NationStates Jolt Archive


Raysian Tech Research Thread: Sea Cleaner AME

07-10-2003, 18:48
You've most likely heard of our superb anti-air weapon known as the SH-1018 "Sky Cleaner":
http://www.bateshome.com/jordan/ME0000148978_2.jpg

I'm not going to sum that up, it can be found on my Storefront.

We are currently designing another AME (Artillery of Mass Effect) that will serve Anti-Ship roles.

http://www.bateshome.com/jordan/seac1.gif
http://www.bateshome.com/jordan/seac2.gif

These AMEs, classified as the Sea Cleaners, would be basically the same as the Sky Ceaners, except they are designed to fire a shell with the power of 5 High-Ordinance Anti-Ship Torpedoes. To conserve power, since the Sky Cleaners use Magnetic Launchers, these weapons use Chemical launchers like a normal Artillery, which does cost the shell some speed and altitude... but Big ships will hardly have a chance to dodge either one. It takes this design approximately 1 Minute to load, another 30 seconds to aim, and another 30 seconds to calibrate, and a final 30 seconds to calibrate and fire, and then a recovery/cooling time of about 2 minutes after that. Maximum Range of one of these weapons is 500 miles... stretching only a little beyond the boundaries of Raysian waters.

Raysia plans to build 6 of these weapons along the western seaboard, 2 of which would be in Portland.

http://www.bateshome.com/jordan/rsig.jpg (http://www.nationstates.net/forum/viewtopic.php?t=70101)
07-10-2003, 18:49
Amazing! the stuff people invent!
07-10-2003, 18:50
Amazing! the stuff people invent!:)
07-10-2003, 18:53
we would like you to build one for our capital city. if possible our negotiators will fly to your city to discuss thiss further!
07-10-2003, 18:55
we would like you to build one for our capital city. if possible our negotiators will fly to your city to discuss thiss further!Sea Cleaners follow the same purchasing guidelines as the sky cleaners... second to last item on my Storefront:

http://www.bateshome.com/jordan/rsig.jpg (http://www.nationstates.net/forum/viewtopic.php?t=70101)
07-10-2003, 23:37
bump