The games you absolutely HATE.
The Potato Factory
28-10-2006, 19:01
Ok, we've done "Games that you want", "Old forgotten games you've played", and ever user and his mother has done "What's you're favourite game?"
So, what games do you hate, to the point that you'd happily punch it's developer in the face?
For me, it's:
Half-Life series: I loathe the praise these games receive. It's not what they do, but what they don't do. Others hail them as the greatest games ever made, genre revolutionisers. I think they're average, at best.
World of Warcraft: for much the same reason. Also because of the mindless drones who are it's players, and the fact that all the reviewers and gaming organisations have their so far up Blizzard's backside that they can see out it's mouth. I can tell you know that upon release, the expansion will be hailed as "the greatest game in the history of this dimension and all the others."
Yootopia
28-10-2006, 19:03
Crystal Maze. That was rubbish.
Rollercoaster Tycoon 3. Not good enough compared to the others.
The whole Battlecruiser series. Tedious.
Although "hate" is a bit strong, no?
The Nuke Testgrounds
28-10-2006, 19:03
The Leisure Suit Larry series.
SO much potential, but such a poor preformance. It makes me very unhappy :(
Hydesland
28-10-2006, 19:04
Final Fantasy. (all of 'em)
The Mindset
28-10-2006, 19:05
Halo.
Halo was shit.
Turquoise Days
28-10-2006, 19:06
Driver 3. That game sucked so much ass it was unbelievable.
The Potato Factory
28-10-2006, 19:07
Although "hate" is a bit strong, no?
No. No it's not. I really fucking hate H-L and WoW.
Yootopia
28-10-2006, 19:08
No. No it's not. I really fucking hate H-L and WoW.
Not as much as I dislike Halo 2, I'll wager.
"yes... we'll leave it unfinished... nice..."
The Potato Factory
28-10-2006, 19:11
Not as much as I dislike Halo 2, I'll wager.
"yes... we'll leave it unfinished... nice..."
Nobody hates anything as much as I hate those games. Nazis don't hate Jews as much as I hate those games.
Compulsive Depression
28-10-2006, 19:20
Final Fantasy VII (as it's the only Final Fantasy I've played); Sixteen hours in, I give up. I can't take any more killing crap, easy baddies to have a slim chance of capturing a chocobo that's very unlikely to be the one I actually want. "Oh, you didn't get to the good bit" say my friends.
Half-Life 2. The first one was good, I really enjoyed it. But the second? At least we discovered what was stolen when Valve had their e-breakin; the plot, the AI, the imagination, the decent guns and the fun.
The Potato Factory
28-10-2006, 19:23
Final Fantasy VII (as it's the only Final Fantasy I've played); Sixteen hours in, I give up. I can't take any more killing crap, easy baddies to have a slim chance of capturing a chocobo that's very unlikely to be the one I actually want. "Oh, you didn't get to the good bit" say my friends.
Well, you probably didn't. I managed to put 120 hours into that game.
Ultraviolent Radiation
28-10-2006, 19:25
I generally don't buy or play games that I don't like and thus cannot develop a hatred for them, but I do find it annoying that "Enter the Matrix" was so bad when it should have been so good. They took some good ideas, but then put them in bland environments with repetitive gameplay and stupid controls (rotate & forward/back? analogue sticks had existed for over 6 freaking years when the game came out)
Real Time Stratagie games...
like Warcraft... there are just some things I like to do while playing... things like... BLINKING!!! :D
The Potato Factory
28-10-2006, 19:35
Real Time Stratagie games...
like Warcraft... there are just some things I like to do while playing... things like... BLINKING!!! :D
You should try Warhammer 40000: Dawn of War and Company of Heroes. The first is spectacular, and the second is considered by some to be the best RTS ever made.
Compulsive Depression
28-10-2006, 19:39
Well, you probably didn't. I managed to put 120 hours into that game.
But after sixteen hours I ought to have had some fun playing the game. The plot was good, what little I saw of it; it might've made a nice film; but the bits you were supposed to play? It was like an MMORPG without the "massive multiplayer", "online", "role playing" or, indeed, "game".
Pure Metal
28-10-2006, 19:52
gotta agree with you on half-life... they're the gaming equivalents of macs...
final fantasies
halo 2
battlefield 2 developers - punch them in the face because on PC or xbox360 it hardly fucking works :mad:
black & white
Ultraviolent Radiation
28-10-2006, 20:03
xbox360
Heathen!:mad: ;)
Desperate Measures
28-10-2006, 20:06
Worst game ever:
http://en.wikipedia.org/wiki/Chronicles_of_the_Sword
My fucking God.
Empire Earth, both I and II. I'm sorry, but taking four hours just to get to something resembling the Medieval Age is just ridiculous.
Civilization IV. Actually, make that all Civ games. Horrible crap. Don't know why any people like 'em.
That really, really old Shannara game, with it's little story set between The Sword of Shannara and The Elfstones of Shannara. If only because they killed off what's her face Leah, Jak Ohmsford's love interest, which really pissed me off. That, and killing Davio. I don't care who you are: you don't kill Davio. That guy was cool. (Not to mention the story was rather pathetic compared to the actual novels, though it at least stuck to continuity. Somewhat. Dunno if Menion Leah ever actually had a daughter, and frankly, I don't think she would have died if he did. Furthermore, I don't recall her ever mentioning a sibling, which would have meant that, when she died, the Leah line would have ended right there. Kinda makes it hard for Rone Leah in the Wishsong of Shannara to show up, huh?)
FFVII. First Final Fantasy game I ever played. Thanks to a buggy PC version, I never got past Rocket Town. Even after finally finishing the rest of the game thanks to borrowing a friend's Playstation version, it wasn't that great. Waste of my time, horrible story, cardboard characters(Apart from Nanaki), and an utterly undeserved popularity. Sephiroth can go fuck himself with that huge katana of his.
I can't think of any other game I hate right now, unfortunately, though I have had bad experiences with certain parts of many games. Then again, we all have.
Fair Progress
28-10-2006, 20:10
Some Star Wars strategy game, it sucked.
Yootopia
28-10-2006, 20:10
Waste of my time, horrible story, cardboard characters(Apart from Nanaki), and an utterly undeserved popularity. Sephiroth can go fuck himself with that huge katana of his.
I have to
Agree. Fanboys...
Such
Pricks they are, and without a
Clue, either.
That doesn't play for me.
Windsinger Longear
28-10-2006, 20:22
I really miss some explanations as to why you hate these games... I have played many many games myself, but only dislike a few of them enough to call it hate... and those I threw away in the trash, threw them away so seriously that I have now forgotten the name of them. Many games I have played have some things in them I love, and some I hate... but why do you hate the games you hate?
For instance - WoW... it have so many aspects, why hate it all?
or Halo 2 - was it because you got dissapointed when expecting the exact same as the first Halo? or because it was too much the same as the first?
And Final Fantasy... the games in that serie are really different, I think - do you hate them all equally... and why?
Goonswarm
28-10-2006, 20:32
Final Fantasy Online
Of all the RPGs I have ever tried to stick with, this was the worst. Admittedly, I was comparing it to Earth & Beyond (a now-defunct space MMORPG), so perhaps expecting a fantasy game to stand up was a little much.
Temple of Elemental Evil
Game mechanics were great, except for one problem - YOU HAVE TO WAIT AT LEAST 24 HOURS BEFORE YOU CAN LOOT A BODY. Furthermore, the module is a meat grinder - not good material for a game.
Aircraft Tycoon 3
I tried this game. But my play consisted of sitting and waiting for an airline to offer me a contract. BO-RING!
As for the other games mentioned earlier, they fall into 3 categories:
Have not played (most of them)
Played and loved (Halo, most RTS games)
Black and White - it was OK, but permanently fusing the tutorial into the game was not appreciated. Another game that I found OK was Impossible Creatures, which simply couldn't keep my interest.
Fassigen
28-10-2006, 20:37
I'm not particularly fond of Grand Theft Auto or Gran Turismo. Shiny, but pointless.
Yootopia
28-10-2006, 20:39
Some Star Wars strategy game, it sucked.
That'd be
Force Commander.
Poorer than
Uganda.
And without the
Jungle.
Pure Metal
28-10-2006, 20:42
Heathen!:mad: ;)
pffft i <3 my 360 :) :fluffle:
Interesting Specimens
28-10-2006, 20:50
Donkey Konga.
Not because it's a bad game but because, unlike shooters and RPGs I don;t even stand the smallest chance of beating my brother. Bloody drummers.
Starcraft:Ghost.
Gamecube exclusive = cool. Multiplatform = OK, it should still be good. Canned = oh great, so the Capcom Five finally died. Yay?
Ultraviolent Radiation
28-10-2006, 20:58
pffft i <3 my 360 :) :fluffle:
But it's M*cr*s*ft! Oh well, being the underdog probably does Nintendo good.
Black & White: It had soooo much potential, but I had to spend every second micromanaging my creature.
Prince of Persia: Warrior Within: I'm sure I'd love this if I could actually get more than 15 minutes into it. But for some reason, I can't. At all. Period. I die every time.:headbang:
Rainbow Six: Lockdown: Good lord. This is awful. I've been playing games in this series since the first one, and they were very good until THIS came along. What good is a R6 game where it takes 8 shots to bring someone down?! The plot also sucked, there was little sense of urgency, and a lot of the tangos felt like total morons (almost as stupid as the AI teammates).
Multiplayer was cheap as hell, everyone just uses the P90 and sprays bullets (I used it too when I actually played, but that's because it's waaaaay better than the other guns a medic can carry, and I actually used controlled bursts).
Mechassault 2: Also garbage! Single-player leads up to a boss which is ten times harder than anything else in the game, a lot of the weapons suck, and multiplayer was waaaay overhyped! Either you do boring deathmatches, or you spend 4 minutes in the lobby for every 1 minute playing.:mad:
Splinter Cell: Pandora Tomorrow: What the fuck? The first and third kicked ass, why did the one in between suck it instead? Every enemy has the same voice and a vocabulary limited to about 4 sentences, and they're dumber than a bag of manure. I'm not sure why, but the graphics in the first game looked better to me. Oh, and there's that train mission... grrrr!
All fighting games other than Bushido Blade: These sum it up pretty well:
http://www.vgcats.com/comics/?strip_id=27
http://www.vgcats.com/comics/?strip_id=130
Bushido Blade was an exception because there were no health bars, one-hit kills were possible (and unpredictable), you could cripple people, and didn't have to memorize any fancy and convoluted moves. Plus, the blood was cool.:D
Freedom Force: This thing gives me a headache. It's enough work managing all the different powers for ONE character, let alone FOUR... ALL AT ONCE. This is the definition of excessive micromanagement.
Cannot think of a name
28-10-2006, 21:44
I'm not particularly fond of Grand Theft Auto or Gran Turismo. Shiny, but pointless.
I love the deeper meaning and finer purpose that most other video games have.
Aaaaannnyway...if you don't like driving games there isn't a point in even bothering to remember the name of Gran Turismo. All about what you're looking for, really.
I won't play Halo, but I don't like first person shooters, so if I hate Halo it's not really because of Halo but rather Halo players that freak out when you don't want to play it.
Oh, I know one, there was this Car & Driver video game that was absolutely ridiculous. The car selections where horrible, the control was cartoony to the point of almost being Mario Cartish (which is fine for a racing game, but when you get a Car & Driver (a premier American car magazine whose editor in chief was one of the original organizers of the real life Cannonball Run) video game you expect some attempt at making the cars behave like real world cars. And on my second race my dune buggy (dune buggy? Focus, fellas...) got bounced behind a retaining wall on the start and there was no way out. As I recall (and this might be time making it seem more drastic) I had to hit reset on the machine. The control, the selection, the rails you had to go on to get through the game, all bad. That one, I guess.
I mean, even the Sega game where you went through someone's digestive tract shooting sugary snacks to teach diabetic kids about taking their insulin was amusing in concept if not game play.
Splinter Cell: Pandora Tomorrow: What the fuck? The first and third kicked ass, why did the one in between suck it instead? Every enemy has the same voice and a vocabulary limited to about 4 sentences, and they're dumber than a bag of manure. I'm not sure why, but the graphics in the first game looked better to me. Oh, and there's that train mission... grrrr!
All Splinter Cell games suck. The Metal Gear Solid series makes Tom Clancy look like Ron L. Hubbard.
Compulsive Depression
28-10-2006, 22:06
All Splinter Cell games suck. The Metal Gear Solid series makes Tom Clancy look like Ron L. Hubbard.
Pah, Garrett would've swiped Snake's wallet and spent the money before Snake'd even realised it was gone.
Pah, Garrett would've swiped Snake's wallet and spent the money before Snake'd even realised it was gone.
Oh please. Snake was sneaking around Russian jungles before Garrett was in diapers. No fancy gagets back in the sixties, ya know. Just camo and good old fashioned skill.
The blessed Chris
28-10-2006, 22:11
Anything trying to be, but not actually being, GTA.
WOW pisses me off in equal measure, but the crowning turd in the waterpipe is Ratchet and sodding Clank!
but the crowning turd in the waterpipe is Ratchet and sodding Clank!
WHAT?! The Ratchet and Clank series is the only decent platforming series out there anymore. Yeah, sure, there are some jokes I'd rather do without(nothing is perfect) but it's still a funny, interesting series. Not to mention fun. Ratchet: Deadlocked was mildly disappointing, but I have hopes the new PS3 game will return to its roots.
The blessed Chris
28-10-2006, 22:18
WHAT?! The Ratchet and Clank series is the only decent platforming series out there anymore. Yeah, sure, there are some jokes I'd rather do without(nothing is perfect) but it's still a funny, interesting series. Not to mention fun. Ratchet: Deadlocked was mildly disappointing, but I have hopes the new PS3 game will return to its roots.
My mistake, only the gladiator version. However, I do resent having spent a good 50+ hours on each of the first 3 games.....
Compulsive Depression
28-10-2006, 22:21
Oh please. Snake was sneaking around Russian jungles before Garrett was in diapers. No fancy gagets back in the sixties, ya know. Just camo and good old fashioned skill.
Fancy gadgets? Camo? Hah! Nothing more fancy than the dark and your wits when you're an orphan stealing to feed yourself on the streets of The City.
I V Stalin
28-10-2006, 22:53
Hitman 2 - because it was nowhere near as good as the first one. I think the best thing about the original was that it was quite dark, especially towards the end, and the atmosphere of the second one didn't come close to matching that.
Escape from Monkey Island - because it's utter crap compared to the three games that preceded it. I hope that if they do make a fifth game it will be at least as good as the first two (the third wasn't so good, but was massively better than Escape...), if not better.
Deus Ex 2 - because, compared to the first, it was poo. The story wasn't as good (but very few games have stories as good as Deus Ex), but the whole thing just seemed to lack something that the first game had.
Murgerspher
28-10-2006, 23:16
Sid Meirs Pirates:This game was made by the guy who did Civilization.There is no excuse why this should be so bad.
Halo 2 Xbox live:Not because the game is bad itslef but everybody takes the game to way to freaking seriously.
Castlevenia2 Simons Quest for NES:This game is just so bad because Castlevenia 1 was so good.You had a whole lot higher expectation for a game series of this caliber.
Finnally,The worst game i have ever played,
JFK:Reloaded,This game sickens me to the bone.How could one recreate one of the worst tradgidies in American history.Thats like flying a plane into the world trade center from the hijacker point of view.(Although i have never played this game I still think it is the worst.)
Edit:Sorry about all the spelling errors.
The Black Forrest
28-10-2006, 23:29
Games I hated?
Crusaders of Might and Magic! It was rushed to market and it showed.
Navy Seals. Use a silencer and everybody cames running. Kneel before a guy with an AK. He sprays and would not hit you.
There are others.....
[NS]Fergi America
29-10-2006, 00:12
Most Loathed goes to an old arcade game. Gravitar. What a horrid steaming pile of shite!! The objective was to try to land a ship on planets of various gravities. Which also had gravitational fields that worked different from anything known in RL. For instance you'd be landing slowly, and then about 2 inches from the surface (when it's too late to react) it'd turn into megagravity...Crash, Boom!! And if you tried to land slower you'd run out of fuel, or time, one or the other (can't remember which)...Crash, Boom!! I only wasted a buck or so in it (at 25c/pop) before I realized that there was a Reason the "high scores" were all really low scores, but I'll never forget it.
(The original) Donkey Kong: I cannot fathom how that thing ever got popular. Same for all of its successors that I've played, except for Donkey Kong Country. DKC 2 sucked and I'm glad I only rented that one.
PTO 2 (Pacific Theatre of Operations): They really wrecked a good game. Oooh, great graphics! And battle sequences! For each shot fired by the ships! That you HAVE TO WATCH and CAN'T SKIP, on a game that has probably 80-200 battles--each battle with 100 or more blasts fired--depending on how you're doing. So you get to see their oh-so-stellar graphics literally hundreds of times in a game! ARGH!! I resold it quick.
Empire Earth 1: Junk in all regards. Unenterable buildings, the troops were way too paper-scissors-rock, the "cities" weren't remotely city-like. I didn't buy EE2, no need for more of the same.
Any shooter: I don't like games where I'll die just for being distracted for 2 seconds, or blinking! Extra demerits if it's freaky in any way!
Current Aggravation:
Black & White 2: Again they really wrecked a good game. Not so bad that I "hate" it but it's definitely been wrecked compared to B&W 1. There are some great new parts (the breeding rate's been fixed, the roads are cool and make sense, and your miracles don't hurt your own people!) but they're more than negated by the bads. First off it needs a sandbox where there is a decent amount of building room, without some enemy's presence. For B&W 1 I downloaded an enemyless sandbox and had hours of fun just building stuff and watching the AI do its thing...it was better than SimCity.
The new Creature AI sucks so bad I usually just chain him up outside my influence and leave him standing there except to feed him.
When in town, he throws people (MY people) and can't be trained not to! He interferes with their productivity, won't stop farking around with the trees (if I train him to not gather, not water, and not play with, he still keeps transplanting them and turn everything into a forest-fire-waiting-to-happen,) and will eventually motivate me to find out what I need to do to permanently euthanize him. On top of that, he's an EMO! Even if he's allowed free reign in town, he's always "sad" "depressed" "lonely"...oh cry me a river. I finally got a "trainer" and locked him onto "I'm okay" status...digital Prozac for a digital creature!
It just crossed my mind...I can use that little proggy to set his health to 0 permanantly! HERRREEE, Creature...time for a little ride to the Humane Society...muaa haa haa...
And the villagers suck too, they always want "sleep" even when they just woke up, or "free timmme" even if they're just strolling around unemployed anyway! And there is the irritation that I can't turn off that whining (the audio) like I did in B&W 1, and that they can't pronounce "time" properly (the end of the word sounds odd the way they have it...drives me bananas!).
I V Stalin
29-10-2006, 00:19
Fergi America;11870453']The new Creature AI sucks so bad I usually just chain him up outside my influence and leave him standing there except to feed him.
When in town, he throws people (MY people) and can't be trained not to! He interferes with their productivity, won't stop farking around with the trees (if I train him to not gather, not water, and not play with, he still keeps transplanting them and turn everything into a forest-fire-waiting-to-happen,) and will eventually motivate me to find out what I need to do to permanently euthanize him. On top of that, he's an EMO! Even if he's allowed free reign in town, he's always "sad" "depressed" "lonely"...oh cry me a river. I finally got a "trainer" and locked him onto "I'm okay" status...digital Prozac for a digital creature!
It just crossed my mind...I can use that little proggy to set his health to 0 permanantly! HERRREEE, Creature...time for a little ride to the Humane Society...muaa haa haa...
This has to be one of the funniest things I've read on this forum, especially the 'Emo' bit in the middle paragraph. :D
You, sir, are a genius.
Liberal Yetis
29-10-2006, 00:20
The worst game ever made is, I'll say it, StarCraft. Yup. I can't stand StarCraft. I used to go to LAN parties way back in the day, and all anyone ever wanted to play was StarCraft. Hate that game soooo much. It's one of my favorite genre's, but that game's a boring peice of work.
Boonytopia
29-10-2006, 01:21
I don't really hate any games, because if I don't enjoy them, I just don't play them. Eg: My girlfriend bought me Celebrity Deathmatch for the PS2, but after half a dozen attempts, I just couldn't be bothered playing it. I don't hate the game, it was just boring.
Moorington
29-10-2006, 01:42
WOW
Grand Theft Auto
All Star War Games
Seangoli
29-10-2006, 02:42
You should try Warhammer 40000: Dawn of War and Company of Heroes. The first is spectacular, and the second is considered by some to be the best RTS ever made.
Actually, Dawn of War, to me, was bland and really not that great. Really, it didn't introduce much of anything knew or interesting to the genre, despite what people claimed otherwise. After playing it for a while, it really was just another RTS.
Let's see...
Warcraft 3. The RTS in and of itself is boring and repetive, with far to much micromanagement to be any deal of fun. It's only saving grace was what you could do with the Map Builder, as some very good maps were made, and some maps were completely different than the game itself(DOTA and Peloponesian Wars for example).
Neverwinter Nights. I heard it was supposed to be great. Bought it. Got bored within a half an hour.
That and every GTA game after 2. Completely boring, repetive, and pointless.
The Potato Factory
29-10-2006, 07:58
The worst game ever made is, I'll say it, StarCraft. Yup. I can't stand StarCraft. I used to go to LAN parties way back in the day, and all anyone ever wanted to play was StarCraft. Hate that game soooo much. It's one of my favorite genre's, but that game's a boring peice of work.
StarCraft is unique in that it's a ripoff of Dawn of War, even though Dawn of War was released about 10 years later.
Cromotar
29-10-2006, 09:31
That really, really old Shannara game, with it's little story set between The Sword of Shannara and The Elfstones of Shannara. If only because they killed off what's her face Leah, Jak Ohmsford's love interest, which really pissed me off. That, and killing Davio. I don't care who you are: you don't kill Davio. That guy was cool. (Not to mention the story was rather pathetic compared to the actual novels, though it at least stuck to continuity. Somewhat. Dunno if Menion Leah ever actually had a daughter, and frankly, I don't think she would have died if he did. Furthermore, I don't recall her ever mentioning a sibling, which would have meant that, when she died, the Leah line would have ended right there. Kinda makes it hard for Rone Leah in the Wishsong of Shannara to show up, huh?)
Heh. I have that game in my shelf right now. I really liked it, myself, though I was mad that Davio died as well. (Didn't really care much about what's-her-face.) The game is far from canon, and I just like it as a seperate story rather than a part of the Shannara saga.
Games I hate? There aren't so many. Usually I check and see what kind of game it is before I buy it (at GameSpot or whatever). There have been games I haven't really liked much, but the only ones I hate are the ones that were really hyped as great games, and turn out to be sh!t (to me). The Resident Evil games comes to mind. I just cannot stand the game mechanics. (I'm not talking about RE4, btw, that game is one of the best games of all time.) I was also hugely disappointed at Devil May Cry.
Dobbsworld
29-10-2006, 09:35
Master of Orion 3. It was as much fun as filling in an unending spreadsheet.
The South Islands
29-10-2006, 09:49
Anything that has magic in it. I don't know what it is, but I detest most, if not all, fantasy games.
The Waaaagh
29-10-2006, 10:14
Actually, Dawn of War, to me, was bland and really not that great. Really, it didn't introduce much of anything knew or interesting to the genre, despite what people claimed otherwise. After playing it for a while, it really was just another RTS.
Let's see...
Warcraft 3. The RTS in and of itself is boring and repetive, with far to much micromanagement to be any deal of fun. It's only saving grace was what you could do with the Map Builder, as some very good maps were made, and some maps were completely different than the game itself(DOTA and Peloponesian Wars for example).
Neverwinter Nights. I heard it was supposed to be great. Bought it. Got bored within a half an hour.
That and every GTA game after 2. Completely boring, repetive, and pointless.
Dawn of War really needs the Dark Crusade addon for best effect. The Necrons are cheap as hell, but the balance issues with other races are handily fixed. Its not possible to spam uber-units anymore, for instance.
Master of Orion 3. It was as much fun as filling in an unending spreadsheet.
Yeah. I disagree with a lot of games mentioned so far, but have to agree here. MOO3 was really bad.
Harlesburg
29-10-2006, 10:44
Dune, the one that was remade in 2000 quite posibly soly for Playstation, they seemed to use the Command and Conqeuer 'system/format thingy' but decided to skip out on the quality.
I'd go so far as to say the original would kick it's butt!
Worst $100 i ever spent.:(
Shaolin is also another shit game.
I got bored of Star Wars Lego pretty quickly, the free play blows.
Why would i be able to purchase Darth Maul after i killed him?
Pledgeria
29-10-2006, 10:45
Definitely Daikatana for the Nintendo 64. I've had it for years and I've still never managed to get past Greece because of the glitches.
I V Stalin
29-10-2006, 10:49
Definitely Daikatana for the Nintendo 64. I've had it for years and I've still never managed to get past Greece because of the glitches.
I narrowly escaped that one. I'd been looking forward to it for several months before it was released, but I thought I'd still read some reviews for it before buying it. Every single review I read slated it, so I kept my £30. :)
Pledgeria
29-10-2006, 10:53
I narrowly escaped that one. I'd been looking forward to it for several months before it was released, but I thought I'd still read some reviews for it before buying it. Every single review I read slated it, so I kept my £30. :)
I bought it used at a Blockbuster because the box made it sound interesting. I never read gaming magazines or anything back then, so I didn't know how horrible it was going in. On the plus side, I only paid $6 for it. (I'm pretty sure I paid that little for it. I'd never have bought a used game for more than $10 or so in those days.)
Cannot think of a name
29-10-2006, 10:58
Monotony
I mean Monopoly
I was actually come in to say Candyland. It's a game that really doesn't involve you in any way-you're just the guy who turns over the cards. You don't pick them or anything, just turn over the card, move. suck
Haerodonia
29-10-2006, 11:08
I hate this crappy old game on my PC, 'Talking MAX' about a talking parrot. Basically you speak through the microphone and the parrot learns what you say. Good, except the bloody thing keeps walking around shouting random crap all the time. And it's voice is Sooooo annoying.
Unified Sith
29-10-2006, 11:33
Hitman 2 - because it was nowhere near as good as the first one. I think the best thing about the original was that it was quite dark, especially towards the end, and the atmosphere of the second one didn't come close to matching that.
!!!!
But the soundtrack! Surely the ominous deep choral made up for it :(
Cannot think of a name
29-10-2006, 11:33
I hate this crappy old game on my PC, 'Talking MAX' about a talking parrot. Basically you speak through the microphone and the parrot learns what you say. Good, except the bloody thing keeps walking around shouting random crap all the time. And it's voice is Sooooo annoying.
Sounds like an effective simulation of a real parrot...
SHAOLIN9
29-10-2006, 12:12
No. No it's not. I really fucking hate H-L and WoW.
wOOt! You hate half-life....you're dead inside:(
Half-life is my fav game and has been ever since it first came out, I wasn't keen on no.2 at all.
Like it or not - HL1 WAS a genre revolutioniser. HL2 does nothing new, it should've been the greatest game ever but it fell way short of it's pre-decessor.
As for WoW I haven't played it.
As for games I really hate I'll have a think and get back to you, I just woke up from a late night partying and can't think straight at mo.
SHAOLIN9
29-10-2006, 12:21
Hitman 2 - because it was nowhere near as good as the first one. I think the best thing about the original was that it was quite dark, especially towards the end, and the atmosphere of the second one didn't come close to matching that.
Escape from Monkey Island - because it's utter crap compared to the three games that preceded it. I hope that if they do make a fifth game it will be at least as good as the first two (the third wasn't so good, but was massively better than Escape...), if not better.
Deus Ex 2 - because, compared to the first, it was poo. The story wasn't as good (but very few games have stories as good as Deus Ex), but the whole thing just seemed to lack something that the first game had.
Completely agree. Hitman Blood Money pwns the others though.
Monkey Island 2 was my fav! And Deus Ex rocks, no.2 is trying to be a different game entirely so shouldn't've had the Deus Ex name IMO.
pffft i <3 my 360 :) :fluffle:
As well you should!!!;)
The Potato Factory
29-10-2006, 12:25
Like it or not - HL1 WAS a genre revolutioniser.
Well, no. It didn't do anything.
SHAOLIN9
29-10-2006, 12:35
Well, no. It didn't do anything.
?????????
Say wha'?
First game to start the character off without a weapon - now they all do
AI/group - basic but the beginnings (1 following player only)
Vehicle levels which you didn't get in Doom or Quake.
All the scenery stuff going on which you didn't get with other FPS games of the time.
Decent puzzle element....not just "walk in room, shoot monster, pull lever walk in next room" like crappy Doom.
It also started the whole annoying journey through the place on a crappy train (which you couldn't skip and was v.annoying but now is in many FPS games).
Sounds like you didn't play it IMO
SHAOLIN9
29-10-2006, 12:36
Shaolin is also another shit game.
:mad:
Dryks Legacy
29-10-2006, 12:55
Final Fantasy. (all of 'em)
:eek: Even Tactics Advance and Crystal Chronicles
Real Time Stratagie games...
like Warcraft... there are just some things I like to do while playing... things like... BLINKING!!! :D
RTSs are good, you just have to have a fast enough mind to control everything, and spell strategy right.
Fergi America;11870453'](The original) Donkey Kong: I cannot fathom how that thing ever got popular. Same for all of its successors that I've played, except for Donkey Kong Country. DKC 2 sucked and I'm glad I only rented that one.
What? Donkey Kong is good old arcadey fun, it's what keeps me going back to Animal Crossing.
Harlesburg
29-10-2006, 13:00
:mad:
http://209.85.12.227/1381/85/emo/laugh.gif
I'm sure you'd be a top notch game.http://209.85.12.227/html/emoticons/sleep.gif
http://209.85.12.227/html/emoticons/wub.gif
SHAOLIN9
29-10-2006, 13:12
http://209.85.12.227/1381/85/emo/laugh.gif
I'm sure you'd be a top notch game.http://209.85.12.227/html/emoticons/sleep.gif
http://209.85.12.227/html/emoticons/wub.gif
Yeah baby! I'm be the greatest! There'd be no hate threads on teh Shaolin9 "Greatest Game Of All Time!"
*invites all to play*:eek: :p
Harlesburg
29-10-2006, 13:18
Yeah baby! I'm be the greatest! There'd be no hate threads on teh Shaolin9 "Greatest Game Of All Time!"
*invites all to play*:eek: :p
Are you multi player?;)
Mooseica
29-10-2006, 13:19
pffft i <3 my 360 :) :fluffle:
:) Me too - it r0xx0rz me, to coin the phrase :D I also <3 Halo 2 (and Halo: CE, but to a slightly lesser extent)
As for games I hate, I can't really think of any I actively hate - there's a couple I got bored with after a while, like Black and White (which was good but irritating). Devil May Cry 3 sucked big time, but I don't hate it because I only played it for about half an hour.
Oh scrub that - Conflict Vietnam. That game sucked big big balls, and my friends made me play it through so many times I wanted to destroy everything ever. What made it worse was that the rest of the games in the series are actually pretty kick ass.
But I tend to buy games that catch my interest, and even then I read up on them before buying so I have a decent idea of what they'll be like. Either that or I'm insanely lucky in the games I buy.
Dawn of War; could've been awesome, turned out fucking shit. One depressingly easy single-player campaign only as the space marines, the lamest guys, and not enough races to make the multi-player any actual fun.
SHAOLIN9
29-10-2006, 13:24
Are you multi player?;)
LMAO
Yeah I am!;)
Pure Metal
29-10-2006, 13:26
As well you should!!!;)
:) Me too - it r0xx0rz me, to coin the phrase :D I also <3 Halo 2 (and Halo: CE, but to a slightly lesser extent)
the 360 rocks! :D
been playing loads of Marble Blast Ultra recently from the games arcade.... its so cool! :p
btw, http://forums3.jolt.co.uk/showpost.php?p=11863755&postcount=34 *nods*
The Potato Factory
29-10-2006, 13:28
Dawn of War; could've been awesome, turned out fucking shit. One depressingly easy single-player campaign only as the space marines, the lamest guys, and not enough races to make the multi-player any actual fun.
Not enough races? There's SEVEN.
Nobel Hobos
29-10-2006, 13:28
Ok, we've done "Games that you want", "Old forgotten games you've played", and ever user and his mother has done "What's you're favourite game?"
So, what games do you hate, to the point that you'd happily punch it's developer in the face?
For me, it's:
...
"Diplomacy" .. a game invented in the fifties but currently copyrighted by Hasbro.
Their version is clunky and bug-ridden, and instead of updating it -- Diplomacy II ! they've simply sat on the patent and done nothing with it.
It's an ideal asynchronous turn-based multiplayer game. They could have done with it what Sid Meier and his admeiers did with another board game ... Civilization.
The Wikipedia entry (http://http://en.wikipedia.org/wiki/Diplomacy_%28board_game%29)
Hasbro. "If it's fun, we buy the copyright" :mad:
SHAOLIN9
29-10-2006, 13:30
the 360 rocks! :D
been playing loads of Marble Blast Ultra recently from the games arcade.... its so cool! :p
btw, http://forums3.jolt.co.uk/showpost.php?p=11863755&postcount=34 *nods*
Yeah it's pretty good, I'm not online with it much cos I spend so much time here dammit!
But yeah I already noted that!
*cough* SHAOLIN 9 *cough*:cool:
I V Stalin
29-10-2006, 13:43
Completely agree. Hitman Blood Money pwns the others though.
Not played that. Kinda lost interest in the Hitman series after #2.
Monkey Island 2 was my fav!
It's close between 1 and 2. I'm not going to be forced to decide. (Besides, DoTT is better than any of them).
And Deus Ex rocks, no.2 is trying to be a different game entirely so shouldn't've had the Deus Ex name IMO.
Well, maybe, but it does use the whole nano-aug thing, and has some characters from DE in it.[/QUOTE]
The Potato Factory
29-10-2006, 13:45
First game to start the character off without a weapon - now they all do
And that's good... why?
AI/group - basic but the beginnings (1 following player only)
Not important to me.
Vehicle levels which you didn't get in Doom or Quake.
I don't recall any vehicles in Half-Life. Unless you're talking about the tram area. Which were, again, unimportant.
All the scenery stuff going on which you didn't get with other FPS games of the time.
Again, negligable.
Decent puzzle element....not just "walk in room, shoot monster, pull lever walk in next room" like crappy Doom.
No, Half-Life has "jump here, jump there, jump again." I found the puzzles in Doom more challenging.
And "crappy Doom" is the reason you're talking about First Person Shooters in the first place.
It also started the whole annoying journey through the place on a crappy train (which you couldn't skip and was v.annoying but now is in many FPS games).
Again, pointless.
Sounds like you didn't play it IMO
I played it. And let me be the first to say; Valve, your game sucks.
I V Stalin
29-10-2006, 13:49
And that's good... why?
Not important to me.
I don't recall any vehicles in Half-Life. Unless you're talking about the tram area. Which were, again, unimportant.
Again, negligable.
No, Half-Life has "jump here, jump there, jump again." I found the puzzles in Doom more challenging.
And "crappy Doom" is the reason you're talking about First Person Shooters in the first place.
Again, pointless.
I played it. And let me be the first to say; Valve, your game sucks.
You're dismissing most of the points as not important to you, but just because you don't see them as important doesn't mean that the game didn't revolutionise the genre. It did. When it came out it wasn't necessarily seen as a massive step forward in the FPS genre, but just about every game since has copied, directly or indirectly, heavily or lightly, from Half-Life.
And actually, Wolfenstein 3D is the reason we're talking about FPS.
The Potato Factory
29-10-2006, 13:53
You're dismissing most of the points as not important to you, but just because you don't see them as important doesn't mean that the game didn't revolutionise the genre. It did. When it came out it wasn't necessarily seen as a massive step forward in the FPS genre, but just about every game since has copied, directly or indirectly, heavily or lightly, from Half-Life.
Yes, and since Half-Life, FPS games have SUCKED. The last one that I played that I really enjoyed was Doom II. There can be shitty revolutions too, you know. Half-Life is the gaming world's Russia. Unfortunately, I don't think there will be any fall of the wall this time. I'm anticipating S.T.A.L.K.E.R, though. It could be decent.
And actually, Wolfenstein 3D is the reason we're talking about FPS.
Wolf 3D made the genre viable; Doom made it popular.
Nobel Hobos
29-10-2006, 14:00
...
I played it. And let me be the first to say; Valve, your game sucks.
Hey, Pot Fact, you're doing exactly what you asked us not to do in the OP!
Neither Doom nor Half-Life is the suckiest game ever.
Really. Nowhere near.
Both of them were ground breaking games.
I'm not sure if you remember this, but when Half-Life hit, it ran better on a crappy Pentium than Quake did. That mattered a lot to some of us. And mods! Half-life mods added years to the game's playability.
Let's talk crap games ...
Swilatia
29-10-2006, 14:01
if I gave the whole list, this page vould get a (vertical) scrollbar of doom.
The Potato Factory
29-10-2006, 14:02
Hey, Pot Fact, you're doing exactly what you asked us not to do in the OP!
He started it. Nobody calls the most important PC game in history (Doom, before you make any smart-ass remarks) crappy!
SHAOLIN9
29-10-2006, 14:04
And that's good... why?
Not important to me.
I don't recall any vehicles in Half-Life. Unless you're talking about the tram area. Which were, again, unimportant.
Again, negligable.
OK so IV already said all this
BUT just 'cos you think something is unimportant DOES NOT mean it didn't change the way games are made. The points I mentioned didn't happen in any game PRIOR to HALF-LIFE, now they all are a clone in some way, ergo half-life revolutionized FPS. You fail at reasoning.
No, Half-Life has "jump here, jump there, jump again." I found the puzzles in Doom more challenging.
And "crappy Doom" is the reason you're talking about First Person Shooters in the first place.
Wolfenstein 3D was the original FPS. You found Doom puzzles more challenging????? How hard can it be to pull a lever? Half-Life had way better puzzle elements than just jumping e.g the tentacle monster you had to nuke and avoid too much sound, the giant creature on the tram bit that you had to get power-on and lead to the generators and electrify
I played it. And let me be the first to say; Valve, your game sucks. Yeah I'm sure they won't care:rolleyes:
I V Stalin
29-10-2006, 14:06
Yes, and since Half-Life, FPS games have SUCKED. The last one that I played that I really enjoyed was Doom II. There can be shitty revolutions too, you know. Half-Life is the gaming world's Russia. Unfortunately, I don't think there will be any fall of the wall this time. I'm anticipating S.T.A.L.K.E.R, though. It could be decent.
Right. So the Halo games are crap, Perfect Dark is crap, System Shock 2 is crap, the Unreal games are crap, Return to Castle Wolfenstein is crap...of course, how could I be so stupid.
Wolf 3D made the genre viable; Doom made it popular.
No, Wolf 3D made it popular, mainly because it was available as shareware when it was released, and because it was ported to so many different platforms.
SHAOLIN9
29-10-2006, 14:09
He started it. Nobody calls the most important PC game in history (Doom, before you make any smart-ass remarks) crappy!
Doom was good for it's time like Half-life was. Nowadays many games pwn both of 'em. Neither are crap games IMHO just Half-Life was way more advanced than Doom IMO is all.
The Potato Factory
29-10-2006, 14:10
Right. So the Halo games are crap, Perfect Dark is crap, System Shock 2 is crap, the Unreal games are crap, Return to Castle Wolfenstein is crap...of course, how could I be so stupid.
They were all decent, at best. The ones that took after Doom were generally better. But no, there haven't been any FPS since Doom that have been more than above average.
No, Wolf 3D made it popular, mainly because it was available as shareware when it was released, and because it was ported to so many different platforms.
Wolfenstein 3-D made it a genre which could accomodate successful games. Doom was the one that made it THE PC genre.
The Potato Factory
29-10-2006, 14:11
Doom was good for it's time like Half-life was. Nowadays many games pwn both of 'em. Neither are crap games IMHO just Half-Life was way more advanced than Doom IMO is all.
Half-Life is five years younger. It's like saying that a Spitfire is more advanced than the Wright Brothers' plane. Well, DUH.
SHAOLIN9
29-10-2006, 14:14
Half-Life is five years younger. It's like saying that a Spitfire is more advanced than the Wright Brothers' plane. Well, DUH.
True, but that's neither here nor there. The point is Half-life still revolutionised FPS whether you like it or not. /rant
SHAOLIN9
29-10-2006, 14:17
Not played that. Kinda lost interest in the Hitman series after #2.
It's close between 1 and 2. I'm not going to be forced to decide. (Besides, DoTT is better than any of them).
Well, maybe, but it does use the whole nano-aug thing, and has some characters from DE in it.
DoTT was ok but Grim Fandango FTW!
Nobel Hobos
29-10-2006, 14:17
He started it. Nobody calls the most important PC game in history (Doom, before you make any smart-ass remarks) crappy!
"He started it" ... no, it's your thread, you asked for opinions ... YOU started it.
If there were some sacred cows in your back paddock, you should have said so.
Most important game in PC game history ... nethack. Took the turn based adventure game (Rogue) , and made it optionally multi-player.
Smart-ass ... well, it's better than having a dumb ass I reckon.
Worst game ever ... still Hasbro's Diplomacy, because they took a brilliant multi-player game (some compare it to chess, for up to seven players), with a loyal fan base, then copyrighted it, implemented it very badly and never ever fixed the bugs. Modern players of the game either send moves by email, or use open-source clones which don't use the name "Diplomacy"
Hasbro? They're the people who bought the "Monopoly" brand and diversified it so stupidly and incompetently without adding any worthwhile new features. They own Maxis, the people who took Sim City (another ground-breaking game) and with enourmous fanfare turned it into The Sims (oh, while going broke).
I V Stalin
29-10-2006, 14:18
They were all decent, at best. The ones that took after Doom were generally better. But no, there haven't been any FPS since Doom that have been more than above average.
Now that is blasphemy. System Shock 2 was decent at best? Sure, it might not have been on the same level as Doom or Half-Life, but it was a freaking awesome game. One of the scariest games I've ever played, in fact.
Wolfenstein 3-D made it a genre which could accomodate successful games. Doom was the one that made it THE PC genre.
The reason FPS became popular was because of the new ability to do half-decent 3d graphics (even if they do look crap now). Wolf 3D was the first game that used this to good effect, followed, over 18 months later, by Doom. Doom had barely started development when Wolf 3D was released.
Compulsive Depression
29-10-2006, 14:27
Now that is blasphemy. System Shock 2 was decent at best? Sure, it might not have been on the same level as Doom or Half-Life, but it was a freaking awesome game. One of the scariest games I've ever played, in fact.
Actually, SS2 is the best game ever.
Smunkeeville
29-10-2006, 14:29
*puts on protective covering*
Zelda....my husband is addicted, he hasn't played in 4 years and I feel uberguilty like I am one of "those wives" but really?! the man can play for 36 hours straight, he has beaten all incarnations of the game so many times that he makes up new rules to play "this time I am getting every single thing" and "this time I am only getting every third thing and then going back" and "this time I won't loose any hearts...I won't get hit the whole way through"
and it's the most boring thing to watch ever.......
I did buy him a GBA with Zelda that he likes on it, so that he can play, but he says it's not the same. :(
also, I despise first person shooter games, they make me dizzy, and when hubby and I are in the versus mode, I can't ever find him and he always ends up right behind me with my head in the sights of his gun.....:(
Pure Metal
29-10-2006, 14:31
Actually, SS2 is the best game ever.
seconded.
The Potato Factory
29-10-2006, 14:33
Now that is blasphemy. System Shock 2 was decent at best? Sure, it might not have been on the same level as Doom or Half-Life, but it was a freaking awesome game. One of the scariest games I've ever played, in fact.
Never played it, don't have the time to.
The reason FPS became popular was because of the new ability to do half-decent 3d graphics (even if they do look crap now). Wolf 3D was the first game that used this to good effect, followed, over 18 months later, by Doom. Doom had barely started development when Wolf 3D was released.
You know that Wolf 3D wasn't actually 3D, right?
SHAOLIN9
29-10-2006, 14:35
I despise first person shooter games, they make me dizzy, and when hubby and I are in the versus mode, I can't ever find him and he always ends up right behind me with my head in the sights of his gun.....:(
I kinda know what you mean about the dizzy bit, I'm ok when it's just me, but if you add others.....
*thinks back to 4 player Goldeneye on 1 screen*
...then I freak out, being epileptic and v.photosensitive with it an' all:(
Compulsive Depression
29-10-2006, 14:37
Never played it, don't have the time to.
You can waste over 100 hours on FFVII, but don't have time to play SS2, which takes about 16?
You know that Wolf 3D wasn't actually 3D, right?
Neither was Doom, it was just better at hiding it. System Shock was, I think, Descent was, but the first popular actually-3D first-person shooter was Duke Nukem 3D.
Edit: and with 3D baddies then it's Descent, again, Terminator: Future Shock, and the popular one is obvious: Quake.
Wolfenstein 3D was the original FPS.
Nuh-uh! http://upload.wikimedia.org/wikipedia/en/8/84/2cat3d_3.png
;)
Actually, SS2 is the best game ever.
I would definitely put it in my top 5, and i've played a lot of games. ;)
My honour for top spot goes to Star Control II.
You know that Wolf 3D wasn't actually 3D, right?
Neither was Doom, then.
but the first popular actually-3D first-person shooter was Duke Nukem 3D.
Nope, Duke 3D still had sprite based characters and objects. That honour would go to Quake, I believe, although I could be missing something.
SHAOLIN9
29-10-2006, 14:45
Nuh-uh! http://upload.wikimedia.org/wikipedia/en/8/84/2cat3d_3.png
;)
What the hell is that?
The Potato Factory
29-10-2006, 14:45
You can waste over 100 hours on FFVII, but don't have time to play SS2, which takes about 16?
FF7 was a long time ago. I have a busy schedule now.
Neither was Doom, it was just better at hiding it. System Shock was, I think, Descent was, but the first popular actually-3D first-person shooter was Duke Nukem 3D.
Nope, sorry. DN3D was Build engine based, so like Wolf 3D before it, it was 2.5D.
Edit: and with 3D baddies then it's Descent, again, Terminator: Future Shock, and the popular one is obvious: Quake.
Descent was probably the first one that was moderately popular, followed quickly by T:FS.
Compulsive Depression
29-10-2006, 14:46
Nope, Duke 3D still had sprite based characters and objects. That honour would go to Quake.
Yeah, see my edit. I was going on having a 3D world with rooms-above-rooms with Duke3D, as that's a harder technical achievement than 3D characters.
The Potato Factory
29-10-2006, 14:48
Nuh-uh!
Wolf 3D was the first FPS that was really popular.
Neither was Doom, then.
I never said it was. But it simulated 3D better, because of the Z axis sloping.
Nope, Duke 3D still had sprite based characters and objects. That honour would go to Quake, I believe, although I could be missing something.
The first 3D FPS is probably long forgotten, but Descent was the first popular one.
SHAOLIN9
29-10-2006, 14:48
It is not clear exactly when the first FPS was created. There are two claimants, Spasim and Maze War. The uncertainty about which was first stems from the lack of any accurate dates for the development of Maze War — even its developer cannot remember exactly. In contrast, the development of Spasim is much better documented, and the dates more certain.
The initial development of Maze War probably occurred in the summer of 1973. A single player made their way through a simple maze of corridors rendered using fixed perspective. Multiplayer capabilities, with players attempting to shoot each other, were probably added later in 1973 (two machines linked via a serial connection) and in the summer of 1974 (fully networked).
Spasim was originally developed in the spring of 1974. Players moved through a wire-frame 3D universe, with gameplay resembling the 2D game Empire. Graphically, Spasim lacked even hidden line removal, but did feature online multiplayer over the world-wide university-based PLATO network.
Ah I stand corrected!:eek:
SHAOLIN9
29-10-2006, 14:59
OOOO I just remembered, the recent Ridge Racer 6 on Xbox 360.
With all the ability of the 360 all games should be great right, but not here.
Firstly the cars have no reverse, if you stack it then it takes bloody ages to get back racing again, secondly the walls are like glue if you so much as touch them you get stuck. It's completely bizarre. You can have the car turn completely sideways one way, turn it completely round the other way and still continue racing as if you were going in a straight line. The graphics are shit too, like something off PS1. NOT want you wanna see when you're paying lots o' money for a brand new game. The developers and publishers need shooting - avoid like the plague!
Edit: It sounds awful too, and you get the cheesiest of commentators while racing, I took it back and told GAME it was shit, they swapped it for something else, can't remember what.
The first 3D FPS is probably long forgotten, but Descent was the first popular one.
Oh, well, i'll chalk that one down to a brainfart. I wasn't really thinking as Descent as an FPS per se, but i'll give you that.
What the hell is that?
Catacomb 3D. I suppose the other ones mentioned in the wiki article qualify, but Catacomb is recognisably an FPS in gameplay style and the precursor to Wolf-3D.
Yeah, see my edit. I was going on having a 3D world with rooms-above-rooms with Duke3D, as that's a harder technical achievement than 3D characters.
Well, in that case, I believe Ultima Underworld is the clear winner since it predates even Wolf-3D, although it's unfortunately used sparingly due to the hardware requirements of computers of the time. Still, there are several spiral staircases, and the like.
Terminator: Future Shock
Ah, of course - forgot that one too. Although I unfortunately never managed to obtain anything but a demo of that game.
Although I believe that one had rooms-above-rooms, too...
SHAOLIN9
29-10-2006, 15:11
Oh, well, i'll chalk that one down to a brainfart. I wasn't really thinking as Descent as an FPS per se, but i'll give you that.
Catacomb 3D. I suppose the other ones mentioned in the wiki article qualify, but Catacomb is recognisably an FPS in gameplay style and the precursor to Wolf-3D.
Well, in that case, I believe Ultima Underworld is the clear winner since it predates even Wolf-3D, although it's unfortunately used sparingly due to the hardware requirements of computers of the time. Still, there are several spiral staircases, and the like.
Ah, of course - forgot that one too. Although I unfortunately never managed to obtain anything but a demo of that game.
Although I believe that one had rooms-above-rooms, too...
Fair enough, never heard of it until now, my earliest pc-gaming memory was Wolfenstein 3-D and then Doom.
Never heard of Descent, Terminator: Future Shock or Ultima Underworld either:(
The Mindset
29-10-2006, 15:16
Oh yeah. Starcraft. Shittiest RTS ever - only three types of civ to choose from? Utter crap. You could exhaust every strategy in one night.
Never heard of Descent, Terminator: Future Shock or Ultima Underworld either:(
Terminator: Future Shock looked interesting enough and would probably keep me amused for a while - the sort of thing I might smile and pick up at a dingy second-hand games store for $3.50; but Descent and Ultima Underworld are definitely classics that you'd do well to check out.
You can find the shareware version of Descent here (http://www.dosgamesarchive.com/download/game/4). You can probably find the full versions of both it and Ultima Underworld with a bit of searching, but i'll leave that to your own discretion for obvious reasons.
Nobel Hobos
29-10-2006, 15:19
Actually, SS2 is the best game ever.
Silent Service II.
It was good.
It was not the "greatest game ever" though I'd buy a new mobile phone if I could play SSII on it.
Sink the Yamato! Scenarios starts ... ping ping PING PING "Fire 1234" Wreath floating on water, game over.
Stay on topic. What's your WORST game?
Oh yeah. Starcraft. Shittiest RTS ever - only three types of civ to choose from? Utter crap. You could exhaust every strategy in one night.
Heh.
I won't bother defending the plausibility of that statement, because it's far easier to ask you exactly which other RTS games at the time delivered more variety than that. The closest I can think of is Age of Empires, where only relatively minor differences distinguished the civilisations (in comparison with Starcraft, where the three races have radically different units and even construction pathways). Unless i'm missing something - what else was out there at the time, hmm?
Compulsive Depression
29-10-2006, 15:25
Silent Service II.
It was good.
It was not the "greatest game ever" though I'd buy a new mobile phone if I could play SSII on it.
You know fine well what I meant :p ;)
Stay on topic. What's your WORST game?
Probably a game I got for free called Assassin 2015, I think. Although I don't hate it; it wasn't worth that effort.
I already said I hated HL2 and FFVII.
Dobbsworld
29-10-2006, 15:25
I hate this crappy old game on my PC, 'Talking MAX' about a talking parrot. Basically you speak through the microphone and the parrot learns what you say. Good, except the bloody thing keeps walking around shouting random crap all the time. And it's voice is Sooooo annoying.
Wow, sounds like a remarkably accurate sim. Welcome to the world of owning a parrot.
Silent Service II.
It was good.
It was not the "greatest game ever" though I'd buy a new mobile phone if I could play SSII on it.
Haha. So i'm not the only one that thought that at first when I saw "SS2" written there. :p The old Microprose war sims rocked.
But on topic, eh...
One of the biggest disappointments for me was Republic: The Revolution. I expected an in-depth political sim where you would interact with people on the street, build up support for your chosen faction, engage in some nifty subterfuge and sabotage, and then finally instigate a revolution to overthrow the evil regime and stuff.
Well, it wasn't really like that, and it wasn't fun at all. It was like a spreadsheet from hell. A really linear spreadsheet complete with pie graphs, albeit pretty and interesting on the outside.
I don't hate it, I just couldn't find any value in it despite spending $60 on it. I really, really, wanted to like it, too. :(
SHAOLIN9
29-10-2006, 15:30
Terminator: Future Shock looked interesting enough and would probably keep me amused for a while - the sort of thing I might smile and pick up at a dingy second-hand games store for $3.50; but Descent and Ultima Underworld are definitely classics that you'd do well to check out.
You can find the shareware version of Descent here (http://www.dosgamesarchive.com/download/game/4). You can probably find the full versions of both it and Ultima Underworld with a bit of searching, but i'll leave that to your own discretion for obvious reasons.
Hehehe, thanx, when I clicked and saw the pic I realised that I had played it, just forgotton it by name is all. Ah memories.:cool:
Nobel Hobos
29-10-2006, 15:37
...
You know that Wolf 3D wasn't actually 3D, right?
You know that "3D" is marketing bullshit from the manufacturers of Voodoo graphics cards, who have now gone broke, right?
And that nothing displayed on a two dimensional screeen, however beautifully rendered, is actually three-dimensional?
Blame yourself, you called my ass smart. I blame my ass, it whips me any day of the week. It's smart!
The Mindset
29-10-2006, 15:45
Heh.
I won't bother defending the plausibility of that statement, because it's far easier to ask you exactly which other RTS games at the time delivered more variety than that. The closest I can think of is Age of Empires, where only relatively minor differences distinguished the civilisations (in comparison with Starcraft, where the three races have radically different units and even construction pathways). Unless i'm missing something - what else was out there at the time, hmm?
Yes, people who like this game always say that the major differences in the three races make up for the lack of choice. I say bullshit. I played it, and almost every single game played out the same way. I still say that it was completely inferior to Age of Empires: Rise of Rome (which was released the same year, had more units, more civilisations, more strategy and better graphics.)
The Potato Factory
29-10-2006, 15:50
You know that "3D" is marketing bullshit from the manufacturers of Voodoo graphics cards, who have now gone broke, right?
And that nothing displayed on a two dimensional screeen, however beautifully rendered, is actually three-dimensional?
Well, DUH.Yeah.
Pure Metal
29-10-2006, 15:51
Terminator: Future Shock looked interesting enough and would probably keep me amused for a while - the sort of thing I might smile and pick up at a dingy second-hand games store for $3.50; but Descent and Ultima Underworld are definitely classics that you'd do well to check out.
You can find the shareware version of Descent here (http://www.dosgamesarchive.com/download/game/4). You can probably find the full versions of both it and Ultima Underworld with a bit of searching, but i'll leave that to your own discretion for obvious reasons.
Descent bloody rocked
To be honest, I've not found a game that I have played that I absolutely hated. I've been dissapointed, absolutely, and there are PLENTY of games that I shy away from, but since I make certain to thoroughly research a game before I buy it, I really haven't run into a game that I've hated (this is especially important with rising game prices).
Yes, people who like this game always say that the major differences in the three races make up for the lack of choice. I say bullshit. I played it, and almost every single game played out the same way. I still say that it was completely inferior to Age of Empires: Rise of Rome (which was released the same year, had more units, more civilisations, more strategy and better graphics.)
I don't dislike AoE - I owned both at the time, and felt that they were both good games, but I certainly felt that there was more gameplay depth in Starcraft. Admittedly, I mostly focused on the single-player element of AoE - it's campaigns felt very utilitarian and bland; much like a strung together connection of single maps in comparison to the narrative that SC employed. (this was fixed in AOE2, of course, which I still play sometimes.) I can't really comment on the multiplayer component of that game in comparison with Starcraft as a result.
I'm not so sure that "every single game" plays out the same way in Starcraft, either - not any more so than my experience with AoE. Sure, you got idiots on battlenet that tended to stick to one tired tactic, but they usually lost after a while. I'm still not sure about AOEs civilisations being too different from one another, either. I always thought of the different civilisations only being distinct from one another by having one unit that was better to attack with (ie. the Assyrians with their Chariot archers) or certain bonuses in resource gathering (Sumerian farms), with the occasional Naval civilisation thrown in for good measure. None of them required radically different styles of play like Starcraft did.
The Mindset
29-10-2006, 16:07
I don't dislike AoE - I owned both at the time, and felt that they were both good games, but I certainly felt that there was more gameplay depth in Starcraft. Admittedly, I mostly focused on the single-player element of AoE - it's campaigns felt very utilitarian and bland; much like a strung together connection of single maps in comparison to the narrative that SC employed. (this was fixed in AOE2, of course, which I still play sometimes.) I can't really comment on the multiplayer component of that game in comparison with Starcraft as a result.
I'm not so sure that "every single game" plays out the same way in Starcraft, either - not any more so than my experience with AoE. Sure, you got idiots on battlenet that tended to stick to one tired tactic, but they usually lost after a while. I'm still not sure about AOEs civilisations being too different from one another, either. I always thought of the different civilisations only being distinct from one another by having one unit that was better to attack with (ie. the Assyrians with their Chariot archers) or certain bonuses in resource gathering (Sumerian farms), with the occasional Naval civilisation thrown in for good measure. None of them required radically different styles of play like Starcraft did.
Age of Empires, quite frankly, owned at multiplayer. It was a multiplayer game - if you haven't experienced six hundred units attacking from all directions, you haven't experienced anything.
Age of Empires, quite frankly, owned at multiplayer. It was a multiplayer game - if you haven't experienced six hundred units attacking from all directions, you haven't experienced anything.
Oh, really? I was under the impression that there was a maximum unit cap - what was it, 50, 100? :p
I did play AoK multiplayer, though, and that was fun. Even so, when playing with friends, we used to switch between Starcraft and that game.
Whoever decided to add population limits to games should be beaten over the head with a heavy, blunt object.
Anadyr Islands
29-10-2006, 16:25
Hands down, Splinter Cell. I played the first one, and I hated it, so I don't give the ones a chance in hell of doing any better. It's not realistic or fun at all. No, don't give me that 'it's like being a real spy' bull shit. There are certain things that really retarded. For example, if you shoot someone in the head, they die or at least, don't have full body functions and instant and accurate reactions. They are not able to run, gun you down or set off an alarm as if a freakin bullet is not lodged or has penetreated their brain.
Also, Master of Orion. Good potential, but gets extremely boring because the AI sucks so much.
The Mindset
29-10-2006, 16:25
Oh, really? I was under the impression that there was a maximum unit cap - what was it, 50, 100? :p
I did play AoK multiplayer, though, and that was fun. Even so, when playing with friends, we used to switch between Starcraft and that game.
Yes. 100 per person. Meaning a maximum of 800 units in a full multiplayer game.
Kryozerkia
29-10-2006, 16:26
I hate:
WoW - Mindless shit! That and the monthly fees that get you nothing! You have to share the patches through a slow-ass bit torrent system and pay for near-non existent support. There is way too much grinding for too little gain and far too much emphasis on PVP and not enough stuff on PVE (and this is what I think after my short trial).
Honestly? Beyond that, there are games that I just got sick of but didn't hate. I can't think of any other game that I hate just as much as WoW.
Yes. 100 per person. Meaning a maximum of 800 units in a full multiplayer game.
But you wouldn't be attacked by 600 units. Those guys would have villagers to back up their armies - try 300-400, at most. And even then, I would hardly call six other players ganging up on me much fun at all, or an especially common situation. :P
Also, Master of Orion. Good potential, but gets extremely boring because the AI sucks so much.
Which one?
I hate:
WoW - Mindless shit! That and the monthly fees that get you nothing! You have to share the patches through a slow-ass bit torrent system and pay for near-non existent support. There is way too much grinding for too little gain and far too much emphasis on PVP and not enough stuff on PVE (and this is what I think after my short trial).
Honestly? Beyond that, there are games that I just got sick of but didn't hate. I can't think of any other game that I hate just as much as WoW.
Yeah. I'm kicking myself for wasting money on it for exactly the above reasons.
Potarius
29-10-2006, 16:44
Age of Empires, quite frankly, owned at multiplayer. It was a multiplayer game - if you haven't experienced six hundred units attacking from all directions, you haven't experienced anything.
Really? Empires: Dawn of the Modern World was far better in that respect. A population limit of 80,000 meant that you could see thousands upon thousands of units in battle.
I played a 2v2 with some friends once. We each got 5,000 military units, set them on "No Attack" mode, and positioned them in an open battlefield. It took all of ten minutes to do, but when we were ready, things got out of control.
Front-line musketeers and support cannons fired first, killing about two hundred units total. The cavalry rushed in, decimating the musketeers... And then, the cavalry were in for a surprise, because the pikemen were just behind.
The battle didn't end well for my team, though. We lost the battle, and because of that, we lost the game. We didn't have enough backup units in our walled-off areas to prevent the other team's remaining army from massacring our towns. :p
Sane Outcasts
29-10-2006, 16:46
But you wouldn't be attacked by 600 units. Those guys would have villagers to back up their armies - try 300-400, at most. And even then, I would hardly call six other players ganging up on me much fun at all, or an especially common situation.
There was a multiplayer mode for AoE that gave max resources, upgrades, and no build time for all players. I forget what it was called, but you could easily have hundreds of units battling it out in front of a wall of fortresses a few minutes in. Not much strategy to it, but a quick and dirty way to create mass slaughter.
Potarius
29-10-2006, 16:47
There was a multiplayer mode for AoE that gave max resources, upgrades, and no build time for all players. I forget what it was called, but you could easily have hundreds of units battling it out in front of a wall of fortresses a few minutes in. Not much strategy to it, but a quick and dirty way to create mass slaughter.
Deathmatch.
There was a multiplayer mode for AoE that gave max resources, upgrades, and no build time for all players. I forget what it was called, but you could easily have hundreds of units battling it out in front of a wall of fortresses a few minutes in. Not much strategy to it, but a quick and dirty way to create mass slaughter.
Oh, of course. but yeah, not much strategy to it. I never found that much fun at all.
The Potato Factory
29-10-2006, 16:50
Whoever decided to add population limits to games should be beaten over the head with a heavy, blunt object.
It's there so you don't destroy your graphics card.
Compulsive Depression
29-10-2006, 17:36
It's there so you don't destroy your graphics card.
Heh, if you hack Total Annihilation to allow more than the usual 500 units at once - say 5,000 each - you can still bring quite modern PCs to their knees ;)
Now TA. That was a multiplayer masterpiece. Roll on Supreme Commander!
I V Stalin
29-10-2006, 17:37
You know that Wolf 3D wasn't actually 3D, right?
Yes I do.
And I see we have quite a little System Shock 2 fanbase here. :) Really should get round to playing that again.
Aryavartha
29-10-2006, 18:29
Caesar IV was a big letdown.
Rainbowwws
29-10-2006, 21:14
Grand theft Auto
The developers deserve to have their cars stolen
Master of Orion 3. It was as much fun as filling in an unending spreadsheet.
MoO3 was the biggest letdown for me. MoO2 was soo much fun...and they make it crap. They also had the computer to "help you micromanage" but it was so stupid, not only did you have to micromanage everything anyway, but you had to fight the computer over it, since it would change your decisions/planet settings for you. :upyours:
The only thing I remeber being fun was the diplomacy, but the rest was so horribe I could have more fun scrubbing my floors.
All Splinter Cell games suck. The Metal Gear Solid series makes Tom Clancy look like Ron L. Hubbard.
Wow, that made me laugh so hard I just about fell out of my chair. MGS is garbage in my book. Complete trash. The discs for MGS might be good as coasters or for skeet shooting, but not much else. On the other hand, even Pandora Tomorrow, the worst of the series, is an incredible game, all things considered, and there's nothing quite like Splinter Cell.
To each their own I guess.
That's not even a real comparison, it's like comparing a pineapple to an apple. They have similar names, which, if you'd never seen them before, would lead you to think they are similar, but once you saw them and/or tasted them, you'd realize the only thing they have in common is they're both fruit.
Hands down, Splinter Cell. I played the first one, and I hated it, so I don't give the ones a chance in hell of doing any better. It's not realistic or fun at all. No, don't give me that 'it's like being a real spy' bull shit. There are certain things that really retarded. For example, if you shoot someone in the head, they die or at least, don't have full body functions and instant and accurate reactions. They are not able to run, gun you down or set off an alarm as if a freakin bullet is not lodged or has penetreated their brain.
Also, Master of Orion. Good potential, but gets extremely boring because the AI sucks so much.
You should try Chaos Theory. I know people who hate the first one, but love Chaos Theory. You sound like you may be too prejudiced to actually give it an honest try, but if not, give it a shot!
I think you must have somehow done something wrong with the game, because when I played, headshot = instant death. With the pistol or the rifle. Sounds to me like in the darkness, or at longer range, you didn't actually hit them, or maybe you were trying to fight them when you should have been avoiding them altogether. The pistol is unrealistically weak if you don't hit the head, though, I'll give you that. But in situations where you might be inclined to do that, you nearly always have your rifle, so it's pretty much a moot point.
Dryks Legacy
30-10-2006, 08:34
*puts on protective covering*
Zelda....my husband is addicted, he hasn't played in 4 years and I feel uberguilty like I am one of "those wives" but really?! the man can play for 36 hours straight, he has beaten all incarnations of the game so many times that he makes up new rules to play "this time I am getting every single thing" and "this time I am only getting every third thing and then going back" and "this time I won't loose any hearts...I won't get hit the whole way through"
That shalt not insult Ocarina of Time.
Also, look on the bright side. He could be playing Wow.
also, I despise first person shooter games, they make me dizzy, and when hubby and I are in the versus mode, I can't ever find him and he always ends up right behind me with my head in the sights of his gun.....:(
From the sounds of it you're just crap. I'm bad at sports, but I don't hate them.
The Potato Factory
31-10-2006, 11:15
Heh, if you hack Total Annihilation to allow more than the usual 500 units at once - say 5,000 each - you can still bring quite modern PCs to their knees ;)
Now TA. That was a multiplayer masterpiece.
To be honest, I've had it for about 3 or 4 years, but just installed it yesterday. It's actually quite good.
Roll on Supreme Commander!
I had a dream that it bombed.
Velka Morava
31-10-2006, 11:28
Temple of Elemental Evil
Game mechanics were great, except for one problem - YOU HAVE TO WAIT AT LEAST 24 HOURS BEFORE YOU CAN LOOT A BODY. Furthermore, the module is a meat grinder - not good material for a game.
Er... If you want to play without the 24h delay just go in battle mode to loot your victims. Oh, and if your characters turn insane, you have to kill some monster.