so on..
TROUSRS
21-07-2004, 02:45
A NS year is...

Up to you

1 RL day is often equal to a year (considering the huge daily population growth it could be 3 or 4 years) but for larger countries who grow at 7 million an RL day it might be a year every two days. But issue come up slowly so perhaps a RL life is a week? But they resolve overnight, which is like 6 months... and so on..

It depends on what you do with your nation, as well. If you role play a lot, you might want it to be slower, etc. But there is no set NationStates --> Real Life time.

I use one month = 1 RL week, unless in cases of certain RPs.
Ghargonia
21-07-2004, 14:10
I use one month = 1 RL week, unless in cases of certain RPs.

That would be suitable. Some of us do not have the same amount of time available to us, so 1 day equalling an entire year would be a significant disadvantage.
Kalostan
22-07-2004, 07:32
How long is a NS Year?
Kalostan
22-07-2004, 07:33
woops
Crazed Marines
25-07-2004, 02:35
I was reading some past stuff and we need to have contests of creative IGNORE cannons. I know Sarzonia has the Stargoat, I'm debating between Barbara Streisand's singing or rabid mongoose/squirrel crossbreeds; I believe Corpsac has sporks and DGNT might use lazer guided socks (not sure on the last 2). But it'd be funny to read some of the more creative IGNORE cannons.
Tenebrose
25-07-2004, 14:31
I asked in the godmoding thread, but no one seems to read it anymore. ;)

I'm thinking about joining into the rp here, because I haven't really had a good creative outlet in a while, and I'm curious about a few things that aren't very well answered anywhere (unless they're answered in the busticated links throughout the posts there from when the boards moved to Jolt), but...!

Are there any "standard" formulas for judging how much money your country has to spend? Or, more specifically, is there an "accepted" level to be at, or even just vague concepts with which to give you an idea of what is "reasonable"?

How often do people generally calculate this amount? I see that people range 1 year (which I would assume is the general standard for "banking" money) from a day to a year, should I assume it's as flexible as that, again, as long as it's within reason?

Mostly I just don't want to end up looking like a n00b. ;) I did the fr33f0rm n00b thing over a decade ago, it sucks, I don't want to deal with it again. Heh.

Me.
Notquiteaplace
28-07-2004, 11:39
That would be suitable. Some of us do not have the same amount of time available to us, so 1 day equalling an entire year would be a significant disadvantage.

for budget purposes i do i year is a day.

for wart it wouyld be freeform, almost running outside the rest of the time stream continuum.

If i went into war the war would proceed with however long it takes to fight out being its length. Id record my nation strength at the time of the war and use that for the war. Though ID probably buy less and spend more or manitaining and replacing a for a few days after a big war (NS years)

Meanwhile my capabilities would expand at the one year a day. I dont have that much time either. But throughout the war id have the same reasources as i started with (unless the war really lasted ages and a year passed)


Or maybe id just stop doing budgets and then assume that most of the money i got for my defense was used for repairz in the years after thewars. and just do one large budget at the end. (say double)

If my war last 10 RL days Id assume that for the following 10 years after the war id spend almost all the reasources on recovery. And so maybe only get two budgets where some meony goesto buying new things.
Saint John Vianney
01-08-2004, 00:58
So, while I've got some basic familiarity with RPing principles, I'm looking for some guidance as to millitary spending and configuration. I've used one of the calculators posted earlier in this thread to conclude that with my military budget being 2.5 percent of my total I've got approximately 60 billion to spend annually, and with 1.5 percent of my people in the military I've got a military of just under 4 million. However, I'm now looking for resources on the costs of maintenance for a millitary (and percentages of spending on equipment and personnel), and good personnel distribution for millitaries. Any ideas on where to find this sort of thing?
Orange state
09-09-2004, 19:34
Id go with a percentage of GDp rather than government spending as a basis for military, its more stable that way. About 3% is moderate in RL 5% is high and over 10% is extreme very extreme.

Oh and Id shrink the recruitment rate if you dont use conscription.

If you then disregard the above comment,

just try to build a balanced force. Probably bear in mind that you have to pay running costs and thatb if you put 10% aside per year of the value of the force you can replace it every 10 years... so 10% of your full force recovers per year after a mauling in war....

So find values for equipment and realistically it costs 10% to run them and 10% to maintain ( i used last years US figures as a guideline, some years you will eb at peace some total war.. it should balance out)

so spend your allocation every year, but and ,maintain defenses and then maintain your existing force and the rest is free to buy more... and as you grow every year you get more to spend.

Doing that (with an 8% budget for my paranoid state) has given me a military that exceeds RL (NS is a more dangerous place sometimes and 8% exceeds any RL spending in the last 10 years too.... but is still sustainable) but is reasonable and compairs to most acceptable forces, while still being enough to pack a punch that isnt light for my size.

Its up to you exactly what you get, but if you use your full 1.5% you will get a very large pooerly equppied army and not much navy or airforce. If you take massive airforce you will undoubtaby barely use any men (as planes are more expensive than rifles)
Calibear
10-09-2004, 02:37
hEY
Dragons Peak
03-10-2004, 00:00
Posted by Galaxy Commander the leader of the Empire of Dragon's Peak.

How do I join the Rping and war stuff?
Sarzonia
22-10-2004, 19:33
*bump for a reminder about IGNORING*
1 JRB
19-11-2004, 21:20
hello i have just started anyone want to be my nations friend
Vastiva
13-06-2005, 09:08
*tapbump*
Pueri
18-03-2006, 01:24
Good show.
Kazzimmini
31-05-2006, 17:40
Can i know who decides who win a battle?
Are there a master?
Thanks!
Pueri
30-06-2006, 16:27
Believe it or not, the only career options in my nation are police or the military. They provide everything they need. So, would that put my military budget at 50 or 60%?