NationStates Jolt Archive


Storefront - New Tank Available (Some Pics)

Kotterdam
25-09-2003, 23:13
FIREARMS

http://world.guns.ru/handguns/walther_p99.jpg

Walther/Viking Firearms P99/10

Manufactured under licence by Viking Firearms in Kotterdam, the Walther P99/10 is a distant relation of James Bond's weapon of choice. In response to a requirement by the DKA, the standard Walther P99 was increased in calibre from 9mm Parabellum to 10mm Automatic. Otherwise, the operation and mechanism of this fine weapon is unchanged. Rather, the other changes to the weapon are mostly cosmetic.

Like the standard model, the P99/10 is a recoil-operated, double action, locked breech gun, making use of a modified Browning-style locking system as well as incorporating a recoil compensator in the backstrap. Extremely reliable and accurate, the P99/10 makes use of a polymer frame to reduce weight, and an adjustable backstrap to allow it to become a more comfortable fit in the shooter's hand. As well, the weapon has three automatic safeties: A striker safety, a trigger safety, and an out of battery safety that sees to it that should the weapon's hammer accidentally fall, the firing pin will not be alligned with it, and thus the pistol will not fire.

SPECIFICATION & OPERATION

CARTRIDGE
10mm Auto

DIMENSIONS
Length o/a: 184mm (7.24in)
Weight: 810g (28.57oz)
Barrel: 106mm (4.17in)
Rifling: 6 grooves, rh
Magazine Capacity: 16 rounds

MARKINGS
"Walther Banner;P99/10; Made in Kotterdam" on left side of slide. Serial number on right side of frame. "Walther Banner" on either side of grip

SAFETY
A decocking lever can be found on the left hand side of the slide. Depressing this allows the hammer to fall safely. All other safety devices are automatic.

UNLOADING
Magazine catch on either side of the butt behind trigger. Remove magazine; Pull back slide to eject any round in the chamber; Inspect chamber through ejection port. Release slide, pull trigger.

COST
$715.00

Viking Firearms/Fabrique National K1A1 FAL

The FN-FAL is probably the most widely-used rifle in history, adopted by over 90 countries. Many of these have demanded their own minor modifications; Many countries have manufactured under licence and, again, have incorporated their own modifications. Kotterdam is one such country.

After a great deal of consulting with Kotterdam's largest domestic manufacturer, Viking Firearms, Fabrique National has cooperated with the aforementioned company to come out with the K1A1, a new version of FN-FAL.

Among other things, this upgraded weapons includes all synthetic furniture with picatinny rails on top of the reciever and beneath the barrel for such attachments as optical sights or grenade launchers. As well, a three round burst trigger group has been added, as well as the recently introduced 30-round high capacity magazine. A heavy barrel is also used to improve accuracy, although thanks to the extensive use of synthetics and advanced materials, there is a net decrease in overall weight.

SPECIFICATION & OPERATION

CARTRIDGE
7.62 x 51mm NATO

DIMENSIONS
Length o/a: 1090mm (42.9in)
Weight: 3.35kg (7lb 6oz)
Barrel: 533mm (21.0in)
Rifling: 4 grooves, rh
Magazine Capacity: 30 rounds
Rate of Fire: 650 rds/min

MARKINGS
"FABRIQUE NATIONALE/VIKING FIREARMS <serial number> <date of manufacture>" impressed into the right side of the reciever.

SAFETY
A grip safety as well as a manual safety catch and fire selector lever mirrored on either side of the reciever over the trigger. UP (S) position is safe, down one notch (1) is single shots, down two notches (3) is three-round bursts, and all the way DOWN (A) is full automatic fire.

UNLOADING
Magazine catch at rear of magazine housing. Remove magazine. Pull back cocking handle to eject any round remaining in the chamber. Examine chamber and feedway through the ejection slot. Release cocking handle, press trigger.

COST
$ 620.00


Viking Firearms K7A1 Assault Shotgun

A weapon similar in concept and operation to the USAS-12 assault shotgun, the K7A1 is designed to provide tremendous firepower in a close combat situation.

Operating from a unique dual-feed system using two ten-round removable box magazines. To switch from one magazine to another, the soldier using the weapon simply flips a switch. This allows the soldier to switch from one type of ammo to another in a flash.

Bullpup in format, the K7A1 maintains a decent barrel length while remaining small enough to be used in close quarters. It has found favour amongst Kotterdam's SWORD teams for its versitility and small size.

SPECIFICATION & OPERATION

CARTRIDGE
12-Gauge Shotgun

DIMENSIONS
Length o/a: 570mm (42.9in)
Weight: 4.35kg (7lb 6oz)
Barrel: 525mm (21.0in)
Rifling: N/A
Magazine Capacity: 2 x 10 rounds
Rate of Fire: 250 rds/min

MARKINGS
"VIKING FIREARMS <serial number> <date of manufacture>" impressed into the right side of the reciever beneath a stylized viking longboat.

SAFETY
A grip safety as well as a manual safety catch and fire selector lever mirrored on either side of the reciever over the trigger. UP (S) position is safe, down HALF WAY (1) is single shots, and all the way DOWN (A) is full automatic fire.

UNLOADING
Magazine catches on either side of magazine housings. Remove magazines. Pull back cocking handle to eject any round remaining in the chamber. Examine chamber and feedway through the ejection slot. Release cocking handle, press trigger.

COST
$ 540.00

Viking Firearms Mark-II Cobra

Using the roller-delayed blowback breech system favoured by Heckler & Koch, this odd firearm is perhaps unique in being a 7.62 x 51mm NATO carbine in a bullpup format. Rather than standard iron sights, the Cobra uses an integral 3x optical sight mounted in the carrying handle, although this can be removed if damaged, or just on the firer’s preference and replaced with nearly any other scope. If neccesary, there are even flip-up iron sights for use in emergencies.

With a nod to its intended use in special operations, there is a proprietary suppressor available for the Cobra from Viking Firearms. Although not a true silencer in that it doesn't slow the round fired to subsonic speeds, the suppressor does indeed muffle the muzzle blast. While this makes it quite difficult to locate the firer by the sound of his weapon alone, the supersonic cracks the bullets make as they streak through the air will make it quite obvious that someone is shooting. Using so-called “cold-loaded” subsonic ammunition eliminates these supersonic cracks and, while reducing the damage done by the rifle, makes it quite silent.

SPECIFICATION & OPERATION

CARTRIDGE
7.62 x 51mm NATO

DIMENSIONS
Length o/a: 782mm (30.78in)
Weight: 3.55kg (7lb 13oz)
Barrel: 533mm (21.0in)
Rifling: 4 grooves, rh
Magazine Capacity: 20 rounds
Rate of Fire: 550 rds/min

MARKINGS
"VIKING FIREARMS <serial number> <date of manufacture>" impressed into the right side of magazine housing beneath a stylized Viking Longboat.

SAFETY
A combined safety catch and fire selector switch on both sides of the carbine above and behind the trigger. Rear (S) position is safe, forward one notch (1) is single shots, forward two notches (3) is three-round bursts, and fully forward (A) is full automatic fire.

UNLOADING
Magazine catch at rear of magazine housing. Remove magazine. Pull back cocking handle to eject any round remaining in the chamber. Examine chamber and feedway through the ejection slot. Release cocking handle, press trigger.

COST
$810.00


Viking Firearms M32A1 Rapier

Based off of principles pioneered in Heckler and Koch’s G11 rifle, this weapon takes it all one step further. Rather than providing silenced weapons to Special Operations forces alone, Viking Firearms provided the M32A1 with an integral suppressor. Coupled with the fact that the caseless ammunition virtually eliminates bolt sounds, the M32A1 is almost impossible to hear in operation. There isn't even a shell casing to be ejected and give away the position of the shooter. Although the weapon's ammunition is supersonic, and thus not "silenced", the supressor nonetheless nearly eliminates firing sounds, although the bullet will still make a sharp crack as it travels through the air. While this will reveal the fact that someone is indeed shooting at the target, it will make it nearly impossible to tell where the shooter is. As well, Viking Firearms offers a 4.7 x 33mm caseless round using a somewhat less-potent propellant block of the same dimensions with a heavier round, reducing the round to sub-sonic speeds while maintaining much of the original round's damage potential. Effectively, this round renders the Rapier a silenced weapon.

Rather than standard iron sights, the Rapier uses an integral 3x optical sight mounted in the carrying handle, although this can be removed if damaged, or just on the firer’s preference, revealing a NATO standard Picatinny rail. If neccesary, there are even flip-up iron sights for use in emergencies. The odd top-loading magazine is made out of a transparent temperature-resistant plastic that allows the firer to tell at a glance how many shots he has left.

Although the standard magazine for this weapon is a 60 round box, a special 120-round helical box magazine is available. While the weapon's standard full-auto firing rate is locked at 600 rpm, the weapon's cyclic rate is actually a shocking 2000 rpm. This rate is only utilized on the weapon's three round burst setting, allowing it to spit out three shots before the weapon's recoil spoils the aim, allowing for exceptionally tight groupings. On unsilenced prototypes, the three round burst sounded like one loud shot, it came so quickly.

SPECIFICATION & OPERATION

CARTRIDGE
4.7 x 33mm Caseless

DIMENSIONS
Length o/a: 760mm (29.92in)
Weight: 2.85kg (6lb 5oz)
Barrel: 533mm (20.98in)
Rifling: 6 grooves, rh
Magazine Capacity: 60 rounds
Rate of Fire: 600 rds/min

MARKINGS
"VIKING FIREARMS <serial number> <date of manufacture>" impressed into the right side of the reciever beneath a stylized Viking Longboat.

SAFETY
A grip safety as well as a combined safety/fire selector switch that may be moved to either side of the rifle above and behind the trigger. Rear (S) position is safe, forward one notch (1) is single shots, forward two notches (3) is three-round bursts, and fully forward (A) is full automatic fire.

UNLOADING
Magazine catch at rear of magazine housing. Remove magazine. Point in safe direction. Press trigger.

COST
$ 730.00

ARMOURED FIGHTING VEHICLES

Vehicle MBT-3A1 Werewolf
Crew 4 (Driver, Gunner, Commander, Loader)
Length 7.62 Meters
Weight 74.1 Metric Tonnes
Speed
Road 73 kph
Combat 48 kph
Range 475 miles
Engine
1 x General Motors DRV-19 Water-cooled 4 cycle diesel
Armament
1 x Viking Military Technologies 145mm 1st Generation Electro-Thermal-Chemical Cannon
1 x Fabrique National M240G 7.62 x 51mm Medium Machine Gun
1 x Laser Target Designator
2 x Viking Military Technologies 25mm Chain Guns
2 x Six-Tube Thunderbolt IR/Laser-Guided ATGM Launchers
Ammunition
20 x Mjolnir ATG-1 ATGM
45 x 145mm ETC Rounds
48 x Triphammer Charges
1,000 x 7.62mm NATO
2,120 x 25mm Rounds
Defensive Systems
Layered Ceramic/Composite Alloy Armour with 3rd Gen ERA on forward surfaces and turret.
Laser/Infrared/Microwave Threat Receptors
Charybdis MkI Laser/Infrared/Microwave Countermeasures Suite
Triphammer Active Intercept System
Kevlar Mine Matt integral to crew deck
Fully NBC-Rated Life Support System
Life Support rated for operation to -48 degrees C
24-Canister Smoke Grenade System
Anti-Spall Coating on all surfaces
Engine mounted forward of driver for enhanced crew survivability
Optics/Sensors
Low-Light Systems for the entire crew
Turret-Mounted IR Sight for both Gunner and Commander
Full Telescopic Magnification on both Natural- and Low-Light systems
Low Probability of Intercept (LPI) Millimeter Wave Radar Set
Computer-Aided Target Recognition system
Communications
Real-Time Command, Control, and Communications (RTC3) Data Link
- GPS Moving Map w' position and status of connected RTC3 units
- Connected to Auto-Diagnostic system for transmission of unit status
- Zip-Squeal Text/Data Transmission Capable
Universal Adaptor Port for Wire Communications
Hardwired Intercom System
High-Frequency Encrypted Radio
Satelite Communication System with Removable Antenna
4 x Retransmit-Capable Encrypted Radio Sets
Other Systems
Automated Diagnostic System
Enhanced Fire Control System
Fording Snorkel (Can ford 7ft rivers)
Unit Cost $6.64M
Prime Contractor Kotterdam Motor Corporation

Notes
A recent competition for a contract to sell MBTs to Deshdenstadt has revealed a series of glaring weaknesses in the original MBT-3. Amongst them were an anemic main armament, insufficient armour, and a lack of protective systems. Immediately, a crash development program was initiated to improve the capabilities of the MBT-3. The result: The MBT-3A1, a greatly improved AFV.

Weaponry:

The first great change made to the MBT-3A1's design was the inclusion of a high calibre Electro-Thermal-Chemical cannon stabilized in two axes. Rather than a standard solid propelant, the ETC gun uses an energetic liquid propelant, granting it a striking power far and away in advance of other more conventional cannons.

Fire tests have proven this new weapon system's effectiveness. The ETC cannon guarantees a kill against a target equivalent to an United States M1A2 Abrams MBT at ranges of under four kilometers with a single shot. Tests also prove that the ETC cannon is capable of striking targets at a maximum range of seven kilometers, although lethality begins to degrade beyond 4.5 km. Ammunition available to the 145mm ETC cannon includes HE-FRAG, AP Canister, HEAT, and APFSDS (Armour Piercing Fin Stabilized Discarding Sabot) rounds. Research is underway on a semi-guided sabot for fast moving targets. Maintaining a rate of fire of 10 RPM, the ETC gun is relatively slow firing, but packs a nasty punch.

As well, the main gun is capable of firing the new ATG-1 Mjolnir Anti-Tank Guided Missile. Known as the "Kermit" by the test crews for the odd "frog-hop" it executes in its anti-tank mode to attack the weaker top armour, the ATG-1 was developed in an associated project to be used specifically by the second generation Werewolf. Lethal out to its maximum range of 6.5 kilometers, the ATG-1 is a dual-mode weapon, capable of engaging low-flying air targets such as helicopters as well as other armoured vehicles. Equipped with a stand-off probe to defeat wire mesh and chain skirt defensive systems, the ATG-1 also employs a tandem charge with which to counter Explosive Reactive Armour.

On either side of the turret on the MBT-3A1 are mounted a pair of six-tube Thunderbolt dual mode ATGM launchers. The Thunderbolt, like the ATG-1, is a dual mode weapon with a tandem charge. It can engage both tanks and low flying aircraft in either Laser or passive infrared mode. While the ATG-1 would be selected for attacking helicopters, to engage a low-flying strike aircraft such as the Warthog or the Frogfoot the Thunderbolt in IR tracking mode would be the weapon of choice. Not as sophisticated as the ATG-1, the Thunderbolt is a direct attack weapon without a pop-up top attack mode like that on the ATG-1, and as such is considered a secondary weapon.

Comparison with other armoured vehicles competing for the same contract showed the M2HB to be a tad underpowered compared to other coaxial weapons. As such, a second 25mm automatic cannon was added to the weapons load, mounted coaxially with the main gun as well as the original teleoperated turret. About the only weapons system retained, in fact, is the M240 7.62 x 51mm machine gun on the skate mount, and that largely because of its portability. In case of catastrophic damage to the tank, the crew can unship the M240 for extra firepower. As well, tank crews in the DKA carry the H&K MP-7 PDW for just such an occasion.

Defensive Measures:

Protection was also upgraded, with a slightly increased quantity of layered ceramic/composite alloy armour in exchange for a slightly decreased land speed and maximum range. Marginally stronger than chobham armour to begin with, this added quantity of armour, combined with the third gen ERA allows for improved survivability, absorbing hits from 120mm cannons and the majority of anti-tank missiles. A close range shot with a HEAT or sabot round is still as serious a threat as always, however. A chain skirt protects the turret neck from attack from behind, while ERA blocks and increased armour thickness reduces the danger of attacks against the tank's top surfaces. As well, the tank's diesel engine is mounted forward of the crew compartment, increasing the likelyhood of crew survival in case of a penetrating hit from the front aspect.

The existing system of Microwave, Infrared, and Laser threat detectors was improved by the addition of all-aspect Microwave/IR/Laser jammers. As well, the composition of the aerosol "Smoke" grenades has been changed so that the cloud not only blocks line of sight visually, but it obscures infrared devices. While the enemy will certainly know that there is a tank somewhere in that cloud of smoke, it lowers the probability of a hit when they are forced to fire blind. As always with KMC-designed vehicles, the MBT-3A1 is equipped with a full NBC-rated life support system to protect its crew from environmental hazards.

The final protective system, however, is the most radical. Based off the same concept as the Bisonic ARENA system, the Triphammer Active Intercept System functions by launching a small explosive into the path of an incoming missile in an attempt to detonate it prematurely. As Kotterite engineers did not have an example of the Arena system to work off of, the Triphammer is not quite as sophisticated as its inspiration, nor is it quite as efficient. It does, however, function as planned a sufficient number of times to cause a dramatic increase in survivability against anti-tank missiles. Like the Arena system, the Triphammer may be activated or deactivated by the commander, however unlike Arena, Triphammer only functions in automatic mode, and may not be used against infantry or obstacles.

Fire Control:

The original fire control system on the MBT-3 has been improved greatly to allow the tracking, targeting, and engagement of multiple moving targets, even fast moving ones such as helicopters while the MBT-3A1 is itself on the move. The targeting computer is linked into a sophisticated analysis system with an adaptive database that will even suggest an aimpoint and round type based on the past observed performance of similar targets in combat situations. Equipped with a so-called AI similar to that in some of the more sophisticated computer games, the analyzer will actually learn the weaknesses of a specific type of target given enough exposure and is, of course, pre-programmed with the known weaknesses of many standard targets.

Vehicle MBT-3 Werewolf
Crew 4 (Driver, Gunner, Commander, Loader)
Length 7.62 Meters
Weight 72 Metric Tonnes
Speed
Road 75 kph
Combat 50 kph
Range 500 miles
Engine
1 x General Motors DRV-19 Water-cooled 4 cycle diesel
Armament
1 x Viking Military Technologies 120mm L55 Smoothbore Cannon
1 x Viking Military Technologies 25mm Chain Gun
2 x M240G 7.62 x 51mm Medium Machine Gun
1 x Laser Target Designator
1 x 60mm Automortar
Ammunition
50 x 120mm Rounds
60 x 60mm Mortar
720 x 25mm Rounds
10,000 x 7.62mm NATO
Defensive Systems
Layered Ceramic/Composite Alloy Armour
Laser/Infrared/Microwave Threat Receptors
Kevlar Mine Matt integral to crew deck
Fully NBC-Rated Life Support System
Life Support rated for operation to -48 degrees C
24-Canister Smoke Grenade System
Anti-Spall Coating on all surfaces
Engine mounted forward of driver for enhanced crew survivability
Optics/Sensors
Low-Light Systems for Driver, Gunner, and Commander
Turret-Mounted IR Sight for Gunner
Full Telescopic Magnification on both Natural- and Low-Light systems
Computer-Aided Target Recognition system
Communications
Real-Time Command, Control, and Communications (RTC3) Data Link
- GPS Moving Map w' position and status of connected RTC3 units
- Connected to Auto-Diagnostic system for transmission of unit status
- Zip-Squeal Text/Data Transmission Capable
Universal Adaptor Port for Wire Communications
Hardwired Intercom System
High-Frequency Encrypted Radio
Satelite Communication System with Removable Antenna
4 x Retransmit-Capable Encrypted Radio Sets
Other Systems
Automated Diagnostic System
Enhanced Fire Control System
Unit Cost $4.62M
Prime Contractor Kotterdam Motor Corporation

Notes
Concerned that their new IFV outstripped the capabilities of their primary MBT, the DKA put out a requirement for a replacement for the Merkava MkV MBT already in service. Using lessons learned from that tank, the Kotterdam Motor Company designed the MBT-3 Werewolf. Carrying many similar componants to the other tank, the MBT-3 nonetheless incorporates a number of innovations. Prime amongst these is the commander's weapon.

Where earlier tanks utilized manually-fired heavy machine guns, the MBT-3 makes use of a 25mm cannon in a teleoperated mini-turret with over seven hundred rounds. Manual controls were considered, but due to the design of the tank itself, any hit that disabled the cannon's controls would likely render the weapon itself inoperative. Standard 7.62mm machine guns were retained for the coaxial and skate mounts, however, and a 60mm Semi-Automatic Mortar is included as an indirect-fire weapon.

Although entirely manual controls are included, primary fire control for the main gun is routed through a sophisticated targeting computer, allowing the gunner to, among other things, designate up to three targets within a ninety-degree field of vision from one another, select the appropriate ammunition type, and engage them all on the move at the main gun's cyclic rate.

Vehicle IFV-2 Normandy
Crew 2 (Driver, Gunner/Commander)
Passengers
10 Fully Equipped Infantry
2 Crew Served Weapons
Length 7.62 Meters
Weight 17 Metric Tonnes
Speed
Road 72 kph
Combat 41 kph
Water 10 kph
Range 475 miles
Engine
1 x General Motors ARV-12 Water-cooled 4 cycle diesel
2 x General Electric Water Jet Turbines (steerable)
Armament
1 x EX34 Hughes 25mm Chain Gun
1 x Browning MAG 7.62 x 51mm coaxially-mounted machine gun
1 x Heckler & Koch coaxially-mounted Grenade Machine Gun
2 x Single Tube TOW missile launchers (ejectable)
1 x Laser Target Designator
Ammunition
400 x 25mm HEAP
1200 x 7.62mm NATO
320 x 40mm Grenades
2 x Standard Infantry Loads
Defensive Systems
Layered Ceramic/Kevlar/Titanium Alloy Armour
Laser/Infrared/Microwave Threat Receptors
Kevlar Mine Matt integral to crew deck
Fully NBC-Rated Life Support System
Life Support rated for operation to -48 degrees C
10-Canister Smoke Grenade System
Anti-Spall Coating on all surfaces
Engine mounted forward of driver for enhanced crew survivability
Optics/Sensors
Low-Light Systems for both Driver and Gunner/Commander
Turret-Mounted IR Sight for Gunner/Commander
Full Telescopic Magnification on both Natural- and Low-Light systems
Computer-Aided Target Recognition system
Communications
Real-Time Command, Control, and Communications (RTC3) Data Link
- GPS Moving Map w' position and status of connected RTC3 units
- Connected to Auto-Diagnostic system for transmission of unit status
- Zip-Squeal Text/Data Transmission Capable
Universal Adaptor Port for Wire Communications
Separate Intercom Systems for Infantry and Vehicle crew with Infantry and Vehicle Commanders having access to both
High-Frequency Encrypted Radio
Satelite Communication System with Removable Antenna
4 x Retransmit-Capable Encrypted Radio Sets
Other Systems
Automated Diagnostic System
Weapons Ports for Infantry
Forward-Mounted Winch
Armoured Rear Entry Hatch
Armoured Top-Mounted Egress Hatch (Room for three men standing)
Unit Cost $3.71M
Prime Contractor Kotterdam Motor Corporation

Notes
Designed originally to meet a requirement put forth by Rimbauld, KMC's IFV-2 Normandy performed so well in tests that the design has since been adopted as the DKA's next-generation Infantry Fighting Vehicle.

Built with a highly modular design, the Normandy is capable of being converted from its baseline design to a Mortar carrier, a gun carrier, a command-post vehicle, an ambulance, as well as a minesweeper, engineer support vehicle, ARV, and dry, wet, and General Purpose logistics vehicles through the replacement of its componants and its entirely modular turret.

Although all fire-controls for this capable vehicle have manual backups, the primary fire function is highly computerized to allow first-round first-hit capability against enemy vehicles, even on the move. As well, the vehicle's design allows most componants to be serviced by the crew without ever leaving the vehicle.

In addition, The LPI Counter-Battery Radar System on the artillery variant allows the IFV-2 to detect incoming artillery fire, identify the most likely position of the enemy battery, and return fire to silence your opponant's guns, all while the enemy's first volley is still in the air.

Vehicle IFV-2 Normandy (Gun Carrier)
Crew 3 (Driver, Gunner/Commander, Loader)
Passengers 0
Armament
1 x Rheinmetall 120 mm L55 smoothbore gun
1 x Browning MAG 7.62 x 51mm coaxially-mounted machine gun
1 x Laser Target Designator
Ammunition
36 x 120mm (Various)
1200 x 7.62mm NATO

Vehicle IFV-2 Normandy (Mortar Carrier)
Crew 2 (Driver, Gunner/Commander)
Passengers
10 Fully Equipped Infantry
2 Crew Served Weapons
Armament
1 x EX34 Hughes 25mm Chain Gun
1 x Browning MAG 7.62 x 51mm coaxially-mounted machine gun
1 x 60mm Mortar
1 x Laser Target Designator
Ammunition
400 x 25mm HEAP
1200 x 7.62mm NATO
80 x 60mm Mortar Shells
2 x Standard Infantry Loads

Vehicle IFV-2 Normandy (Anti-Air)
Crew 3 (Driver, Gunner/Commander, Radar Operator)
Passengers 0
Armament
1 x General Electric M61A2 Vulcan Cannon
2 x Five-Tube Stinger SAM Launchers
Ammunition
2400 x 20mm Cannon
Optics/Sensors
Low-Light Systems for both Driver and Gunner/Commander
Turret-Mounted IR Sight for Gunner/Commander
Full Telescopic Magnification on both Natural- and Low-Light systems
Computer-Aided Target Recognition system
Ericcson Low Probability of Intercept (LPI) Air-Search Radar

Vehicle IFV-2 Normandy (Minesweeper)
Crew 3 (Driver, Gunner/Commander, MAD Operator)
Passengers 0
Armament
1 x EX34 Hughes 25mm Chain Gun
1 x Browning MAG 7.62 x 51mm coaxially-mounted machine gun
1 x Heckler & Koch coaxially-mounted Grenade Machine Gun
2 x Single Tube TOW missile launchers (ejectable)
1 x Laser Target Designator
Ammunition
400 x 25mm HEAP
1200 x 7.62mm NATO
320 x 40mm Grenades
Optics/Sensors
Low-Light Systems for both Driver and Gunner/Commander
Turret-Mounted IR Sight for Gunner/Commander
Full Telescopic Magnification on both Natural- and Low-Light systems
Computer-Aided Target Recognition system
Magnetic Anomaly Detector (For Mine Detection)
Other Systems
Automated Diagnostic System
Aft-Mounted Winch
Armoured Rear Entry Hatch
Armoured Top-Mounted Egress Hatch (Room for three men standing)
Forward-Mounted Anti-Mine Flail Attachment

Vehicle IFV-2 Normandy (ARV)
Crew 3 (Driver, Gunner/Commander, Loader)
Passengers 0
Armament
None
Other Systems
Automated Diagnostic System
Weapons Ports for Infantry
Forward- and Aft-Mounted Winches
Armoured Rear Entry Hatch
Armoured Top-Mounted Egress Hatch (Room for three men standing)
Top-Mounted Crane
Forward- and Aft-Mounted Universal Towing Hitches

Vehicle IFV-2 Normandy (Engineer Support)
Crew 2 (Driver, Gunner/Commander)
Passengers 10 Engineers
Armament
1 x EX34 Hughes 25mm Chain Gun
1 x Browning MAG 7.62 x 51mm coaxially-mounted machine gun
1 x Heckler & Koch coaxially-mounted Grenade Machine Gun
2 x Single Tube TOW missile launchers (ejectable)
1 x Laser Target Designator
Ammunition
400 x 25mm HEAP
1200 x 7.62mm NATO
320 x 40mm Grenades
Optics/Sensors
Low-Light Systems for both Driver and Gunner/Commander
Turret-Mounted IR Sight for Gunner/Commander
Full Telescopic Magnification on both Natural- and Low-Light systems
Computer-Aided Target Recognition system
Other Systems
Automated Diagnostic System
Weapons Ports for Infantry
Aft-Mounted Winch
Armoured Rear Entry Hatch
Armoured Top-Mounted Egress Hatch (Room for three men standing)
Forward-Mounted Bulldozer Attachment

Vehicle IFV-2 Normandy (Artillery)
Crew 3 (Driver, Gunner/Commander, Radar Operator)
Passengers 0
Armament
1 x Viking Military Technologies 105 mm Howitzer
1 x Browning MAG 7.62 x 51mm pintle-mounted machine gun
1 x Laser Target Designator
Ammunition
40 x 105mm Artillery Shells
1200 x 7.62mm NATO
Optics/Sensors
Low-Light Systems for both Driver and Gunner/Commander
Turret-Mounted IR Sight for Gunner/Commander
Full Telescopic Magnification on both Natural- and Low-Light systems
Computer-Aided Target Recognition system
Ericcson Low Probability of Intercept (LPI) Counter-Battery Radar System

AIRCRAFT

http://www.region.peel.on.ca/heritage/museum/avro/art/bw-2.jpg

F/A-115B Arrow II
The Vega Aircraft Consortium's chief designer is a Canadian immigrant named Robert "Buzz" Noonan. Fiercely passionate about his job as a designer of fine aircraft, Buzz has been known to observe a rather odd holiday. Every year on February the 20th, he is seen to dress in black funeral wear and almost appears to mourn. He will tell you, regardless of what day of the week it may be, that he is observing Black Friday. The explanation is simple: On the twentieth of February, 1959 Prime Minister John Diefenbaker announced the cancellation of the Avro Arrow program, ending the life of what was arguably the most promising Canadian-developed aircraft in history before it really began.

Buzz has told the story of the Avro Arrow many times to his subordinates, and it must have struck a chord with some of them. In their spare time, a small group of engineers had set about redesigning the Avro Arrow as if it were a project handed down from God, or even more urgently: From Buzz himself. Of course, they were unable to conceal it from Buzz forever, and eventually he discovered their design. After a half-hearted chewing-out, Buzz took a look at the design, and promptly petitioned management to have it put into full scale production. This aircraft is the result.

At first glance identical to the original Avro Arrow, the Arrow II is a somewhat smaller design, but far more capable. The most visible change to the design is the replacement of the metal canopy with a transparent one made of a high-strength polymer to allow for a superior field of view. Though it continues to excel at airborne interception, it is now quite an adept strike fighter as well, and even capable of carrying either the Conventional or Nuclear versions of the Air Launched Cruise Missile (ALCM). The aircraft's smaller size, as well as the advanced avionics, fly-by-light controls, and thrust vectoring system brings the design fully into the 21st Century. Surprisingly maneuverable for a design of this size, the new Arrow II rivals even the mighty F-15 Eagle in the air-superiority role.

General Characteristics
Primary Function: All-Weather Multi-Role
Secondary Function: Tactical Strike
Contractor: Vega Aerospace Consortium
Power Plant: Two Kielly-Caesar L15-KC-201 "Iroquois IV" augmented afterburning turbofans with two-dimensional thrust vectoring
Length: 71 feet, 10 inches
Height: 19 feet, 3 inches
Wingspan: 46 feet, 1 inches
Speed:
Supercruise - 1,388 mph (Mach 1.8 )
With Afterburner - 2,159 mph (Mach 2.8 )
Maximum Takeoff Weight: 69,500 pounds
Range: 4,000 miles ferry range with conformal fuel tanks and three external fuel tanks
Unlimited with mid-air refueling
Armament:
One internally mounted M-61A2 20mm, six-barrel cannon with 940 rounds of ammunition; 4 AIM-120 AMRAAMs carried internally in a dedicated weapons bay, six wing-stations and two fuselage stations capable of handling such ordinance as the AIM-120 AMRAAM, AIM-7M Sparrow, AIM-9X Sidewinder, JDAM, MK-84, MK-83, MK-82, GBU-12, GBU-16, GBU-24, AGM-154 JSOW, AGM-65 Maverick, CBU-72, AGM-84D Harpoon, AGM-88 HARM; A third fuselage station is available for a fuel tank, targeting, or jamming pod, as well as attachment points for conformal fuel tanks. The third fuselage station, mounted along the centerline, is actually capable of carrying a single AGM-86 ALCM, although the drag of this weapon is sufficient to reduce the aircraft's top speed to Mach 2 while it is attached.
Crew: Two
Unit Cost: $31.8 million

F-72 Broadsword
Equipped with a distinctive Forward Swept Wing design, the F-72 Broadsword is the first multirole fighter designed by the Vega Aerospace Consortium. Designed originally for Air Superiority, the Broadsword's design parameters were broadened to the point where it is capable of completing nearly any mission profile using the ordinance mounted on six underwing and three fuselage hardpoints. The F-72 includes an integrated avionics package similar to the F-22 Raptor, allowing quick and easy access by the aircrew to the information essential to their survival. The powerful radar system is capable of tracking targets at a distance of one hundred and twenty nautical miles. The aircraft's Forward Looking Infrared optics system, or FLIR is augmented by an Infrared Search and Track System, or IRSTS allowing the long-range detection of both sub- and supersonic targets without the use of radar.

General Characteristics
Primary Function: All-Weather Multi-Role
Secondary Function: Tactical Strike
Contractor: Vega Aerospace Consortium
Power Plant: Two Kielly-Caesar L15-KC-101 augmented afterburning turbofans with two-dimensional thrust vectoring
Length: 65 feet, 9 inches
Height: 17 feet, 8 inches
Wingspan: 44 feet, 4 inches
Speed:
Supercruise - 1,388 mph (Mach 1.8 )
With Afterburner - 1,875 mph (Mach 2.5+)
Maximum Takeoff Weight: 68,000 pounds
Range: 3,450 miles (3,000 nautical miles) ferry range with conformal fuel tanks and three external fuel tanks
Armament:
One internally mounted M-61A2 20mm 20-mm, six-barrel cannon with 940 rounds of ammunition; 2 AIM-132 ASRAAMs, 9 under-wing and fuselage hardpoints capable of mounting the AIM-120 AMRAAM, AIM-7M Sparrow, JDAM, MK-84, MK-83, MK-82, GBU-12, GBU-16, GBU-24, JSOW, AGM-65 Maverick, CBU-72, AGM-84D Harpoon, AGM-88 HARM, Targeting and Jammer Pods
Crew: Two
Unit Cost: $30.8 million

AV-19 Lightning II

Mission
The mission of the Vega Aerospace Consortium AV-19 Lightning II is to attack and destroy surface targets, escort helicopters, and to conduct air operations as needed. The Lightning II's missions include, but are not limited to:
- Close Air Support using conventional and specific weapons.
- Deep air support, to include armed reconnaissance and air interdiction, using conventional and specific weapons.
- Offensive and defensive antiair warfare. This includes combat air patrol, armed escort missions, and offensive missions against enemy ground-to-air defenses

Requirements for the Lightning II call for the aircraft to be able to conduct operations at night and in all weather. The Lightning II includes air intercept radar capable of tracking targets out to fifty miles, Forward Looking Infrared systems (FLIR). It is quite capable of operating and delivering ordinance at night, and conducting extended operations through the use of aerial refueling. It is designed to operate from carriers and other suitable seagoing platforms, advanced bases, expeditionary airfields, and remote tactical landing sites.

General Characteristics
Primary Function: Close Air Support
Contractor: Vega Aerospace Consortium
Power Plant: Two Kielly-Caesar L12-KC-100 vectored thrust turbofans
Length: 49 feet, 4 inches
Height: 12 feet, 2 inches
Wingspan: 30 feet, 6 inches
Speed: 925 miles per hour (Mach 1.2)
Maximum Weight for Short Takeoff: 38,000 pounds
Maximum Weight for Vertical Takeoff: 35,000 pounds
Range: 1,100 miles
Armament:
One 30 mm GAU-8/A seven-barrel Gatling gun; up to 16,000 pounds (13,000 pounds for Vertical Take Off) of mixed ordnance on eight under-wing pylon stations, including low/high drag bombs, incendiary cluster bombs, combined effects munitions, mine dispensing munitions, AGM-65 Maverick missiles and laser-guided/electro-optically guided bombs; infrared countermeasure flares; electronic countermeasure chaff; jammer pods; 2.75-inch (6.99 centimeters) rockets; illumination flares; AGM-88 HARM (High-speed Anti-Radiation Missile); AIM-9M Sidewinder missiles; and Lightning II Laser Guided Munition Targeting Pod.
Crew: One
Unit Cost: $25.8 million


A-24 Corsair III
For an aircraft manufacturer known for its unorthodox approach, the A-24 Corsair III is surprisingly conventional in its design. A conventional low delta-wing design with downward sloping swept horizontal tail surfaces and a single high vertical tail. Small and extremely agile, it is not the fastest fighter around, but retains exceptional low-level maneuverability, making it a terrific strike aircraft.

General Characteristics
Primary Function: Light All-Weather Multi-Role
Contractor: Vega Aerospace Consortium
Power Plant: One Kielly-Caesar L21-KC-211 afterburning turbofan
Length: 42 feet, 7 inches
Height: 18 feet, 3 inches
Wingspan: 31 feet, 11 inches
Speed: 925 miles per hour (Mach 1.2)
Maximum Takeoff Weight: 68,000 pounds
Range: 2,540 miles ferry range with four external fuel tanks
Armament:
One internally mounted M-61A2 20mm 20-mm, six-barrel cannon with 560 rounds of ammunition; 2 AIM-132 ASRAAMs, 4 under-wing and fuselage hardpoints capable of mounting the AIM-120 AMRAAM, MK81 250-lb bomb, MK82 500-lb bomb, MK83 1,000-lb bomb, GBU-12 500-lb LGB, GBU-16 1,000-lb LGB, GBU-32 and GBU-35 1,000-lb JDAM, GBU-30 and GBU-38 500 JDAM, CBU-24/B Cluster Bomb, MK-20 Rockeye Cluster Bomb, BLU-111 500-lb penetrator, BLU-110 1,000-lb penetrator, AGM-88 HARM, AGM-65 Maverick
Crew: One
Unit Cost: $14.8 million

http://www.voodoo.cz/yf23/s/SYF235.GIF

F-23B Black Widow II
Although it was defeated by the F-22 Raptor in the US Air Force's ATF competition, the Dominion of Kotterdam nonetheless decided that the YF-23 would make an excellent base for their stealth fighter. Cooperating with the Vega Aircraft Consortium, Northrop and McDonell-Douglas, that long-time supplier of the DKAF began work on improving the design. An extra bay for two more Sidewinders was worked into the design, granting it a more potent air-to-air punch. Other than that, the most major change was to the control systems, changing them from fly-by-wire to fly-by-light in a move designed to grant the design marginally better maneuverability.

More agile, and more stealthy, both to radar and to infrared than the F-22, the F-23B also has the advantage of superior range over the former fighter. The improved payload can be augmented even further by the six optional wing hardpoints, three per wing, four out of six being wet. Because of their effect on the Black Widow II's radar signature, they are almost never used on aggressive missions where stealth matters. Only on CAP missions are they used, and even then, only during relatively safe situations. The F-23B is also available as the F-23C Carrier-Borne Stealth Fighter.

General Characteristics
Primary Function: Stealth All-Weather Multi-Role
Secondary Function: Tactical Strike
Contractor(s): Northrop/McDonnell-Douglas/Vega Aerospace Consortium
Power Plant: 2 Pratt and Whitney YF119 turbofan engines
Length: 67 feet, 5 inches (20.6 meters)
Height: 13 feet, 11 inches (4.3 meters)
Wingspan: 43 feet, 7 inches (13.3 meters)
Speed:
Supercruise - Mach 1.58
With Afterburner - Mach 1.8
Maximum Takeoff Weight: 64,000 pounds (29,029 kilograms)
Range: 800 nautical miles without external tanks or air-to-air refueling.
Armament:
One internally mounted M-61A2 20mm 20-mm, six-barrel cannon with 500 rounds of ammunition; 4 AIM-9X Sidewinders; internal bay capable of carrying either 4 AIM-120C AMRAAMs, or two AMRAAMs and two JDAMs, or two AMRAAMs and two AGM-88 HARMs, or two AMRAAMs and two AGM-84 Harpoons; 6 under-wing hardpoints each capable of mounting one AIM-120 AMRAAM, AIM-9 Sidewinder, or AGM-84 Harpoon
Crew: One
Unit Cost: $34.2 million

NAVAL VESSELS

Shearwater-Class Battleship

Builders VanDoos Shipyards
Propulsion
2 Landyne LV-425 Nuclear Reactors
2 Controllable-Reversible Pitch Propellers
2 Rudders
Length Overall: 285 meters
Speed 36 knots
Aircraft
Two SH-60 Sea Hawk helicopters
Armament
1 MK 7 AEGIS Weapons System
250 VLS Cells (Tomahawk ASM/LAM)
80 VLS Cells (Standard Missile - MR)
20 VLS Cells (Anti-Submarine Rocket)
50 VLS Cells (Harpoon Missile)
2 MK 32 MOD 14 Torpedo Tubes - 12 MK-46 torpedoes
3 Viking Military Arms Mk. 12 16" Semi-Automatic Battleship Rifles
4 MK 15 MOD 2 Close-in-Weapons Systems (CIWS) (Retractable)
1 MK 36 MOD 2 Super Rapid-Blooming Off-Board Chaff System
Combat Systems
1 AN/SPY-1B(V) Multi-Function Radar
1 AN/SPS-49(V)8 Air Search Radar
1 AN/SPS-55 Surface Search Radar
1 AN/SPS-64(V)9 Navigation Radar
1 AN/SPS-9 Gun Fire Control Radar
4 AN/SPS-62 Illuminators
1 AN/SQS-53C Hull Mounted SONAR
1 AN/SQR-19B Towed Array SONAR (TACTAS)
1 AN/SLQ-32A(V)3 Electronic Warfare Suite

Crew 36 Officers, 510 Enlisted
Unit Replacement Cost $1,250,000,000 ($1.25 Billion)

Notes

The new Shearwater-class of battleship coming into service with the Dominion of Kotterdam Navy is designed to fill a gap caused by the lack of sufficient numbers of the so-called Armoury Ships. Designed to provide fire support to land engagement as well as forming the core of a conventional surface action group. Designed with low-radar-observability hull geometry and incorporating the latest in radar absorbing materials, the Shearwater is a virtual ghost on the waves. Her radar systems are equivalent to those on the Ticonderoga (CG-47) class Guided Missile Cruiser but for one important distinction: The radar systems of a Shearwater-class vessel include an LPI, or Low Probability of Intercept mode, allowing them to function at reduced power levels and still return reliable data without giving away the battleship's location.

Finally, in a relatively unique move for a modern vessel, the Shearwater includes three high-calibre battleship rifles. These weapons can be computer aimed and maintain a rate of fire of forty five rounds per minute per gun, a total of 135 rounds per minute. This allows the Shearwater to devastate targets even without the use of her more modern arsenal.

Tripoli-Class Destroyer

Builders VanDoos Shipyards
Propulsion
1 Landyne LV-514 Nuclear Reactor
2 Controllable-Reversible Pitch Propellers
4 LM2500 GE Marine Gas Turbines
2 Rudders
Length Overall: 160.11 meters
Speed 41 knots
Aircraft
Two SH-60 Sea Hawk helicopters
Armament
1 MK 7 AEGIS Weapons System
125 VLS Cells (Tomahawk ASM/LAM)
40 VLS Cells (Evolved Sea Sparrow)
20 VLS Cells (Anti-Submarine Rocket)
20 VLS Cells (Harpoon Missile)
2 MK 32 MOD 14 Torpedo Tubes - 12 MK-46 torpedoes
1 MK 45 MOD 1 5"/54 caliber Twin Gun Mount (2 5" Guns)
2 MK 15 MOD 2 Close-in-Weapons Systems (CIWS) (Retractable)
1 MK 36 MOD 2 Super Rapid-Blooming Off-Board Chaff System
Combat Systems
1 SPY-lD(V) Multi-Function Radar
1 AN/SPQ-9B Air Search Radar
1 AN/SPS-67(V)3 Navigational Radar
1 AN/SQS-53C(V) Hull Mounted Sonar
1 AN/SQR-19(V) Towed Array (TACTAS) Sonar
1 AN/SQQ-28(V) LAMPS III
1 AN/SLQ-32(V)3
1 AN/SLQ-25A NIXIE Torpedo Countermeasures
6 MK 36 MOD 6 Decoy Launching Systems (Retractable)

Crew 24 Officers, 261 Enlisted
Unit Replacement Cost $937,500,000 ($9.375 Million)

Notes

Designed to compliment the Shearwater-class of battleship, the Tripoli-class Destroyer provides capabilities superior to those of the Arleigh Burke-class on which the requirement was based. Although physically a larger ship, the Tripoli gives enemies a far smaller radar cross-section thanks to the use of radar absorbant materials and low-radar observability hull geometry, much like her larger sister ship, the Shearwater. Likewise, her radar systems have been improved to include the same LPI mode as that of the larger vessel. The inclusion also grants it a superior ability to engage low-altitude and low-radar-cross-section targets. Although this capability is intended to be used against sea-skimming anti-ship missiles, there is some thought that its aptitude for targeting objects which grant only small returns could be used to engage stealth aircraft.

Dominion-Class Aircraft Carrier

Builders VanDoos Shipyards
Propulsion
2 Landyne LV-450 Nuclear Reactors
4 Controllable-Reversible Pitch Propellers
Length Overall: 1,120 ft (341.38 meters)
Speed 34 knots
Aircraft 86
Aircraft elevators Four
Catapults Four
Armament
5 x SAM Launchers (SM-2-ER)
1 x ASROC Launcher (Anti-Submarine Rocket)
1 x Cruise Missile Launcher (Tomahawk)
4 x MK 15 MOD 2 Close-in-Weapons Systems (CIWS)
1 x MK 36 MOD 2 Super Rapid-Blooming Off-Board Chaff System
Combat Systems
1 x AN/SPY-3A Multi-Function Radar
1 x AN/SPS-55 Surface Search Radar
1 x AN/SPS-64(V)9 Navigation Radar
4 x AN/SPS-62 Illuminators
1 x AN/SQS-53C Hull Mounted SONAR
1 x AN/SLQ-32(V)4 active jamming/deception
1 x AN/WLR-1H ESM
Crew
Ship's Company: 2,400
Air Wing: 2,509
Unit Replacement Cost $4,250,000,000 ($4.25 Billion)

Notes
As the final product of the long-running CVX program, the Dominion-class Nuclear Aircraft Carrier is expected to replace the long-serving force of Kitty Hawk-class Aircraft Carriers currently in service with the Dominion of Kotterdam.

Including several new systems, such as an advanced Jet Blast Deflector comprised of metal panels coated with heat-dissipating ceramic tiles similiar to those used on reentry vehicles, the new JBD will resist far greater levels of heat with far less maintenance. As well, the new integrated multi-function radar system will be far less maintenance intensive than the series of individual systems used on the Kitty Hawk.

Amongst the many fighters intended to be stationed aboard is the carrier variant of the Dominion of Kotterdam's first Stealth Fighter, the F-23C Black Widow II. Carriers are sold without their compliment of fighters.

Craft Augmented Seawolf
Power Plant
One S6W reactor
One shaft at with 52,000 shp with pumpjet propulsor
Improved Performance Machinery Program Phase II one secondary propulsion submerged motor
Length 353 feet (107.6 meters)
Draft 35 feet (10.67 meters)
Beam 40 feet (12.2 meters)
Speed
Maximum Submerged 37 knots
Maximum Silent 25 knots
Operating Depth 1600 feet
Armament
8 x 660-mm torpedo tubes
16 x Tomahawk SLCM VLS Tubes
20 x Silverfish SCSG Torpedoes
30 x Mark 48 ADCAP torpedoes
Systems
AN/BSY-2 active-passive Sonar/Fire Control w/hemispherical bow array and wide aperture array
TB-16B or TB-23 towed array
AN/BPS-16 search and navigation radar
AN/WLQ-4(V)1 ES receiver
Central Combat System (CCS) MK2
Link 11 Tactical data link
OTCIXS Tactical data link
Crew 12 Officers; 121 Enlisted
Cost $ 2,850,000,000

Notes
The Seawolf-class submarine was a superb addition to the DKN, but when production rights were traded for with the Empire of Eris Kallisti, the Dominion decided to make a few minor adjustments before putting their new submarines into service.

First came the addition of sixteen vertical launch system tubes for Tomahawk Submarine Launched Cruise Missiles. Then, the screw was replaced with a more efficient model that provided only a marginal improvement in top speed, but a marked increase in the tactical, or "silent" speed, increasing it by a full quarter. The Augmented Seawolf is also the first vessel in the DKN to come equipped with the new Silverfish torpedo as part of its standard compliment. Manufacturing rights for the Silverfish are not included with any deal regarding the Augmented Seawolf, however rights for the MK48 ADCAP are.

Avalon-Class Guided Missile Submarine (SSGN)

Builders VanDoos Shipyards - Electric Boat Division
Propulsion
1 Landyne LV-450 Nuclear Reactor
2 Controllable-Reversible Pitch Propellers
Length Overall: 580 ft (176.78 meters)
Speed 25 knots
Armament
6 x 660-mm torpedo tubes
50 x Hammerhead SLAAM VLS Tubes
150 x Tomahawk SLCM VLS Tubes
10 x Silverfish SCSG Torpedoes
30 x Mk48 ADCAP Torpedoes
Combat Systems
1 x AN/BSY-2 active-passive Sonar/Fire Control w/hemispherical bow array and wide aperture array
1 x TB-23 towed array
1 x AN/BPS-21 multi-function radar
1 x AN/WLQ-4(V)1 ES receiver
1 x Central Combat System (CCS) MK2
1 x Link 11 Tactical data link
1 x Integral Dry Deck Shelter
Crew
11 Officers, 105 Enlisted
70 Commandoes
Unit Replacement Cost $800,000,000 ($800 Million)

Notes
Arising from a requirement for a forward-deployed vessel capable of projecting power into a region without resorting to nuclear threats, the Avalon-class Guided Missile Submarine is quite capable of providing a lethal rain of Tomahawk missiles, and then fading away into the sea.

The first vessel designed from the ground up to use the new Hammerhead SLAAM, the Avalon-class is equipped with a capability her mission designers never envisioned. Its compact multi-function radar can provide a version of the capabilities of the larger SPY-series sets on the Shearwater- and Tripoli-class vessels, but at shorter range. It also has a semi-active mode, however, in which it simply acts as a reciever, and allows other radar sets to broadcast the energy from which it takes its returns. Combined with the SLAAM, this makes the Avalon-class submarine a potent threat for enemy aircraft indeed.

MUNITIONS

ATG-1 Mjolnir Anti-Tank Guided Missile
(ATGM)

Specifications
Primary Function Anti-Tank Guided Missile
Secondary Function Short Range Surface-to-Air MIssile
Contractor Vega Aerospace Consortium
Power Plant Single-stage solid fuel rocket
Length 1 meter
Range 6.5 kilometers
Guidance System Imaging Infrared (I2R)
Warhead HEAT Tandem Charge
Unit Cost $521,000

Notes
Known as the "Kermit" by the test crews for the odd "frog-hop" it executes in its anti-tank mode to attack the weaker top armour, the ATG-1 was developed to be used specifically by the second generation Werewolf, although it is available in portable launchers. Lethal out to its maximum range of 6.5 kilometers, the ATG-1 is a dual-mode weapon, capable of engaging low-flying air targets such as helicopters as well as other armoured vehicles. Equipped with a stand-off probe to defeat wire mesh and chain skirt defensive systems, the ATG-1 also employs a tandem charge with which to counter Explosive Reactive Armour.

Thunderbolt Anti-Tank Guided Missile
(ATGM)

Specifications
Primary Function Anti-Tank Guided Missile
Secondary Function Short Range Surface-to-Air MIssile
Contractor Vega Aerospace Consortium
Power Plant Single-stage solid fuel rocket
Length 1.5 meters
Range 3 kilometers
Guidance System Imaging Infrared (I2R)/Laser Guided
Warhead HEAT Tandem Charge
Unit Cost $401,000

Notes
The Thunderbolt, like the ATG-1, is a dual mode weapon with a tandem charge and a stand off probe. It can engage both tanks and low flying aircraft in either Laser or passive infrared mode. While the ATG-1 would be selected for attacking helicopters, to engage a low-flying strike aircraft such as the Warthog or the Frogfoot the Thunderbolt in IR tracking mode would be the weapon of choice. Not as sophisticated as the ATG-1, the Thunderbolt is a direct attack weapon without a pop-up top attack mode like that on the ATG-1, and as such is often considered a secondary weapon.

[quote="SCSG Torpedo"]Silverfish Supercavitating Self-Guided Torpedo
(SCSG Torpedo)

Specifications
Primary Function Heavyweight torpedo for submarines
Secondary Function Defensive ("Revenge") Snapshot Weapon
Contractor Viking Military Technologies
Power Plant Solid Rocket
Length 5.79 meters
Weight 1,766.74 kilograms
Diameter 53.34 centimeters
Range 12 kilometers
Speed 360 kilometers per hour
Depth 1,000 meters
Guidance System Passive/Active Acoustic Homing
Warhead 362.87 kg (800 lbs) high explosive
Unit Cost $3.5 million

Notes
The Silverfish is the final product of an extensive design project jointly run by DOKNRD and Viking Military Technologies, parent company of Viking Firearms. The purpose of this project was to improve the capabilities of the DKN's submarine force by providing them with a new high-speed torpedo.

Self-Guided and supremely lethal, the
Kotterdam
27-09-2003, 06:05
Boink
Kotterdam
27-09-2003, 07:28
Look, up in the sky! It's a bird! It's a plane! It's a... BUMP!
Kotterdam
27-09-2003, 10:05
Bump
27-09-2003, 13:10
Nice... 5 SCSG's please

money wired
27-09-2003, 13:33
I am strongly in the need of Ships for my navy. Please sell to me:
5 Tripoli-Class Destroyers (DDGN)
3 Augmented Seawolfs.

Money will be wired, please TG me if they are delivered.
Kotterdam
06-10-2003, 12:46
Bump for new merchandise
06-10-2003, 12:55
eh..hello, whits all this?? How do you use these??
Kotterdam
06-10-2003, 13:28
OOC: Until I looked at your founding date and post count, I was tempted to answer "well, you pull the trigger, and bullets fly out the hole at the front." :lol: Welcome to NationStates, Probesland. You've stumbled upon the part of the game that keeps most of us coming back here day after day like heroin addicts looking for a fix: The forums. This is where a lot of the fun happens. Here is where alliances are made and broken, wars are fought, and treaties are forged... And a fair bit of business is done as well. ;)

Something you have to understand is that nothing I am selling in this thread actually exists, not in the real world, and not even in the game. Only on the forum does this have any meaning, and really even then only as tools to help you visualize your nation's military strength so that you can fight the roleplay "wars" that seem to spring up every day here. Will buying a Dominion-class Aircraft Carrier or half a dozen IFV-2 Normandy Infantry Fighting Vehicles have any bearing on your nation's Economic Rating, or anything else? The simple answer is no. Is it a hell of a lot of fun to formulate a list of your army's equipment and strength? You bet your ass it is.

When someone buys something from me, they "wire" me a sum of money to pay for it. Generally, transactions are made in US Dollars, and for convenience most people's currency has a one-to-one exchange rate, not just with the US Dollar, but with everyone else's currency. (Not my Kottermarks, though! k1.00 = $2.00 USD)

Do I actually recieve anything when someone wires me their payment? Nope, not unless you consider the satisfaction of knowing that someone thought enough of my creations to "buy" them. They simply post in this thread, or whatever thread I'm selling in that they want X number of tanks or rifles or ships and that they've wired me the money. I then post that their order has been confirmed and tell them when they can expect delivery of their shipment.

Once the shipment has been recieved, they can write that they are using whatever it is that I sold them in their roleplays from that point onward. If you need help roleplaying, the sticky threads at the top of the forums should be able to answer any other questions you might have, though if you're still confused after reading them, don't hesitate to ask for help again.

Does that answer your question? ;)
Kotterdam
06-10-2003, 15:01
*Bump for Avro Arrow*
06-10-2003, 16:20
The Kingdom of Autume would like to purchase:

2 Shearwater-Class Battleships @ 1.25 bil ea = 2.5 bil
4 Tripoli-Class Destroyers @ 937.5 mil ea = 3.75 bil
4 Augmented Seawolf-Class SSN @ 2.85 bil ea = 11.4 bil

Total: 17.65 bil - will be wired upon order confirmation and delivery
African Commonwealth
06-10-2003, 16:46
the Commonwealth Defense desires twenty Werewolf tanks. 92,4 million has been wired to the Kotterdam treasury.

General Ndelebe,
Commonwealth Defense.
Kotterdam
06-10-2003, 18:10
Both orders are confirmed. That of the African Commonwealth can be filled out of our existing stores, and shall be immediately. The Commonwealth may take possession of their tanks at their earliest convenience. The Kingdom of Autume's order will take a little longer, but delivery will be made later this NS year. (Translation: Delivery will take place by 1800 hrs, Eastern)
African Commonwealth
06-10-2003, 19:15
We heartily appreciate this speedy confirmation and good service. A squadron of Skycrane heavy lift helicopters are en route to Kotterdam to get the tanks. We are now freeing tank crews to undergo training in the operation of these tanks.

Regards,
General Ndelebe,
Commonwealth Defense.
Kotterdam
06-10-2003, 19:18
You are most welcome. If we can be of service again in the future, do not hesitate to say so.
06-10-2003, 20:08
Thank you for the quick reply and great service, we will wait in great anticipation for your great craftsmanship to arrive at our borders.
Kotterdam
07-10-2003, 01:10
Thank you for your kind words, Autumne. Your order has arrived. It has been an absolute pleasure to do business with you, and we look forward to doing more business in the future. Should you or the African Commonwealth require anything, do not hesitate to come to me. If the Dominion does not already manufacture what you're looking for, we will design it to meet your requirements.