The EvE thread
Wilgrove
25-03-2009, 06:42
Who hear plays EvE? I've started back after MxO's community basically destroyed itself. That what happens when they don't have a Developer to bitch at, they start bitching at each other.
So, I've decided to try EvE again, and honestly I like it this time around, it has alot more depth, and you can do more with this game.
This is my ship
http://img.photobucket.com/albums/v73/PAY5353/20090323051032.jpg
I am also looking froward to EvE Ambulation, where we can finally walk around the space station and land on planets.
So, who else plays EvE?
ehh, as I've said about Eve before, I have little use for a game where the most strategically advantageous decision I can make is to log off. I'm unsure why I should pay $15 a month for my character to learn the next tech while I watch tv.
Wilgrove
25-03-2009, 06:56
ehh, as I've said about Eve before, I have little use for a game where the most strategically advantageous decision I can make is to log off. I'm unsure why I should pay $15 a month for my character to learn the next tech while I watch tv.
You can do other things while your character is learning.
Beside, it's something different from the usual "Kill 500 NPCs to level up" that about 99% of MMOs have.
You can do other things while your character is learning.
Yeah...I COULD. Like mine cheap materials for amounts of cash so small as to be worthless, do missions for gear that I'll outclass, or try to PVP with people far more powerful than I. All the while risking my ship and experience. Thus requiring me to pay for insurance and clones. The only way I afford them being to do the aforementioned. So I end up doing them, just so I can afford to counteract the risk of doing them. Which means I might as well just not bother. Either way, my character learns his skill ups at the exact same rate, whether I do it or not. Or even whether I log into the game or not.
As I said, what's the point of paying to play a game where the most strategically valid decision I can make is to not play?
Beside, it's something different from the usual "Kill 500 NPCs to level up" that about 99% of MMOs have.
True. Unfortunately what's "different" about it is, instead of "spend 6 months grinding until max level" it's "don't even log in for 6 months, except to change your character research path, then start actually playing, starting at max level"
Wilgrove
25-03-2009, 07:04
Well I am a trader and a hauler, and right now I'm just doing missions. I do admit that I have to avoid the low sec systems because if I go in there, gate campers will pwn me. But after I get enough ISK, I do plan to start doing contract runs.
Skallvia
25-03-2009, 07:14
I tried playing it...Itd be better if it didnt take hours upon hours to learn a skill...
Non Aligned States
25-03-2009, 07:34
Yeah...I COULD. Like mine cheap materials for amounts of cash so small as to be worthless, do missions for gear that I'll outclass, or try to PVP with people far more powerful than I. All the while risking my ship and experience. Thus requiring me to pay for insurance and clones. The only way I afford them being to do the aforementioned. So I end up doing them, just so I can afford to counteract the risk of doing them. Which means I might as well just not bother. Either way, my character learns his skill ups at the exact same rate, whether I do it or not. Or even whether I log into the game or not.
As I said, what's the point of paying to play a game where the most strategically valid decision I can make is to not play?
Speaking as an old player of EVE, cheap mins don't necessarily translate to small amounts of cash. I had worked out a system that netted me close to 4-5 million ISK per day on relatively deserted, low risk spots that were well out of the way of the usual can looting jerks that preyed on typical high sec miners.
PVEing in low sec space can be fairly profitable, if you've got the right setup, and if you're PVP allergic, you can always spec for a stealth bomber build that lets you slip in and out of most raider nets. Of course, the downside is the investment of time and resources to get to the point where it's worth flying a stealth bomber.
Although the way I hear it, the big money is in renting out research labs for blueprint copying these days due to the minerals crash.
That being said, EVE can be interesting, but only if you've got the patience to struggle through the 4-6 months it takes to get the skills and equipment to make it worthwhile.
Non Aligned States
25-03-2009, 07:38
Well I am a trader and a hauler, and right now I'm just doing missions. I do admit that I have to avoid the low sec systems because if I go in there, gate campers will pwn me. But after I get enough ISK, I do plan to start doing contract runs.
Unless things have changed significantly since I stopped playing, it's still possible to spec out an industrial as a battle barge, which is really great fun when it works.
I did try my hand as a trader once, hauling massive amounts of bulk cargo in a freighter. Man was that a huge waste of time and resources. Seven hundred million ISK in personal funds and weeks of mineral stores down the drain.
Wilgrove
25-03-2009, 07:44
Unless things have changed significantly since I stopped playing, it's still possible to spec out an industrial as a battle barge, which is really great fun when it works.
I did try my hand as a trader once, hauling massive amounts of bulk cargo in a freighter. Man was that a huge waste of time and resources. Seven hundred million ISK in personal funds and weeks of mineral stores down the drain.
Yea, I may outfit it for battle later. You are right though, it takes a long time to get to a point where you can really play the game, but from what I'm hearing from my MxO friends who now play EvE, it's worth it.
The PeoplesFreedom
25-03-2009, 07:51
I play eve, do pvp almost exclusively.
Also taking months to pvp= wrong.
Landrian
25-03-2009, 08:04
I haven't played, but I hear the combat systems are lacking. Is this true? Because for me, combat would be half the game.
The PeoplesFreedom
25-03-2009, 08:08
I haven't played, but I hear the combat systems are lacking. Is this true? Because for me, combat would be half the game.
Lacking? I guess it depends on what you like in a combat system. But its quite in depth and requires a lot of management on your modules. Of course it depends on your ship too, a solo hac would require much more management than a sniper in a large fleet battle. Battle sizes range from 1v1 to 800 versus 800 and the tactical concepts and strategic concepts are quite in depth.
Non Aligned States
25-03-2009, 08:11
Yea, I may outfit it for battle later. You are right though, it takes a long time to get to a point where you can really play the game, but from what I'm hearing from my MxO friends who now play EvE, it's worth it.
I'm surprised I even stuck that long in the game to make it to the point where I could regularly muck about in 0.0. Heh, reminds me of the time where I accidentally stumbled semi-deeply into an alliance held area of 0.0 space and docked in one of the neutral stations that were under their region of influence. Of course I didn't realize at the time that the battleships and cruisers hanging around outside it were there to keep anyone who wasn't of their alliance out, usually by putting holes in them.
Getting in with a stealth bomber was easy. Getting out, on the other hand, well, stealth bombers are flimsy things, and the cloaking modules can't kick in for about the 15 or so seconds it takes for you to clear the station and into open space. Now they couldn't get me while I was inside the station. But once I leave the confines, anyone is open game. It was interesting, playing the waiting game and timing for an evac when nobody else was around just after the servers rebooted.
On a different note, MxO, as in the manga MxO right?
Also taking months to pvp= wrong.
So you say, but you're probably not the nooblet joined my corporation and tried to hold me and my ore barge ransom while I was out in the ice fields with nothing more than a low end Minmattar frigate with no webbers or jammers while I had a cruiser and a destroyer sitting in the local system station.
Needless to say, I went home, came back in an industrial to pack up my loot, and then came back in a destroyer to deal some pain.
Landrian
25-03-2009, 08:12
Lacking? I guess it depends on what you like in a combat system. But its quite in depth and requires a lot of management on your modules. Of course it depends on your ship too, a solo hac would require much more management than a sniper in a large fleet battle. Battle sizes range from 1v1 to 800 versus 800 and the tactical concepts and strategic concepts are quite in depth.
I personally enjoy fastpaced dogfighting when I play games involving things that fly or sail
The PeoplesFreedom
25-03-2009, 08:12
Needless to say, I went home, came back in an industrial to pack up my loot, and then came back in a destroyer to deal some pain.
Perhaps if he had the right fit on that frigate, he could have killed you, as dessies suck ;)
Pope Lando II
25-03-2009, 08:17
Doesn't sound like much fun. Games that require large investments of time and money aren't really my thing. I like complex RTS or TBS, but not ones where it takes months to build your character's attributes to a reasonable level. Bleh.
Non Aligned States
25-03-2009, 08:49
Perhaps if he had the right fit on that frigate, he could have killed you, as dessies suck ;)
If he had the right fit on that frigate, I'd never be able to get out of the field in a mining barge to begin with. Besides, given how sucky his armament was, it was a full minute before I realized he was shooting at me and was starting to chip at the armor. It's a hazard with multi-tasking the tedium of mining with other things.
The PeoplesFreedom
25-03-2009, 08:52
If he had the right fit on that frigate, I'd never be able to get out of the field in a mining barge to begin with. Besides, given how sucky his armament was, it was a full minute before I realized he was shooting at me and was starting to chip at the armor. It's a hazard with multi-tasking the tedium of mining with other things.
Yep, no warp disruptor/scrambler, bad :(
Non Aligned States
25-03-2009, 09:05
Yep, no warp disruptor/scrambler, bad :(
To top it off, the guy was demanding 10 million ISK off me or he'd blow me up. Mind you, this was while he was spending a minute or two just trying to take down the shields of a mining barge.
greed and death
25-03-2009, 13:02
Doesn't sound like much fun. Games that require large investments of time and money aren't really my thing. I like complex RTS or TBS, but not ones where it takes months to build your character's attributes to a reasonable level. Bleh.
Its not really that bad.
It does take a few months to get up to speed. But, you don't have to play constantly during that time frame.
the best part it is going into hibernation mode (like I am this semester) does leave me behind when i come out 6 months later.
Sdaeriji
25-03-2009, 13:34
I'll never play an open PVP game. The idea of being forced to participate in another person's version of gameplay against my will is one I will never understand.
Lunatic Goofballs
25-03-2009, 14:51
City of Heroes is my MMO of choice.
Force Guardian Mocks Your Silly Spaceships! (http://www.boomspeed.com/looonatic/ForceGuard.JPG)
greed and death
25-03-2009, 14:54
I'll never play an open PVP game. The idea of being forced to participate in another person's version of gameplay against my will is one I will never understand.
It is sort of like living in Somalia.
The PeoplesFreedom
25-03-2009, 21:22
I'll never play an open PVP game. The idea of being forced to participate in another person's version of gameplay against my will is one I will never understand.
Best to stay docked then ;)
Yootopia
26-03-2009, 05:20
Yeah I play quite a bit nowadays. Went off it for a while, mind. Currently flying a Brutix (traded in my Ferox, a move I'm now slightly skeptical about doing, but oh well). Can fly Caldari stuff up to Ravens, including haulers, and soon mining barges, and up to Gallente battlecruisers. Slightly tempted to learn Amarr stuff but I'd have to sort out a whole load more weapons training.
Yootopia
26-03-2009, 05:21
I'll never play an open PVP game. The idea of being forced to participate in another person's version of gameplay against my will is one I will never understand.
Meh, you can kick about in essentially non-PvP areas where the polis will turn up to save you if you want to mine in peace or whatever.
greed and death
26-03-2009, 05:26
Yeah I play quite a bit nowadays. Went off it for a while, mind. Currently flying a Brutix (traded in my Ferox, a move I'm now slightly skeptical about doing, but oh well). Can fly Caldari stuff up to Ravens, including haulers, and soon mining barges, and up to Gallente battlecruisers. Slightly tempted to learn Amarr stuff but I'd have to sort out a whole load more weapons training.
The amarr have a HAC that uses HAMs. Very nice PVP boat.
Non Aligned States
26-03-2009, 05:27
Meh, you can kick about in essentially non-PvP areas where the polis will turn up to save you if you want to mine in peace or whatever.
The SEC patrols usually can't show up fast enough if there's someone dedicated to blowing you up and doesn't mind suiciding to do it. It's actually more secure mining deep in 0.0 space if you've got an alliance watching your back. A ton more profitable too.
Yootopia
26-03-2009, 05:28
ehh, as I've said about Eve before, I have little use for a game where the most strategically advantageous decision I can make is to log off. I'm unsure why I should pay $15 a month for my character to learn the next tech while I watch tv.
Logging if isn't advantageous. Don't earn ISK offline.
Yeah...I COULD. Like mine cheap materials for amounts of cash so small as to be worthless
Err I make about 4 million isk an hour jetcan mining veldspar in a Brutix, of all things.
Yootopia
26-03-2009, 05:30
The amarr have a HAC that uses HAMs. Very nice PVP boat.
Would take a fair while to get it, though.
The SEC patrols usually can't show up fast enough if there's someone dedicated to blowing you up and doesn't mind suiciding to do it. It's actually more secure mining deep in 0.0 space if you've got an alliance watching your back. A ton more profitable too.
Aye, but most pirates in hisec aren't up for getting blown up, that's why they don't go to 0.0. Raiders in Jita or whatever are usually alliance alts designed to take out post-battle salvage hauls.
greed and death
26-03-2009, 05:30
The SEC patrols usually can't show up fast enough if there's someone dedicated to blowing you up and doesn't mind suiciding to do it.
Not for a few good months. The security patrols now show up so fast and rape so hard that it is almost impossible to turn profit with suicide ganks. You would have to know someone was carrying a T2 blue print original to be willing to lose that many battleships.
Non Aligned States
26-03-2009, 05:39
Err I make about 4 million isk an hour jetcan mining veldspar in a Brutix, of all things.
4 million? Did the prices shoot up? It used to take me a day or two of jetcan mining of veldspar to make that kind of isk and last I heard, there was a huge crash in minerals prices.
Yootopia
26-03-2009, 07:01
4 million? Did the prices shoot up? It used to take me a day or two of jetcan mining of veldspar to make that kind of isk and last I heard, there was a huge crash in minerals prices.
Tritanium is about 4isk a unit at the moment, so concentrated veldspar has been up at about 13ISK a unit, dense is a wee bit higher. Ten units an m3, filling about 700m3 a minute. 7000x13 - 91k ISK a minute, maximum production would ostensibly be about 5.5 million ISK an hour, but with hauling issues it's usually closer to 4.
Landrian
26-03-2009, 07:13
... I'm downloading for a trial account...
greed and death
26-03-2009, 07:26
... I'm downloading for a trial account...
good luck i must admit eve's weakness is not being fun right out of the box.
Yootopia
26-03-2009, 07:28
good luck i must admit eve's weakness is not being fun right out of the box.
I dunno it's been improved lately, for example you train twice as fast up to 1.6 million SP.
Landrian
26-03-2009, 07:29
good luck i must admit eve's weakness is not being fun right out of the box.
So I've read. Hah, I don't know. I've been dying for a really immersive game, particularly one involving sci-fi and space. I'm willing to give it a try for free, although even if its a sweet game, I doubt I will continue. I'm a poor college student with many more pressing matters than videogames
It sounds fun, but I don't play games that require monthly fees.
Pyschotika
26-03-2009, 08:07
bah, when I trialed last year I had a fucking blast!
Found employment with a small time Mining Business with aspirations to provide Protection to other Small Corps/it self. They had their own field chosen and the likes (not to say we had the occasional visitor, but needless to say not a single one seemed to be bothersome and only left shortly thereafter).
I wish I subscribed but I guess I got really busy. The guys incharge were incredibly polite, providing their new employees with free Mining Vessels and Higher Speed Fighter/Bombers. Not sure what their Net Worth was, but it wasn't too shabby I guess. We'd all sit on Vent a few hours a night, talk as we mined (casual shit, which is why I'm drawn to play the game again really), just a lot of fun. Everytime we filled up, we'd dump our payloads into the cannisters and report how much of it was hours (I don't remember if it says who deposited what).
Immediately once we ended our shift (was loose, sometimes left a half hour before) we'd receive our base payment plus what we mined (if it was over the quota).
Was great.
Though I guess that's only a small aspect of the game as a whole. I've heard of/see videos of massive Wars out in the bum fuck of Space, as well as sneaky theft and so forth. I was fearful, yes, of Pirate attacks until I got into the Corp. Even then, I was still worried I'd have to try to hightail and say "Good luck, folks!" once a good armada of them would arrive.. but it seems that never happened.
Actually, there was a small attack once to which my credit I performed the finishing shot from my spec of a ship. I felt happy.
Too.. happy..
but yeah. I dig the whole new graphics thing they got going now, and I'm excited to see how the in-game Avatars will be changed.
Will definitely have to pick up a Subscription soon!
The Parkus Empire
26-03-2009, 08:26
I personally enjoy fastpaced dogfighting when I play games involving things that fly or sail
Down in Flames!
Non Aligned States
26-03-2009, 10:03
Tritanium is about 4isk a unit at the moment, so concentrated veldspar has been up at about 13ISK a unit, dense is a wee bit higher. Ten units an m3, filling about 700m3 a minute. 7000x13 - 91k ISK a minute, maximum production would ostensibly be about 5.5 million ISK an hour, but with hauling issues it's usually closer to 4.
Huh, fairly interesting bit of news that. By the way, it's been ages since I played, but have stealth bombers undergone any changes of late? I used to fly the Manticore and it was fairly useful for hunting anything up to cruiser sized solo.
greed and death
26-03-2009, 13:01
Huh, fairly interesting bit of news that. By the way, it's been ages since I played, but have stealth bombers undergone any changes of late? I used to fly the Manticore and it was fairly useful for hunting anything up to cruiser sized solo.
the prices went back up when these Germans got busted using a exploit that allowed them to make any material they wanted in poses.
Also someone infiltrated bob and stop a rather large amount of ISK(100+ bil), and the alliance fell apart after that.
Non Aligned States
26-03-2009, 13:12
the prices went back up when these Germans got busted using a exploit that allowed them to make any material they wanted in poses.
Also someone infiltrated bob and stop a rather large amount of ISK(100+ bil), and the alliance fell apart after that.
bob is gone eh? Can you give the details on the infiltration? Someone ran off with the money or was it something else?
What about goonfleet?
greed and death
26-03-2009, 13:13
bob is gone eh? Can you give the details on the infiltration? Someone ran off with the money or was it something else?
What about goonfleet?
Goonfleet is the ones who ran off with the money. took over a year and a half for them to infiltrate.
Non Aligned States
26-03-2009, 13:15
That's a shame. I have fond memories of bob. Was this a recent thing in the last few months? And did Goonfleet really prove that they had the money or did they just claim they did?
greed and death
26-03-2009, 13:17
That's a shame. I have fond memories of bob. Was this a recent thing in the last few months? And did Goonfleet really prove that they had the money or did they just claim it?
yeah last few months.
when the money was transferred out it said some (CEO in one of goonfleets) corps sends his regards in the reason why.
Sdaeriji
26-03-2009, 13:23
Meh, you can kick about in essentially non-PvP areas where the polis will turn up to save you if you want to mine in peace or whatever.
But then I'm limited in experiencing the game because I don't want to have to be some e-thug's aphrodisiac. Voluntary PVP is one thing, and can be enjoyable, but I don't want to have someone else dictate to me how I will play the game. If I don't want to fight some turd with a small penis who gets off on ganking guys 30 levels below him, then I don't want to fight him. I shouldn't be forced to because he's decided that now we're going to PVP.
I'll just stick to games where gameplay is consensual.
greed and death
26-03-2009, 14:31
But then I'm limited in experiencing the game because I don't want to have to be some e-thug's aphrodisiac. Voluntary PVP is one thing, and can be enjoyable, but I don't want to have someone else dictate to me how I will play the game. If I don't want to fight some turd with a small penis who gets off on ganking guys 30 levels below him, then I don't want to fight him. I shouldn't be forced to because he's decided that now we're going to PVP.
I'll just stick to games where gameplay is consensual.
eve has no levels.
Sdaeriji
26-03-2009, 14:44
eve has no levels.
Presumably there are people in the game who are much more powerful than someone just starting out, right? More powerful because they've obtained better stuff and better skills and talents through repeated gameplay? The game may not have 'levels', but I'm certain there's a similar system in place, where the longer you play, the more powerful you get. Right? If so, my point stands.
Yootopia
27-03-2009, 01:48
Huh, fairly interesting bit of news that. By the way, it's been ages since I played, but have stealth bombers undergone any changes of late? I used to fly the Manticore and it was fairly useful for hunting anything up to cruiser sized solo.
I don't fly them, so I couldn't rightly say.
Yootopia
27-03-2009, 01:55
But then I'm limited in experiencing the game because I don't want to have to be some e-thug's aphrodisiac.
Erm. Not really. You're doing basically the same things as you would in 0.0, just with somewhat less player involvement.
Voluntary PVP is one thing, and can be enjoyable, but I don't want to have someone else dictate to me how I will play the game.
Nobody but you decides whether to run like fuck. Not like you can't make it very difficult for people to find (and hence) attack you, after all.
If I don't want to fight some turd with a small penis who gets off on ganking guys 30 levels below him, then I don't want to fight him. I shouldn't be forced to because he's decided that now we're going to PVP.
I'll just stick to games where gameplay is consensual.
Maybe it's just not the game for you.
Non Aligned States
27-03-2009, 02:15
Erm. Not really. You're doing basically the same things as you would in 0.0, just with somewhat less player involvement.
Nobody but you decides whether to run like fuck. Not like you can't make it very difficult for people to find (and hence) attack you, after all.
It's fairly easy to track someone alone in the deserted corners of 0.0 as long as said person is without company and you make smart use of the star map. Finding out where they are specifically in the local star sector can be problematic yes, but not the sector their in.
Yootopia
27-03-2009, 02:35
It's fairly easy to track someone alone in the deserted corners of 0.0 as long as said person is without company and you make smart use of the star map. Finding out where they are specifically in the local star sector can be problematic yes, but not the sector their in.
Yeah but if you've made yourself a safespot, you'll be fine.
Non Aligned States
27-03-2009, 02:37
Yeah but if you've made yourself a safespot, you'll be fine.
Is it? I had heard that there were ways to track people in safespots.
Yootopia
27-03-2009, 02:39
Is it? I had heard that there were ways to track people in safespots.
Eh you can fire scan probes out into space, but that involves a serious amount of time and effort to track people down to within even an AU, and it's not like you won't know they're there, even if they're stealthed, on Local.