NationStates Jolt Archive


What is the best character you've played in RPGs?

Risottia
25-09-2006, 15:01
Please tell me system (Dnd, ADnd, Dnd3, Rolemaster etc...), class, race, concept, moral alignment.

My favourite is a Female Elven War wizard (ADND, Complete Elves) (Fighter 8, Wizard 9), lawful neutral and quite militaristic. She's head of a commando unit of the Elven Imperial (space) Navy. Sharp bladesinger (two swords), and now being trained by a samurai to use katana and wakizashi.
Lunatic Goofballs
25-09-2006, 15:16
RPG character?!? What kind of geek do you think I am?!? :p


....


*sigh* I like Tieflings. :)
Ifreann
25-09-2006, 15:22
Bad Mc Ass (http://www.urbandead.com/profile.cgi?id=445359) on www.urbandead.com.


Wewt for low tech!
Bodies Without Organs
25-09-2006, 15:25
Bad Mc Ass (http://www.urbandead.com/profile.cgi?id=445359) on www.urbandead.com.

Trenchcoaters are the bane of Urban Dead.
Cannot think of a name
25-09-2006, 15:25
A dude who woke up with no memory on a battlefield without any standard so he didn't even know what side he was on. Kind of lazy I guess becuase it laid a lot on the GM instead of me, but I liked it and he was up for it. I don't remember the system, I think we where experimenting at the time.

For Seventh Sea or Seven Seas or whatever it was called I played a riendeer herder who was following a riendeer that had wandered off from the herd. He always just assumed the rest of the herd was just over the horizen and he was keeping an eye on this one. It made it really easy for the GM to 'motivate' me to be where the story was, the riendeer went there, my character went there.

I've done some elaborate stories, too, but I'm already getting my lunch money taken from me for these two, so I'm going to leave it at that...
Ifreann
25-09-2006, 15:33
Trenchcoaters are the bane of Urban Dead.

I know, but he's a satirical character, modelled after Dirk Mc Badass and the Shotgun Golem.
Soviet Haaregrad
25-09-2006, 15:36
A half drow/half moon elf, he thinks drow are redeemable but, being a drunk and an opium addict interferes with any ability he might have to get to work on that. Which is rather fine by him, running a small smuggling ring and adventuring are far more interesting.

Did I mention his thing for halfling whores?
Szanth
25-09-2006, 15:43
I always create the same character type in every MMO/D&D - dual-wielding speedfreak, usually with a lot of luck and dex for fast crits. Very flashy. Chaotic Good, fighter class. No backstory unless I feel like making one in which case it'll be different everytime I remake him.

He'll usually be human for the bonus feats, but I like the look and speed of elves as well.
Risottia
25-09-2006, 15:44
A half drow/half moon elf, he thinks drow are redeemable but, being a drunk and an opium addict interferes with any ability he might have to get to work on that. Which is rather fine by him, running a small smuggling ring and adventuring are far more interesting.

Did I mention his thing for halfling whores?

Gosh. The half-drow junkie. The typical character my own character would love... or maybe not.
Bodies Without Organs
25-09-2006, 15:45
I know, but he's a satirical character, modelled after Dirk Mc Badass and the Shotgun Golem.

Well, at least he has some zed skills, but that kind of throws off the satire.

I'm currently taking a break from UD, as I run three exclusively zombie characters and am a tad irked that everytime the dead population rises to a level where the living have even a slightly hard time, the breathers are rewarded with buff after buff.

Were you playing during the Stanstock period?
Skaladora
25-09-2006, 15:49
Mine has to be Red Scarlet. A DND 3rd edition albino Paladin/sorcerer with levels in the spellsword prestige class who used to be beaten and rejected as a kid because he was being called a "demon child". Taken in by an aging old champion of justice who cared for him and taught him the values of honor, compassion, and justice. He took advantage of his innate magical abilities to grow in a powerful magical warrior who would smite evil wherever it lurked.

Not only is the concept one of the best I ever devised, but for some reason, through a combination of careful feat and spell choosing, this turned out to be easily one of the most powerful characters I ever created. A combination of smite evil, divine might, arcane strike, channel spell(into sword), and power attack left all but the most powerful foes defeated in the very first round of combat.
Ifreann
25-09-2006, 16:02
Well, at least he has some zed skills, but that kind of throws off the satire.

I'm currently taking a break from UD, as I run three exclusively zombie characters and am a tad irked that everytime the dead population rises to a level where the living have even a slightly hard time, the breathers are rewarded with buff after buff.

Were you playing during the Stanstock period?

Well when he gets killed I usually start sieging whatever building I was just in. So he switches back and forth, and the description is just amusing.

No, I started playing around the time of the last Mall tour, but I was only aware of it when I stumbled upon Caiger.
Daistallia 2104
25-09-2006, 17:04
Please tell me system (Dnd, ADnd, Dnd3, Rolemaster etc...), class, race, concept, moral alignment.

My favourite is a Female Elven War wizard (ADND, Complete Elves) (Fighter 8, Wizard 9), lawful neutral and quite militaristic. She's head of a commando unit of the Elven Imperial (space) Navy. Sharp bladesinger (two swords), and now being trained by a samurai to use katana and wakizashi.

Master Waldorf: He was a magician I played in long running homebrew version EPT. He had the best original spell collection ever - many of which were highly dangerous and humourous at the same time - Murphy's Law, Inverse Probability, and Infinite Improbability were personal faves. Plus he had some simple basics down to terrible efficiency. Teleportation was a wonderful example. He spent quite a long time getting down his teleporting accurate within inches (allowed in the system). The results of teleporting someone's heart into their waiting hands or the explosive results of teleporting a fist sized rock inside a body... horriffic beauty.

Thud: He was a N’lüss warrior in the same EPT game. He was famous for his horribly dangerous weapon - the razor chain whip. This was a 3 meter long steel chain on a handle, with each link sharpened to a razor edge. It did d100 damage in a system where d6 or d10 were standard for ordinary weapons. The down side was it had an equal chance of hitting everyone in that 3 M radius. His last stand was famously epic in the group - attempting to eveade a cohort of tax collectors, he was spotted. My famous last words "How many do I kill before I die?" (don't remember exactly, but it was over 100...)

Yes, I had an... interesting reputation in that group. It started with the first character, who managed to completely unwittingly ,managed to claim to be a member of an extinct warrior race, and was solidified with the next character who managed to end up taking on a party of 100 Ssu (think dark elves, but about 100 times worse) single handed, armed with only a sword. I was known as Han "Never tell me the odds!" Solo.

Dr. McSweeny: He was a Scottish geography proffessor I played in a Call of Cthulu campaign. He was famous for his bagpipes, his brouge, and his carrying several kilos of salt with him everywhere (a hang up from an early encounter).

Tex: Another CoC character. He was the son of a Texas oil man, kicked out of Harvard, and an ace of the Escadrille Américaine. Your basic 1920's hell raiser.

Scuz: He was a Cthulu Now character. Hardcore Brit Punk. He helped discover whjat happens when one uses a nuclear weapon on an elder god. (It ain't pretty.)

Captain Crunch: This character was a pirate captain from a completely home brewed game. He's memorable for the amount of detailed research I puty into his creation.

Doc: A Twilight 2000 medic. He was based on a grumpy country doctor archtype. He was memorable for his appropriate use of Bones McCoy quotes.

Legs: A Traveller scout character with an incredible level of shotgun skill. He was described as being able to perform surgery with his shotgun.
JesusChristLooksLikeMe
25-09-2006, 17:31
Mine would have to be William Benthine. I played him on the old New Bremen multiplayer game for close to two years. He was a Gurahl(werebear in the White Wolf system) who had grown up without a mentor and without really knowing what he was. He started play in his early 40s, an alcoholic and half-fallen to the wyrm. Half way through his development he decided it was his destiny to repair relations with the Garou and managed to get himself into an urban sept. It was a hell of a lot of fun to play a character that could have been a walking wood chipper and spend most of his time purely on character development.
Cannot think of a name
25-09-2006, 17:34
Mine would have to be William Benthine. I played him on the old New Bremen multiplayer game for close to two years. He was a Gurahl(werebear in the White Wolf system) who had grown up without a mentor and without really knowing what he was. He started play in his early 40s, an alcoholic and half-fallen to the wyrm. Half way through his development he decided it was his destiny to repair relations with the Garou and managed to get himself into an urban sept. It was a hell of a lot of fun to play a character that could have been a walking wood chipper and spend most of his time purely on character development.

Character development play is the best. I haven't played a 'bad-ass' since I was 15. No interest.
JesusChristLooksLikeMe
25-09-2006, 17:36
Character development play is the best. I haven't played a 'bad-ass' since I was 15. No interest.

That was the best part about Benthine, he had all the halmarks of a bad ass, all the ability and power, it was necessary for his character, but he rarely used them. By the time his plug was finally pulled(the STs running the game were nervous about his power level) he COULD have been a game-ruiner, but the character side was always more fun.
Cluichstan
25-09-2006, 17:38
My favourite character was a gnome cleric I played about 20 years ago.
GreaterPacificNations
25-09-2006, 18:29
Oh god. Which to pick. Heres a few;
Cyberpunk
A black(as in skin colour) Elf with an essence of 0.2! He lost all of his memory in a bad run-in with a particularly nasty worm virus, he doesn't touch decks anymore :p. He has since formatted and is fine, though a little odd. He blurred the already fuzzy line between life and tech. He was basically a droid with a brain. Cybernetic arms legs, lasers, data jack, cranial protection, various organs body armour and more. Damn I wish I could play that game more.

ADnD 2nd ed
Kelt, the dwarven warrior. Pretty standard Dwarf (first character) until the party pyro lit the zombies we were fighting on fire. Thing happened, zombies were hacked, flaming zombie juice was spilt, you get the idea. Anyway his beard was burned completely off, and his face was horribly disfigured. Luckily he was a dwarf, so it was already disfigured, however most unfortunately, he could not grow a new beard. He hasn't been the same dwarf since...

DnD 3rd ed.
God there are multitudes, its a toss up between Johann the loser (a human fighter with every score less than 10. Somehow manages to not die everytime I play him. He has no armour or weapons, and always plays the I'm just a commoner swept up among all this crap. He just wants some potatoe soup. He often tries not to get involved in encounters, but the Dm always finds a way of entangling him in it all.), and Lex Whistler (real name 'Whist Lexler' vacuous run away from the ruling family of the republic of Dremoor gate. He is something of a swashbuckler who likes to jump. He has an immaculate sense of pride, and is a shameless show off. Speaks with a imerial british accent, and whilst being most charming is an absolute numbskull. He can count to somewhere in the teens. He has lept over fire pits, raging ogres, echoing chasms, and more. Perhaps his most famous laep was what he call the 'leap of vindication' Wherein he dived from a height of 120 meteres from a n ancient pine, to the back of a manticore 20 metres below, cut off it's tail and maimed its wings, rode it down 50 metres as it fell, then lept another 30 metres down to a manticore which he impaled with his longsword, proceeding to fall 20 metres, 10 of which were freefall. He dived from the manticore carcass towards the party tank, Thamior the wild elven barbarian, screaming "Catch meeeeeeeeee". Thamoir turned around to kindly break his fall. After which he darted up to exclaime "Ha-hah! Can't fight a Manticore with a longsword, eh?" Only to fall in agony moments later, again on thamior. He was passed out for the rest of the encounter. Lex to this day justifies that Thamior was hurt less than had he had not killed the manticores.)
Hydesland
25-09-2006, 18:43
It's pretty difficult to act inside a Rocket Propelled Grenade launcher, the tube isn't big enough.

Badom Ching!
Brickistan
25-09-2006, 18:59
I was once part of a group where the GM ran a short string of no-rules games. Basically, as long as we could tell a convincing story, we were allowed to do anything (within reason, of course).

Anyway, having just RP’ed a hulking barbarian (who’s IQ was somewhat less than his shoesize), I decided to try something else. So I settled on “Girlie”, a small nondescript human girl in her late teens. Se was a bit of a wuzz really – I played her as a slightly nervous, one might even say cowardly, girl who always tried to keep a warrior or two between herself and the enemy. She did know a bit o’ magic and could handle a dagger if need be, but other than that she was fairly useless in combat. In fact, her main objective seemed to be an archetypical Damsel in Distress – the one who always had to be rescued by the rest of the group.

All that changed one Saturday evening…

The group had been lured into a trap by the Generic Evil Overlord (Tm). Hordes of Orcs were running towards us and we were frantically looking for an escape while the GM was cackling evilly. While the rest of the group were looking for hidden doors that might provide an exit, I came up with a brilliant plan…

Girlie was, in fact, a dragon send by God to help humanity in their struggle against evil, I announced to the group. She had chosen them because she felt that they might actually be able to help her with that task, and she wasn’t about to let them be ripped to pieces by filthy Orcs. And with that, Girlie proceeded to tear the Orcs apart with her bare hands. All of them…

Girlie went on to be one of my most memorable characters. The GM played along and upped the kill-count. Where we used to meet enemies in twos or threes, we now meet them in their hundreds. Our path through the lands could be followed by the trial of corpses we left behind.
And when we came to the Generic Evil Overlords Generic Evil Castle (Tm), we didn’t sneak around looking for the secret entrance. Oh no, Girlie simply walked up to the door and knocked on it. When the dust had settled, the gate, most of the gatehouse, a few hundred Orcs and the entire party (sans Girlie), had disappeared. The last words ever heard in that campaign was an “oh bugger” from Girlie.

Ahh, happy days…
Lots of Stars
25-09-2006, 22:22
I am such a geek. :rolleyes:

I have had many favorite characters but two come to mind.

Champions: Super Hero RPG. "Munchkin"
A 150 pt. character loosely modelled after Puck from Marvel Comics Alpha Flight. Brick Acrobat. Density increase, incredibly tough, permanently shrunk to three feet high, bursts of speed, and power to richochet off of targets, flash-bang attacks.

Gained his name from capturing an evil supermastermind. As the authorities were taking the evil mastermind into custody, he was quoted as saying, "That--that munchkin will rue the day he inconvenienced Dr. Bombastic!" The name Munchkin stuck.

Cyberpunk 2020. Med-Techie "Razor"
An albino med techie, and central american war veteran. He liked old Clint Eastwood and Charles Bronson movies. He was too good at patching people up that his other skills suffered, e.g., he couldnt drive. His love interest was, unbeknownst to anyone including herself, a replicant (a la "Bladerunner"). Forced to retire to a tropical island, after persistently thwarting Arasaka's attempts at destroying the replicant. An unusually happy end for cyberpunk.

Favorite NPC as a game-master.

Fringeworthy: Dimension hopping Sci-Fi. "Neville Oswald Wilson" Looked like the son of Alfred E. Neuman, and Phyllis Diller. Would-Be Dictator, War Surplus Salesman, Scam Artist, one-time Tele-Evangelist, and Fringe-pirate.

Incredibly charismatic, incredibly ugly, upstaging, snivelling coward who could sell an icemaker to an eskimo, and would sell his own mother if he wasnt so afraid of her. He was a constant thorn in the side of IDEC. Conned the IDEC team so consistantly and thoroughly that he was banished to a dimension where androids dominated and the the maxim, "Truth is beauty." was hardwired into their core processors.
Mikesburg
25-09-2006, 22:30
Fave has to be Dane Daggersly; DnD 2nd, and later 3rd Ed. Ftr-3/Rg-8/Harper Scout-1. Chaotic-Good Sembian malcontent with a history of dieing multiple gruesome deaths. He quickly discovered that purgatory consisted of a room full of adventurers playing cards, waiting for their adventuring companions to resurrect them. He's a regular.

Other than being known as 'the man of many deaths', he's also known throughout Cormyr and the Dalelands (Forgotten Realms campaign setting for those who don't know) for his quick swordplay, disregard for regulation, and some valiant adventuring with his companions. (There is also a doppelganger which impersonates him and does some pretty awful things, but that's another story.)
Cannot think of a name
25-09-2006, 22:41
Oh super hero games, I totally forgot!

I don't know if any of you played the Marvel RPG, but in that you roll your powers, which can create some weird combos.

So, I don't remember the exact way this came about and what the powers ended up being, but I ended up with a character who was a Victorian age inventor who had built robotic chase lounge with a large manipulating claw and two smaller more delicate ones. He communicated by a needle that would carve a wax spool and another that would read that into a megaphone. He also had spools that contained theme music and prepared speeches. He then had his brain transfered to the robotic chase lounge to live forever.

As a robotic chase lounge.
Vacuumhead
25-09-2006, 22:44
The character I've had the most fun with is my knight in Besm. The disadvantages made the character so cool: involuntary physical change (each dawn my character would change sex :D ); chick/guy magnet; easily distracted (by damsels and dudes in distress). I also had max ranks in appearence, a unicorn (with healing, good speed and detect virginity), and the rest of my ranks in combat abilities. My skills were in seduction and cooking. Mmm...zombie ribs...*drools* The rest of my skill points went into combat, of course. My stats were just funny, I had the minimum intellegence possible. That was a fun character to roleplay, it just got silly. :)
Vault 10
25-09-2006, 23:01
You probably mean characters with RPG?
Gravlen
25-09-2006, 23:16
Duncan

Vampire- the masquerade.

A Malkavian, and the DM indulged my every whim, anything and everything I came up with! :D

Good times...


I have a few, but he's my absolute favourite :)
Lots of Stars
25-09-2006, 23:22
Oh super hero games, I totally forgot!

I don't know if any of you played the Marvel RPG, but in that you roll your powers, which can create some weird combos.

...

As a robotic chase lounge.

I cant stop laughing. That must have been fun to play.

We started with Villains and Vigilantes, and when we found Champions, stuck with it. It was stat heavy, and we had to translate marvel and dc characters over, but you can make any comic character except a good speedster. Our house rules merged some of the stats and simplified the combat.

My shortest living character was a cross between "the Shadow" and the Phantom Girl from DC Legion of Superheroes. He died withing 15 minutes of gameplay. His powers failed, and he couldnt dematerialize fast enough in front of a speeding cabbage truck.
Cannot think of a name
25-09-2006, 23:42
I cant stop laughing. That must have been fun to play.

We started with Villains and Vigilantes, and when we found Champions, stuck with it. It was stat heavy, and we had to translate marvel and dc characters over, but you can make any comic character except a good speedster. Our house rules merged some of the stats and simplified the combat.

My shortest living character was a cross between "the Shadow" and the Phantom Girl from DC Legion of Superheroes. He died withing 15 minutes of gameplay. His powers failed, and he couldnt dematerialize fast enough in front of a speeding cabbage truck.
I love The Shadow...

I'm remembering another one that was a lot of fun. I was playing with a group that prefered mulitiple characters and it was Marvel again and I ended up with this character that had pathway and I think special weapon or something like that and the other character had some mystic mind powers or along those lines.

So, since I was in a silly mood, the pathway (you know, like Iceman's ice bridge deal) guy was "High Plains Drifter" and traveled on a pathway of dust and the his sidekick "Noble Savage" who spoke in strange sayings that where supposed to be wisdom but really didn't make any sense.

EDIT: I played a little Villians and Vigilantes and the DC one, but I prefered Champions. I never pulled characters from existing books, though.
Lots of Stars
26-09-2006, 00:14
The Shadow, Doc Savage, Green Hornet... good pulp fiction.

I still RP but it is confined to once every other week, with a group of 6. We recently finished a homebrewed game of "When Worlds Collide"--based on the book. 1930s sci-fi with some pulp fiction adventure elements. A group of outcasts have to figure out what is going on, find the resources to build their own space-ship, and get as many people of the planet as possible, all against the time table and events as they happen in the book. We were fairly successful.

The GM did a such a good job at creating the scenario that we are trying to talk him into publishing it, or getting the rights to make an official suppliment thru an established company.

I played an 2nd gen irishman private investigator with a nack for brawling, intuitive deduction, and photography. Kept getting shot up, but fortunately didnt die. Made it to the new planet with 20 others and all of the game group characters.
Cannot think of a name
26-09-2006, 00:19
The Shadow, Doc Savage, Green Hornet... good pulp fiction.

I still RP but it is confined to once every other week, with a group of 6. We recently finished a homebrewed game of "When Worlds Collide"--based on the book. 1930s sci-fi with some pulp fiction adventure elements. A group of outcasts have to figure out what is going on, find the resources to build their own space-ship, and get as many people of the planet as possible, all against the time table and events as they happen in the book. We were fairly successful.

The GM did a such a good job at creating the scenario that we are trying to talk him into publishing it, or getting the rights to make an official suppliment thru an established company.

I played an 2nd gen irishman private investigator with a nack for brawling, intuitive deduction, and photography. Kept getting shot up, but fortunately didnt die. Made it to the new planet with 20 others and all of the game group characters.
Rockin'. I love retro-sci-fi stuff. I'm listening to old time radio plays right now, actually. Some good ol' X-Minus One. I have a huge collection of The Shadow and Green Hornet. I haven't started on Doc Savage yet but I have been meaning to. I also have a growing collection of serials like Radar Men from the Moon and Flash Gordon.
Mikesburg
26-09-2006, 00:30
Oh super hero games, I totally forgot!

I don't know if any of you played the Marvel RPG, but in that you roll your powers, which can create some weird combos.

So, I don't remember the exact way this came about and what the powers ended up being, but I ended up with a character who was a Victorian age inventor who had built robotic chase lounge with a large manipulating claw and two smaller more delicate ones. He communicated by a needle that would carve a wax spool and another that would read that into a megaphone. He also had spools that contained theme music and prepared speeches. He then had his brain transfered to the robotic chase lounge to live forever.

As a robotic chase lounge.


Okay, that's just awesome. Marvel Superheroes got a lot of flak from the RPG community for it's 'silly' use of terms like 'Incredible', 'Remarkable', 'Amazing', etc, but I think it was just about the bestest most incredibly fantastic superhero RPG ever!

And your hero is by far the funniest I've seen!
Sdaeriji
26-09-2006, 00:38
Hrothgar. DnD 3.5. He was a human warrior with the psionics feat that let me prestige class him into a war mind, which basically used psionics to augment combat prowess. He had Enlarge permanencied on him so he was 11 feet tall. He had high INT but low WIS and CHA, so while he understood things and was really rather bright, he was a total doofus and completely inable to adequately explain his sometimes ingenious plans to the rest of the party.

He was part of a tandem with a friend of mine, Greg. His character was King Steve, a human sorcerer who stylized himself as the king of a fictional land. I was his royal bodyguard and I would defend him to my last breath (several times). Our main goal was, in theory, to return him to his rightful place on the throne of his Kingdom of Stevelandia, but that was always sidetracked by our destructive impulses. We were a force of nature, blowing into a town, destroying everything in our paths, and leaving before the people had any idea what had just happened.
Lots of Stars
26-09-2006, 00:41
Rockin'. I love retro-sci-fi stuff. I'm listening to old time radio plays right now, actually. Some good ol' X-Minus One. I have a huge collection of The Shadow and Green Hornet. I haven't started on Doc Savage yet but I have been meaning to. I also have a growing collection of serials like Radar Men from the Moon and Flash Gordon.

Keen. Pulp fiction and their radio adventure successors are great. One of my step-fathers had alll things Doc Savage, and i got to read as much of it as i could. He also had LP vinyls of Doc Savage Adventures and 45s. A little bit preachy on the nietzschean conquer or be killed motif, but still captured my imagination for hours as a kid.

The retro make great source material for adventures. Much better than some rpg suppliments, and it isnt that difficult to adjust for different genres.

I am such a geek that when i watch a movie, or read a book, one of the ratings given it besides ratings for merit and artistic quality is according to whether or not it would make a great role-playing scenario/game. lol.

So a movie that is bad because it has a big plot hole--like "Reign of Fire" is on my shelf because it makes for a good scenario. :D
Cannot think of a name
26-09-2006, 00:48
Keen. Pulp fiction and their radio adventure successors are great. One of my step-fathers had alll things Doc Savage, and i got to read as much of it as i could. He also had LP vinyls of Doc Savage Adventures and 45s. A little bit preachy on the nietzschean conquer or be killed motif, but still captured my imagination for hours as a kid.

The retro make great source material for adventures. Much better than some rpg suppliments, and it isnt that difficult to adjust for different genres.

I am such a geek that when i watch a movie, or read a book, one of the ratings given it besides ratings for merit and artistic quality is according to whether or not it would make a great role-playing scenario/game. lol.

So a movie that is bad because it has a big plot hole--like "Reign of Fire" is on my shelf because it makes for a good scenario. :D
I used to do that. I even made an adventure out of Gymkata. For Teenage Mutant Ninja Turtles:The Roleplaying Game...aaaaannnd there goes the last of my lunch money...

I did a little bit on how to run a game like a serial, but never went anywhere with it.

I also have a complete set of the original pulp novels of The Shadow on my computer. I'm slowly organizing them in order to read them from begining to end.
Myidealstate
26-09-2006, 17:30
Roland, an AD&D 2nd Ed. Paladin in the Planescape Campaign Setting.
He came originally from Faerun and vent by mistake through a portal to Sigil. He was naive to the extreme, which was regulary exploited by the other group members. He also warned every sentinent enemy that he was skilled in the use of weapons and insisted in giving them an opportunity to surrender before beginning drawing his weapons.
Unfortunatly, due to my bad luck he had less HP than our Kender Thief and vent unconcious in almost every fight.
Wilgrove
26-09-2006, 17:36
MetaLogic on The Matrix Online. (I still play MxO). He is a machinist (works for the machines) who is a duelist (fights with two revolvers or handguns) and he basically helps the machines and agents keep order in The Matrix and to uphold the truce that Zion and Machines have with one another. He was awaken by Zionist (well tricked) and due to him being a newbie to bending the rules in The Matrix, he helped out the Zionist cause until he is able to break free. After fleeing the Zionist, MetaLgoic decides that Zionist trying to shut down The Matrix, thus killing billions of people still in their pods, and the Merovingian just wanted to turn The Matrix into his own personal playgrounds. So he decides to join the Machines and help maintain a balance within The Matrix. I'll post some pictures of my character later on tonight.
Todays Lucky Number
26-09-2006, 18:00
A Thri-kreen shaman/gladiator/psychic warrior I played in a Dark Sun game. It was quite a character even bonded two other player characters to a marriage as a holy person. Politically it was communist. In diet it was a cannibal that ate its prey alive and screaming and had created himself a hive from the bones.
Only character longer than 3 meters I have played so far :D
Risottia
27-09-2006, 08:48
Tex: Another CoC character. He was the son of a Texas oil man, kicked out of Harvard, and an ace of the Escadrille Américaine. Your basic 1920's hell raiser.
.

Cool! I used to play a clone of the character Belushi played in a Spielberg movie (can't remeber title, was it "1941"?). But I played it in Robotech. I used to lose a Mecha everytime I flew (not before taking down some foes), smoke horrible cigars and beat Rick Hunter at the Mecha Simulation coin-op (usually, because my wing commander rigged the game).
Cromotar
27-09-2006, 09:33
I play an ecclectic mix of the Swedish Drakar och Demoner and D&D. I'm a master of character optimization, so most of my characters turn out pretty good. Still, a few favorites are:

Tyr Ak'Selor: A male Yuan-ti aeromancer, neutral evil. Highly intelligent and very, very dangerous. I had a lot of fun with this character, scheming and causing mayhem wherever I went.

'K' (lacks a real name): A male half-demon berzerker, true neutral. Strength of a giant, IQ of pudding. He's rather easy to play as he mostly follows the other characters around, but when battles appear he goes through the enemies like a weed whacker.

Akar Karraku: A male Kenku (!) monk, chaotic good. Also an excellent fighter, but also intelligent and a good leader of the group. The only character I've had that's developed a close relationship with another player's character.
BackwoodsSquatches
27-09-2006, 09:40
I used to do that. I even made an adventure out of Gymkata. For Teenage Mutant Ninja Turtles:The Roleplaying Game...aaaaannnd there goes the last of my lunch money...


Ive played under Eric Wujeck, the creator of TMNT, RPG.
He also created the Amber rpg, based on Zalazny's Nine Princes of Amber chronicles.

Ive also met Kevin Siembieda (sp?) who wrote most of Palladiums Rifts.

Heres my lunch money.
JuNii
27-09-2006, 10:17
Please tell me system (Dnd, ADnd, Dnd3, Rolemaster etc...), class, race, concept, moral alignment.

My favourite is a Female Elven War wizard (ADND, Complete Elves) (Fighter 8, Wizard 9), lawful neutral and quite militaristic. She's head of a commando unit of the Elven Imperial (space) Navy. Sharp bladesinger (two swords), and now being trained by a samurai to use katana and wakizashi.

SIGH...

so many characters to choose from...

Kaylynn (Windwalker) Avonlea ( D&D 3.5ed. )
12 level Half Elvin Female Ranger. two weapon fighting.... two longswords... one a heratige weapon. prone to wander around, she hooked up with an arrogant human, a dwarven cleric, a half elven sorcerer/cleric/fighter (dragon disciple) and another full elven ranger. our adventures took us to the underdark and back. Alignment, CG.



Austin James (Vampire: The Gathering)
Veternarian, he was embraced as his life started to look up. now, inducted into clan Gangrel, he and his "friends" (one is a Werewolf that no one knows about) are now heading to canada to retrieve an artifact that could bring the end of the world. his favorite weapons are wooden stakes, and car flares... yes, he has to roll for shock... he recently diabloriaed a vampire 3 generatons above him.... ;) he will do anything to protect his adopted daughter and Girlfriend.



Hearthcrafter (DC universe)
able to create any food item in any shape or form and at any density. she loves to cook and can "Dish" it out.



Darkblade (Marvel)
first Marvel character....
Female Ninja (Mutant). weapons include a katana of with which she can generate, channel, and manipulate darkforce matter.
Claim to fame: down to 2 hit points, (and saddled with two incompetent partners) they encountered Absorbing Man, Titanium Man and the Enchantress... (cookie for all those who know those people.) fortunatly, I won Inititve... and charged the Enchantress... knocking her out cold. I spent the rest of that climatic battle sitting on her backside, slamming the hilt of my sword on her head everytime she looked like she was getting up.
Quote "hey, I'm keeping her out of the fight... you two will just have to handle this without me."


Jiro (Feng Shui)
Tempanyaki cook. master of the flashing blades. wants a quite life in his own restruant... and would've gotten it... if it wasn't for his friend always dragging him into all these assignments given by his master.

Ichiro (cyberpunk)
baised on Bubblegum Crisis, he is a member of ADPolice... expert with the shotgun and rifle.


there are more... but I'll pull them out later...
Cannot think of a name
27-09-2006, 10:32
Ive played under Eric Wujeck, the creator of TMNT, RPG.
He also created the Amber rpg, based on Zalazny's Nine Princes of Amber chronicles.

Ive also met Kevin Siembieda (sp?) who wrote most of Palladiums Rifts.

Heres my lunch money.

Eh, you can have it back. I played against the creators of Renegade Legion:Centerion. I kicked his ass, too. (he thought we had divided ourselves and instead we had suckered his tanks into a shooting gallery.)

So I'll just add my lunch money to the pool.
NERVUN
27-09-2006, 11:30
Oh lord. Ok, my all time fav was Uber-Bitch. She was the leader of a vigilanti group in a Bubblegum Crisis RPG (Fuzion system). She was ment as the banker so I put everything I had in wealth and took a lot of complications to boost it up so that I COULD afford the small Pacific island if I wanted. However, having gamed with the GM before, I also put a lot into strength, dex, and the ability to get the hell out of the way. Add in a hardsuit that was capable in tearing a boomer apart with one hit due to its armaments...

I had a ritch bitch who could hit and kill boomers right and left, but whose people skills probably made it a first that her entire team cheered and sent Genom a thank you note when she was finally taken out by a wrathful GM.

I also loved the Twins in a system that my friend made, magical martial artists who were able to kick some serious butt, but the game was scaled to make it really hurt to get hurt.

My favorite NPC from the campain I ran once (also BGC) was a little girl who answered the door when my players were busy searching an apartment building for an item (in hardsuits, and when they KNEW it was downstairs). After being asked if her mommie and daddy had anything interesting in the apartment, she returned with her arms full of whips, chains, vibrators, and an electric sheep love doll (I Love Ewe). When asked if her parents have any other interesting things she replied, "I can't get it off of the wall."

Took a bit to restore order after that.
JuNii
27-09-2006, 11:37
Oh lord. Ok, my all time fav was Uber-Bitch. She was the leader of a vigilanti group in a Bubblegum Crisis RPG (Fuzion system). She was ment as the banker so I put everything I had in wealth and took a lot of complications to boost it up so that I COULD afford the small Pacific island if I wanted. However, having gamed with the GM before, I also put a lot into strength, dex, and the ability to get the hell out of the way. Add in a hardsuit that was capable in tearing a boomer apart with one hit due to its armaments... I had a ritch bitch who could hit and kill boomers right and left, but whose people skills probably made it a first that her entire team cheered and sent Genom a thank you note when she was finally taken out by a wrathful GM.reminds me of my Teenager from Outer Space character. Based off of Ranma, he was the male version of Nabiki. after his first day, he was friends with THE best looking girls (fellow players) a Gaijin (another player) had the school perv under his wing (buying his photos for pennies... selling them for big bucks) and after the first concert.... all the players were RICH! the GM had to work hard to remove all that wealth... :D


My favorite NPC from the campain I ran once (also BGC) was a little girl who answered the door when my players were busy searching an apartment building for an item (in hardsuits, and when they KNEW it was downstairs). After being asked if her mommie and daddy had anything interesting in the apartment, she returned with her arms full of whips, chains, vibrators, and an electric sheep love doll (I Love Ewe). When asked if her parents have any other interesting things she replied, "I can't get it off of the wall."

Took a bit to restore order after that.LOL!!! Cyberpunk... not me, but my friend... he cultivated a list of contact that everyone else would've killed to get.

and this was rolled, infront of everyone...

each of his contacts... it didn't matter the field, profession, or situation... were all women... and every one of them had a Look rating of 9 or above. (10 being the highest and best looking.)
NERVUN
27-09-2006, 11:44
reminds me of my Teenager from Outer Space character. Based off of Ranma, he was the male version of Nabiki. after his first day, he was friends with THE best looking girls (fellow players) a Gaijin (another player) had the school perv under his wing (buying his photos for pennies... selling them for big bucks) and after the first concert.... all the players were RICH! the GM had to work hard to remove all that wealth... :D
Oh I thought the GM was going to kill me when during the first encounter I managed to kill three C-class boomers by myself in the same time that the rest of the team took to kill one. Still, she was fun to play for the character, because she was indeed an uber-bitch. She really had to go though and I tried for more balanced charaters after that.
JuNii
27-09-2006, 11:53
Battletech...
three vs one. three single players vrs one player controlling three mechs...

we were down to the last mech... we lost one player, but two of us were up and moving. i was in a shadowhawk (having lost my Assault Mech and getting one grade lower) and the last was a Warhammer. my remaining partner was in a Rifleman. picture this... the Rifleman ran out of AC ammo. so only lasers, It took a beating so it had half of it's original Heat Sinks. it was trapped in a box canyon and the mech shut down due to overheating. so we're talking six rounds of free pounding by the last enemy mech. (Battlemaster) I was behind it trying to pry it away from my (so I thought) dying comrade.

the BM, could not get enough of it's shots grouped together to kill it. the mech, being shut down, tried to fall after each barrage... but since it was in a box canyon, it couldn't fall, it was held upright by the walls.

the mech cooled down and he managed to power up when... HEADSHOT... armor was still there, but pilot need to make a con roll... and failed... out cold.... for another six rounds... and still the BM could not hit the right spots to destroy the mech... only when our third partner managed to make his way to the base and come back in his secondary mech (hunchback I think,) the BM decided to run. we still laugh at that...
JuNii
27-09-2006, 11:56
Oh I thought the GM was going to kill me when during the first encounter I managed to kill three C-class boomers by myself in the same time that the rest of the team took to kill one. Still, she was fun to play for the character, because she was indeed an uber-bitch. She really had to go though and I tried for more balanced charaters after that.

once our DM had a PIT FIEND that was supposed to be our re-occuring Nemisis... and we killed it with some lucky rolls in our first encounter. :D

what killed our group? a bunch of zombies... and the players who couldn't roll above a 6 that night... :p
NERVUN
27-09-2006, 12:03
Battletech...
three vs one. three single players vrs one player controlling three mechs...

I can almost beat you there. I was GMing a BGC game. The Shadow Hawks (motto, 'We're Not Nice People') had managed to crash (literally) a deal being made between two Chinese triads. Given that the local crime bosses were invloved, a number of their body guards did the "explode of out their skin" trick into C-class Boomers and my players went in to take them out.

One of them after slapping a boomer around, lines up for a devistating power kick that should remove the boomer's top half. He managed to crit his roll, three ones meaning he's at a negative penalty to dodge the returning fire.

Me: Ok, you miss the boomer, but you managed to get your leg wedged into the wall behind it leaving you wide open for the boomer's return shot. The boomer opens its mouth, heats up the cannon and...

The boomer rolls three ones.

Me: Uh... your perdicament was so silly that the boomer started laughing so hard that it missed and instead cut a huge hole in the middle of the floor. The rest of the people stop fighting to look at the two of you and exclaim "Idiots!" before going back to the battle
JuNii
27-09-2006, 20:25
I can almost beat you there. I was GMing a BGC game. The Shadow Hawks (motto, 'We're Not Nice People') had managed to crash (literally) a deal being made between two Chinese triads. Given that the local crime bosses were invloved, a number of their body guards did the "explode of out their skin" trick into C-class Boomers and my players went in to take them out.LOL!

Reminds me of a Feng Shui game I played in. the triad kidnapped my sister to exchange her for my friend's master's Friend's Neice, whom we were protecting (10 yr old girl)... so we went in to beat the bad guys up... Unfortunatly, there was a Jackie Chan like film being made at the same location...

the ending was all of us, including Jackie Chan and Co-star, fighting the triad with actors (dressed like the mob) mingled all together. before each punch, we had to roll to see if we noticed if we were holding a mob or an actor.

the fight ending scene came up when my friend and the little girl ended up next to Jackie... she turned and immediately dug into her backpack, pulling out an autograph book... in the middle of the fight...