26-09-2003, 04:18
http://www.morgankeithstudios.com/patrick/gallery/lrg_gmscreen2.jpg
Skyships are, as their name suggests, flying ships, each is somewhat unique, being built to a not-quite-standard set of plans. I will build each person who orders a custom skyship, suited to their needs and wants, if/when you post the specs you desire, I will TG you and tell you
1. If I can do it
and
2. How much it will cost.
Some stuff you may want to know:
Power source: Powerstone engine, the stones each have a differnt mana essence, the engine's bottom plate is charged with the opposite of that particular 'color' of magic, causing the stones to be repelled, they generate lift by pushing against the ship, the intensity of the plate can be turned up or down via a lever, the larger the ship, the more engines it needs, I suggest at least two for any ship, one at the bow and one at the stern to aide steering, the engines can be turned off, allowing the ships to glide. All ships are capable of water travel as well.
Weapons:
Ray Cannons:
Focus mana energy into a high energy beam, and direct it in whatever direction the barrel is pointing, they do tend to get hot, so I suggest that you fire once every five seconds to allow cooling, but the gun can be fired up to one minute continuosly before a catastrophic failure. The guns are quite large and require a crew of two per barrel per gun.
Bombards:
Simple cannons filled with Goblin powder and rocks, when fired the rocks fly from the barrel and cause widespead damage to sails, rigging, and crew.
Ballistia/Crossbows:
Fire large rounds, which will stick in the hull and unbalance enemy ships, or injure/kill crew, these are much lighter than Ray cannon and Bombards and do not overheat or break (as often).
Grappling hooks:
Fired from ballesti or crossbows, these are used to pull an enemy ship close for boarding
Naptha hose/launcher:
Fire that does not die, this device either throws pots of burning naptha or sprays a stream of it onto the enemy deck, the fire cannot be put out with water, but stale urine (due to ammonia content) will do the trick, and no, I do not have a stock of stale urine avalible.
Crew weapons:
Cutlass:
A sort of short, curved broadsword, since typical long weapons are innefective on ships, where rigging and sails, as well as cramped quarters can get in the way, these are very effective, each is EXTREMLY strong, made of Thran metal (It sharpens and heals itself), and each has a powerstone in the hilt to increase cutting power.
Boarding Pike:
A short spear, used on ships for either forcing an enemy crew back or keeping them off your ship, these are about five feet long, and have a powerstone in the tip, this will cause the spear to attempt to 'burrow' its way through enemies and ship hulls.
Short bow:
A small, short ranged bow for shipboard use, designed to be fired at close quarters, but still strike a killing blow. All arrows come with powerstones as well.
Armour:
Leather/chain mail so as to not hinder movement, these are one size fits all (unless you happen to be an unusual shape, in which case we will charge a small fee for larger/smaller armour), the leather is hardened and reinforced with bands of Thran metal.
Other Things:
Spare sails:
Dont leave home without 'em
Scuttling Charges:
Goblin powder bombs designed to destroy a ship or important plans/documents that would be bad for you if they fell into enemy hands, we will place them for maximum effect if you plan on using them for the former, the latter is in your hands.
Sealed Barrels:
For storing food, water, and other things you dont want to rot
Rope:
Quite useful on a ship.
PLEASE MAKE YOUR SHIPS SPECS ALONG THESE LINES:
Length:
Width:
Heigth:
Number of engines:
Armaments:
Crew Armaments:
Special quarters(each ship will be eqipped with enough space for the crew as well as a captains cabin):
Other:
Skyships are, as their name suggests, flying ships, each is somewhat unique, being built to a not-quite-standard set of plans. I will build each person who orders a custom skyship, suited to their needs and wants, if/when you post the specs you desire, I will TG you and tell you
1. If I can do it
and
2. How much it will cost.
Some stuff you may want to know:
Power source: Powerstone engine, the stones each have a differnt mana essence, the engine's bottom plate is charged with the opposite of that particular 'color' of magic, causing the stones to be repelled, they generate lift by pushing against the ship, the intensity of the plate can be turned up or down via a lever, the larger the ship, the more engines it needs, I suggest at least two for any ship, one at the bow and one at the stern to aide steering, the engines can be turned off, allowing the ships to glide. All ships are capable of water travel as well.
Weapons:
Ray Cannons:
Focus mana energy into a high energy beam, and direct it in whatever direction the barrel is pointing, they do tend to get hot, so I suggest that you fire once every five seconds to allow cooling, but the gun can be fired up to one minute continuosly before a catastrophic failure. The guns are quite large and require a crew of two per barrel per gun.
Bombards:
Simple cannons filled with Goblin powder and rocks, when fired the rocks fly from the barrel and cause widespead damage to sails, rigging, and crew.
Ballistia/Crossbows:
Fire large rounds, which will stick in the hull and unbalance enemy ships, or injure/kill crew, these are much lighter than Ray cannon and Bombards and do not overheat or break (as often).
Grappling hooks:
Fired from ballesti or crossbows, these are used to pull an enemy ship close for boarding
Naptha hose/launcher:
Fire that does not die, this device either throws pots of burning naptha or sprays a stream of it onto the enemy deck, the fire cannot be put out with water, but stale urine (due to ammonia content) will do the trick, and no, I do not have a stock of stale urine avalible.
Crew weapons:
Cutlass:
A sort of short, curved broadsword, since typical long weapons are innefective on ships, where rigging and sails, as well as cramped quarters can get in the way, these are very effective, each is EXTREMLY strong, made of Thran metal (It sharpens and heals itself), and each has a powerstone in the hilt to increase cutting power.
Boarding Pike:
A short spear, used on ships for either forcing an enemy crew back or keeping them off your ship, these are about five feet long, and have a powerstone in the tip, this will cause the spear to attempt to 'burrow' its way through enemies and ship hulls.
Short bow:
A small, short ranged bow for shipboard use, designed to be fired at close quarters, but still strike a killing blow. All arrows come with powerstones as well.
Armour:
Leather/chain mail so as to not hinder movement, these are one size fits all (unless you happen to be an unusual shape, in which case we will charge a small fee for larger/smaller armour), the leather is hardened and reinforced with bands of Thran metal.
Other Things:
Spare sails:
Dont leave home without 'em
Scuttling Charges:
Goblin powder bombs designed to destroy a ship or important plans/documents that would be bad for you if they fell into enemy hands, we will place them for maximum effect if you plan on using them for the former, the latter is in your hands.
Sealed Barrels:
For storing food, water, and other things you dont want to rot
Rope:
Quite useful on a ship.
PLEASE MAKE YOUR SHIPS SPECS ALONG THESE LINES:
Length:
Width:
Heigth:
Number of engines:
Armaments:
Crew Armaments:
Special quarters(each ship will be eqipped with enough space for the crew as well as a captains cabin):
Other: