NationStates Jolt Archive


Ideas for a new MMORPG

Vampire Knight Zero
27-10-2008, 17:38
A thread a few days ago got me thinking - if you could invent your own MMORPG (Massive Multiplayer Online Role Playing Game), what would you make?

I like the idea of the prison game we came up with - surviving inside, and making your own Shiv. :D
Deus Malum
27-10-2008, 17:45
I've always wanted to do a survival horror MMO. One that centered around exploration and general survival in a hostile environment. Having to experiment with scavenging and cooking your own foods, having to scrounge for weapons and ammunition to survive against whatever it is you're up against (this part tends to be non-specific, but no zombies. Fuck zombies).
Muravyets
27-10-2008, 17:50
I have what I am certain would be the most kick-ass-terrific ideas for two MMORPGs -- one a nautical-themed fantasy world, and the other a survive-and-seek-power world based on classic horror literature and movies.

But I don't have the skills to build an MMORPG, so I guess I'll just have to write the novels instead. ;)
JuNii
27-10-2008, 18:07
I have what I am certain would be the most kick-ass-terrific ideas for two MMORPGs -- one a nautical-themed fantasy world, and the other a survive-and-seek-power world based on classic horror literature and movies.

But I don't have the skills to build an MMORPG, so I guess I'll just have to write the novels instead. ;)

hmmm... Ravenloft perhaps?

what you do is create the concept, secure the idea, then sell it to the companies. ;)
Adunabar
27-10-2008, 18:09
Mine'd be prehistoric Asia. Homo Erectus, Neanderthals, humans, Homo Floresiensis, Meganthropus and Gigantopithecus ftw.
Lunatic Goofballs
27-10-2008, 18:10
Killer Klowns from Outer Space. *nod*
Vampire Knight Zero
27-10-2008, 18:11
Killer Klowns from Outer Space. *nod*

Ooh, I like that one.

*Writes it down*
Adunabar
27-10-2008, 18:12
That's a film.
Muravyets
27-10-2008, 18:14
hmmm... Ravenloft perhaps?

what you do is create the concept, secure the idea, then sell it to the companies. ;)
Yeah, that's the plan. That's what the books are for. They come with adaptation rights to sell.

Unfortunately, I am way too much of a control freak with my creative work. I would be unhappy to sell off the rights to some bunch of jackasses who will not do what I would think of as a good job with my work.

What I NEED to do is write bestsellers and option the movie adapatation rights for big bucks so I can afford to hire programmers/designers to build the games for me. Guess I'll get right on that.

EDIT: And no, not like Ravenloft. A very different attitude/aesthetic.
Gauthier
27-10-2008, 18:15
Killer Klowns from Outer Space. *nod*

Ooh, I like that one.

*Writes it down*

That's a film.

And I would be tempted to make a Happy Gilmore character, just for the battle cry.

"You're Gonna Die CLOWN!!" (http://www.youtube.com/watch?v=mCQumUTzxVc)
Western Mercenary Unio
27-10-2008, 18:17
Somekind of a Scifi MMO.
The Alma Mater
27-10-2008, 18:18
One based around the idea of Amber - where players can create their own pattern/logrus and can decide how their magic system works within its sphere of influence. Want to have an Aes Sedai fight a Warwizard ? Have pokemonpowers yourself ? All are possible. The more people support your idea, the greater the sphere of influence becomes.

But then again, we already have a few million fantasy rpgs. Maybe we should have something more original - like the "dirty jobs" MMORPG.
Adunabar
27-10-2008, 18:18
Somekind of a Scifi MMO.

That's been done to death.
Muravyets
27-10-2008, 18:19
One based around the idea of Amber - where players can create their own pattern/logrus and can decide how their magic system works within its sphere of influence. Want to have an Aes Sedai fight a Warwizard ? Have pokemonpowers yourself ? All are possible. The more people support your idea, the greater the sphere of influence becomes.

But then again, we already have a few million fantasy rpgs. Maybe we should have something more original - like the "dirty jobs" MMORPG.
How about a Department of Motor Vehicles MMORPG? That would be fun, no?
Gauthier
27-10-2008, 18:20
How about a Department of Motor Vehicles MMORPG? That would be fun, no?

Nobody could tell the difference between server lag and the actual game.

:tongue:
Muravyets
27-10-2008, 18:22
Nobody could tell the difference between server lag and the actual game.

:tongue:
Perfect! :D
JuNii
27-10-2008, 18:34
That's a film.

and guess what... so is
StarWars and Matrix

And Lord of the Rings is a book...
Adunabar
27-10-2008, 18:34
and guess what... so is
StarWars and Matrix

And Lord of the Rings is a book...

Oh yeah. :$
JuNii
27-10-2008, 18:35
Nobody could tell the difference between server lag and the actual game.

:tongue:

Put the Line Signs in .1 font... hear the screams as after hours of waiting, you're told you're in the wrong line! :D
Daistallia 2104
27-10-2008, 18:36
I'd like to do a proper sequel to NS.
Nanatsu no Tsuki
27-10-2008, 18:40
Something relating to vampirism. I know it's been done, but I just love MMORPGs based on vampires. :D
Vampire Knight Zero
27-10-2008, 18:41
Something relating to vampirism. I know it's been done, but I just love MMORPGs based on vampires. :D

I knew you'd say that... :D
JuNii
27-10-2008, 18:42
my idea.

baised off of the RPG Torg.

one world, fractured into many different time/dimension zones. one world can be High fantasy (Everquest, WoW) it's next door neighbor can be High Sci-Fi (Warhammer, Battletech, etc) and everything inbetween (City of Heros, Car wars, Grand theift auto, etc)

the Players can travel between zones... however, not all their equiptment can do the same.
Player in power armor walks into a High Fantasy game? chances are, the power armor dissappears.
A magic sword might become a regular sword when the fighter steps out of his realm... etc...

oh, you can fix it to have certain equipment pass through. but then maintenance becomes an issue.
"'scuse me mate... where can I get some unleaded?"
"what's unleaded?"
Vault 10
27-10-2008, 18:44
A thread a few days ago got me thinking - if you could invent your own MMORPG (Massive Multiplayer Online Role Playing Game), what would you make?
One that wouldn't suck. I'd be a pioneer at that.

However, I'm not sure there would be enough players, since 99% of the MMORPG players are not too bright 14yo boys, who need a game that sucks.



I like the idea of the prison game we came up with - surviving inside, and making your own Shiv. :D
Nice, but it's not *massive*.

Plus, I'm not generally superstitious, but some things I'd feel a bit anxious about playing, you know, just in case the world is not entirely materialistic.
Gauthier
27-10-2008, 18:46
Nice, but it's not *massive*.

Plus, I'm not generally superstitious, but some things I'd feel a bit anxious about playing, you know, just in case the world is not entirely materialistic.

That's where Prison Break and the outside world comes in. Constantly on the lam, and players who pick the role of cops get to go after an XP and cash bonanza that increases the longer you're on the run? Trust me, nobody's going to stay out of the klink forever even with collusion and a system of safehouses.

:D
Daistallia 2104
27-10-2008, 18:47
my idea.

baised off of the RPG Torg.

one world, fractured into many different time/dimension zones. one world can be High fantasy (Everquest, WoW) it's next door neighbor can be High Sci-Fi (Warhammer, Battletech, etc) and everything inbetween (City of Heros, Car wars, Grand theift auto, etc)

the Players can travel between zones... however, not all their equiptment can do the same.
Player in power armor walks into a High Fantasy game? chances are, the power armor dissappears.
A magic sword might become a regular sword when the fighter steps out of his realm... etc...

oh, you can fix it to have certain equipment pass through. but then maintenance becomes an issue.
"'scuse me mate... where can I get some unleaded?"
"what's unleaded?"

Sweet. (Wonders who recognises TORG, but doesn't care...)
JuNii
27-10-2008, 18:48
Nice, but it's not *massive*.

Plus, I'm not generally superstitious, but some things I'd feel a bit anxious about playing, you know, just in case the world is not entirely materialistic.
it all depends on the size of the prision.

say... Manhattan or some island in the pacific...
Adunabar
27-10-2008, 18:49
say... Manhattan

ZOMG Escape From New York MMORPG would be soooo good!
Vault 10
27-10-2008, 18:55
That's where Prison Break and the outside world comes in. Constantly on the lam, and players who pick the role of cops get to go after an XP and cash bonanza that increases the longer you're on the run? Trust me, nobody's going to stay out of the klink forever even with collusion and a system of safehouses.
That could be fun, but then it's no more a game about prison...


The main issue with the MMORPG, though, is clans raiding each other, reducing the gameplay with leveling up and recruiting as many players as possible. A few games tried to break that, such as Anarchy Online, but there's too few of them to change the mentality.


it all depends on the size of the prision.
say... Manhattan or some island in the pacific...
But most time, you're just locked in your cell.
Adunabar
27-10-2008, 18:56
But most time, you're just locked in your cell.

Not in Escape From New York you're not.
Gauthier
27-10-2008, 18:59
That could be fun, but then it's no more a game about prison...

Keep in mind that the rewards on your escape will rise. Which means you will go back to jail. Just a matter of when rather than if.

The main issue with the MMORPG, though, is clans raiding each other, reducing the gameplay with leveling up and recruiting as many players as possible. A few games tried to break that, such as Anarchy Online, but there's too few of them to change the mentality.

That's because most MMORPGs are based on an adversarial system. A few obscure ones like A Tale in the Desert seem to eliminate the PvWhatever aspect of it and it results in a completely different dynamics from conventional MMORPGs.

But most time, you're just locked in your cell.

Then again if the prison isn't exactly funded well and it's rife with corruption...
Roone bodimon
27-10-2008, 19:00
an online fps rpg similar controls as crysis (w,a,s,d move e,q lean etc.) but have larger customization options , including armor abilities weapons and bullets (possibly vehicles) and an open world towns or other common areas being "safe zones"
JuNii
27-10-2008, 19:20
That could be fun, but then it's no more a game about prison... Yes it is. get killed on the outside, you respawn back in prision.

The main issue with the MMORPG, though, is clans raiding each other, reducing the gameplay with leveling up and recruiting as many players as possible. A few games tried to break that, such as Anarchy Online, but there's too few of them to change the mentality.
hmm... clans like Guards vs inmates, Various gangs vs each other, independants vs each other. raiding the various wings/sections (Food Run!!!)

But most time, you're just locked in your cell.nope. being locked in your cell will only happen at certain times of the day. and where else will you put your shiv together, dig your hole, etc... ;)
Vampire Knight Zero
27-10-2008, 19:21
JuNii, you really should work on something to submit to a company - this idea is a goldmine. :D
Nanatsu no Tsuki
27-10-2008, 19:24
JuNii, you really should work on something to submit to a company - this idea is a goldmine. :D

Indeed JuNii should. Heck, even I would play this game if he makes it.:tongue:
Vampire Knight Zero
27-10-2008, 19:25
Indeed JuNii should. Heck, even I would play this game if he makes it.:tongue:

As would I - awesome game plan - sign me up for the trials! :D
JuNii
27-10-2008, 19:27
JuNii, you really should work on something to submit to a company - this idea is a goldmine. :D

let me put something together... I would like submissions as to which companies to propose to?


another MMORG!

but this needs a very sophisticated A.I.


Paranoia.
(Wonders who will get the reference.)
Nanatsu no Tsuki
27-10-2008, 20:08
Paranoia.
(Wonders who will get the reference.)

Not me, I'm afraid. I have missed all referennces on the forum, so far. I has abandoned pop culture!:(
Adunabar
27-10-2008, 20:11
Paranoia.
(Wonders who will get the reference.)

The Ozzy Osbourne MMO? You won't need sophisticated intelligence for that, I can tell you.
JuNii
27-10-2008, 20:37
Not me, I'm afraid. I have missed all referennces on the forum, so far. I has abandoned pop culture!:(

The Ozzy Osbourne MMO? You won't need sophisticated intelligence for that, I can tell you.

No, not that paranoia, the game Paranoia (http://en.wikipedia.org/wiki/The_Yellow_Clearance_Black_Box_Blues). it's about...

waitaminute...

what's your security clearance Citizen?
Nanatsu no Tsuki
27-10-2008, 20:48
what's your security clearance Citizen?

Mine's high. But that's with the Spanish government.
Vampire Knight Zero
27-10-2008, 20:48
Mine's high. But that's with the Spanish government.

and i'm liscenced to thrill. :D
Wilgrove
27-10-2008, 20:56
A thread a few days ago got me thinking - if you could invent your own MMORPG (Massive Multiplayer Online Role Playing Game), what would you make?

I like the idea of the prison game we came up with - surviving inside, and making your own Shiv. :D

I would have a 3D MMORPG game where you could build up your own kingdom. You'd start out with a simple wooden tower, few peasants and a simple wooden wall for protection. You'd get to build up your kingdom, start building things out of stone, expand your kingdom. Conquer other kingdoms, or trade with them. Take control of trade routes, have alliances, etc. Basically the whole nine yards.
Vampire Knight Zero
27-10-2008, 20:57
I would have a 3D MMORPG game where you could build up your own kingdom. You'd start out with a simple wooden tower, few peasants and a simple wooden wall for protection. You'd get to build up your kingdom, start building things out of stone, expand your kingdom. Conquer other kingdoms, or trade with them. Take control of trade routes, have alliances, etc. Basically the whole nine yards.

That actually sounds quite cool - like Nationstates in a full on gaming format.
Adunabar
27-10-2008, 20:57
I would have a 3D MMORPG game where you could build up your own kingdom. You'd start out with a simple wooden tower, few peasants and a simple wooden wall for protection. You'd get to build up your kingdom, start building things out of stone, expand your kingdom. Conquer other kingdoms, or trade with them. Take control of trade routes, have alliances, etc. Basically the whole nine yards.

That'd just be like an online version of MTW or AOE.
Wilgrove
27-10-2008, 21:01
that'd just be like an online version of mtw or aoe.

mtw...aoe?
Adunabar
27-10-2008, 21:03
mtw...aoe?

They should've been capitalised but this fucking forum won't allow capitals anywhere but the start of a word. Medieval Total War and Age Of Empires.
Wilgrove
27-10-2008, 21:13
How about a SAW MMO? You have players who can be detectives, Jigsaws, and victims.

Detectives: Your role is to basically stop the Jigsaws from not only killing people, but also stop them from collecting material, and building their traps. You will be given clues, and these clues will hopefully lead you to a Jigsaw. However, you must keep an eye out to make sure you don't become a victim yourself.

JigsawsYour job is to basically build elaborate traps to test people's will to live. However, you must design your traps, gather the material, and build it. You must do it right too, or else your trap can fall apart and your victims go free. However, your traps must be a test, if you build an unwinnable trap, then you get marked as "victim" and the other Jigsaws have the options to put you in their own test.

VictimsYou wake up in a dark room, after a few moments of conscious, you realize that you are in a Jigsaw trap. You have a certain amount of time to figure out the puzzle and escape. If you escape, you can either become a detective or a Jigsaw. However, if you die, then you return to status of Victim.
JuNii
27-10-2008, 21:17
Mine's high. But that's with the Spanish government.
You're a commie-mutie-traitor. please report to the nearest Termination Booth. Thank you and have a nice day.

Remember, the Computer is your Friend. :D
JuNii
27-10-2008, 21:18
That'd just be like an online version of MTW or AOE.

or LotR.
Adunabar
27-10-2008, 21:22
How about a SAW MMO? You have players who can be detectives, Jigsaws, and victims.

Detectives: Your role is to basically stop the Jigsaws from not only killing people, but also stop them from collecting material, and building their traps. You will be given clues, and these clues will hopefully lead you to a Jigsaw. However, you must keep an eye out to make sure you don't become a victim yourself.

JigsawsYour job is to basically build elaborate traps to test people's will to live. However, you must design your traps, gather the material, and build it. You must do it right too, or else your trap can fall apart and your victims go free. However, your traps must be a test, if you build an unwinnable trap, then you get marked as "victim" and the other Jigsaws have the options to put you in their own test.

VictimsYou wake up in a dark room, after a few moments of conscious, you realize that you are in a Jigsaw trap. You have a certain amount of time to figure out the puzzle and escape. If you escape, you can either become a detective or a Jigsaw. However, if you die, then you return to status of Victim.


However much I dislike your obsession with Saw, that's a genius idea. That'd work. Sell it now!
Gauthier
27-10-2008, 21:24
However much I dislike your obsession with Saw, that's a genius idea. That'd work. Sell it now!

The traps required imagination and tailoring it to a specific victim. I find it a bit farcical to believe there'd be a city corrupt and/or incompetent enough to have an epidemic of serial killers running rampant without there being a serious shortage of ordinary people.

Now if it was a Dungeon Keeper MMORPG I'd find the basic principles a lot more believable and hilarious.
Wilgrove
27-10-2008, 21:24
However much I dislike your obsession with Saw, that's a genius idea. That'd work. Sell it now!

The only problem I'd see is that everyone would want to start out as Jigsaws and very few people would want to be victims or detectives. Hopefully, the fact that your traps have to be winnable in order for you to keep your status as Jigsaw will soon even out the population.
JuNii
27-10-2008, 21:24
How about a SAW MMO? You have players who can be detectives, Jigsaws, and victims.

Detectives: Your role is to basically stop the Jigsaws from not only killing people, but also stop them from collecting material, and building their traps. You will be given clues, and these clues will hopefully lead you to a Jigsaw. However, you must keep an eye out to make sure you don't become a victim yourself.

JigsawsYour job is to basically build elaborate traps to test people's will to live. However, you must design your traps, gather the material, and build it. You must do it right too, or else your trap can fall apart and your victims go free. However, your traps must be a test, if you build an unwinnable trap, then you get marked as "victim" and the other Jigsaws have the options to put you in their own test.

VictimsYou wake up in a dark room, after a few moments of conscious, you realize that you are in a Jigsaw trap. You have a certain amount of time to figure out the puzzle and escape. If you escape, you can either become a detective or a Jigsaw. However, if you die, then you return to status of Victim.

this sounds more like a standard PC game and not a MMORG. but that doesn't mean it's not playable. ;)
Wilgrove
27-10-2008, 21:28
this sounds more like a standard PC game and not a MMORG. but that doesn't mean it's not playable. ;)

What would you change to make it more MMORPG?
Adunabar
27-10-2008, 21:30
The only problem I'd see is that everyone would want to start out as Jigsaws and very few people would want to be victims or detectives. Hopefully, the fact that your traps have to be winnable in order for you to keep your status as Jigsaw will soon even out the population.

Yeah, loads of n00bish 12 year olds would make unwinnable traps and therefore be prey for the serious/non stupid players.
Adunabar
27-10-2008, 21:30
You know they're actually making a Saw video game? Not a MMORPG, though.
Wilgrove
27-10-2008, 21:31
Yeah, loads of n00bish 12 year olds would make unwinnable traps and therefore be prey for the serious/non stupid players.

Hmm, I may give a call to the creator of the SAW franchise and to a MMORPG developer to see if they'll go for this idea....
Gauthier
27-10-2008, 21:32
What would you change to make it more MMORPG?

I'd personally change it into a Dungeon Keeper MMORPG.

There would be all sorts of controversy and outrage from a game that parents and Jack Thompson wannabes would decry as promoting and glorifying serial torture and murder. Plus, nobody likes being victims.

On the other hand, there's no shortage of greedy and/or stupid adventurers who would willingly walk into a literal deathtrap for a shot at fame and fortune.

Dungeon Keepers can build their lairs and stock it from a small but eventually growing pool of parts and minions.
Wilgrove
27-10-2008, 21:32
You know they're actually making a Saw video game? Not a MMORPG, though.

Yep, it's to come out in 2009 I believe. It doesn't mean they can't also make an MMORPG though. There's a Matrix MMORPG and Non-MMORPG Matrix games.
JuNii
27-10-2008, 21:33
What would you change to make it more MMORPG?

make it more like Halo or Tribes... maybe even Unreal Tournament. each team has to design or set traps to protect their flag. then they can go out to try to capture another 'teams' flag which will be protected by their traps.
Adunabar
27-10-2008, 21:34
Oh yeah. Does anyone know if Matrix Online's any good? I've played Path of Neo and ETM but not Online.
Adunabar
27-10-2008, 21:35
make it more like Halo or Tribes... maybe even Unreal Tournament. each team has to design or set traps to protect their flag. then they can go out to try to capture another 'teams' flag which will be protected by their traps.

I prefer Wilgrove's idea. You could also have SWAT teams and groups of Jigsaws and victims etc, working against or with each other.
Wilgrove
27-10-2008, 21:38
I'd personally change it into a Dungeon Keeper MMORPG.

I'm not familiar with Dungeon Keeper MMORPG.

There would be all sorts of controversy and outrage from a game that parents and Jack Thompson wannabes would decry as promoting and glorifying serial torture and murder. Plus, nobody likes being victims.

You'd like being victims if you like solving puzzle. That's the role of the victim, to solve the Jigsaw puzzle. If you escape, you can either become a detective or a Jigsaw yourself.

On the other hand, there's no shortage of greedy and/or stupid adventurers who would willingly walk into a literal deathtrap for a shot at fame and fortune.

Yep!

Dungeon Keepers can build their lairs and stock it from a small but eventually growing pool of parts and minions.

Meh, I'd rather have it set in modern times, and have it follow the SAW theme.
JuNii
27-10-2008, 21:38
I prefer Wilgrove's idea. You could also have SWAT teams and groups of Jigsaws and victims etc, working against or with each other.

*shrug*

the problem with such a plot tho. is not much room for the RPG part... and that is including my suggestion for the Saw Game... :(
Wilgrove
27-10-2008, 21:38
Oh yeah. Does anyone know if Matrix Online's any good? I've played Path of Neo and ETM but not Online.

I have a character on MxO, if you're a fan of the Matrix franchise, you'll love it. If you're not, then you won't.
Adunabar
27-10-2008, 21:40
I have a character on MxO, if you're a fan of the Matrix franchise, you'll love it.

I'm quite a fan, yes. Does it have monthly fees?
Wilgrove
27-10-2008, 21:40
I prefer Wilgrove's idea. You could also have SWAT teams and groups of Jigsaws and victims etc, working against or with each other.

Exactly! You can have factions of Jigsaws, who'd work together to capture a bunch of victims and have them go through a series of tests. There's really alot of room and playability in the SAW MMORPG.
Dumb Ideologies
27-10-2008, 21:41
How about a game where players create a character and compete to try and fool the idiotic population into believing that they are the messiah. Each player would be able to select from a range of special abilities such as magic skills or the ability to summon a horde of angels in battle. Rival messiahs would compete in a wide variety of games to level up, increasing their strengths and following. These games would include Deathmatch, Karaoke competitition, dance-off, standing for local office, massacring innocent civilians, and naked skateboarding. Outside the battle arena, players would concentrate on hiring prostitutes, holding orgies, and building grand temples to signify their wealth and increase their reputation.
Wilgrove
27-10-2008, 21:41
I'm quite a fan, yes. Does it have monthly fees?

$15 a month.

I'm MetaLogic on Recursion server.
Adunabar
27-10-2008, 21:43
$15 a month.

I'm MetaLogic on Recursion server.

£7.50. I can do that, yeah. You're in America, so can I still fight you or whatever you do on the game?
Adunabar
27-10-2008, 21:44
Exactly! You can have factions of Jigsaws, who'd work together to capture a bunch of victims and have them go through a series of tests. There's really alot of room and playability in the SAW MMORPG.

There actually is. And you could have NPC decoys and minions and stuff. *fantasises about SAW MMORPG*
Gauthier
27-10-2008, 21:45
I'm not familiar with Dungeon Keeper MMORPG.

The Dungeon Keeper games are a classic role reversal, where you manage a dungeon and expand it to kill off greedy stupid adventurers and conquer the world. It could be considered a city management game as well.

You'd like being victims if you like solving puzzle. That's the role of the victim, to solve the Jigsaw puzzle. If you escape, you can either become a detective or a Jigsaw yourself.

Except that the problem there is that the puzzles will either be finite in types and possibilities, or if solving them is somehow level and/or skill-based, it will basically lead to a case of n00b stomping as all the experienced Serial Killers will pick on low level victims to rack up the maximum amount of XP or whatever.

Yep!

Which means it's more plausible that self-serving adventurers will go back into a deathtrap dungeon repeatedly than someone constantly waking up in one bizarre death puzzle after another.

Meh, I'd rather have it set in modern times, and have it follow the SAW theme.

This is more a matter of thematic taste and reducing the company's overhead from negative publicity and any possible lawsuits if by some chance a dangerously obcessed gaming addict (and name an MMORPG that doesn't have at least one of those) goes on to commit murder or even a copycat crime.

Anyone who knows Dungeon Keeper can say the idea of an MMORPG version would be a laugh riot.
Wilgrove
27-10-2008, 21:46
There actually is. And you could have NPC decoys and minions and stuff. *fantasises about SAW MMORPG*

*does the same*
Adunabar
27-10-2008, 21:50
it will basically lead to a case of n00b stomping as all the experienced Serial Killers will pick on low level victims to rack up the maximum amount of XP or whatever.

There'd probably be some way of making sure you could only attack someone within a certain XP range of yourself.
Wilgrove
27-10-2008, 21:55
The Dungeon Keeper games are a classic role reversal, where you manage a dungeon and expand it to kill off greedy stupid adventurers and conquer the world. It could be considered a city management game as well.

Meh, doesn't interest me.

Except that the problem there is that the puzzles will either be finite in types and possibilities, or if solving them is somehow level and/or skill-based, it will basically lead to a case of n00b stomping as all the experienced Serial Killers will pick on low level victims to rack up the maximum amount of XP or whatever.

I don't think the SAW MMORPG will have skill levels. It'd be based on how well you can design the trap, how well you can solve the puzzle (while staying within the rules set forth by Jigsaw), or how well you can follow the clue. Not all MMORPG has to have XP or be skilled based.

EDIT: Remember, Jigsaws have rules to, they can't simply tell the victims to stay in the room while they're getting killed. That's an un-winnable trap, which marks them as victims. The Jigsaw has to build traps that are winnable.

Which means it's more plausible that self-serving adventurers will go back into a deathtrap dungeon repeatedly than someone constantly waking up in one bizarre death puzzle after another.

Dude...its a MMORPG based on a movie where the killers aren't really murders because he never actually kills them. Realism isn't exactly something we're going for here.

This is more a matter of thematic taste and reducing the company's overhead from negative publicity and any possible lawsuits if by some chance a dangerously obcessed gaming addict (and name an MMORPG that doesn't have at least one of those) goes on to commit murder or even a copycat crime.

Hello Jack Thompson, didn't realize you frequent NSG. Video games don't create serial killers, what create serial killers is the fact that they have a mental disorder known as Anti-Socialism. Which means, they don't care about rules or consequences.

Anyone who knows Dungeon Keeper can say the idea of an MMORPG version would be a laugh riot.

Meh, fantasy been done to death, modern day MMORPG that requires you to think about how to get out of a situation or how to capture a serial killer is in short supply.

Sorry, but I'm rejecting your idea.
Adunabar
27-10-2008, 21:59
Meh, doesn't interest me.



I don't think the SAW MMORPG will have skill levels. It'd be based on how well you can design the trap, how well you can solve the puzzle (while staying within the rules set forth by Jigsaw), or how well you can follow the clue. Not all MMORPG has to have XP or be skilled based.

EDIT: Remember, Jigsaws have rules to, they can't simply tell the victims to stay in the room while they're getting killed. That's an un-winnable trap, which marks them as victims. The Jigsaw has to build traps that are winnable.



Dude...its a MMORPG based on a movie where the killers aren't really murders because he never actually kills them. Realism isn't exactly something we're going for here.



Hello Jack Thompson, didn't realize you frequent NSG. Video games don't create serial killers, what create serial killers is the fact that they have a mental disorder known as Anti-Socialism. Which means, they don't care about rules or consequences.



Meh, fantasy been done to death, modern day MMORPG that requires you to think about how to get out of a situation or how to capture a serial killer is in short supply.

Sorry, but I'm rejecting your idea.

This, except they're called sociopaths.
Rhursbourg
27-10-2008, 22:01
What about a Call of Cthuthlu MMORPG
JuNii
27-10-2008, 22:27
What about a Call of Cthuthlu MMORPG

... oh... the san loss alone would be worth the fees!
Vampire Knight Zero
27-10-2008, 22:28
I appear to have created a monster here... :p
Nanatsu no Tsuki
27-10-2008, 22:28
I appear to have created a monster here... :p

You, sir are despicable!:eek2:
Vampire Knight Zero
27-10-2008, 22:30
You, sir are despicable!:eek2:

And you are a temptress - luring all these young men into the rocks with your siren. :D
Nanatsu no Tsuki
27-10-2008, 22:31
And you are a temptress - luring all these young men into the rocks with your siren. :D

There he goes, blowing my damn cover.:(
JuNii
27-10-2008, 22:32
There he goes, blowing my damn cover.:(

But... But... the promise of an uncovered Nanatsu is the best temptation of all! :p
Adunabar
27-10-2008, 22:33
There he goes, blowing my damn cover.:(

It's fairly hard to miss you. Luckily when me and Hammurab sailed past your disgusting island of death he sang louder, almost killing the crew, but saving us from certain death.
JuNii
27-10-2008, 22:34
I appear to have created a monster here... :p

"It's Alive!!!"
Vampire Knight Zero
27-10-2008, 22:34
There he goes, blowing my damn cover.:(

I didn't blow it off - I pulled it off. :D
Nanatsu no Tsuki
27-10-2008, 22:42
It's fairly hard to miss you. Luckily when me and Hammurab sailed past your disgusting island of death he sang louder, almost killing the crew, but saving us from certain death.

You know you want me, babe.:D
Vampire Knight Zero
27-10-2008, 22:43
You know you want me, babe.:D

So does half of NSG, it would seem. :D
Wilgrove
27-10-2008, 22:46
So does half of NSG, it would seem. :D

Meh not me, unless she's a tomboy.
Nanatsu no Tsuki
27-10-2008, 22:49
Meh not me, unless she's a tomboy.

Wil, I´n beginning to think you´re asexual. *nod*
JuNii
27-10-2008, 22:50
Meh not me, unless she's a tomboy.

>.>

<.<

no, she's not. she's the embodiedment of what a Lady should be. She's as far from Tomboy as you can get. you don't want her!

>.>

<.<
Wilgrove
27-10-2008, 22:50
Wil, I´n beginning to think you´re asexual. *nod*

What, girly girls are boring. Give me a tomboy any day. :D
New Manvir
27-10-2008, 22:55
Lord of the Rings...in space
Wilgrove
27-10-2008, 23:26
Lord of the Rings...in space

That'd last only a few seconds, seeing how everyone would run out of air in the vacuum of space. *nod*
Benevulon
27-10-2008, 23:48
I'd love to play a PlanetSide that didn't get the SOE treatment, but generally I'd rather play an MMOFPS rather than an MMORPG, as it's easier for me to play with other people in the former.
JuNii
27-10-2008, 23:49
That'd last only a few seconds, seeing how everyone would run out of air in the vacuum of space. *nod*

but still funny.
*Swing*
*Spiiiiiiiiiiiinnnnnnn*
*dies of Asphixiation*
Flammable Ice
27-10-2008, 23:54
Well, I don't play MMORPGs, but I suppose it would be cool to have one with a proper world that can be affected on a large scale by player's actions. Also, they'd have to stay in character or be punished! Basically, this would allow for it to have a "plot", only, the progression of the story wouldn't be known in advance. Combat would be a far riskier business - even if death weren't permanent, the penalty would be severe (e.g. a large experience loss). It wouldn't be commercially successful, of course.
New Manvir
27-10-2008, 23:56
That'd last only a few seconds, seeing how everyone would run out of air in the vacuum of space. *nod*

Fine, then how about Star Wars vs The Matrix....with Warcraft.
Dumb Ideologies
28-10-2008, 00:00
To cut government costs, how about a civil service MMORPG where players cooperate, research, debate and collectively choose the best policy option on given issues, their collective decision becoming official government policy. Can't go wrong, would educate the public, and would dramatically increase government openness. If your thoughts find their way directly into the final policy document, you level up. Those who reach the highest levels can receive government honours for a small fee to the governing party :p
Kamsaki-Myu
28-10-2008, 01:04
Well, I don't play MMORPGs, but I suppose it would be cool to have one with a proper world that can be affected on a large scale by player's actions. Also, they'd have to stay in character or be punished! Basically, this would allow for it to have a "plot", only, the progression of the story wouldn't be known in advance. Combat would be a far riskier business - even if death weren't permanent, the penalty would be severe (e.g. a large experience loss). It wouldn't be commercially successful, of course.
I'm actually working on a concept model of something along these lines. I won't give too much away, as I'd pull the demonstration and the algorithms together and make a proper sales pitch of it (and it's my idea, dammit), but basically, it's a fantasy/industrial setting of a reality in its infancy. The idea is that the mechanics of the game would be based on an energy metaphysic, where the balance between the elements and the amount of energy at any given point in time and space determines the terrain, environment and availability of resources.

I'm not so worried about the "in character" thing, but players' actions would have a very profound impact on the structure of the world. For instance, players might be able to destroy cities or dungeons, or help found new ones. You might need to have played for a while to gain strength and experience (or be an expert at manipulating the various energy sources) in order for these to be viable possibilities, but players would start from a position of basic "Learn how to throw a punch and use items" and work their way up to the ranks of creators and destroyers of worlds.

And yes, death is serious business, although with an energy game mechanic, it's perfectly legitimate to build an actual quest around bringing dead player characters back to life, or even for dead player characters to become supporting energy sources for other PCs!
Holiness and stuff
28-10-2008, 01:30
Whatever it we decide on, it's gonna be on the Wii. That'd make it so much better?
The Parkus Empire
28-10-2008, 01:43
Republic: Players compete in nasty game of politics, bribery, and assassination in an attempt to seize absolute power.
Lord Tothe
28-10-2008, 01:53
A game based in the Eragon book series would either kick ass or suck more than the movie (heretofore considered impossible)
Dumb Ideologies
28-10-2008, 02:01
How about a Benny Hill MMORPG? Characters would mostly engage in innuendo-laden conversation, but at random intervals the Yakety Sax would start playing. A player would be nominated for all the rest to run after, and experience points would be awarded for catching the nominated player or being the closest to them when the music stopped.
Geniasis
29-10-2008, 04:48
I'm not aware of a post-apoc MMORPG in existence. I'd totally play that.
Gauthier
29-10-2008, 04:51
I'm not aware of a post-apoc MMORPG in existence. I'd totally play that.

There used to be Auto Assault.
Delator
29-10-2008, 06:45
I'd like to see a Starship Troopers MMO...preferably based more around the book, but we can mix and match with the movie as needed. You could be a bug or a human, go from planet to planet participating in massive offensives or covert ops. You could be a ground troop or a pilot, a scientist or a diplomat. An MMO based on an interstellar war...the possiblities are nearly limitless.
Gauthier
29-10-2008, 06:54
I'd like to see a Starship Troopers MMO...preferably based more around the book, but we can mix and match with the movie as needed. You could be a bug or a human, go from planet to planet participating in massive offensives or covert ops. You could be a ground troop or a pilot, a scientist or a diplomat. An MMO based on an interstellar war...the possiblities are nearly limitless.

The animated series did incorporate elements from the novel into the movie setting rather well though, such as the powered armor and the Skinnies.
Delator
29-10-2008, 08:19
The animated series did incorporate elements from the novel into the movie setting rather well though, such as the powered armor and the Skinnies.

I was aware of that, but I've never actually seen an episode...

...is it any good? :tongue:

The Skinnies would be a good addition, allowing for more character options. I suppose one could come up with a couple of original races as well, if necessary, to expand those options even further.
Gauthier
29-10-2008, 08:28
I was aware of that, but I've never actually seen an episode...

...is it any good? :tongue:

The Skinnies would be a good addition, allowing for more character options. I suppose one could come up with a couple of original races as well, if necessary, to expand those options even further.

It was toned down to be more family friendly, but it did attempt to reconcile the elements of the novel with Verhoeven's satirical portrait. Added more species of Bugs, went into more details than either version did.

And Clancy Brown reprised the part of Zim. Added bonus.
Delator
29-10-2008, 09:14
It was toned down to be more family friendly, but it did attempt to reconcile the elements of the novel with Verhoeven's satirical portrait. Added more species of Bugs, went into more details than either version did.

And Clancy Brown reprised the part of Zim. Added bonus.

I'll have to give it a look then, if I ever get the chance.
SaintB
29-10-2008, 12:45
I've always wanted to do a survival horror MMO. One that centered around exploration and general survival in a hostile environment. Having to experiment with scavenging and cooking your own foods, having to scrounge for weapons and ammunition to survive against whatever it is you're up against (this part tends to be non-specific, but no zombies. Fuck zombies).

A Fallout MMO?
SaintB
29-10-2008, 13:20
What about a game where you are the CEO of your own simulated corporation? You have to stay competitive with all the other players on the world markets and you pick a specific area to start.. technology, foods, tools, some others (too lazy to think about them). As you gain capitol you can expand into other areas, or stay with one and try to dominate the market in that area. There would be several categories in the game that you can try to be best in, Employment, Income, Customer Satisfaction, Employee Satisfaction and even a way to rate how your company is perceived by the public... for instance if you were to outsource jobs from the USA to Asia because the labor is cheaper your approval in the US might go down but you could donate money to cancer research or some such to make it go back up. You could even expand into different markets to try and make more income.

Example
If you switched to automated production facilities in one of your factories you would have similar or better production and because you have to pay more to the guys who operate and repair the machines you would have higher Employee satisfaction, on the flipside you would have to either lay off or find new jobs for all those people employed at the factory as laborers which would affect the way your company is perceived by the general public, which has an impact on sales and on profits.

Different starting areas would be the continents, each continent would have its own advantages and disadvantages... for instance if you had a company based in North America you would start out with more capitol, better access to wealthier markets, and more access to business improving technology, on the flipside you'd have to maintain stricter ratings on Employee Satisfaction and competition would be more intense.
If you started a company in Africa.. you would have little starting income, smaller markets, and less access to technology but absolutely no restrictions at all, you could pay your workers $5 a day and get away with it.
Rambhutan
29-10-2008, 14:33
One based on Toontown from Who Framed Roger Rabbit complete with cartoon physics - so if someone does drop a piano or an anvil or 10 Ton weight on you you don't die but you do have to find a way of getting back into shape.

or

One where if you are killed you have the option of playing on as a ghost so you can haunt the person who killed you and subtly try and screw them up. So there would be lots of ghosts that could not be seen by other players but could still influence the game.
H N Fiddlebottoms VIII
29-10-2008, 14:46
How about a game where players create a character and compete to try and fool the idiotic population into believing that they are the messiah. Each player would be able to select from a range of special abilities such as magic skills or the ability to summon a horde of angels in battle. Rival messiahs would compete in a wide variety of games to level up, increasing their strengths and following. These games would include Deathmatch, Karaoke competitition, dance-off, standing for local office, massacring innocent civilians, and naked skateboarding. Outside the battle arena, players would concentrate on hiring prostitutes, holding orgies, and building grand temples to signify their wealth and increase their reputation.
So, like Black & White, only without all that stupid hand and creature nonsense? Sounds pretty fun.
To cut government costs, how about a civil service MMORPG where players cooperate, research, debate and collectively choose the best policy option on given issues, their collective decision becoming official government policy. Can't go wrong, would educate the public, and would dramatically increase government openness. If your thoughts find their way directly into the final policy document, you level up. Those who reach the highest levels can receive government honours for a small fee to the governing party :p
How about a Benny Hill MMORPG? Characters would mostly engage in innuendo-laden conversation, but at random intervals the Yakety Sax would start playing. A player would be nominated for all the rest to run after, and experience points would be awarded for catching the nominated player or being the closest to them when the music stopped.
Someone get this person an operating budget and coding team at once!
Yootopia
29-10-2008, 14:50
Republic: Players compete in nasty game of politics, bribery, and assassination in an attempt to seize absolute power.
That already came out... it had the subtitle The Revolution and was made by Elixir, who also made Evil Genius.
Muravyets
29-10-2008, 14:56
How about a game where players create a character and compete to try and fool the idiotic population into believing that they are the messiah. Each player would be able to select from a range of special abilities such as magic skills or the ability to summon a horde of angels in battle. Rival messiahs would compete in a wide variety of games to level up, increasing their strengths and following. These games would include Deathmatch, Karaoke competitition, dance-off, standing for local office, massacring innocent civilians, and naked skateboarding. Outside the battle arena, players would concentrate on hiring prostitutes, holding orgies, and building grand temples to signify their wealth and increase their reputation.

To cut government costs, how about a civil service MMORPG where players cooperate, research, debate and collectively choose the best policy option on given issues, their collective decision becoming official government policy. Can't go wrong, would educate the public, and would dramatically increase government openness. If your thoughts find their way directly into the final policy document, you level up. Those who reach the highest levels can receive government honours for a small fee to the governing party :p

How about a Benny Hill MMORPG? Characters would mostly engage in innuendo-laden conversation, but at random intervals the Yakety Sax would start playing. A player would be nominated for all the rest to run after, and experience points would be awarded for catching the nominated player or being the closest to them when the music stopped.
I like the way you think. :D
Yootopia
29-10-2008, 15:04
or LotR.
http://www.lotro.com/

Tada!
Pure Metal
29-10-2008, 15:11
i just want Star Trek Online to finally fucking come out. that and the proposed Lego MMO

though i figured a MMORPG-style fully destructable and buildable world, with useful social interactions (like some kind of integration with Facebook), would be a excellent way of using the new 3D avatars in Xbox Live. it'd be cool if your world was your own (ie stuff you destroy would be destroyed in your world only) but you could be invited into other players' worlds a la Fable 2, and your actions there would be lasting. but of course there would have to be other players running around and stuff, so i'm not sure quite how it'd work tbh. i just figure it'd be cool to have your (Mii-ish) avatar, have your own fully customisable home with pictures on the walls representing games (ie Live Arcade games) as a replacement for the Dashboard, you walk outside and there's a whole world of other people on Xbox Live, and a ton of minigames to mess around with. i'm thinking unstructured deathmatches with random weapons lying around, cars to build and/or steal and race with whoever's about, a good build mode to create stuff... no story, just a big sandbox to play in and mess around with when you're not actually playing a proper game. and adding in some element of social networking would be sweet, so you could use Facebook (or something) within the world to organise stuff with friends, as well as chat and stuff over the communicator with Live. it might be ambitious sounding, but it'd be something i'd like to see as a lot of the time i want to play something, but i just want to mess around and not have the challenge of doing something serious. a lot of the time i just want to pick up the controller and straight away get into a little bit of whatever i fancy (a bit of driving, a bit of shooting, a bit of adventuring and exploring, a bit of creativity, etc) in an open, destructable, buildable, sprawling 3D world populated with other players. if it were totally unstructured i feel the players would make their own fun with the tools. each part of the game could be very simple, but it would be the way you can chop and change styles and genres of game instantly that would make it special. and, of course, if you want any depth in any of these genres then you go out and buy a proper racing game or a proper FPS, or whatever, but just for a bit of fun and some social interaction with friends.

i suppose i'm thinking of a bit of a cross between GTA, LittleBigPlanet, Spore and the recent Lego games (for simplicity)

/rant


i'm not sure if anyone else would be interested in such a thing though :(
Nanatsu no Tsuki
29-10-2008, 15:35
What about a BDSM MMORPG?
Muravyets
29-10-2008, 15:37
What about a BDSM MMORPG?
I believe those already exist, but no, I don't have links.
Vampire Knight Zero
29-10-2008, 15:42
There was a documentary on TV a few weeks ago about sadcases who play a MMORPG porno game, and they've become addicted to it. I have never been so creeped out in my life. :eek:
Nanatsu no Tsuki
29-10-2008, 15:43
I believe those already exist, but no, I don't have links.

Bummer, and I thought I was being a pioneer.:(
Vampire Knight Zero
29-10-2008, 15:44
Bummer, and I thought I was being a pioneer.:(

Trust me - if it's sexual, someone else has already thought of it. :D
Muravyets
29-10-2008, 15:44
There was a documentary on TV a few weeks ago about sadcases who play a MMORPG porno game, and they've become addicted to it. I have never been so creeped out in my life. :eek:
Seriously. It's like an equal-parts overdose of sad, gross, and ironic, all at the same time. *feels ill*
Nanatsu no Tsuki
29-10-2008, 15:46
Trust me - if it's sexual, someone else has already thought of it. :D

I know, but, like, BDSM? One has to have a pervy mind (like mine) to think of that.:p
Vampire Knight Zero
29-10-2008, 15:46
I know, but, like, BDSM? One has to have a pervy mind (like mine) to think of that.:p

Well, I had that idea at mind too... :D
Nanatsu no Tsuki
29-10-2008, 16:12
Well, I had that idea at mind too... :D

Oh, you nasty!:D
Vampire Knight Zero
29-10-2008, 16:13
Oh, you nasty!:D

As ever. ;)
Muravyets
29-10-2008, 17:32
I know, but, like, BDSM? One has to have a pervy mind (like mine) to think of that.:p
You're just a face in the crowd, friend.
Nanatsu no Tsuki
29-10-2008, 17:41
You're just a face in the crowd, friend.

You has made Nanatsu sad. Hug, now!:(
Vampire Knight Zero
29-10-2008, 17:43
You has made Nanatsu sad. Hug, now!:(

*A huge queue forms*

Now look what you've done! :D
Nanatsu no Tsuki
29-10-2008, 17:44
*A huge queue forms*

Now look what you've done! :D

I want Mura-chan to huggle me.:(
Vampire Knight Zero
29-10-2008, 17:46
I want Mura-chan to huggle me.:(

I knowz. ;)

/Clown mode
Nanatsu no Tsuki
29-10-2008, 17:46
I knowz. ;)

/Clown mode

You, huggle me too!:(
Vampire Knight Zero
29-10-2008, 17:47
You, huggle me too!:(

I thought you'd never ask. :D

http://msp207.photobucket.com/albums/bb253/4happiness44/smiley_hug.gif
Nanatsu no Tsuki
29-10-2008, 17:49
I thought you'd never ask. :D

http://msp207.photobucket.com/albums/bb253/4happiness44/smiley_hug.gif

I'z sad!
:fluffle:


:D
Vampire Knight Zero
29-10-2008, 17:50
I'z sad!
:fluffle:


:D

You friend Zero-Kun is always here to cheer you up. ;)
Nanatsu no Tsuki
29-10-2008, 17:52
You friend Zero-Kun is always here to cheer you up. ;)

I know. I have a personal clown on-site!:D
Vampire Knight Zero
29-10-2008, 17:54
I know. I have a personal clown on-site!:D

http://www.bestweekever.tv/bwe/images/2007/12/26%20CAT%20CLOWN.JPG

And here's what he looks like. :D
Nanatsu no Tsuki
29-10-2008, 17:55
http://www.bestweekever.tv/bwe/images/2007/12/26%20CAT%20CLOWN.JPG

And here's what he looks like. :D

That could also work as a MMORPG, you know. Insane kitty clowns from the UK.:eek:
Muravyets
29-10-2008, 17:55
I want Mura-chan to huggle me.:(
Oh, all right, already. :fluffle: Now get outta my hair, I'm busy.

(These BDSM types are so needy!)
Vampire Knight Zero
29-10-2008, 17:56
That could also work as a MMORPG, you know. Insane kitty clowns from the UK.:eek:

Lvl up! You have attained lolcat power up! :D
Nanatsu no Tsuki
29-10-2008, 18:02
Oh, all right, already. :fluffle: Now get outta my hair, I'm busy.

(These BDSM types are so needy!)

Yay! I'z hugged by Mura-chama!
*scurries away*
Nanatsu no Tsuki
29-10-2008, 18:05
Lvl up! You have attained lolcat power up! :D

MP up!
Attained:
http://www.halolz.com/wp-content/uploads/2007/09/morphcat-lol.jpg
Vampire Knight Zero
29-10-2008, 18:07
Ultimate power reached! Cheezburger aquired! :D

http://dazzy.org/img/cats/i-did-has-cheezburger.jpg
Nanatsu no Tsuki
29-10-2008, 18:08
Ultimate power reached! Cheezburger aquired! :D

http://dazzy.org/img/cats/i-did-has-cheezburger.jpg

Hehehehe!:D
Vampire Knight Zero
29-10-2008, 18:09
Hehehehe!:D

The cheezburger pics never get old. :D
Nanatsu no Tsuki
29-10-2008, 18:11
The cheezburger pics never get old. :D

Indeed it doesn't.:)
Vampire Knight Zero
29-10-2008, 18:12
Indeed it doesn't.:)

Of course there's also the invisible buttsecks... :D
Western Mercenary Unio
29-10-2008, 18:12
The cheezburger pics never get old. :D

Everything gets old sometime!
Nanatsu no Tsuki
29-10-2008, 18:12
Everything gets old sometime!

Don't jinx it!:mad:


:D
Karshkovia
29-10-2008, 18:16
I've always wanted to do a survival horror MMO. One that centered around exploration and general survival in a hostile environment. Having to experiment with scavenging and cooking your own foods, having to scrounge for weapons and ammunition to survive against whatever it is you're up against (this part tends to be non-specific, but no zombies. Fuck zombies).

Hum....like an MMORPG based off Fallout 3
Vampire Knight Zero
29-10-2008, 18:20
A nice game over screen for the cat game... :D

http://dazzy.org/img/cats/invisible_buttsecks.jpg
New Manvir
29-10-2008, 18:22
A WWII MMORPG. You get to play as Nazis or Allies or Russians and maybe some resistance group.
Karshkovia
29-10-2008, 18:22
I would have a 3D MMORPG game where you could build up your own kingdom. You'd start out with a simple wooden tower, few peasants and a simple wooden wall for protection. You'd get to build up your kingdom, start building things out of stone, expand your kingdom. Conquer other kingdoms, or trade with them. Take control of trade routes, have alliances, etc. Basically the whole nine yards.

SimCity Online? (or a fantasy version of it) is what it sounds like. Perhaps not SimCity but something like Populous or Civilization Online.
Gauthier
29-10-2008, 18:32
One based on Toontown from Who Framed Roger Rabbit complete with cartoon physics - so if someone does drop a piano or an anvil or 10 Ton weight on you you don't die but you do have to find a way of getting back into shape.

http://en.wikipedia.org/wiki/Toontown_Online
Nanatsu no Tsuki
29-10-2008, 19:10
A nice game over screen for the cat game... :D

http://dazzy.org/img/cats/invisible_buttsecks.jpg

Do j00z liek buttsecks?:D
Vampire Knight Zero
29-10-2008, 19:14
Do j00z liek buttsecks?:D

Only if the circumstances are correct, and both me and my partner are in agreement... :D
Nanatsu no Tsuki
29-10-2008, 19:18
Only if the circumstances are correct, and both me and my partner are in agreement... :D

So... you do like butt sex.:D
Vampire Knight Zero
29-10-2008, 19:19
So... you do like butt sex.:D

Well, i'm yet to try it, but it sounds interesting. :)
Nanatsu no Tsuki
29-10-2008, 19:20
Well, i'm yet to try it, but it sounds interesting. :)

So... you like butt sex.:D:D
Vampire Knight Zero
29-10-2008, 19:22
So... you like butt sex.:D:D

Cut it out Yuki-Chan! :$
Mad hatters in jeans
29-10-2008, 19:23
You still talk about butt sex? christ you were banging on about that when i was last here.
(apologies for the pun) nice to recognise so many people here.
Nanatsu no Tsuki
29-10-2008, 19:51
You still talk about butt sex? christ you were banging on about that when i was last here.
(apologies for the pun) nice to recognise so many people here.

MHiJ!
*tackles into chocolate pudding pool*
:fluffle:
Vampire Knight Zero
29-10-2008, 20:01
Always nice to see and old face. :D
Cameroi
29-10-2008, 21:08
second life, only without capitolism. just a place where everybody could build in 3d and wander arround and visit each others dream constructions and ride arround on little people sized trains and other odder forms of public transportation to get there.

oh and of course there'd be lots of little random furry creatures wandering arround too.

i think i'd want it to be where you could build things off line in blender or autocad and upload them to it.

and of course, the most important thing of all is that it would be completely free.

i mean free to players to join and play in.

and of course i'd want broadband to be completely free in the real world and everyone who was interested to have super powerful machines to run the client on.

also instead of a mmorpg, i'd call it a Multiple-Occupancy-Virtual-Environment (which makes an acronym you can actually pronounce)
The Romulan Republic
29-10-2008, 23:20
A game based in the Eragon book series would either kick ass or suck more than the movie (heretofore considered impossible)

Eragon is a fairly detailed, yet rather derivative fantasy world. I recall thinking after the movie that it would have been better as a game.

Just one thing: Players cannot be dragon riders, period. That would just unbalance the entire universe. Of course, every player would want to be a Jedi. I believe the Star Wars MMORPG Galaxies had a similar problem, but with Jedi.
Rambhutan
30-10-2008, 10:28
http://en.wikipedia.org/wiki/Toontown_Online

Wow, thank you I was not aware of this.
Conserative Morality
30-10-2008, 11:19
Mount and blade... MMO! *Head asplodes from pure awesomeness*
Nanatsu no Tsuki
30-10-2008, 14:38
Always nice to see and old face. :D

An old and AWOL face, yes.:p
Vampire Knight Zero
30-10-2008, 14:39
An old and AWOL face, yes.:p

I do remember this guy... pretty crazy. :D
JuNii
30-10-2008, 18:36
http://www.lotro.com/

Tada!

oops... forgot about that game.

I meant Lord of The Realms (http://en.wikipedia.org/wiki/Lord_of_the_realms) :p

How about a Benny Hill MMORPG? Characters would mostly engage in innuendo-laden conversation, but at random intervals the Yakety Sax would start playing. A player would be nominated for all the rest to run after, and experience points would be awarded for catching the nominated player or being the closest to them when the music stopped.

XP for ripping clothes off of other PC's?
Nanatsu no Tsuki
30-10-2008, 18:37
I do remember this guy... pretty crazy. :D

But a good crazy.:D
Vampire Knight Zero
30-10-2008, 18:38
But a good crazy.:D

That he was. ;)