NationStates Jolt Archive


Spore has now surpassed Earth

New Manvir
15-07-2008, 07:25
http://www.1up.com/do/newsStory?cId=3168715

Basically, in less than a month Spore gained 1.8 million different species. This exceeded the total of 1.5 million known species that inhabit Earth. Will Wright originally hoped to get 100 000 different species by September but reached that number in 22 hours.

So what? Do a lot of people just have too much time on their hands? I know I made about 4 creatures...
Barringtonia
15-07-2008, 07:42
...and yet the recent Lego thread did so poorly.

We could do with some more interesting animals on this planet, I'm bored of the current crop.
Straughn
15-07-2008, 07:51
...and yet the recent Lego thread did so poorly.For shame!
http://www.thebricktestament.com/the_law/beastiality/lv18_23a.html
http://www.thebricktestament.com/the_law/beastiality/lv18_23b.html


We could do with some more interesting animals on this planet, I'm bored of the current crop.
Ruffy, Ladamesansmerci, Nanatsu No Tsuki, Jhan and m'self might be able to hook you up.
<.<
>.>
Non Aligned States
15-07-2008, 07:53
So what? Do a lot of people just have too much time on their hands? I know I made about 4 creatures...

I built a variety of vehicular lookalikes, and some originals. They didn't take all that long to build, just some imagination.
Kryozerkia
15-07-2008, 12:57
I have a good half dozen or so mutant creations. :D
Sane Outcasts
15-07-2008, 13:19
http://www.1up.com/do/newsStory?cId=3168715

Basically, in less than a month Spore gained 1.8 million different species. This exceeded the total of 1.5 million known species that inhabit Earth. Will Wright originally hoped to get 100 000 different species by September but reached that number in 22 hours.

So what? Do a lot of people just have too much time on their hands? I know I made about 4 creatures...

I only made two or three...dozen...

Anyway, once the game is released in full and the force of natural selection starts to thin the herds, I predict massive extinctions in the giant genitalia species.
Damor
15-07-2008, 13:28
How much real variation is there?
Any truth to http://www.ctrlaltdel-online.com/comic.php?d=20080627 ?
Nodinia
15-07-2008, 13:57
http://www.1up.com/do/newsStory?cId=3168715

Basically, in less than a month Spore gained 1.8 million different species. This exceeded the total of 1.5 million known species that inhabit Earth. ...

In the real world, there are only so many dicks-with-legs walking around the place.
Hamilay
15-07-2008, 14:10
In the real world, there are only so many dicks-with-legs walking around the place.

You win.
Neo Bretonnia
15-07-2008, 14:18
I built a couple with the trial version, as did my wife, who then fell in love with it so I got her the retail version. Now whenever she's at her computer she's creating something...
Khadgar
15-07-2008, 14:19
I built a variety of vehicular lookalikes, and some originals. They didn't take all that long to build, just some imagination.

I was somewhat disappointed with the limitations of the creature creator. Can't make a decent looking tail for instance. Nor tentacles, multiple heads on multiple necks.
Nodinia
15-07-2008, 14:23
You win.

Tyvm.
Non Aligned States
15-07-2008, 14:37
I was somewhat disappointed with the limitations of the creature creator. Can't make a decent looking tail for instance. Nor tentacles, multiple heads on multiple necks.

Say's you.

http://i290.photobucket.com/albums/ll269/Mashadarof402/CRE_Triplets-06920e59_sml.jpg

Even jet aircraft are possible

Front (http://i290.photobucket.com/albums/ll269/Mashadarof402/CRE_CombineStrategicBomber-0694b4a6.jpg)
Back (http://i290.photobucket.com/albums/ll269/Mashadarof402/CRE_CombineStrategicBomber-0694b4a5.jpg)
Yootopia
15-07-2008, 14:54
In the real world, there are only so many dicks-with-legs walking around the place.
I dunno, there's at least 3 billion, and that's only people.
Megaloria
15-07-2008, 15:40
I'm up to a hundred beasties now. Check under Stroudomatic in the Sporepedia.
Xomic
15-07-2008, 16:24
Yeah, but it's estimated we could have as many as 100 million different species.
Straughn
16-07-2008, 04:26
I built a couple with the trial version, as did my wife, who then fell in love with it so I got her the retail version. Now whenever she's at her computer she's creating something...
Good for her. Now you know there really are goddesses on Earth. :)
The Scandinvans
16-07-2008, 05:03
Hide this tech from LG, least he create an uber race which will conquer the universe by bringing death through the forbidden joke.

*However gets random skit reference gets a free cookie.*
Straughn
16-07-2008, 05:10
Hide this tech from LG, least he create an uber race which will conquer the universe by bringing death through the forbidden joke.

*However gets random skit reference gets a free cookie.*
My dog's got no nose!
How does he smell?
Terrible!
http://intellectualize.org/images/bush-salute.jpg


No, wait ....
Two peanuts were walking down the strasse.
One ... was assaulted ... peanut.
The Scandinvans
16-07-2008, 05:14
My dog's got no nose!
How does he smell?
Terrible!
http://intellectualize.org/images/bush-salute.jpgWell, funny so here is your cookie.

http://youtube.com/watch?v=V5TXEUiR1Xk&feature=related

*Warning Robin Williams inside.*
Straughn
16-07-2008, 05:18
Well, funny so here is your cookie.

http://youtube.com/watch?v=V5TXEUiR1Xk&feature=related

*Warning Robin Williams inside.*Actually, that was pretty cool! :)
I was thinking it would have something to do with his "Anal Leakage" routine, with the bottle & all.
Kharanjul
16-07-2008, 05:18
I hadn't heard of it before today.

"Whither Canada", on the other hand, I've heard of a bit too often. :gas:
The Scandinvans
16-07-2008, 05:40
Actually, that was pretty cool! :)
I was thinking it would have something to do with his "Anal Leakage" routine, with the bottle & all.Only cool, not funny.

*Takes out beating stick.*
Straughn
16-07-2008, 05:44
Only cool, not funny.

*Takes out beating stick.*Are you criticising your own link? :confused:
Grave_n_idle
16-07-2008, 05:53
http://www.1up.com/do/newsStory?cId=3168715

Basically, in less than a month Spore gained 1.8 million different species. This exceeded the total of 1.5 million known species that inhabit Earth. Will Wright originally hoped to get 100 000 different species by September but reached that number in 22 hours.

So what? Do a lot of people just have too much time on their hands? I know I made about 4 creatures...

Between my wife, myself, and our oldest daughter - we've probably got 50 or 60 spore-creatures created. I'd probably have created a lot more if I wasn't working so much. The system isn't too unwieldy, and it can be kind of fun to see how far you can push something.
Skalvia
16-07-2008, 07:39
Skalvia want play Spore NOW!!!! :mad:
South Lizasauria
16-07-2008, 07:41
...and yet the recent Lego thread did so poorly.

We could do with some more interesting animals on this planet, I'm bored of the current crop.

Look on the bright side, with all the pollution we're causing we might cause a few speciesproduce mutant offspring thus creating more subspecies. ;)
Querinos
16-07-2008, 07:53
I was somewhat disappointed with the limitations of the creature creator. Can't make a decent looking tail for instance. Nor tentacles, multiple heads on multiple necks.

Oh, your just not doing it right. About two seconds after CC was released cheat codes followed. We are talking Maxis after all... Brb with one of my creature pics.
.
.
.
Back. Check it out:
Primative Rigellian (http://www.spore.com/sporepedia#qry=ast-500004039591%3Asast-500004039591)
Chumblywumbly
16-07-2008, 12:58
How much real variation is there?
Any truth to http://www.ctrlaltdel-online.com/comic.php?d=20080627 ?
Like most Ctrl-Alt-Del comics, it's pretty much bullshit.

Check out Sporepedia to see all the varied critters.

I was somewhat disappointed with the limitations of the creature creator.
Ur dooin eet rong.

Can't make a decent looking tail for instance. Nor tentacles, multiple heads on multiple necks.
All three can be achieved with using extra arms, for instance.
Londim
16-07-2008, 21:09
Soon these creatures will be invading earth. Quick teach the monkeys how to fight!
That Imperial Navy
16-07-2008, 21:10
Which platform is Spore on? Sounds interesting.
Londim
16-07-2008, 21:11
Which platform is Spore on? Sounds interesting.

PC. Not out yet though just the creature creator which is fun in itself!
That Imperial Navy
16-07-2008, 21:12
PC. Not out yet though just the creature creator which is fun in itself!

Yeah I herd that the main game is gonna be released on the Wii as well.
Londim
16-07-2008, 21:16
Yeah I herd that the main game is gonna be released on the Wii as well.

According to the Spore site it'll be released on PC, Mac and Nintendo DS
That Imperial Navy
16-07-2008, 21:16
According to the Spore site it'll be released on PC, Mac and Nintendo DS

Heh. Guess they scrapped the Console version.
Maineiacs
16-07-2008, 21:50
I'm up to eight species. I've made some without "hands". Does anyone know if that's going to make it impossible for those species to advance beyond the tribal stage?
Grave_n_idle
16-07-2008, 22:37
I'm up to eight species. I've made some without "hands". Does anyone know if that's going to make it impossible for those species to advance beyond the tribal stage?

As far as I can tell - you'll be importing your own spore creatures as 'flavour' for your environment, along with Maxis creatures, and those of other Spore-players that you allow.

For your OWN actual gameplay, I think the five-stage-development thing suggests you'll start with some kind of unicellular entity and make your way up through tribal, etc. You won't actually be playing any of THESE creatures, although you might use one as a template to evolve your own lifeform. I don't know if non-PC species get to follow post-tribal storylines, I'm afraid.

That's my understanding, anyhow. I'm using this time to create some interesting texture for my environment, and to gain skills in the process of creating a lifeform, once I have to do it in-game.
Intestinal fluids
16-07-2008, 22:44
I for one, welcome our new Spore Overlords.....errr wait a second
Maineiacs
17-07-2008, 04:38
As far as I can tell - you'll be importing your own spore creatures as 'flavour' for your environment, along with Maxis creatures, and those of other Spore-players that you allow.

For your OWN actual gameplay, I think the five-stage-development thing suggests you'll start with some kind of unicellular entity and make your way up through tribal, etc. You won't actually be playing any of THESE creatures, although you might use one as a template to evolve your own lifeform. I don't know if non-PC species get to follow post-tribal storylines, I'm afraid.

That's my understanding, anyhow. I'm using this time to create some interesting texture for my environment, and to gain skills in the process of creating a lifeform, once I have to do it in-game.

That doesn't answer my question. Is a creature without hands unable to evolve to the end of the game?
Non Aligned States
17-07-2008, 04:40
That doesn't answer my question. Is a creature without hands unable to evolve to the end of the game?

Seeing as the system seems to make use of tools and implements that require some means of manipulating objects at the village level, I would guess so.
Dinaverg
17-07-2008, 04:42
Seeing as the system seems to make use of tools and implements that require some means of manipulating objects at the village level, I would guess so.

Make a hand creature.
The Goddess Ayanami
17-07-2008, 04:44
I think it's insane that Spore has managed to create so many different creatures in such a short amount of time! I mean granted people had access to be able to create the creatures ahead of time, but even still! I think Spore has become an unstoppable juggernaught that can only be stopped when it implodes in on itself! I wonder how long it'll be until those servers start shutting down from the strain of all those species...
Maineiacs
17-07-2008, 04:47
Seeing as the system seems to make use of tools and implements that require some means of manipulating objects at the village level, I would guess so.

That's what I was afraid of.
Dinaverg
17-07-2008, 04:49
I think it's insane that Spore has managed to create so many different creatures in such a short amount of time! I mean granted people had access to be able to create the creatures ahead of time, but even still! I think Spore has become an unstoppable juggernaught that can only be stopped when it implodes in on itself! I wonder how long it'll be until those servers start shutting down from the strain of all those species...

Maybe in the midst of all that tinkering someone will plant a seed from which a self-aware AI will grow that rapidly uses the wide presence of Spore to assimilate the networks and knowledge bases and processing powers of most of the world. Then tinkers around with the living things on the planet in a sort of perverse reversal of the gameplay of Spore?
The Scandinvans
17-07-2008, 04:58
Maybe in the midst of all that tinkering someone will plant a seed from which a self-aware AI will grow that rapidly uses the wide presence of Spore to assimilate the networks and knowledge bases and processing powers of most of the world. Then tinkers around with the living things on the planet in a sort of perverse reversal of the gameplay of Spore?Simply put, I shall insert an LG personality disc into the interwebs in case of any AI outbreak on the internettings. Which, due to the computer's logic center, will cause it to have a logical pardox as a direct result of the LG personality taking it over quickly.
Dinaverg
17-07-2008, 05:00
Simply put, I shall insert an LG personality disc into the interwebs in case of any AI outbreak on the internettings. Which, due to the computer's logic center, will cause it to have a logical pardox as a direct result of the LG personality taking it over quickly.

Dude, LG in control of everything?
Non Aligned States
17-07-2008, 05:31
Simply put, I shall insert an LG personality disc into the interwebs in case of any AI outbreak on the internettings. Which, due to the computer's logic center, will cause it to have a logical pardox as a direct result of the LG personality taking it over quickly.

The nature of the personality means it defies copying to begin with. You can't copy disorder.
Querinos
17-07-2008, 06:48
Which platform is Spore on? Sounds interesting.

PC, Mac, DS, and I think the Wii soon enough.

Oh, and Cell Phones for the cell phase later on, possibly.
Grave_n_idle
17-07-2008, 17:34
That doesn't answer my question. Is a creature without hands unable to evolve to the end of the game?

We don't know. Maxis haven't said what limitations they are putting on NPCs.

I've seen footage they've released that seems to suggest some NPCs might get to (at least) tribal level, but they've issued nothing concrete either way. They haven't told us if NPC spore-creatures will even evolve. They havne't told us (for sure) whether they'll be able to move from 'animal' to 'tribal' or if some mechanism will be at work.

So no one can give you an answer.

If the NPC creatures can evolve, then there is no reason to assume they CAN'T get to tribal level. But then - we don't actually know if they can evolve.

EDIT: another thought... we don't know if you NEED hands to get to tribal level, we're just assuming it since you'll probably need tools. But that's okay for PC races, you can 'evolve' your creature to have hands if you need them. It's NPCs we don't know about - and that's what your spore-creature-created creatures will be.

Here is about everything we know, so far, in nutshell form:

http://www.youtube.com/watch?v=jVH9Q8M8eaQ
The Remote Islands
17-07-2008, 17:43
http://www.1up.com/do/newsStory?cId=3168715

Basically, in less than a month Spore gained 1.8 million different species. This exceeded the total of 1.5 million known species that inhabit Earth. Will Wright originally hoped to get 100 000 different species by September but reached that number in 22 hours.

So what? Do a lot of people just have too much time on their hands? I know I made about 4 creatures...

I'm guessing half of those 1.8 million are penises.

If I get Spore, I will make a technologically advanced species to wipe out all penis species. Basically, an unofficial mod.
Ur-Quan Battle Thralls
17-07-2008, 18:00
I am very very suprised so many people wasted their time with that stupid cc! The cc was always going to be the best part of spore for me and i wouldnt have been suprised if i never made it past the tribal stage, then they actually released it. I hadnt been paying much attention to spores development what with it taking so long so i was completely suprised by what i was given, gone was the beatuiful system we had been originaly been promised replaced with a simple stats based system (yes im sure that horn on my back pair of knees would really help when charging an enemy, unlike as the animation shows impale me in the back of ym front knees) and the animation was terrible, it could abrely handle a basic quadrapedal/bypedal animal god forbid you wanted to be Imaginative or actually build an unusual creature mostr of my creations had body parts passing through each other in at least 25% of the animations. oh and the complex limbs system is a joke you may as well just have the simplest arm possible (shoulder and wrist no elbow) since its the arm that seems to bend not the joints and it ignores joints anyway. Oh and the complexity meter was a total wtf moment for me it serves no purpose other than allow ea to add to the spore expansion "Increased Complexity meter! Make more complex creatures!" I racked my brains and thats the only possible explanation i could find, it will go well with the Spore Air and Spore Water expansions, giving us swimming and flying, 2 things that should have been in the original.
The Remote Islands
17-07-2008, 18:02
I am very very suprised so many people wasted their time with that stupid cc! The cc was always going to be the best part of spore for me and i wouldnt have been suprised if i never made it past the tribal stage, then they actually released it. I hadnt been paying much attention to spores development what with it taking so long so i was completely suprised by what i was given, gone was the beatuiful system we had been originaly been promised replaced with a simple stats based system (yes im sure that horn on my back pair of knees would really help when charging an enemy, unlike as the animation shows impale me in the back of ym front knees) and the animation was terrible, it could abrely handle a basic quadrapedal/bypedal animal god forbid you wanted to be Imaginative or actually build an unusual creature mostr of my creations had body parts passing through each other in at least 25% of the animations. oh and the complex limbs system is a joke you may as well just have the simplest arm possible (shoulder and wrist no elbow) since its the arm that seems to bend not the joints and it ignores joints anyway. Oh and the complexity meter was a total wtf moment for me it serves no purpose other than allow ea to add to the spore expansion "Increased Complexity meter! Make more complex creatures!" I racked my brains and thats the only possible explanation i could find, it will go well with the Spore Air and Spore Water expansions, giving us swimming and flying, 2 things that should have been in the original.

tl;dr
Grave_n_idle
17-07-2008, 19:34
I am very very suprised so many people wasted their time with that stupid cc! The cc was always going to be the best part of spore for me and i wouldnt have been suprised if i never made it past the tribal stage, then they actually released it. I hadnt been paying much attention to spores development what with it taking so long so i was completely suprised by what i was given, gone was the beatuiful system we had been originaly been promised replaced with a simple stats based system (yes im sure that horn on my back pair of knees would really help when charging an enemy, unlike as the animation shows impale me in the back of ym front knees) and the animation was terrible, it could abrely handle a basic quadrapedal/bypedal animal god forbid you wanted to be Imaginative or actually build an unusual creature mostr of my creations had body parts passing through each other in at least 25% of the animations. oh and the complex limbs system is a joke you may as well just have the simplest arm possible (shoulder and wrist no elbow) since its the arm that seems to bend not the joints and it ignores joints anyway. Oh and the complexity meter was a total wtf moment for me it serves no purpose other than allow ea to add to the spore expansion "Increased Complexity meter! Make more complex creatures!" I racked my brains and thats the only possible explanation i could find, it will go well with the Spore Air and Spore Water expansions, giving us swimming and flying, 2 things that should have been in the original.

The creature creator really isn't that hard. I don't get the complaints. A little bit of imagination, and a little work. It's really pretty intuitive.

If your limbs collide, re-arrange it or change proportions. If you've ever looked at giraffes in the wild (especially the young), limbs collide in the real world, too. If you don't like it, fix it. That's the advantage in being 'god' in the godgame - you get to fix stuff. You don't have to complain about how the game hasn't fixed YOUR design problems.
Ur-Quan Battle Thralls
17-07-2008, 20:50
My complaint is that we were promised an algorithm that would look at our creatures and figure out how they would move, not that we would be forced to design our creatures around a bunch of animations they seem to have spent 1 day knocking up in a hurry and then moved on.
The Infinite Dunes
17-07-2008, 21:19
My complaint is that we were promised an algorithm that would look at our creatures and figure out how they would move, not that we would be forced to design our creatures around a bunch of animations they seem to have spent 1 day knocking up in a hurry and then moved on.You do make it sound like that rushed the development quite a lot. Especially as I know there are robots that have been made that can carry on moving around competently after having a leg ripped off. So all the preliminary work has been done. The complexity meter seems like a relic in this sense to me. It feels to me like it was meant to convey how much effort it took the computer to simulate and render the creature. So like how many creatures the computer could fit on the screen before using resource saving techiniques (eg. animation synchronisation).
Maineiacs
17-07-2008, 21:50
We don't know. Maxis haven't said what limitations they are putting on NPCs.

I've seen footage they've released that seems to suggest some NPCs might get to (at least) tribal level, but they've issued nothing concrete either way. They haven't told us if NPC spore-creatures will even evolve. They havne't told us (for sure) whether they'll be able to move from 'animal' to 'tribal' or if some mechanism will be at work.

So no one can give you an answer.

If the NPC creatures can evolve, then there is no reason to assume they CAN'T get to tribal level. But then - we don't actually know if they can evolve.

EDIT: another thought... we don't know if you NEED hands to get to tribal level, we're just assuming it since you'll probably need tools. But that's okay for PC races, you can 'evolve' your creature to have hands if you need them. It's NPCs we don't know about - and that's what your spore-creature-created creatures will be.

Here is about everything we know, so far, in nutshell form:

http://www.youtube.com/watch?v=jVH9Q8M8eaQ

Hmm... now I have to decide whether to make a bunch of herbivores for the species I end up playing to hunt, or a bunch of carnivores to hunt my species.
Grave_n_idle
17-07-2008, 22:35
Hmm... now I have to decide whether to make a bunch of herbivores for the species I end up playing to hunt, or a bunch of carnivores to hunt my species.

I decided to just build for flavour. Most of my creations are either to test the parameters of the creation system, to fit a niche, or just because I came up with a concept I like.

I've tried to inject a certain amount of realism - very few of my herbivores are defenceless (even though that would probably make the game easier to play), because it's not realistic. My approach seems to work out okay - I have some carnivores, some herbivores, and some omnivores. I have a number of species that are close to humanoid-ish (enough so that you could use them as a tribal race, if it came to it). And, best of all, I have quite a diverse collection (although me and my nine-year-old girl are having a bit of a race on 'mounted' species, right now, which is tipping the balance a bit).
Copiosa Scotia
17-07-2008, 23:19
Four pages and no one has argued that the diversity produced by the creature creator demo is evidence either for or against an intelligent creator. This is not the NSG I know. ;)
Maineiacs
17-07-2008, 23:59
I decided to just build for flavour. Most of my creations are either to test the parameters of the creation system, to fit a niche, or just because I came up with a concept I like.

I've tried to inject a certain amount of realism - very few of my herbivores are defenceless (even though that would probably make the game easier to play), because it's not realistic. My approach seems to work out okay - I have some carnivores, some herbivores, and some omnivores. I have a number of species that are close to humanoid-ish (enough so that you could use them as a tribal race, if it came to it). And, best of all, I have quite a diverse collection (although me and my nine-year-old girl are having a bit of a race on 'mounted' species, right now, which is tipping the balance a bit).

Mine a fairly diverse. A few Saurians, A large flightless bird, a porcine-like creature, and a few that are definitely "none of the above".

Four pages and no one has argued that the diversity produced by the creature creator demo is evidence either for or against an intelligent creator. This is not the NSG I know. ;)

This thread is proof that the Creator need not actually be intelligent.
Melphi
18-07-2008, 00:18
Four pages and no one has argued that the diversity produced by the creature creator demo is evidence either for or against an intelligent creator. This is not the NSG I know. ;)

I was wondering if this game would get popular enough to influence that debate...
Querinos
18-07-2008, 02:17
I'm up to eight species. I've made some without "hands". Does anyone know if that's going to make it impossible for those species to advance beyond the tribal stage?

Answer:

http://pc.ign.com/articles/890/890462p1.html
Next I discovered a world that had a fairly advanced society. It still hadn't reached space stage, but it did have cities full of tiny little Chinook people (the demo was using user-created content pulled from the Internet, and someone had actually made a creature that looks like a Chinook helicopter). While hovering low over one of their cities in the magic school bus a sudden swarm of fighters appeared in the airspace, but they weren't after me, they were attacking the city. Apparently the Chinook nations were at war with one another. I tried to make nice by using the bus' laser beam to shoot down some of the attacking fighters, but that didn't seem to do any good. So I used the kidnap beam to abduct eight of the Chinook people, but that made them mad so I dropped the planet buster on them. Thus, I had the last eight Chinook people in the galaxy. Talk about a rare collector's item.

Four pages and no one has argued that the diversity produced by the creature creator demo is evidence either for or against an intelligent creator. This is not the NSG I know. ;)
My Answer:
.38G. Refer to link: http://www.gametrailers.com/player/36350.html
And,
http://www.youtube.com/watch?v=Sb0ASE1ILM0&eurl=http://www.gamingsteve.com/blab/index.php?topic=12942.15