NationStates Jolt Archive


Video Games Will "Eclipse Other Media"

Kyronea
10-01-2009, 05:55
http://news.bbc.co.uk/2/hi/technology/7821612.stm

Games will 'eclipse' other media

Video games are poised to "eclipse" all other forms of entertainment, according to games studio boss Mike Griffith.

The Activision chief made the bold call during a keynote speech at the Consumer Electronics Show in Las Vegas.

He said video games were prospering as interest in almost every other category of entertainment declines.

Mr Griffith said social gaming, more interactivity and better technology would help gaming dominate the entertainment landscape in future.

He said: "Movies, recorded music and TV - these are all stagnating or contracting entertainment sectors."

40% growth

He quoted US market statistics which showed that between 2003 and 2007 sales of movie tickets fell by 6%; the number of hours of TV watched dropped by 6%, sales of recorded music slumped 12% and purchases of DVDs remained flat.

Over the same four-year period, said Mr Griffith, the video game industry grew by 40%.

"Video games are poised to eclipse all other forms of entertainment in the decade ahead," he said.

The success of Guitar Hero, said Mr Griffith, showed how influential gaming had become on many other entertainment sectors.

He quoted Nielsen SoundScan data which showed that artists whose music featured on Guitar Hero had seen a rise in download sales of 15-843%.

The game had proved so popular that some bands, such as Metallica and Aerosmith, were bringing out a version of the game that only features their music.

"Music has a history of evolving through technology and we are at the beginning of the latest chapter in that story," he said.

Technology, community and interactivity were the three factors that would help the video game industry become the driving force in entertainment, said Mr Griffith.

'Story telling'

The powerful processors in consoles such as the PS3 and Xbox 360 meant that games were getting ever more realistic and immersive, he said.

"Games are no longer pre-set trips through linear mazes," said Mr Griffith. "They are becoming a legitimate story-telling medium that rivals feature films."

He cited the video game of the latest James Bond film Quantum of Solace (QoS) as an example of how games were taking over.

"The moviegoer is passive whereas the gamer is active and part of the game itself," he said, adding that anyone who played QoS would spend more than 50 hours in the company of James Bond compared to only 106 minutes if they watched the movie.

The communities growing up around titles such as Guitar Hero World Tour also showed how entertainment was changing, he said.

Owners of the game had created 141,000 tracks of their own using its in-built mixing studio and uploaded them to the Guitar Hero community site, which now has more than 600,000 members, he said.

More interactive controllers such as the guitars and drums in Guitar Hero and the Wiimote on Nintendo's gaming console were also helping encourage more people to take up gaming, said Mr Griffiths.

"Those new controllers are encouraging new ways to become more socially active in gaming," he said. "They are bringing in a whole new group of consumers that have never before been involved in gaming."

He concluded: "The one thing that is for sure is entertainment is changed forever with gaming."
An interesting suggestion. I could potentially see it, given how video games are active whereas television and such is passive...

But on the other hand it could just as easily not dominate, but simply be a major force. It's going to be major one way or another anyway, but dominate entirely? We will have to wait and see, I think.
Gauthier
10-01-2009, 05:58
There's the Ghostbusters game developed by Terminal Velocity and acquired by Atari. It's basically The Third Movie with original cast members not to mention Ackroyd and Ramis penning the script. I'd say that's hitting the barrier between the two media.
Troglobites
10-01-2009, 06:01
Super Mario Bros. The Movie: The Game.
Chazakain
10-01-2009, 06:04
*hopes success doesn't over inflate to many egos and decent games continue to come out*
Turaan
10-01-2009, 06:04
Complete bollocks. The media of telling a story may vary from one story to another, the story counts. I loved the story of Icewind Dale II and I believe that it couldn't have been outdone in a book or in a movie. But I also think that the Harry Potter books (especially V - VII) should remain in the books as I consider the movies a travesty compared to the novels (and don't get me started on the videogames).

A story's a story's a story. And the best ones remain in books, even if they predate both movies and videogames.
Muravyets
10-01-2009, 06:09
If movies, tv, and music continue to suck as bad as they have been doing, I can see this happening, at least for a short time.
Lord Tothe
10-01-2009, 06:13
A story's a story's a story. And the best ones remain in books, even if they predate both movies and videogames.

^ this.
Kyronea
10-01-2009, 06:25
Complete bollocks. The media of telling a story may vary from one story to another, the story counts. I loved the story of Icewind Dale II and I believe that it couldn't have been outdone in a book or in a movie. But I also think that the Harry Potter books (especially V - VII) should remain in the books as I consider the movies a travesty compared to the novels (and don't get me started on the videogames).

A story's a story's a story. And the best ones remain in books, even if they predate both movies and videogames.

I don't think that's really what was meant. It's more along the lines of "video games will become the dominant media in the sense of being the most popular, with the most made for it" rather than "all media period."
Trostia
10-01-2009, 06:48
I was impressed with how immersive Bioshock was. It felt like I was playing the protagonist of a good and creepy scifi horror movie. I wanted to play for the same reason I want to watch the rest of a good film.

But video games will only eclipse films if they can provide the same thing - passive audio-visual entertainment. The nature of interactivity is simply not something everyone seeks from film, or all "other media." Same with music, why have a video game when all you want is music? Thats not going to change no matter what video games are like.

Unless we're talking less "video game" and more "virtual reality."
Pepe Dominguez
10-01-2009, 07:29
I can imagine it happening, but I won't be in on the trend. As much as I loved video games as a kid, I quit playing around the time I turned 20 or so. Besides having real-life commitments, I got tired of having to buy more RAM and a new graphics card every time a new game came out. I was practically born with a game controller in my hand, but the expense and hassle finally defeated my gaming habits.
Knights of Liberty
10-01-2009, 09:32
As Joe Lieberman begins to twitch...

EDOT: As an aside, I can see this as plausable. Especially considering a lot of big name stars are doing voices in major story-oriented video games now. As anyone looked at the cast of voices for Fallout 3?

http://www.imdb.com/title/tt1073664/

Liam Neeson? Malcolm McDowell?
Christmahanikwanzikah
10-01-2009, 10:55
One major industry the Activision rep neglected to metion, according to the article, is the booming movie rental by mail industry. Quite possibly the reason for little to no growth in DVD sales. Whereas I used to buy DVDs instead of going to the movies, now I'm renting as many DVDs as I want for about the same price as a purchased DVD instead of actually purchasing DVDs.

On the other hand, if the benefit was lower cost, I would fully support video gaming reaching full market penetration.