NationStates Jolt Archive


Freeware games/programs

Kanabia
06-12-2006, 15:09
Anyone want to recommend me some interesting ones (preferably at beta stage at least)? I'm desperately searching for entertainment at the moment. :p

I can start off with ADOM (www.adom.de) and T.O.M.E. (www.t-o-m-e.net) - they're roguelikes, RPG's with primitive graphics but really quite deep gameplay.
Strippers and Blow
06-12-2006, 15:11
Anyone want to recommend me some interesting ones (preferably at beta stage at least)? I'm desperately searching for entertainment at the moment. :p

I can start off with ADOM (www.adom.de) and T.O.M.E. (www.t-o-m-e.net) - they're roguelikes, RPG's with primitive graphics but really quite deep gameplay.

America's Army
Peepelonia
06-12-2006, 15:13
Anyone want to recommend me some interesting ones (preferably at beta stage at least)? I'm desperately searching for entertainment at the moment. :p

I can start off with ADOM (www.adom.de) and T.O.M.E. (www.t-o-m-e.net) - they're roguelikes, RPG's with primitive graphics but really quite deep gameplay.


If you like that rouge like stuff, have you tried Rangarok?
Peepelonia
06-12-2006, 15:14
While we're on the subject anybody know any open sourece games for me linux(Debian)?
Kanabia
06-12-2006, 15:17
America's Army

Tried it. Didn't like it much. I'm not big on multiplayer FPS games.

If you like that rouge like stuff, have you tried Rangarok?

Uh...I know of it, and might have tried it at one stage, but I can't really remember it. I'll give it another go now, I just downloaded it. :)

EDIT - ahh, yeah, I remember this one. I never got far into it, though.
Peepelonia
06-12-2006, 15:26
Tried it. Didn't like it much. I'm not big on multiplayer FPS games.



Uh...I know of it, and might have tried it at one stage, but I can't really remember it. I'll give it another go now, I just downloaded it. :)

EDIT - ahh, yeah, I remember this one. I never got far into it, though.

Yeah shit I'v had it for about 4-5 years on my Windows PC, and have nevre managed to finish it. Hahah now that's the kind of gameplay that is vaule for money!
Kanabia
06-12-2006, 15:31
Yeah shit I'v had it for about 4-5 years on my Windows PC, and have nevre managed to finish it. Hahah now that's the kind of gameplay that is vaule for money!

Yeah. :D

I first discovered Nethack about 10 years ago, on a $2 "freeware games" CD from a local newsagent...so awesome. :cool:
Compulsive Depression
06-12-2006, 16:20
Dwarf Fortress (http://www.bay12games.com/dwarves/)

It's actually listed as Alpha, but it's very playable and hasn't crashed for me. It's recommended you keep a backup of the save file, though, Just In Case ;)

You may find the Wiki (http://dwarf.lendemaindeveille.com/index.php/Main_Page) and the first post in this thread on PCGF (http://forum.pcgamer.co.uk/viewtopic.php?t=89103) help you get into it.

It really is a brilliant game, especially in the early stages. Description? Think Dungeon Keeper meets The Settlers meets Your-Roguelike-Of-Choice. When I played it I even thought "This is Kanabia's kind of thing"...
Bodies Without Organs
06-12-2006, 16:31
I can start off with ADOM (www.adom.de) ...

Yeah, but have you beaten it yet?

Frightening to see that the Eternium Man challenge game finally got beat (multiple times) a few weeks back - in entirely legal manner too, if a somewhat abusive one.
Dexlysia
06-12-2006, 16:50
Free 3D modeling/animation program (http://www.amabilis.com/) :cool:
Extreme Ironing
06-12-2006, 17:24
Soldat
Liero
Teh_pantless_hero
06-12-2006, 17:30
There was a free FEAR multiplayer game released, but it has alot of problems and I could never even get it to run.
Kryozerkia
06-12-2006, 17:35
If you want a good free MMORPG, I suggest Silk Road (http://www.silkroadonline.net/).
Rejistania
07-12-2006, 00:35
Anyone want to recommend me some interesting ones (preferably at beta stage at least)? I'm desperately searching for entertainment at the moment. :p

I can start off with ADOM (www.adom.de) and T.O.M.E. (www.t-o-m-e.net) - they're roguelikes, RPG's with primitive graphics but really quite deep gameplay.
nethack!
Liberated New Ireland
07-12-2006, 00:38
nethack!

sucks!

Only good Roguelike I ever played was Decker (http://www.caro.net/dsi/decker/).
Commonalitarianism
07-12-2006, 01:10
Look up Linley's Dungeon Crawl. It is a pretty good way to waste your time if you like roguelikes.
The Infinite Dunes
07-12-2006, 01:30
Use this site http://www.the-underdogs.info/
and search for 'Capitalism Plus'. It's a pretty complex game that simulates the market. You are a corporation. I wouldn't recommend the game if you can't even figure out the aim of the game. You have many ways of achieving this goal.

...

ah crap, it seems to have been taken off the freeware shelf. But yeah, it's a great game.
An-Kenjara
07-12-2006, 02:25
Look up Linley's Dungeon Crawl. It is a pretty good way to waste your time if you like roguelikes.

Yes, a very enjoyable variant. There is what could loosely be described as a graphical version (tiles), available here (http://crawlj.sourceforge.jp/down_e.html). It is available both for Linux and Windows.

There used to be a graphical version of Omega (http://en.wikipedia.org/wiki/Omega_%28roguelike_game%29) on the old Amiga computer (ah, fond memories) but I have not seen a similar take on other platforms.
Bodies Without Organs
07-12-2006, 02:34
Look up Linley's Dungeon Crawl. It is a pretty good way to waste your time if you like roguelikes.

I have to say I find Crawl incredibly hard. I know it is meant to be tough (but frighteningly fair), but I just find it very difficult to get a grip on things there - I keep trying it and going back to ADOM, which I feel very well grounded in.


Good freeware games: the squad/vehicle based wargames Steel Panthers: World At War, Steel Panthers: World War II and (less good) Steel Panthers: Modern Battle Tank. All are rewrites of an old series of SSI game, but can be so immersive that any feeling of playing a slightly out-dated game is quickly forgotten. Turn based, and so they are more a test of thought and planning rather than reaction time.
Moonshine
07-12-2006, 02:45
Google for "FMS", or Flight Model Simulator. Download the latest alpha version, and the beta.. then install the alpha version and the beta over the top of that.

Wierd I know, but the beta doesn't come with as many models as the alpha edition.

Anyway, I'd recommend a dual-shock joystick, or you can buy RC-transmitter-like controllers for it. Recommended you set things up like this:

Left Y axis: throttle (or clip in helicopters)
Left X axis: rudder (or tail rotor in helis)
Right Y axis: elevator (pitch)
Right X axis: aileron (roll)
Bodies Without Organs
07-12-2006, 03:16
Ooooh - Truck Dismount & Stair Dismount.

Try and sustain the most inujuries whilst falling down a flight of stairs or riding in a truck.

http://jet.ro/dismount/
Kanabia
07-12-2006, 11:48
Dwarf Fortress (http://www.bay12games.com/dwarves/)

It's actually listed as Alpha, but it's very playable and hasn't crashed for me. It's recommended you keep a backup of the save file, though, Just In Case ;)

You may find the Wiki (http://dwarf.lendemaindeveille.com/index.php/Main_Page) and the first post in this thread on PCGF (http://forum.pcgamer.co.uk/viewtopic.php?t=89103) help you get into it.

It really is a brilliant game, especially in the early stages. Description? Think Dungeon Keeper meets The Settlers meets Your-Roguelike-Of-Choice. When I played it I even thought "This is Kanabia's kind of thing"...

Oh man...that's perfect.

I've been playing it for hours and i've barely scratched the surface of it (I haven't even tried the adventure portion of it yet). Now I have a headache from squinting at windowed ASCII graphics.

Awesome.

The only real quirks are minor, like one ocean being named "The endlessly romantic sea of dangling". But I can definitely see it being near perfect when finished.

This is the sort of shit that no commercial enterprise would ever take the risk of releasing.

(also worth checking out is Liberal Crime Squad, on their main page - I played and enjoyed that one a couple of years ago.)

Yeah, but have you beaten it yet?

Not yet. Now that i have time on my hands to devote to it, i'll give it another go around soon enough. My desire to play it comes in stages, though. I don't feel like playing it all the time.

If you want a good free MMORPG, I suggest Silk Road.

I might check it out, but I don't like MMORPG's, much. Too many people. :p

Use this site http://www.the-underdogs.info/
and search for 'Capitalism Plus'. It's a pretty complex game that simulates the market. You are a corporation. I wouldn't recommend the game if you can't even figure out the aim of the game. You have many ways of achieving this goal.

Heh, HOTU used to be my source for new freeware games, but with the lack of updates recently, I decided to make this thread, since i've got no idea what cool games have come about recently.

Capitalism Plus is okay if you like business sims, I guess. The Corporate Machine is better as a game, though, since it has a better research and marketing model, and features all the shady parts of real-world capitalism. ;)

I have to say I find Crawl incredibly hard. I know it is meant to be tough (but frighteningly fair), but I just find it very difficult to get a grip on things there - I keep trying it and going back to ADOM, which I feel very well grounded in.

Yeah, I agree. Every time I give it another chance, I get frustrated with it.


Good freeware games: the squad/vehicle based wargames Steel Panthers: World At War, Steel Panthers: World War II and (less good) Steel Panthers: Modern Battle Tank. All are rewrites of an old series of SSI game, but can be so immersive that any feeling of playing a slightly out-dated game is quickly forgotten. Turn based, and so they are more a test of thought and planning rather than reaction time.

They're cool, but they need a lot of patience to get into. Small battles can take forever, and once you've got massive campaign sized ones happening, you're looking at a very long time investment, much of it spent staring at the screen while the computer obliterates you.

Google for "FMS", or Flight Model Simulator. Download the latest alpha version, and the beta.. then install the alpha version and the beta over the top of that.

I tried that a while ago. It was okay, but there are better sims out there. (I didn't think the flight model was that great, but maybe it's improved since then)

Ooooh - Truck Dismount & Stair Dismount.

Try and sustain the most inujuries whilst falling down a flight of stairs or riding in a truck.


I've played them before, but they're both great fun. :D
Vegan Nuts
07-12-2006, 12:04
America's Army

is that the one published by the government? when I heard about that one I wrote my senator asking her why the fuck we were spending money glorifying violence in the hopes it would cause children to desire to join the army. I'm a pacifist, but people pretend they think war is some horrible duty...bullshit like that game proves otherwise -_-
Bodies Without Organs
08-12-2006, 05:47
Dwarf Fortress (http://www.bay12games.com/dwarves/)

Ouch. That is one steep learning curve. A better manual wouldn't hurt.
Zilam
08-12-2006, 06:15
I get a lot of games from reflexive arcades. they actually cost money, just not to me ;) -loves keygens-
Dissonant Cognition
08-12-2006, 06:22
While we're on the subject anybody know any open sourece games for me linux(Debian)?

GNU Backgammon (http://www.gnubg.org/)
Kanabia
08-12-2006, 12:28
Ouch. That is one steep learning curve. A better manual wouldn't hurt.

Yeah, or a proper tutorial.

I was going fine in my last game, until I got a batch of 20 immigrants and didn't have enough food for them all. Ugh.
The Infinite Dunes
08-12-2006, 13:11
Yeah, or a proper tutorial.

I was going fine in my last game, until I got a batch of 20 immigrants and didn't have enough food for them all. Ugh.I can't even figure out how to get started on that game. I think it went up to 300+ discarded worlds and then took forever to load the map with everything...

Then I finally started, and had not idea how to get people to do the things I wanted them to do... like mine...

Any hints for me?
Surazal
08-12-2006, 13:20
I can't even figure out how to get started on that game. I think it went up to 300+ discarded worlds and then took forever to load the map with everything...

Then I finally started, and had not idea how to get people to do the things I wanted them to do... like mine...

Any hints for me?
Same here, except it only had to discard 46 worlds for me. 300+? Wow.

It looks interesting though.
Compulsive Depression
08-12-2006, 14:22
Ouch. That is one steep learning curve. A better manual wouldn't hurt.
Then I finally started, and had not idea how to get people to do the things I wanted them to do... like mine...

Any hints for me?

The first post in the PCGF thread (http://forum.pcgamer.co.uk/viewtopic.php?t=89103) is practically a quick-start guide, and it includes the keys to do things (eg. to mine press 'd' to go to Designations, then make sure you've got "mining" selected on the right (press 'd' again if you haven't), use the arrow keys to move the cursor to the start point of your designation rectangle, then press enter, then move the cursor to the end point of the rectangle and press enter again. It sounds more unweildy than it is) and is how I got started. The Wiki (http://dwarf.lendemaindeveille.com/index.php/Main_Page) tells you almost everything about the game, too.

The key list is very helpful (pressing Tab will switch between various key-list/map/world views). +,- and enter tend to scroll through things on the right, arrows usually do things in the main view.
'u' gives you a list of your units.
'z' gives you a "general overview" screen.
'd' designates areas to be mined, trees to be cut, plants to be gathered, areas to decorate, etc.
'q' (I think) lets you give rooms orders, 't' lets you see what's inside rooms (and is used for deleting some rooms 'q' won't get rid of).
'k' lets you look around.
'm' lets you assign weapons and designate military dwarves.
Enter selects.
Space cancels/exits the screen.

One important thing: Most keyboard commands are lower case, but to pull a lever it's a capital 'P'.
The Infinite Dunes
08-12-2006, 14:34
Same here, except it only had to discard 46 worlds for me. 300+? Wow.

It looks interesting though.I finally managed to get some people mining, chopping wood, and fishing (I think).

I did the mining by space (to bring up a menu) -d (for designations) - d (for mine/dig). You then move your yellow x to a place you want to start mining, press enter, then move the X to place where you want mining to stop and press enter. This creates a rectangle to mine in.

Right, you've said a place can be mined you have to tell somebody to mine there. Press 'v' to view infomation of things. Move your cursor close to a dwarf. Then press 'p' for preferences, and then 'l' for labour. Use +/- to move the selecter thing to the mining option. Then press enter. Press space to unpause the game if its pause and hopefully ONE dwarf will go pick up a pick axe from there wagon (the 9 golden squares), and then start mining.

Once you've mined inside the cliff you might want to make a bedroom for your guys to sleep in. So I set some people to chop down some wood and to bring it back to an area near the cave. I get a guy set to carpentry. So I try and the game to build a bed and a door through the 'site a building option. It tells me I need a free bed and a free door. Okay... how do I do that? I trawl through all the menu options and the manual. I have no idea.

I give up. Unless someone tells me how, in which case I might try again for a while.
Compulsive Depression
08-12-2006, 14:52
Once you've mined inside the cliff you might want to make a bedroom for your guys to sleep in. So I set some people to chop down some wood and to bring it back to an area near the cave. I get a guy set to carpentry. So I try and the game to build a bed and a door through the 'site a building option. It tells me I need a free bed and a free door. Okay... how do I do that? I trawl through all the menu options and the manual. I have no idea.

I give up. Unless someone tells me how, in which case I might try again for a while.

Build workshops :)
You need a Carpenters to build beds, buckets (for wells) and barrels (to keep your dwarves happily pissed, once you've got a still), and a Mason's workshop for doors, floodgates, blocks (for wells and some other buildings) etc. If you can make something out of stone don't use wood for it. Craftsdwarf's workshops make goodies to sell to the caravan (you'll need a trading post thing for that, too), butcher's workshops butcher animals, fisheries prepare raw fish, tanners' workshops make leather from hides, etc. etc.
Read through the first post in that PCGF thread I linked to in my last (two ;) ) posts. It's very helpful :)
Kanabia
08-12-2006, 15:05
I can't even figure out how to get started on that game. I think it went up to 300+ discarded worlds and then took forever to load the map with everything...

Then I finally started, and had not idea how to get people to do the things I wanted them to do... like mine...

Any hints for me?

Well, take heart in that you only have to do the original world map loading once...

Okay, here's my brief little guide thing...

You absolutely *must* start off with the following skills - Mining (preferably 2 dwarves)t , Woodcutting (preferably 2 dwarves), Carpentry, Building Design, Mason, Mechanic, Mason, Growing (preferably 2 dwarves), Brewing. These all have to be at at least novice skill level, but preferably higher than that, especially for mining. The rest can go to hunting, herbalism, or craft skills - since you'll need some trade goods to exchange for when you're running low on food. I recommend "stone crafter", since you'll have literally tons of rock lying around, and wood and metal are too scarce and important at this stage to waste on trade goods. Don't worry about metalsmithing, since your first immigrant is always a smith anyway. And in my experience, my fisherman doesn't catch anything, so I don't recommend that (maybe i'm just doing it wrongly)

Make sure you pick a fortress with temperate weather, lots of trees, and calm wildlife, if one is available. I haven't tried anything else, but one like this is already very hard to get off the ground.

Then once you're in front of your fortress, hit the spacebar to pause the game (spacebar also backs you out of menus if you press the wrong button). Then hit tab to fix up the interface a bit.

Now hit "p" - this is where you zone your stockpiles. Make a very big stone one, and medium sized food, wood, and refuse ones. Hit enter to zone it - then hit enter again once you've moved the cursor to where you want the opposite corner to be. Eh, you'll figure it out. That's all that is necessary at this point. (Later on, you'll want to move your food one inside, so that wild animals don't raid your stash. I learnt the hard way.)

Now hit "d" - this a function menu that lets you, amongst other things, cut down trees and mine - d is the hotkey for mining, so you've already selected it. Carve out where your tunnels are, and a couple of 4x4 rooms that will be your workshops (you can put them outside, but eh...i'm not sure if this has any down sides, so play it safe). Then hit "t" and pick out a couple of trees (the club, spade, and candycane icons in a temperate climate). Hit space again, and watch your guys go to work - the miners and lumberjacks will do their part whilst everyone else goes to work unloading your wagon and moving the goods into your various stockpiles.

Once your rooms are carved out, hit "b". This will bring up the building menu. Hit "w" for workshops - you currently need a carpenter, a mason, and a mechanic.

Now, you need three important things - a dining room, a bedroom, and a well. Carve out a reasonably big room for each - the well room will double as your meeting hall where dwarves go to socialise. They don't need individual bedrooms just yet. However, never carve a room greater than 7x7 tiles - 6x50 is fine, but as soon as you exceed the 7x7 limit, you get cave-ins, which are very nasty.

Once your workshops are finished, select your mason by pressing "q" and moving the cursor close to it. Queue up a couple of tables and thrones (by pressing "a" for add new task and picking them out from the list) - the rock that you use isn't important (if you have obsidian, save it though, because obsidian swords are good , and you don't need one for each of your dwarves yet - just enough so a couple can sit down at a time. Then queue up some rock blocks, which will go into your well.

then select your carpenter in the same way, and queue up some beds and a bucket.

Then select your mechanic workshop and make three rock mechanisms.

Once some of those are done, you hit "b" and place them from the list (thrones are under "seats") - just move the cursor where you want them and hit enter.

Now's the tricky part. You need to make a farm. You can either use the underground river, or the method i'm using, which is to divert water from the river outside.

http://img153.imageshack.us/img153/4092/dwarffortld4.jpg

Like so...

Now queue up a door and a floodgate at your mason.

Now carve out a large area on the edge of your mountain, with a gap leading out into the open air. I really mean large - you could be stuck with a small area like me and realise that it's woefully insufficient. But remember the 7x7 rule...

Now, create a channel by pressing "b" then "u". Extend it from your mountain to just before the river - but don't connect them yet - you want it dry for the meantime!

Now, if your floodgate and door are ready, place them - seal off the internal room entrance with the door, and place the floodgate at the end of the canal, as i've done in the screenshot above.

Now, hit "b" and build a lever. (it's on the second page). Then you have to link it to the floodgate with the "q" menu. (I forget the exact process...you should be able to figure it out.) Once that's done, you can extend your canal so that it floods, and then use "q" to tell your dwarves to pull the lever. Then pull it again after it floods, your floodgate will close again, and now you've got a nice muddy room which will be your farm plot. Hit "b" and lay down some farm plots - configure them to grow "plump helmets", which grow in all three seasons and will be your staple food crop. Your farmers should hop to it automatically.

You can figure it out from there, I hope...hope that helps.
Compulsive Depression
08-12-2006, 15:15
And in my experience, my fisherman doesn't catch anything, so I don't recommend that (maybe i'm just doing it wrongly)
Do you have a fishery? Have you queued up preparing fish there (this isn't done automagically like at the butchery)? Do you have any dwarves set to clean fish?
Check your food stockpile - you might have mountains of raw fish, turtles etc. sitting in there whilst your dwarves starve ;)

I've found a single fisherdwarf can single-handedly get enough fishes to keep us through the first winter (with two fisheries on repeat-processing throughout winter - something for the farmer to do whilst he can't grow owt). Also the bones and shells are excellent for crafts, bolts and crossbows (make sure you have an indoor bone/shell refuse pile - but only stuff that won't rot - that won't get cleared at the change of season).

I don't know how you make a crossbow from salmon bones, but you can.
Kanabia
08-12-2006, 15:18
Do you have a fishery? Have you queued up preparing fish there (this isn't done automagically like at the butchery)? Do you have any dwarves set to clean fish?
Check your food stockpile - you might have mountains of raw fish, turtles etc. sitting in there whilst your dwarves starve ;)

I've found a single fisherdwarf can single-handedly get enough fishes to keep us through the first winter (with two fisheries on repeat-processing throughout winter - something for the farmer to do whilst he can't grow owt). Also the bones and shells are excellent for crafts, bolts and crossbows (make sure you have an indoor bone/shell refuse pile - but only stuff that won't rot - that won't get cleared at the change of season).

I don't know how you make a crossbow from salmon bones, but you can.

I do have a fishery, but the fisherman is the only guy that knows how to clean fish. And he's usually busy trying to catch them. :p

I'll play with it a bit more tomorrow. The learning curve is very steep, but underneath it all is a very cool game...
Yootopia
08-12-2006, 17:06
Just go to www.reloaded.org - made by most of the crew of Abandonia.

It's pretty good as a resource for freeware games, and I have a couple of reviews up there, too ;)

I recommend 'N' most of all, myself. Good time-waster.



Oh and as for other things - Savage and Steel Panthers : Main Battle Tank are both fantastic.