NationStates Jolt Archive


Benderland Mech Industries (storefront) (pic) - Page 2

Pages : 1 [2]
16-08-2003, 06:15
why not dropship design to a smaller scele

Lasers,plasma and photon cannons, and machineguns on something that looks like this
http://www.tadesigners.com/Themes/Wallpapers/Wallpaper4.jpg

TG sent. Crap, and I forgot the price. Another tg will be sent shortly.

Edit: 2nd TG sent. (OOC: It's the gas.)
think size of ONE mech.
Benderland
16-08-2003, 15:33
think size of ONE mech.

I TG'ed you.
Benderland
16-08-2003, 17:48
*bump*
Benderland
16-08-2003, 18:55
*bump*
16-08-2003, 20:05
think size of ONE mech.

I TG'ed you.

no, not a dropship, but dropship design to a smaller scele, the size of one mech but a mech can't fit in it...think a mech as a plane.
Benderland
16-08-2003, 22:15
I don't manufacture planes for sale to other countries. The only airborne vehicles I sell are dropships.
Rlyeh Cult
16-08-2003, 22:32
(OOC: Because I know that you're not following the thread you tried to kill with your Techie skills anymore, I'm inclined to come here and put up some arguments against your "realistic" BattleMechs.

One. Laser cannons. They're very inefficient, especially when used on a planet with an atmosphere. That is, in real life. There are gasses - like on Earth, there's oxygen and stuff like that - and whatnot that interfere with it. The laser beam would disperse at some point - which is why their range would be ridiculously low, and the amount of needed energy would be ridiculously high. There's a thread that has stuff about it: Click here (http://www.nationstates.net/forum/viewtopic.php?t=60450).

Two. Your "compact clean fusion reactor". How do you think you could have a reactor compact enough, huh? It takes 100 million degrees Celsius to start a fusion reaction. That's sorta on the hot side. How the hell do you achieve that on your "compact fusion reactors"? Or how do you stop it so neatly, so that the machine can stop whenever the pilot feels like it? And a fusion reactor that small can't give off energy forever. Even the god damned Sun won't give off energy forever. It *needs* to be "refueled" from time to time, or you might face some rather interesting consequences. And if it's not completely sealed off, it would burn the pilot and/or the machine into cinders within the few seconds the fusion reaction needs to be started. So...

Three. The gyroscope system. While it of course helps the machine to stay up while firing, it doesn't stop the weapons from damaging the machine itself when they are fired. So, what gives? Wouldn't a HUGE cannon or two attached to an arm rip that respective arm off when fired? Wouldn't that huge cannon when attached to the torso damage it (the torso)? What if it was attached to a leg?

Four. Power management. Even with your "compact fusion reactor", as said, you can't have an infinite amount of energy. Lets say, you have a 'Mech that has two PPCs plus some other weapons - let's say ER lasers - and you're entering a combat zone. Well, you think you'll just shoot off your PPCs and the other weapons in an alpha strike. In BattleTech, you would have no other problems but the heating. But in Real Life (tm), you'd be facing some nasty side effects of the sudden energy drainage and other things, like things described below. Even if you just shot one of the PPCs, it wouldn't be nice on the machine.

The strain would be massive. Some parts might even melt, no matter how many of those heat sinks you have around the 'Mech. That's because of the gasses mentioned above, for one. The PPCs generate a lot of damaging heat to the weapons and to their immediate surroundings, NOT around the mech itself, like you seem to assume (and like BT assumes). If that was how it went, you wouldn't even have to cool down the processor of a computer now would you. No, the part that heats up is the part that actually heats up. And considering the drain on the powering, your heat sinks wouldn't work for a while, at least efficiently.

With bad luck, all you have now is a weaponless beam 'Mech. And that was without the effects of recoil on the weapons. If you had your PPCs attached to the arms or hands instead of the torso, you might have better luck, but then the arms would be the ones taking the damage. The hellish heat + recoil = bad. Hell, the heat or the recoil alone is really bad.)
Benderland
16-08-2003, 23:57
Yak yak yak yak yak...

Yeah, that's nice. The reason I crashed your thread is because you're based in the 21st century. This is future tech, it's out of your leauge. Now go and play with your Barbie dolls that you call mecha. *snicker* Clothes...
Benderland
17-08-2003, 00:04
Prepare for the Clan Tech line to be released very soon.
Scandavian States
17-08-2003, 00:33
OOC: It's obvious that you don't really play BT or I wouldn't have to point out the discrepencies in your weapons.

1) The number attributed to an autocannon is not the number of bullets fired in a burst, it is the size of bullet itself.
2) I don't know if you listed it, but Ultra ACs are not weapons unto themselves but a firing mode in ACs that allows for more accurate shots.
3) Again, don't know if you listed it, but LBX autocannons are not weapons unto themselves but a type of shotgun ammunition that is used in autocannons.
4) Long Toms can't be fitted onto anything less than a superheavy mech, regular mechs were not designed to carry such a massive weapon.
5) Battlemechs are not customizable like Omnimechs are, battlemechs have set configs and if you want to customize then you had better be prepared to shell out some serious cash.
6) None of this is relevant if you want to base your tech on MW, but it's a rather poor representation of BT.
Benderland
17-08-2003, 00:56
OOC: I'm not following strict rules of BattleTech here, but I'm basing most of them on the Btech rules for some boundaries. This is NationStates, not Battletech. I could put a Long Tom on a 20 ton mech if I wanted to, but I'm not going to because I know it's ridiculous. But I'm not getting so far into BattleTech technology that I have LBX Autocannons, or Thunderbolts, or Thumpers, or X-Pulse lasers, etc.

Maybe if this was www.dropshipcommand.com, that would matter. But it doesn't in NationStates. I'm here to sell an effective alternative to tanks, not give these folks a headache.

Don't tell me what I do and do not know.
Benderland
17-08-2003, 01:06
Clan tech released.
Benderland
17-08-2003, 01:30
*bump*
17-08-2003, 03:11
ooc: so the facilite will be ready tomorrow
Benderland
17-08-2003, 03:13
Correct. And just in time to start producing the clan tech mechs I've added to the inventory.
17-08-2003, 03:15
nice
17-08-2003, 03:18
We would like you to develop sometrainer mechs. most of our soldiers have never even pilloted one so we need a way to train them
Benderland
17-08-2003, 03:19
I have simulators. I can build them very quickly and ship them within a week (like... 5 minutes RL time).
17-08-2003, 03:22
then we would like 100 of them
Benderland
17-08-2003, 03:25
No problem.
Benderland
17-08-2003, 04:06
*bump*
17-08-2003, 04:31
don't do the qoute thing again
Benderland
17-08-2003, 16:24
*bump*
Benderland
17-08-2003, 17:37
*bump*
Benderland
17-08-2003, 19:42
*'nother bump*
17-08-2003, 21:15
you know you can delete your bump posts and then reright them
The Christian Alliance
17-08-2003, 21:27
The Christian Alliance will take 40 ACS-5 Aeacus assault mechs to outift a platoon.

5,480,800,000 units wired.
17-08-2003, 21:30
this is funny. that order is almost as much as your entire budget. yyou could never afford it
Benderland
17-08-2003, 21:52
The Christian Alliance will take 40 ACS-5 Aeacus assault mechs to outift a platoon.

5,480,800,000 units wired.

You definatley cannot afford it.
The Christian Alliance
17-08-2003, 22:09
I have 8.2 billion, and have only spent 1.2 billion. did that the other day when I outfitted an infantry division with Klashkinovs and kevalr and bought 1000 jeeps wil .50 cals on 'em. That sumemd up at about1. 1.3 billion.

My purchase was 5.6.

8.2-1.3 equals 6.9
Take 6.9 away fom 5.6 and you've got 1.3 billion left.

If you have to be all ghetto about it, I'll send you 6 billion
imported_Sileetris
17-08-2003, 22:10
This post was made by a nation stealer(Blitz-Krieg) please disregard it and cancel the order.

My apologies.
Benderland
17-08-2003, 22:14
I have 8.2 billion, and have only spent 1.2 billion. did that the other day when I outfitted an infantry division with Klashkinovs and kevalr and bought 1000 jeeps wil .50 cals on 'em. That sumemd up at about1. 1.3 billion.

My purchase was 5.6.

8.2-1.3 equals 6.9
Take 6.9 away fom 5.6 and you've got 1.3 billion left.

If you have to be all ghetto about it, I'll send you 6 billion

Congrats, you're absolutley WRONG!

http://www.pipian.com/stuffforchat/gdpcalc.php?nation=The%20Christian%20Alliance

You have $6,996,192,000 for your NATIONAL budget.

This is for your military, so you're spending out of your military budget.

Your military budget is 5% of your National budget.

Your military budget is $349,809,600.

End of story. Shut up you stupid n00b.
Benderland
17-08-2003, 22:15
we will take 100 BL-10s

Order confirmed. Your total is $7,841,250,000
17-08-2003, 22:15
I have 8.2 billion, and have only spent 1.2 billion. did that the other day when I outfitted an infantry division with Klashkinovs and kevalr and bought 1000 jeeps wil .50 cals on 'em. That sumemd up at about1. 1.3 billion.

My purchase was 5.6.

8.2-1.3 equals 6.9
Take 6.9 away fom 5.6 and you've got 1.3 billion left.

If you have to be all ghetto about it, I'll send you 6 billion

you can't spend your entire budget on your military. yoiu have to pay to for other things, like schools and businesses.
besides the rest of your money would probably be used to upkeep the military
imported_Sileetris
17-08-2003, 22:19
This post was made by a nation stealer(Blitz-Krieg) please disregard it and cancel the order.

My apologies.
17-08-2003, 22:19
also, I can spend rediculous amounts of money because I have rediculos amounts of money
The Christian Alliance
17-08-2003, 22:23
[quote="Brotherhood of Kane
you can't spend your entire budget on your military. yoiu have to pay to for other things, like schools and businesses.
besides the rest of your money would probably be used to upkeep the military[/quote]


Alright, thanks for the advice.
Sorry about that Benderland, I'm a stupid noob, hope u had fun :wink:
Benderland
17-08-2003, 22:26
I did.
Benderland
17-08-2003, 22:27
I did.
Benderland
17-08-2003, 22:27
I did.
17-08-2003, 22:34
don't you hate tripple posting
Benderland
17-08-2003, 22:39
That was accidental. The forum sorta... hiccuped. Again.
17-08-2003, 22:40
hicupped? you mean lagged
Benderland
17-08-2003, 22:42
Either that, or I went back in time for some reason.

I tend to do that sometimes. The doctor said it's normal but I think he's an evil leprichaun.
17-08-2003, 22:47
the leprachuan tells me to burn things

-ralph Wiggum
Benderland
17-08-2003, 23:29
*bump*
Bob the 3ed
18-08-2003, 00:02
OBT-19 Obitus

http://www.solaris7.com/Images/TRO/BattleMechs/HighlanderIIC.jpg

Mass: 100 tons
Top speed: 71.4 kph
Armor: 18 tons
25 dbl heat sinks
Arsenal:
1 ER PPC
4 ER Large Lasers
1 LRM-20 (2 tons ammo)
2 SRM-6 (2 tons ammo)
Overview: The first assault mech to utilize Clan technology. This mech is simply the most powerful mech available from BMI so far. Heat buildup can be a serious problem within this mech, so it is suggested that only highly trained mechwarriors are assigned to this beast. Gaurenteed to blow up anything that needs to be.

Price: $180,250,000

plans and rights plz.
Benderland
18-08-2003, 00:06
Check your TG, bob.
Bob the 3ed
18-08-2003, 00:15
TMB-1 Timberwolf
http://www.solaris7.com/Images/TRO/BattleMechs/madcat.jpg
Mass: 75 tons
Top Speed: 80.4 kph
Armor: 12 tons
19 dbl heat sinks
Arsenal:
2 LRM-20's (2 tons ammo)
2 ER Large Lasers
2 ER Medium Lasers
4 Machine Guns (2 tons ammo)
Overview: The most famous (and infamous) mech ever created in the BattleTech universe, now available from BMI. The Timberwolf excels at all tasks. From long to short range, anti-infantry to anti-mech, invasions to defense. You name the task, the Timberwolf is ready for it. Impressive speed for a heavy mech.

Price: $96,360,000

CLS-27 Classiarius

http://www.solaris7.com/Images/TRO/BattleMechs/Lobo.gif

Mass: 50 tons
Top Speed: 99.3 kph
Armor: 9 tons
18 dbl heat sinks
Arsenal:
2 SRM-6 (4 tons ammo)
2 ER Large Lasers
2 ER Medium Lasers
Overview: Another mech that uses Clan technology, the Classiarius is mostly a medium/short range mech, but with a lot of speed.

Price: $53,980,000

sry did not see the Classiarius&Timberwolf last time, plans and rights plz.

$180 Billion USD sent
Benderland
18-08-2003, 00:20
TG, again.
18-08-2003, 00:22
I see the facility is up and running. good job on the construction.
I think you should develop some close combat mechs
Benderland
18-08-2003, 00:23
I'll work on it.
Bob the 3ed
18-08-2003, 00:24
$150,340,000,000 sent

ooc sry of useing my other nation(nosion mar)
Benderland
18-08-2003, 01:25
The YMN-78 Yeoman and the IXT-5 Iuxta have been added.
18-08-2003, 01:38
what do they do

edit: nevermind
18-08-2003, 02:39
bump
Benderland
18-08-2003, 20:05
*bump*
19-08-2003, 19:21
why did noisen mar bump this
Benderland
19-08-2003, 22:35
Iunno.
Bob the 3ed
19-08-2003, 22:53
i bumped to git it out of the way of a locked thead
Benderland
20-08-2003, 10:36
*bump*
Zecro
20-08-2003, 11:00
Nice. I like them. Too bad Zecro is near-future, not far-future, based. But we have some smaller and lighter Mechs. 20 Ft tall, 3-cm steel armor, 30 MPH, 24 homing missiles, 12 missile interceptors, 2 machine-guns and they run on the ECHFR system ( www.hydrogenarate.com) which also provides water for cooling. Powered by hydraulics and piloted by a person, with advanced software that handles tasks like missile intercepting and missile reload. Note: these are not for sale, as of yet, and if we were a space-nation, we'd buy LOTS of those.
Benderland
20-08-2003, 13:45
*bump*
20-08-2003, 15:37
we are sending you half a billion dollars to develop a pure close combat mech. it should be fast and manuverable but still be able to take a beating
Benderland
20-08-2003, 15:39
Do you mean close combat as in hand-to-hand, or as in short range like machine guns and flamethrowers?
20-08-2003, 15:46
hand to hand. with a few super short range weapons like flamethrowers
Benderland
20-08-2003, 15:47
hand to hand. with a few super short range weapons like flamethrowers

Alright, I'll see what I can do. I'll TG you with it when I'm done.
Benderland
20-08-2003, 15:55
TG sent.
20-08-2003, 16:21
it is very cool!!!
Benderland
20-08-2003, 20:11
*bump*
20-08-2003, 20:40
We'll pay for them. Give him ten of whatever he wants. ONLY TEN. can i have ten OBT-19 Obitus if i can't thats fine
Benderland
20-08-2003, 20:44
The most expensive mech, how clever :x

$1,802,500,000 total, which should be paid by Sniper Country.
20-08-2003, 21:12
The most expensive mech, how clever :x

$1,802,500,000 total, which should be paid by Sniper Country.
oh thats expencve I'll choose a diffrent mech if you want :oops:
Benderland
20-08-2003, 21:18
That's up to Sniper Country.
20-08-2003, 21:25
---Post deleted by NationStates Moderators---
20-08-2003, 21:26
---Post deleted by NationStates Moderators---
Benderland
20-08-2003, 21:30
(80) OBT-19 Obitus
(110) TMB-1 Timberwolf
(140) YMN-78 Yeoman
(300) AR-L1 Arrow Long Tom Cannon
(500) BLD-M5 Bulldog

[Please send to Arbra. Funds will be wired upon confirmation.]

That comes to a total of $36,249,400,000 and is being shipped to Arbra.
20-08-2003, 21:37
---Post deleted by NationStates Moderators---
21-08-2003, 15:44
I like watching the populace by small amounts when I will get 100s
Benderland
21-08-2003, 16:32
I like watching the populace by small amounts when I will get 100s

Huh?
21-08-2003, 17:06
Can u Sell me somthing
Benderland
21-08-2003, 17:08
Probably not.
21-08-2003, 18:24
I like watching the populace by small amounts when I will get 100s

Huh?

they have to order theres while I get them from the factory
Benderland
21-08-2003, 18:26
Oh. Nevermind I misunderstood what you meant.
21-08-2003, 18:27
it is ok
Benderland
23-08-2003, 13:39
*bump*
24-08-2003, 02:21
bump
24-08-2003, 02:34
Nice mechs, but I prefer Metal Gears. Check out my nations website. Remember that its still under construction.

http://images.google.com/images?q=tbn:Y1lDetcXw3wC:www.horizonstar.net/msdestiny/images/gato1.jpg
Supreme Commander Wessell
Republic of Revelle (http://www.freewebs.com/revelle/)
24-08-2003, 02:52
Are you near future or beyond that?
Benderland
24-08-2003, 03:55
Me?

Future tech.
24-08-2003, 05:03
And I have control over all of his tech mew hahahahahaha

I am going back to my hole now
Bob the 3ed
24-08-2003, 10:57
more mechs for you!!!

1 ER laser(in left polm), 2 Autocannons(on sholders), 4 Machine guns(in left fingers), inverted lags(like the Quiris, they make thing go faster, but they need to be lighter), 1 Gauss rifle(in right arm, but can be move out to shoot), 1 photon sword(held in right hand), 1 LRM 20(in chest).

and plz sell it to all
24-08-2003, 13:52
what are you talking about
Benderland
24-08-2003, 15:05
more mechs for you!!!

1 ER laser(in left polm), 2 Autocannons(on sholders), 4 Machine guns(in left fingers), inverted lags(like the Quiris, they make thing go faster, but they need to be lighter), 1 Gauss rifle(in right arm, but can be move out to shoot), 1 photon sword(held in right hand), 1 LRM 20(in chest).

and plz sell it to all

I don't think of random weapon assortments and slap them on a mech. I have a program that makes them, so you don't have uber amounts of weapons on a mech.

Plus, there's no such thing as a photon sword.
Benderland
24-08-2003, 18:13
*bump*
Bob the 3ed
25-08-2003, 00:00
more mechs for you!!!

1 ER laser(in left polm), 2 Autocannons(on sholders), 4 Machine guns(in left fingers), inverted lags(like the Quiris, they make thing go faster, but they need to be lighter), 1 Gauss rifle(in right arm, but can be move out to shoot), 1 photon sword(held in right hand), 1 LRM 20(in chest).

and plz sell it to all

I don't think of random weapon assortments and slap them on a mech. I have a program that makes them, so you don't have uber amounts of weapons on a mech.

Plus, there's no such thing as a photon sword.
ok.
Benderland
25-08-2003, 02:52
*bump*
25-08-2003, 03:11
you need to make some air units
Benderland
25-08-2003, 04:19
Ack, double post.
Benderland
25-08-2003, 04:19
For the second time, I don't make aircraft other than dropships that I sell here. But I do build my space fleet for my own nations.
Benderland
25-08-2003, 19:23
*bump*
26-08-2003, 00:10
I think i will bump this
Benderland
26-08-2003, 04:32
I will also proceed in bumping the thread.
26-08-2003, 07:17
I claim this bump in the name of kane
Benderland
28-08-2003, 21:32
*bump*
29-08-2003, 00:48
add more stuff
Benderland
29-08-2003, 15:48
add more stuff

There's plenty of mechs.
29-08-2003, 15:49
it gives you a reason to bump it
Benderland
29-08-2003, 15:49
it gives you a reason to bump it

I think bumping provides a good enough reason to bump it.
Jaratia
29-08-2003, 16:23
We would like 40 ACS-5 Aeacus's. Money will be wired upon confirmation.
Benderland
29-08-2003, 17:58
We would like 40 ACS-5 Aeacus's. Money will be wired upon confirmation.

Order confirmed. Your total is $5,480,800,000
Benderland
31-08-2003, 03:07
*bump*
Bob the 3ed
31-08-2003, 03:33
BL-10 Belua

http://www.solaris7.com/Images/TRO/BattleMechs/3025%20Rifleman1.JPG

Mass: 70 tons
Top speed: 88.4 kph
Armor: 13 tons
13 dbl heat sinks
Arsenal:
1 AC-20 (2 tons ammo)
2 LRM-10 (2 tons ammo)
4 ER Medium Lasers
Overview: Quite an oddity. A fully functional right arm, but the left arm consists of a shoulder actuator, and a big cannon. Belua is Latin for beast, and this machine lives up to its name. Its 4 ER Medium Lasers are nothing to laugh at, and its Autocannon-20 can put a sizeable hole in pretty much anything. 2 LRM-10’s provide long-range fire support.

YMN-78 Yeoman

http://www.solaris7.com/Images/TRO/BattleMechs/Yeoman.jpg

Mass: 65 tons
Top Speed: 108.3 kph
Armor: 11 tons
10 dbl heat sinks
Arsenal:
2 LRM-15 (4 tons ammo)
2 LRM-10 (4 tons ammo)
Overview: Take one look at it and figure out what this mech is designed for. Fire support. It took a lot of engine to get a heavy mech past the 100 kph mark, but we did it. This brings "mobile missile artillery" to a new perspective.

IXT-5 Iuxta

http://www.solaris7.com/Images/TRO/BattleMechs/Buccaneer.jpg

Mass: 60 tons
Top speed: 96.1 kph
Armor: 11.5 tons
13 dbl heat sinks
Arsenal:
1 Hatchet
1 AC-5 (2 tons ammo)
1 SRM-6 (2 tons ammo) (clan)
1 Small Laser
2 Medium Lasers
2 ER Medium Lasers (clan)
Overview: A mix of normal and Clan tech, the Iuxta (eye-UCKS-tah) is designed for short range combat. It can hold of enemies at longer ranges, but with its above average speed it can catch up to its target and take it out with a swing of its massive hatchet.

QS-3 Quiris

http://www.solaris7.com/Images/TRO/BattleMechs/3055_Hollander.jpg

Mass: 50 tons
Top speed: 96.5 kph
Armor: 8.5 tons
11 heat sinks
Arsenal:
1 Gauss rifle (2 tons ammo)
2 ER Medium Lasers
1 LRM 5 (1 ton ammo)
Overview: An oddity that has one giant gauss cannon sticking out of it, with a few support weapons to boot. The extra gauss ammo makes this mech great for artillery and support.

LTN-4 Latronis

http://www.solaris7.com/Images/TRO/BattleMechs/3025%20Shadow%20Hawk1.JPG

Mass: 45 tons
Top speed: 101.3 kph
Armor: 8.5 tons
13 Heat sinks
Arsenal:
1 AC-10 (2 tons ammo)
2 ER Medium Lasers
1 Flamethrower
Overview: A more get-in-the-game mech than the Quiris, the Latronis features a modest flamethrower that can turn a platoon of troops into nothing but smoking boots. The Autocannon-10 is also a formidable weapon against tanks and light mechs.

AR-L1 Arrow Long Tom Cannon

http://www.solaris7.com/Images/TRO/Vehicles/3025%20Longtom1.jpg

Mass: 85 tons
Top speed: 59.5 kph
Armor: 15 tons
Arsenal:
1 long tom cannon (3 tons ammo)
Overview: Although slow, this is an artillery vehicle. It packs a major punch, and it's at a reasonable price.

BLD-M5 Bulldog

http://www.solaris7.com/Images/TRO/Vehicles/3026_Hunter.jpg

Mass: 50 tons
Top speed: 75.6 kph
Armor: 7 tons
Arsenal:
2 LRM-20 (4 tons ammo)
Overview: Weak armor, but cheap. Very cheap. Made for long rage fire support.

i would like the plans and rights to the above.
Benderland
31-08-2003, 03:36
Nah, I'm not selling any more plans.
Bob the 3ed
31-08-2003, 03:38
Nah, I'm not selling any more plans.
ok
31-08-2003, 03:39
good. I want to be the sole extra country with plans
Benderland
31-08-2003, 17:45
Actually, Bob the 3rd does have plans. Just not all of them.
31-08-2003, 17:49
oh, okay. as long as I am the only other one with all the plans

P.s. next time don't pop my delusions of Grandure
Pps. I know I can spell
31-08-2003, 17:50
Our leader Blade Master Sharim has let his eyes fallen upon the master peice of creation known as the YMN-78 Yeoman. Though our nation is working curently upon our own Mechs as well as other various war fare weapons, our leader wishs to order 14 YMN-78 Yeoman.

Payment shall be placed in full as word is recieved that each and every YMN-78 Yeoman has been completed.

Our leader awaits your reply
Benderland
31-08-2003, 17:54
Because of recent incidents involving the killing of 2500 innocent refugees, Benderland refuses to sell military equipment to a savage, ethnocentric nation such as yours.
31-08-2003, 17:57
he can't afford it anyways
01-09-2003, 02:17
you should check this thread. (http://www.nationstates.net/forum/viewtopic.php?t=67450) it would be perfect to get mre buiness
Benderland
02-09-2003, 21:31
*bump*
02-09-2003, 21:37
we need to make more upgrades to the mech ypou are using. hurry.

don't make me take out me whip.

"see that boys. that's the new omnilash system"
-police cheif wiggum, barts dream
Benderland
02-09-2003, 21:39
Which mech?
02-09-2003, 21:44
the one you are using in the tournament. you have 20 minutes so hurry!!!
Benderland
02-09-2003, 21:56
What's to update? I put reactive armor on it. Continue this discussion in that thread.
02-09-2003, 22:09
ik. just go and fight
02-09-2003, 22:18
what exactly are you and dontgonerthere fighting about
Benderland
02-09-2003, 22:21
He was using the picture of the Infiltrator battlearmor (from my websever) and using it for his "robot mercenaries", and selling them for $5000. But I fixed the problem, if you check the thread and find his new mercenary picture. :lol:
02-09-2003, 22:23
it is a good thing that is over because he is a big supplier for my country
Benderland
09-09-2003, 01:20
*bump*
09-09-2003, 01:26
why don't you make a storefront with everything you sell
Benderland
09-09-2003, 02:17
That would condense it a bit, now, wouldn't it?
09-09-2003, 02:23
exactly