NationStates Jolt Archive


Dammit, don't do that!

Lunatic Goofballs
21-07-2007, 17:45
http://www.cnn.com/2007/TECH/07/20/computer.checkers.ap/index.html

They 'solved' checkers. You know, sometimes science goes too far. :(
Ifreann
21-07-2007, 17:51
"Clearly ... the world is not going to be revolutionized"
Ya don't say.
Barcodeia
21-07-2007, 17:53
Yes, but does it know that the only winning move is to not play?
Ifreann
21-07-2007, 17:56
Yes, but does it know that the only winning move is to not play?

That's not the only winning move.........
Sel Appa
21-07-2007, 18:00
Cool! :)
Bellicous
21-07-2007, 18:06
That's not the only winning move.........

Shhh! It might overhear you!
Intangelon
21-07-2007, 18:10
Yes, but does it know that the only winning move is to not play?

Thank you, Lawrence Lasker & Walter F. Parkes (http://www.imdb.com/title/tt0086567/)

Besides, it isn't like checkers is particularly challenging. It's more of a fun game. Tic-tac-toe with a few more -- okay, a lot more -- variables.
Ifreann
21-07-2007, 18:25
Thank you, Lawrence Lasker & Walter F. Parkes (http://www.imdb.com/title/tt0086567/)

Besides, it isn't like checkers is particularly challenging. It's more of a fun game. Tic-tac-toe with a few more -- okay, a lot more -- variables.

It's impossible to lose tic-tac-toe unless you make a mistake. It gets repetitive just waiting for the other guy to mess up.
Intangelon
21-07-2007, 18:41
It's impossible to lose tic-tac-toe unless you make a mistake. It gets repetitive just waiting for the other guy to mess up.

Same thing with checkers.
Fleckenstein
21-07-2007, 18:44
"Saying, 'I'm really good at checkers,' is like saying, 'I'm not good at a lot of stuff.'"
Ifreann
21-07-2007, 18:55
Same thing with checkers.

But I'm not that smart.
Dinaverg
21-07-2007, 18:57
It's like spoilers for Checkers...
Intangelon
21-07-2007, 20:29
But I'm not that smart.

Nonsense. You're brilliant. I suck at checkers because I started with chess as a kid. I need my pieces to look and move differently. Such was my inculcated aversion to conformity.
Cannot think of a name
21-07-2007, 20:41
All you need to do is get it down to around 11 pieces and then work to set up a multi jump to jump down to six pieces left or something, throw the machine off...



...probably not...





...whatever, leave me alone stupid checkers computer
Strumpetia
21-07-2007, 20:42
I really don't understand why people are so concerned about making a computer play the perfect checkers game. Checkers is supposed to be an interestingly fun diversion, not an I-can-beat-you-every-time competition. They could be doing so many more productive things, wouldn't you think?:rolleyes:
Ifreann
21-07-2007, 20:48
Nonsense. You're brilliant. I suck at checkers because I started with chess as a kid. I need my pieces to look and move differently. Such was my inculcated aversion to conformity.

:fluffle:
Then I'm too lazy to think that hard about checkers.
German Nightmare
21-07-2007, 21:31
I'd only be worried if the computers would figure out a way to win Tic-tac-toe...

That would give Wargames a whole new dimension!
Marrakech II
21-07-2007, 21:33
Yes, but does it know that the only winning move is to not play?

Surely if the W.O.P.R. could figure it out in 1983 then today's computers could surely come to the same conclusion. Maybe they just don't build them like they use to.
Chumblywumbly
21-07-2007, 21:40
I'd only be worried if the computers would figure out a way to win Tic-tac-toe...

That would give Wargames a whole new dimension!
Such a film.

Matthew Broderick FTW!
Turquoise Days
21-07-2007, 21:44
I don't understand why this is such a leap for AI (from the BBC article here (http://news.bbc.co.uk/1/hi/sci/tech/6907018.stm)). They tried a heuristic approach, which proved fallible, so they resorted to brute computing force. That's not exactly AI.

Bah. I never was any good at chequers.
Theoretical Physicists
21-07-2007, 21:59
I don't understand why this is such a leap for AI (from the BBC article here (http://news.bbc.co.uk/1/hi/sci/tech/6907018.stm)). They tried a heuristic approach, which proved fallible, so they resorted to brute computing force. That's not exactly AI.

I suppose that it is not necessarily AI, but it does prove that checkers has a winning strategy in the game theory sense of the word.
Nobel Hobos
21-07-2007, 22:20
http://www.cnn.com/2007/TECH/07/20/computer.checkers.ap/index.html

They 'solved' checkers. You know, sometimes science goes too far. :(

There, there. It's just a game. :)