Where does one buy a spacefleet these days?
I have several trillion, 8 to be exact. (Private loans, storefront sales, my economy plus that of my holdings called eigo, ect.) And wish to blow it all on a spacefleet, top of the range and all that. Well actaully, I don't want to spend it all on one as upkeep costs would come back to kill me in about two years... So where can I get a good fleet, with ships that will help said fleet to sustain itself or at least produce something useful?
well I only have a space transport ship that was on sale.So if you ever need to transport your men in space just ask me!
well I only have a space transport ship that was on sale.So if you ever need to transport your men in space just ask me!
Thanks for the offer but I need a small fleet with at least one large warship.
ok Padmasa.I will make ships for space battle.So I can repay you for signing the peace treaty.
I sell spaceships http://www.nationstates.net/forum/viewtopic.php?p=1585304#1585304
ok Padmasa.I will make ships for space battle.So I can repay you for signing the peace treaty.
Nah, I think I might just try designing my own. I have all the basic tech for it.
Blademasters
21-09-2003, 01:54
We sell some...
http://www.nationstates.net/forum/viewtopic.php?t=69702
Thanks I'll look over both threads...
Santa Barbara
21-09-2003, 01:55
ok Padmasa.I will make ships for space battle.So I can repay you for signing the peace treaty.
Nah, I think I might just try designing my own. I have all the basic tech for it.
Yay!
BTW, I'm thinking of making a space ship designing guide soon basically explaining all that stuff about thrust, exhaust, density, mass, velocity, vectors, kinetic energy and fuel efficiency. I'm wondering if that would be useful though to potential ship-builders, so I ask you, would it?
Blademasters
21-09-2003, 01:58
BTW Padmasa, if you need modifications, we can do that for minimal cost.
Yay!
BTW, I'm thinking of making a space ship designing guide soon basically explaining all that stuff about thrust, exhaust, density, mass, velocity, vectors, kinetic energy and fuel efficiency. I'm wondering if that would be useful though to potential ship-builders, so I ask you, would it?
Gods yes! I need something like this. You might want to show an example like do a step by step build of a small ship to get people into the swing of how it will work to.
The Eastern Bloc
21-09-2003, 02:02
If you want to sustain your fleet on long missions, I would suggest investing in some sort of Resupply ship.
I usually don't sell to nations... but if you want i can sell you a few things.
If you want to sustain your fleet on long missions, I would suggest investing in some sort of Resupply ship.
I usually don't sell to nations... but if you want i can sell you a few things.
TG me with what you have to offer, please.
The Eastern Bloc
21-09-2003, 04:40
Class: Republic
Type: Supertanker
Length: 312 meters
Mass: 5 million metric tons empty
Crew: 12
Maintenence: 10 years
Power: 1 Fusion Reactor
Weapons: no weapons, 1 meter armored hull
The Supertanker is the backbone of the EB economy. Able to carry pretty much anything... it is used by corporations as well as the Royal Navy. It is very cheap... mostly because its just two armored drums with a small control center attached.
Cost: 50 million
http://invisionfree.com:54/147/67/upload/p536.jpg
Class: Bigsby
Type: Hospital Ship
Length: 237 meters
Mass: 210 million metric tons
Crew: 90
Fighters: 10 transport ships
Maintenece: 20 years
Power: 1 Matter/Antimatter reactor
Weapons: 10 point defense lasers, 2 meter armored hull
The Eurydian Hospital is capable of taking care of wounded after the battle has raged on. The Transport ships go to the various starships and can ferry wounded off and back to the hospital ship, where they can be taken care of... freeing the warships to engage in more battles without having to worry about wounded.
Price: 900 million
http://invisionfree.com:54/147/67/upload/p537.jpg
More to come... like my warships.
BTW, I'm thinking of making a space ship designing guide soon basically explaining all that stuff about thrust, exhaust, density, mass, velocity, vectors, kinetic energy and fuel efficiency. I'm wondering if that would be useful though to potential ship-builders, so I ask you, would it?
OOC: Oh good lord! Please do. Right now I'm just using the "it works because it does" strategy.