Favourite RPG?
Swilatia
03-05-2006, 23:46
What is your favourite RPG? Mine is the Elder Scrolls IV: Oblivian.
Computer RPG?
I haven't played that many, so I'm going with Neverwinter Nights. One of the best things is that it's easy for players to create their own modules, so once you've finished the official mods, you can just download the player-created ones.
The best RPG I've ever played is Planescape: Torment. But it's not my favourite.
My favourite is probably Baldur's Gate. It surpassed Ultima VII, which itself surpassed Bard's Tale II, which surpassed Questron, which was the first RPG I ever played.
Hmm... Oblivian, like all the Eldar Scrolls games I have played (3 of the 4, though I only played Daggerfall a slight bit) is very good, but unfortunately my computer is at the bare minimum for it, so ocasionally creaks along.
Personally I would go for Morrowind or Fallout for computer RPGs. Non computer? Hmm... probably the Buffy RPG. Very easy system.
The Black Forrest
03-05-2006, 23:55
Runequest!
Oh computer? I am kind of into Throne of Darkness at the moment.....
On the non-computer side, I'd go with GURPS, followed by 1st edition AD&D.
I'm curious to know what it is you like about Oblivion. I find the game incredibly shallow, and actually a bit irritating to play.
Thriceaddict
03-05-2006, 23:59
I'll go with Morrowind.
I've spent way too much time playing it.
1)Fable
2)Kotor 1 & 2
3)Ninja Gadon(Sp?)-- I never played it, but I watched my brother play it. Looked awsome.
4)Baulders Gate 2: Shadows of Amn
all of these I found to be great RPG's.
Other than NS.
Nuclear idiots 2
04-05-2006, 00:05
What is your favourite RPG? Mine is the Elder Scrolls IV: Oblivian.
mine would have to be morrowind, it would probably be oblivion if my damn computer could play it....
On the non-computer side, I'd go with GURPS, followed by 1st edition AD&D.
Never played d&d but GURPS is one of the most complicated systems I have come across.... so many bloody modifiers. And too realistic for the way me and my mates play games. Played 2 games of WW2 Gurps. Yeesh, you pretty much die from one shot... ok, that may be quite realistic, but irritating.
I'm curious to know what it is you like about Oblivion. I find the game incredibly shallow, and actually a bit irritating to play.
Well, i think it is good, but it has made a slight annoying move to a more adventure game feel with the mini game format. Skills no longer determine whether you do something, they just help you do them. Even if you have shit security you can pick the best locks, just it will be hard... now, that means I have an actual chance of leveling up in that skill, even with low starting level, but, yes it does feel a bit shallow in some cases. Still fun though, and if only my computer was better... the graphics look good even on the low setting I have... but on the max, that would be lovely.
Jello Biafra
04-05-2006, 00:07
Chrono Trigger or a similar game.
1)Fable
*vomits*
The other stuff was good, though.
I've never been a fan of fully-interactive real-time combat. I didn't mind Fable's, but if combat's going to be real-time I'd rather something simple like Dungeon Siege. Even Diablo was too interactive for me to find it fun.
I love turn-based RPG combat. Fallout and Temple of Elemental Evil did that really well. Baldur's Gate managed to use turn-based mechanics in a pseudo real-time system, and I think that worked well. BioWare reused that for NWN and KotOR.
Random Country Name
04-05-2006, 00:12
Guild Wars.
I'm just waiting for someone to say runescape...
Swilatia
04-05-2006, 00:13
mine would have to be morrowind, it would probably be oblivion if my damn computer could play it....
If you are talking about white screens, you don't need a new computer, just an up2date video card.
Fleckenstein
04-05-2006, 00:13
I'll go with Morrowind.
I've spent way too much time playing it.
try for oblivion. its great, and the mechanics are almost the same.
love the KOTOR series and Elder Scrolls, but i actually like Fable. Some of it was quite interesting.
Deus Ex (the original) - that counts as an RPG, right? :D
Swilatia
04-05-2006, 00:14
1)Fable
2)Kotor 1 & 2
3)Ninja Gadon(Sp?)-- I never played it, but I watched my brother play it. Looked awsome.
4)Baulders Gate 2: Shadows of Amn
all of these I found to be great RPG's.
Other than NS.
Ns is not an RPG. its a simulation.
*vomits*
The other stuff was good, though.
What... You don't like the idea of raiding villages, owning 3 of the 4 towns, killing off your spouse, beating up kids, shooting off traider's heads and using them as soccer balls...
(obvious which path I chose) God I was probably the most evil bastard around.
Ns is not an RPG. its a simulation.
Isn't Gameplay suppose to be the Rpg part of NS? (that's what I thought it was, could easily be wrong).
Swilatia
04-05-2006, 00:15
Chrono Trigger or a similar game.
Oh come on! Japenese RPGs Suck!
What... You don't like the idea of raiding villages, owning 3 of the 4 towns, killing off your spouse, beating up kids, shooting off traider's heads and using them as soccer balls...
(obvious which path I chose) God I was probably the most evil bastard around.
I have a burning hatred for Lionhead studios and its overhyping.
When most games are overhyped, its because the fans are being idiots, but Lionhead is the only developer I know of that specifically sets out to cause it.
Ns is not an RPG. its a simulation.
Not the way Huntaer does it. He’s a pretty badass future-tech.
Ginnoria
04-05-2006, 00:18
Computer RPG?
I haven't played that many, so I'm going with Neverwinter Nights. One of the best things is that it's easy for players to create their own modules, so once you've finished the official mods, you can just download the player-created ones.
Have you tried making one yourself? I wouldn't call it easy ... it's a cool idea, but it takes a lot of work to do anything (hence why only about 10% of the modules on the vault are really worth playing).
Not the way Huntaer does it. He’s a pretty badass future-tech.
I assume you've seen my stuff. Thx.
And....
I have a burning hatred for Lionhead studios and its overhyping.
When most games are overhyped, its because the fans are being idiots, but Lionhead is the only developer I know of that specifically sets out to cause it.
Lol. I'll give you that.
Jello Biafra
04-05-2006, 00:25
Oh come on! Japenese RPGs Suck!Nope. They're usually the best ones.
Darknightshade
04-05-2006, 00:29
Final Fantasy VII, no doubt about it.
Nominalists
04-05-2006, 00:32
In response to the various people who have cited Oblivion I would agree with you, but has nobody noted that it is bugged beyond belief? For that reason and the fact that Microsoft have managed to take the 'booster pack' idea to a whole new level (relatively priced each booster pack should cost 5c rather than $1.99), I've got to stick to BG2:SoA, which was so good I played four times. O that sounds shocking, but it really is that good!
Swilatia
04-05-2006, 00:34
Nope. They're usually the best ones.
Actually, the elder scrolls games are the best. especially oblivian.
Fleckenstein
04-05-2006, 00:35
Actually, the elder scrolls serieres are the best. especially oblivian.
oblivion.
oblivion.
oblivion.
oblivion.
oblivion.
nitpicking. i mean, it on the main menu every time!
so - is Deus Ex an RPG?
Nominalists
04-05-2006, 00:35
Is this limited to the PC platform though?
It's all about Harvest Moon on N64. End of story. You simply cannot dispute me on this.
Swilatia
04-05-2006, 00:38
oblivion.
oblivion.
oblivion.
oblivion.
oblivion.
big Fricken deal. or are you one of those grammer nazis
Swilatia
04-05-2006, 00:38
It's all about Harvest Moon on N64. End of story. You simply cannot dispute me on this.
actually I can. you have prolly never tried oblivion or even morrowind.
Originally posted by Peveski
Still fun though, and if only my computer was better... the graphics look good even on the low setting I have... but on the max, that would be lovely.
I upgraded my my RAM and Graphics card soon after buying Oblivion and the automatic settings went from low to high quality. But, to be perfectly honest I didn't notice a great deal of difference. Still lovely though.
Originally posted by Llewdor
I'm curious to know what it is you like about Oblivion. I find the game incredibly shallow, and actually a bit irritating to play.
It's the complete freedom to go anywhere you want and do anything you want in a massive area that gives the game it's depth. If you want a really deep storyline you'll have to follow the main theme though.
actually I can. you have prooly never tried onlivion or even morrowind.
It doesn't matter. Life does not get better than farm RPGs. Mmm. I wish I hadn't lent out my N64. Now I have a craving to participate in festivals and woo pink haired girls.
Spurland
04-05-2006, 00:40
Has to be Fallout for me.
SamuraiZ
04-05-2006, 00:41
Oldblivion. (http://www.oldblivion.com/download.php)
Thriceaddict
04-05-2006, 00:49
try for oblivion. its great, and the mechanics are almost the same.
love the KOTOR series and Elder Scrolls, but i actually like Fable. Some of it was quite interesting.
Deus Ex (the original) - that counts as an RPG, right? :D
My computer sucks. I can't even play Deus Ex on it.
I'd love toplay Oblivion, but I just don't have the money for a decent computer. :(
It's the complete freedom to go anywhere you want and do anything you want in a massive area that gives the game it's depth. If you want a really deep storyline you'll have to follow the main theme though.
But nothing you do matters. The game scales to you, so you can never end up somewhere you'r enot supposed to be yet, or steal loot you're not supposed to have. All of the quests wait for you indefinitely. And you can't fail. If you don't try to complete the main quest (which had a dreadful hook, by the way - why should I trust this Emperor guy when I was locked in his dungeon and he wouldn't even tell me why?), nothing bad happens.
Plus, the broken levelling system means that I became Arena Grand Champion at level 1. I've played for almost 40 hours, closed one Oblivion Gate, and I'm still fighting rats and mudcrabs because the game thinks I'm a noob.
The game seems open because you can do anything you want in any order, but because the content scales to meet you, it's forcing you into a linear progression.
oblivion.
so - is Deus Ex an RPG?
I'd count it (and I'm enough of an RPG nazi to think that Oblivion barely qualifies). Deus Ex comes from the school of RPGs that produced System Shock 2.
Swilatia
04-05-2006, 00:59
It doesn't matter. Life does not get better than farm RPGs. .
It very well does.
Swilatia
04-05-2006, 01:02
My computer sucks. I can't even play Deus Ex on it.
I'd love toplay Oblivion, but I just don't have the money for a decent computer. :(
how powerful is your computer? and can you afford a decent GFX card?
Epsilon Squadron
04-05-2006, 01:05
Runequest!
Oh computer? I am kind of into Throne of Darkness at the moment.....
I can not find that anymore :(
Runequest was my favorite and just seemed to me the most.... believable.
Thriceaddict
04-05-2006, 01:07
how powerful is your computer? and can you afford a decent GFX card?
PIII 600 Mhz and a 16 MB graphics card. And I can't afford anyhting right now. :(
Swilatia
04-05-2006, 01:08
PIII 600 Mhz and a 16 MB graphics card. And I can't afford anyhting right now. :(
thats crappy. I have a 1.9 Ghz and a 128 MB gfx card.
Thriceaddict
04-05-2006, 01:12
thats crappy. I have a 1.9 Ghz and a 128 MB gfx card.
Rub it in will ya!:headbang:
The Black Forrest
04-05-2006, 01:18
I can not find that anymore :(
Runequest was my favorite and just seemed to me the most.... believable.
*Waves his old books in your face*
Neener neener neeeeeener!
WTF! Hasn't anyone said the Diablo series yet? I can't believe this! By the way, Deus Ex is an FPS, stealth action, RPG hybrid. Kind of a mouthful... Even though the title makes NO sense by itself in latin. At least I played the game thoroughly enough twice to get why they called it that.
Brains in Tanks
04-05-2006, 02:03
I'm a bitter twisted creature, so I'm going to pick on a few games for a while and make lots of people hate me:
Fable: Too cutsey. Couldn't take it seriously. And when I tried to become evil by eating 200 crunchy chicks all at once all that happened was I grew a small pair of horns and became obese. And I got married twice but still remained a virgin!
Diablo I&II: I got into it at first, but the constant hacking got me down.
Knights of the Old Republic: Frustrating that if they had fixed a couple of minor gameplay issues it would have been damned good.
Morrowind: Kinda broken. You can make infinite amounts of money risk free by... No I won't tell you, just in case you don't know. That way you might enjoy the game. Games shouldn't make it easy to powergame because it's hard for us obsessive compulsive types to not do it. I ended up so powerful that the game's massive powerful god could hardly hurt me. I could just wonder around his chamber while he wailed on me while taking only minor damage. I tried to start again and not become so powerful but I find I had no interest in playing again. Then there is the whole refusing to sleep until you achieve the maximum ability score increase. You'd think refusing to sleep for days would actually lower your abilities, wouldn't it?
Baldurs Gate: Okay, but apart from Minsc and Boo I didn't really care about the world. Never bothered to finish Baldurs Gate 2, but my computer was painfully slow. Then there's how the neutral members of your party start becoming pissed off because you're acting too good. They actually become happier if you save people's lives but then randomly stab old grannies. I don't care how neutral you are, that should just be disturbing.
Xbox Baldurs Gate: Dark Alliance - Now this game should be good, but the hacking is much too repetative and the two player function is very broken. If one of you dies then you have to go back and reload and this is really annoying because when you die in single player it seems fair enough, but when your friend dies you get pissed off that she's making you start over. It's a game that's designed to destroy friendships.
Fallout 2: Actually, this is the game I enjoyed the most. Beats me why. Maybe it's because you can become a porn star. Or maybe it was the best thing around when I played it.
Dalrihasha
04-05-2006, 02:10
in no specific order
neverwinter nights (playing it now)
morrowind (lost my game save and almost cried when i had to start again)
diablo 2.. (completed it with 3 characters. ill never tire of it)
balders gate 2 (and i lost my disk...) :headbang:
I have the (mis?)fortune of having a spouse whose really into RPG's.
I've done everything from Vampire LARP to D&D.
Fav's
1. Call of Cathulu
2. D&D 3.5
3. Requiem
Bodies Without Organs
04-05-2006, 02:19
*Waves his old books in your face*
Neener neener neeeeeener!
1st or 2nd edition, I trust? The 3rd was just vile.
Lachenburg
04-05-2006, 02:22
I'm gonna have to go with World of Warcraft at the moment (although Oblivion was excellent, too).
Morrowind was pretty good, but I still prefer NWN. I'm also a fan of Baldur's Gate II. One of my friends is eagerly waiting for Dragon Age to come out, but as far as I know BioWare hasn't even set a release date for it.
GruntsandElites
04-05-2006, 02:31
What is your favourite RPG? Mine is the Elder Scrolls IV: Oblivian.
NOOOOOO! NOT AGAIN! *Breaks down and sobs* I want that........
Sdaeriji
04-05-2006, 02:39
But nothing you do matters. The game scales to you, so you can never end up somewhere you'r enot supposed to be yet, or steal loot you're not supposed to have. All of the quests wait for you indefinitely. And you can't fail. If you don't try to complete the main quest (which had a dreadful hook, by the way - why should I trust this Emperor guy when I was locked in his dungeon and he wouldn't even tell me why?), nothing bad happens.
Plus, the broken levelling system means that I became Arena Grand Champion at level 1. I've played for almost 40 hours, closed one Oblivion Gate, and I'm still fighting rats and mudcrabs because the game thinks I'm a noob.
The game seems open because you can do anything you want in any order, but because the content scales to meet you, it's forcing you into a linear progression.
I completely agree. Daggerfall and Morrowind were much better in that you felt you could actually accomplish something before the game wanted you to. You could run into Dagoth Ur and steal Sunder and Keening way before you were supposed to, storyline-wise. With Oblivion, you can't jump ahead on any of the quests at all. They are all unavailable until the game wants you to be able to do them.
Divine Imaginary Fluff
04-05-2006, 02:45
big Fricken deal. or are you one of those grammer nazisI guess you are... oblivious to the correct spelling.:D
Zolworld
04-05-2006, 02:46
NOOOOOO! NOT AGAIN! *Breaks down and sobs* I want that........
It really is great! I even purchased it legally. Ive played it all day and now I must go to sleep. Havent actually done any of teh story and Iv had it since it came out. I'll find that Sean Bean sooner or later.
You can tell that this is a UK-based gamers forum with the absence of any mention of Xenogears, Final Fantasy Tactics or Chrono Cross, the three best RPGs for the PlayStation but which shamefully never received a PAL release so unfortunately most of you won't know them. Castelvania: SOTN should also be rated among the best (certainly the best adventure-RPG ever made) from that generation, which I think did receive PAL formatting.
Other favorites include Final Fantasy IV and VI, Chrono Trigger, Disgaea, Xenosaga Ep. 1 (but not 2), and on PC, Morrowind (still waiting to play Oblivion) and Planescape: Torment. But my all-time favorite has to be Xenogears.
The Black Forrest
04-05-2006, 04:00
1st or 2nd edition, I trust? The 3rd was just vile.
First my son.
I even have many extra things like the Broken Tree Inn.
Found my old Rune Lord and Rune Priest.
The Rune Lord was a fun character. There were twins. One for what ever reason was a killing machine. The other always and I MEAN ALWAYS got hit with critical attacks. He would charge in and a leg or arm would go flying. He was also lucky that there was always somebody in the group with the ability to heal such injuries. Well until the one time there wasn't ;)
Bodies Without Organs
04-05-2006, 04:14
The Rune Lord was a fun character. There were twins. One for what ever reason was a killing machine. The other always and I MEAN ALWAYS got hit with critical attacks. He would charge in and a leg or arm would go flying.
RQ is linked in my memory to limbs being severed in every combat, just as Classic Traveller is linked to every good character dying during generation, and every MERPS combat being concluded with a suicide by fumble.
First RQ combat: my brave Morokanth was left lying on the cold, hard ground with his left leg several yards away. Rather a rude awakening after the comfy world of 'cure light wounds'.
Ravenshrike
04-05-2006, 04:25
I have the (mis?)fortune of having a spouse whose really into RPG's.
I've done everything from Vampire LARP to D&D.
Fav's
1. Call of Cathulu
2. D&D 3.5
3. Requiem
Surprising that you haven't failed your SAN check yet.
Callisdrun
04-05-2006, 04:32
...nationstates... >_>
Chumblywumbly
04-05-2006, 04:56
Got to be Morrowind, for the sheer scale of mods.
Though I havn’t played Oblivion yet. Looks sweet.
EDIT: Ooh yeah, on a non-PC note, Vampire: the Masquerade and D&D is fun, though I’ve not played either that much. More of a dungeon-crawl man myself.
Give me a couple of deeps of Warhammer Quest any day.
Daistallia 2104
04-05-2006, 05:08
EPT, (Classic) Traveller, CoC, Twilight 2000 (1st ed), several highly modified/home brewed rules based on the settings of EPT, Twilight 2000, Shawdowrun, and a genericish cyberpunk setting.
Personally, I don't really consider any computer games to be RPGs - I tend to prefer role playing over roll playing. But to each his own.
Ah, I couldn't leave it at just one.
ADOM, Daggerfall (which I got working again, yay - and to a marginally lesser extent Arena, Oblivion and Morrowind), Ultima VII, Ultima Underworld, Baldurs Gate series, KOTOR series, Fallout series, Angband (modded up, though), Omega, Nethack, Secret of Mana, Deus Ex, System Shock 2 (havent played the first, but its on the list).
I'll probably think of others too.
Neverwinter Nights was good as well, but it was missing something that really drew me to Baldurs Gate. I think it was probably the rather boring plot. I never finished it.
I've never actually tried pen and paper RPing though.
Daistallia 2104
04-05-2006, 06:16
I've never actually tried pen and paper RPing though.
You should - lots of fun. But it's quite different, especially if you do it with players more on the thespian end of the spectrum.
You should - lots of fun. But it's quite different, especially if you do it with players more on the thespian end of the spectrum.
Yeah, that's the thing. I don't have any friends that play, and i'm ruling out joining the D&D club at uni - primarily because I don't have my own suit of chainmail. :p
Ningtondoo
04-05-2006, 06:34
But nothing you do matters. The game scales to you, so you can never end up somewhere you'r enot supposed to be yet, or steal loot you're not supposed to have. All of the quests wait for you indefinitely. And you can't fail. If you don't try to complete the main quest (which had a dreadful hook, by the way - why should I trust this Emperor guy when I was locked in his dungeon and he wouldn't even tell me why?), nothing bad happens.
Plus, the broken levelling system means that I became Arena Grand Champion at level 1. I've played for almost 40 hours, closed one Oblivion Gate, and I'm still fighting rats and mudcrabs because the game thinks I'm a noob.
The game seems open because you can do anything you want in any order, but because the content scales to meet you, it's forcing you into a linear progression.
I agree fully with you on the most of these points. Yes, the leveling system really sucks... There's just never any natural challenges. If you want a challenge, it may be some big old Daedra, but it may just as well be a rat. That sucks. And, yes, it's a bit weird that you can just leave a quest for a while, it really destroys the challenge of quests. It's practically impossible not to succeed. At the same time, there's no form of alternative endings - all quests shall end the same, no matter what you want to tell the guy really. But, hey - just wait for The Elder Scrolls V: I-Know-Everything-Know.
But otherwise, it's just... it's just... it's just... it's just... Oblivion was the game that convinced me that, perhaps I can stick to life a few more days to finish that quest. Oh, noes, I ran into another quest on the way there. Oh, blast, to finish that I have to do a third. Oh, heck, now I'm tired of quests, I'll go raid a dungeon. Oblivion is the game which I've played most of all RPGs/Action/Adventure, actually the game which I've played most(except a few Strategy ones - think Civilization, hard not to get 40 hours of playing time).
I mean, there's just too much to do to stop.
Straughn
04-05-2006, 06:46
What is your favourite RPG? Mine is the Elder Scrolls IV: Oblivian.
Telengaard.
Oooooooooold school.
Bodies Without Organs
04-05-2006, 06:47
Ah, I couldn't leave it at just one.
ADOM,
Yay! Any legitimate wins yet?
(leaving aside the fact that it is a roguelike, rather than an RPG)
Reidalia
04-05-2006, 06:57
Never played d&d but GURPS is one of the most complicated systems I have come across.... so many bloody modifiers. And too realistic for the way me and my mates play games. Played 2 games of WW2 Gurps. Yeesh, you pretty much die from one shot... ok, that may be quite realistic, but irritating. ...
The thing that I love about GURPS is that it is so flexible. If you want it to be a painfully complicated and realistic game, it can be; if you want it to be a framework of guidelines with which to play out a scenario, it can be. The rules in GURPS are tools to help tell the story, if rules are getting in the way of what you want to be doing then you cut them and play on.
Solarlandus
04-05-2006, 07:10
My favorites vary from moment to moment but tend to be the following:
1. Runequest/Heroquest (Both my Airlandia and Solarlandus nations are Glorantha based).
2. GURPS
3. Champions
4. AD&D 3.0
Ask me again an hour from now and it'll probably be the same 4 games but in a different order. ^_~
Solarlandus
04-05-2006, 07:19
The rules in GURPS are tools to help tell the story, if rules are getting in the way of what you want to be doing then you cut them and play on.
[Nods]
Be it noted that I would say the same is true of *any* RPG rules at base. GURPS does a good job of facilitating this but any system can be fixed with a few "house rules" and a little "homebrew". It could be argued that the best game systems are the ones that need this the least but that's partly a matter of individual temperment of the sort that causes one musician to prefer one instrument to another of equal quality. It's good to be comfortable with a number of systems so that you learn flexibility and can suit your rules towards your players but by and large the best rule system is the one that works for you in telling your story and your players in living through it. :)
Xadelaide
04-05-2006, 07:26
Best RPG: Planescape: Torment.
Best game: Baldur's Gate 2.
Honourable mentions: Morrowind, Fallout 2, Icewind Dale and Oblivion.
:D
Yay! Any legitimate wins yet?
(leaving aside the fact that it is a roguelike, rather than an RPG)
I won once, but I save scummed, so it doesn't count. Trying to go for a legit one now. I made the mistake last time of playing a drakeling and not knowing how to handle it in the tower of eternal flames. :(
Now i'm trying it out as a bog-standard human wizard. I thought about being a troll healer, but that's cheating too :p
(I count roguelikes as a type of RPG, well, at least a computer-RPG anyway.)
Verdigroth
04-05-2006, 07:44
Hackmaster is the greatest pen and paper RPG out there. Where else can you get a set of chainmail of remote eyegouging.
Straughn
04-05-2006, 07:46
Hackmaster is the greatest pen and paper RPG out there. Where else can you get a set of chainmail of remote eyegouging.
What, no Munchkins plug?
Der Teutoniker
04-05-2006, 07:48
Hackmaster is the greatest pen and paper RPG out there. Where else can you get a set of chainmail of remote eyegouging.
D&D man myself, P&P games are the only way to go, the otehrs arent 'true' RPGs they lack the intense nerdiness
and I jsut had to throw in that that chainmail sounds wciked cool, lol
Verdigroth
04-05-2006, 07:51
D&D man myself, P&P games are the only way to go, the otehrs arent 'true' RPGs they lack the intense nerdiness
and I jsut had to throw in that that chainmail sounds wciked cool, lol
Hackmaster is a licensed adaption of 1st edition D&D amped up on steroids and kicked in the nut sack. Players start off with 20 extra hp's just to give them a running chance. I have yet to see a player make it into the double digits and not many make it past 3rd level with a good Dm holding the screen
Der Teutoniker
04-05-2006, 07:52
What, no Munchkins plug?
ot my favourite I guess, but I will send the word out, after all what other game has a Chainsaw of Bloody Dismemberment?
The Black Forrest
04-05-2006, 07:54
RQ is linked in my memory to limbs being severed in every combat, just as Classic Traveller is linked to every good character dying during generation, and every MERPS combat being concluded with a suicide by fumble.
First RQ combat: my brave Morokanth was left lying on the cold, hard ground with his left leg several yards away. Rather a rude awakening after the comfy world of 'cure light wounds'.
That's one of the things I liked. You really couldn't have a godlike character. There was always the chance of a lucky hit. I only did the Rune Lord to find out what the big secret was about. It was funny how they were so "clickish" about Runelords and Priests.
Straughn
04-05-2006, 07:56
ot my favourite I guess, but I will send the word out, after all what other game has a Chainsaw of Bloody Dismemberment?
:D
Verdigroth intro'd me to that a little while back. Kinda fun.
Too bad my competitiveness doesn't work along those lines. He says i need to be more "back-stabby" ... :)
Baotronkus
04-05-2006, 07:57
Guild Wars.
I'm just waiting for someone to say runescape...
someone already did
as for me? Oblivion rocks, glad I have a comp that can run it.
My favorite would be between Pokemon or Morrowind. Pokemon broke me in, and Morrowind stole my soul. I liked that you could "break" the main quest, unlike in Oblivion.
Verdigroth
04-05-2006, 07:58
:D
Verdigroth intro'd me to that a little while back. Kinda fun.
Too bad my competitiveness doesn't work along those lines. He says i need to be more "back-stabby" ... :)
As I recall didn't you win those games...or did you help others win...I can't remember which. Yeah games from white wolf are more your style...cooperative games.
Der Teutoniker
04-05-2006, 07:59
:D
Verdigroth intro'd me to that a little while back. Kinda fun.
Too bad my competitiveness doesn't work along those lines. He says i need to be more "back-stabby" ... :)
yes and no, at least among my buddies (or are they really my firends, lol) we have a systeme very similar to Karma, and the force of 'goodwill' is established, if you trade a particularly good item for very little, you are entitled to much 'good will' which will usually come back to reward, steal wantonly from everyone, and you find yourself on the wroing end of a dogpile, lol, but yes, bacckstabbyism is very important, lol
Verdigroth
04-05-2006, 08:00
yes and no, at least among my buddies (or are they really my firends, lol) we have a systeme very similar to Karma, and the force of 'goodwill' is established, if you trade a particularly good item for very little, you are entitled to much 'good will' which will usually come back to reward, steal wantonly from everyone, and you find yourself on the wroing end of a dogpile, lol, but yes, bacckstabbyism is very important, lol
spoken like a true munchkin loser. The best way is to have two elves help each other to victory!
Straughn
04-05-2006, 08:01
As I recall didn't you win those games...or did you help others win...I can't remember which. Yeah games from white wolf are more your style...cooperative games.
Yeah, i won. I explained the whole "beginner's luck" stigma ...
Co-ops? BTW, do you have anything else in mind for Young's boy (X-Files)?
;)
Der Teutoniker
04-05-2006, 08:02
spoken like a true munchkin loser. The best way is to have two elves help each other to victory!
lol, I win more often than not, adn elves are treated with too much suspision ion our group, they would be quickly dogpiled themselves
Verdigroth
04-05-2006, 08:03
Yeah, i won. I explained the whole "beginner's luck" stigma ...
Co-ops? BTW, do you have anything else in mind for Young's boy (X-Files)?
;)
All my notes are there if you wish to finish. I am working on some hackmaster stuff now...getting a background city flushed out with a bunch of factions for the players to bounce off of.
Verdigroth
04-05-2006, 08:04
lol, I win more often than not, adn elves are treated with too much suspision ion our group, they would be quickly dogpiled themselves
An elf who can't hold his own is not truly an elf. Vini Vidi Varoom...I came I saw I ran away quickly
Der Teutoniker
04-05-2006, 08:05
An elf who can't hold his own is not truly an elf. Vini Vidi Varoom...I came I saw I ran away quickly
lol, give me the Dwarf, and the Gnome, and a half breed, and I can rock the town (especially witha stock of creatures in hand... in my enlarged hand!) heh
What is your favourite RPG? Mine is the Elder Scrolls IV: Oblivian.
Well, if you mean favorite role-playing game, I suppose it would be Stern Head-Master and Naughty Schoolgirl.
Rocket-Propelled Grenades on the other hand...
Verdigroth
04-05-2006, 08:08
lol, give me the Dwarf, and the Gnome, and a half breed, and I can rock the town (especially witha stock of creatures in hand... in my enlarged hand!) heh
Don't think I have played with the gnome. Currently only have Bites and Superhero...my wife got the my original copy of bites and all the spacemunchkins when we seperated.
Baotronkus
04-05-2006, 08:09
Morrowind: Kinda broken. You can make infinite amounts of money risk free by... No I won't tell you, just in case you don't know. That way you might enjoy the game. Games shouldn't make it easy to powergame because it's hard for us obsessive compulsive types to not do it. I ended up so powerful that the game's massive powerful god could hardly hurt me. I could just wonder around his chamber while he wailed on me while taking only minor damage. I tried to start again and not become so powerful but I find I had no interest in playing again. Then there is the whole refusing to sleep until you achieve the maximum ability score increase. You'd think refusing to sleep for days would actually lower your abilities, wouldn't it?
Refusing to sleep what? you can sleepwhenever you want, unless it's not your bed, or you're not in the wilderness.
And what's the money thing? Alchemy? Or is it stealing from the merchant you jsut sold to and reselling elsewhere?
Straughn
04-05-2006, 08:14
Don't think I have played with the gnome. Currently only have Bites and Superhero...my wife got the my original copy of bites and all the spacemunchkins when we seperated.
What? Didn't you snag them when you pity tagged her?
Brains in Tanks
04-05-2006, 08:52
Refusing to sleep what? you can sleepwhenever you want, unless it's not your bed, or you're not in the wilderness.
I had a bad habit of staying awake so I wouldn't level up before I could get the maximum stat increases. That is +5 for three different abilities, which isn't difficult to do once you work out the system.
And what's the money thing? Alchemy? Or is it stealing from the merchant you jsut sold to and reselling elsewhere?
I've heard there are a variety of ways to "abuse the system" to get money. Alchemy is probably the easiest. Park yourself in a store, buy ingredients, make potions, sell, repeat ad nauseum. I had to force myself to stop. "This isn't making economic sense!" I would scream. "Why isn't every alchemist in the land doing this, then buying training and becoming superpowered? Is God just an alchemist who parked himself in a store for a couple of days and then went on a training spending spree?"
Pantheaa
04-05-2006, 08:56
Xenogears
Refusing to sleep what? you can sleepwhenever you want, unless it's not your bed, or you're not in the wilderness.
He means that there is that compulsion to avoid sleeping and keep training skills until you can get the +5 bonus for three stats.
And what's the money thing? Alchemy? Or is it stealing from the merchant you jsut sold to and reselling elsewhere?
Creeper. I say no more.
Winter-een-Mas
04-05-2006, 09:16
I have not played Oblivion but i hated Morrowind. I couldn't get into the game and the combat shitted me off more than anything. My favourites are:
1)Fable
2)KOTOR 1
3)Jade Empire
4)KOTOR 2
If Conkers Bad Fur Dar counts i would put that in as well but it is an adventure game, not an RPG.
Sadwillowe
04-05-2006, 09:45
What is your favourite RPG? Mine is the Elder Scrolls IV: Oblivian.
I'm pretty partial to the M-72 LAW :)
Boonytopia
04-05-2006, 10:05
I haven't played that many, but I reckon Baldurs Gate I & II are really good.
Cromotar
04-05-2006, 11:47
On PC, I'd have to say Planescape: Torment. Other favorites are KOTOR, Morrowind, and the Might and Magic games. Wizardry 8 was fun, too.
On consoles, my all-time favorite is Star Ocean 2, followed by Chrono Trigger, FF7, FF8, and Tales of Symphonia.
Warta Endor
04-05-2006, 11:52
Morrowind, and Oblivion. Sadly enough my Video Card sucks so I got to buy a new one :(
Bodies Without Organs
04-05-2006, 13:50
Now i'm trying it out as a bog-standard human wizard.
Yeah, not a bad option, but personally I always have trouble remembering to stay focused on maximizing my spellcasters as spellcasters. However, having said that, if you take care to train your missile weapon skills sufficiently and bless your slaying ammo when fighting the big guys that isn't really a major problem.
I thought about being a troll healer, but that's cheating too :p
Not when you hit the teen-levels wall and find it practically impossible to progress any further. Try an orcish healer instead: pretty damn simple to keep alive, good rough and tough race and neither the need to keep constantly eating nor the need for ludicrous amounts of xp. With healers the initial advantages of trolls fade pretty fast when compared to the problems they create. Their initial high healing rate fades into relative insignificance by the time you get to about level 10.
Ever had any luck with farmers, merchants, bards, necromancers, mindcrafters or assassins? I've never really managed to make a good go of those classes.
I'm currently stalled out with an orcish elementalist at level 15, and I can't say I particularly care for that class. Time to go and scum a couple of levels in the Tomb of the High King, I reckon, and see if I find it any more endearing then when he's ready for the Water Temple and then the ToEF.
Potarius
04-05-2006, 15:46
Hm. It's a tie between Final Fantasy VII and Chrono Cross.
I just can't stand CRPG's at the moment. If I want a long, drawn-out quest, it better have some fucking character development... And I don't mean that in the statistical sense, either.
The Remote Islands
04-05-2006, 15:48
Does Halo count?
Mikesburg
04-05-2006, 15:58
1st or 2nd edition, I trust? The 3rd was just vile.
I grew up with the older editions and like 3rd quite a bit. (Not that I have all that much time to play anymore.)
As for Computer RPG's, Oblivion's great, but I was a big fan of the KOTOR series too. Fable would have been better had it not ended just as I was starting to enjoy it.
New Bretonnia
04-05-2006, 16:10
Ok I have to categorize this:
Pen & Paper: Advanced Dungeons & Dragons, 1st Edition. 2nd Edition was okay too. I have nothing kind to say about 3.X.
Honorable mention to Palladium's Robotech and Rifts, and Twilight:2000 2nd Edition.
MMORPG: EverQuest II. I might have said Star Wars:Galaxies, but I got sick of having to re-learn how to play the game.
PC (non MMO): Wasteland. This was the early precursor to Fallout. Same backstory, same area, diferent storyline. I played that on a Commodore. Somehow, no RPG I've played since has quite captured the fun, although Fallout came damn close.
Console: Phantasy Starr II for Genesis.
LARP... *sigh* ok so I've played a Vampire:The Masquerade LARP. I admit it. It would have been fun if the Storytellers were actually consistent...
Yeah, I know. Old School.
Mikesburg
04-05-2006, 16:16
LARP... *sigh* ok so I've played a Vampire:The Masquerade LARP. I admit it. It would have been fun if the Storytellers were actually consistent...
You have my sympathies... :(
The Gate Builders
04-05-2006, 16:38
The entire Elder Scrolls series. Fucking superior to everything!
The Elder Scrolls series definitely rules!
Yeah, not a bad option, but personally I always have trouble remembering to stay focused on maximizing my spellcasters as spellcasters. However, having said that, if you take care to train your missile weapon skills sufficiently and bless your slaying ammo when fighting the big guys that isn't really a major problem.
Well, i'm doing okay at it so far, but I admit that i've neglected missile weapons to date. After two days playing, i'm at level 11 right now; I managed to get lucky in the dungeon that leads to the mountain village by finding a vault of oozes. They boosted the levelling process a little, and trained up my bolt spells.
Not when you hit the teen-levels wall and find it practically impossible to progress any further. Try an orcish healer instead: pretty damn simple to keep alive, good rough and tough race and neither the need to keep constantly eating nor the need for ludicrous amounts of xp. With healers the initial advantages of trolls fade pretty fast when compared to the problems they create. Their initial high healing rate fades into relative insignificance by the time you get to about level 10.
Hmm, I might try that.
Ever had any luck with farmers, merchants, bards, necromancers, mindcrafters or assassins? I've never really managed to make a good go of
those classes.
Most of those are crap, IMO. Bards are okay, though, they generally start off with pretty good attributes...and they're especially good to get a head start in if you manage to get the heir talent, because they always get seven league boots. I find that being jacks of all trades they're great fun to play, but they do get harder as the game goes onwards. I don't use companions, either, which might add to my difficulty. (I get sick of waiting for them to catch up, especially if you begin with the boots.)
I'd personally rule out elves with a bard character, unless you're going to scum, because you don't start with a spellbook, and then you have to make do with the toughness penalty. I usually play human, but I think a dwarf would probably be an interesting combination.
Actually, I may have to eat my words -
High Elf Bard (http://img245.imageshack.us/img245/5231/elf4xi.jpg)
Those aren't bad beginning stats...
I'm currently stalled out with an orcish elementalist at level 15, and I can't say I particularly care for that class. Time to go and scum a couple of levels in the Tomb of the High King, I reckon, and see if I find it any more endearing then when he's ready for the Water Temple and then the ToEF.
Hmm, one of the best classes I played was an Orcish wizard. It worked quite well playing more or less as a fighter until I could train up the mana skill a bit (with help from the guy in Dwarftown, but from memory I think I started at 14 or so anyway), and I then made the switch to a more or less "traditional" wizard later on. Because I started with a high strength, lugging around armour and weapons wasn't much of a problem either.
Hm. It's a tie between Final Fantasy VII and Chrono Cross.
I just can't stand CRPG's at the moment. If I want a long, drawn-out quest, it better have some fucking character development... And I don't mean that in the statistical sense, either.
Go play through Baldurs Gate I and II, and then come back and tell me that you didn't find any of the characters memorable, and that there was no character development. Plenty of PC-RPGS have better character development than console ones...what have you been playing, Diablo?
(actually, that's another reason I didn't care for Neverwinter Nights much)
Lazy Otakus
04-05-2006, 18:24
Something Awful (http://www.somethingawful.com/articles.php?a=3705) has a nice review of Oblivion. Very funny. :)
Reidalia
04-05-2006, 18:28
Regarding GURPS and other RPG's rules and collaborative storytelling:
[Nods]
Be it noted that I would say the same is true of *any* RPG rules at base. GURPS does a good job of facilitating this but any system can be fixed with a few "house rules" and a little "homebrew". It could be argued that the best game systems are the ones that need this the least but that's partly a matter of individual temperment of the sort that causes one musician to prefer one instrument to another of equal quality. It's good to be comfortable with a number of systems so that you learn flexibility and can suit your rules towards your players but by and large the best rule system is the one that works for you in telling your story and your players in living through it. :)
Very true, my son and his friends started, all on their own, to play what they called Dungeons & Dragons when they were 10. But they never bought any rule books or dice or miniatures; they just picked a DM, some characters and a general theme and sat around making up the story. Very cool, very fun, and very cheap.
FF6, in that it's the only RPG i've actually motivated myself to complete.
Something Awful (http://www.somethingawful.com/articles.php?a=3705) has a nice review of Oblivion. Very funny. :)
*snort*
Yeah, the "radiant AI" is a bit gimmicky, since even Ultima VII back in....1992, I think, had it.
Mikesburg
04-05-2006, 18:54
Super Mario RPG
? There was a Super Mario RPG? You're joking... Where the Hell was I?
? There was a Super Mario RPG? You're joking... Where the Hell was I?
It was on the SNES. I never played it, though.
Final Fantasy VII or Valkyrie Profile, probably the former.
Storyline: FF7
Gameplay: VP
Miniquests: FF7
Boss Battle: FF7 wins by coolness, VP was hella harder though.
Ruby Weapon vs Bloodbayne: Ruby Weapon
Emerald Weapon vs Fenrir: Fenrir in terms of coolness
Sephiroth vs Loki: Loki was much harder, but Sephiroth is still the champ.
Characters: FF7, but not by much.
New Burmesia
04-05-2006, 19:01
Final Fantasy VII or Valkyrie Profile, probably the former.
FFVII pwns all!
-Morrowind
-Xenosaga
-Disgaea
-Anything but Final Fantasy
Dang Mongorians
04-05-2006, 19:02
FFVII is one of the best games ever.
The Samurai Shodown RPG was pretty cool, though I had to learn Japanese in order to play it.
And yes, I am just a big enough geek to do that.
Telengaard.
Oooooooooold school.
Nice flashback, there. I don't think I've heard anyone even mention Telengaard in 15 years.
Oblivion was the game that convinced me that, perhaps I can stick to life a few more days to finish that quest. Oh, noes, I ran into another quest on the way there. Oh, blast, to finish that I have to do a third. Oh, heck, now I'm tired of quests, I'll go raid a dungeon. Oblivion is the game which I've played most of all RPGs/Action/Adventure, actually the game which I've played most(except a few Strategy ones - think Civilization, hard not to get 40 hours of playing time).
I played Oblivion for about 40 hours before I quit. But 40 hours isn't enough for me - a good CRPG is going to keep me going for 200 hours, like BG did.
Swilatia
05-05-2006, 01:00
I played Oblivion for about 40 hours before I quit. But 40 hours isn't enough for me - a good CRPG is going to keep me going for 200 hours, like BG did.
Morrowind had me going for a 520 hours. and I still dint sto playing oblivian.
M3rcenaries
05-05-2006, 01:03
What is your favourite RPG? Mine is the Elder Scrolls IV: Oblivian.
Really, mine is too!
Albu-querque
05-05-2006, 01:17
I like Diablo 2 the expansion, Lord of Destruction. It kicks ass even though its not so computerized like the new ones coming out. Plus, it was the first RPG of its kind, enabling these new ones to be tought up and created.
Swilatia
05-05-2006, 01:35
*snort*
Yeah, the "radiant AI" is a bit gimmicky, since even Ultima VII back in....1992, I think, had it.
well, its better then what they had in morrowind.
Bodies Without Organs
05-05-2006, 02:26
Most of those are crap, IMO.
I prefer the term 'challenging' myself, and having shut the gate with most of the stronger classes (wizard, priest, paladin, druid, thief, beastfighter, ranger, healer, barbarian and archer), I'm left with some of the less initially appealing character types now. It isn't that they are crap: they just require a slightly unorthodox, or specifically tailored, style of play to maximise their capacities. It should also be noted that they get bad press because they are weak at low levels, but this does not mean that they do not become very powerful at higher levels - Mindcrafters are a particular example of this.
Hmm, one of the best classes I played was an Orcish wizard. It worked quite well playing more or less as a fighter until I could train up the mana skill a bit (with help from the guy in Dwarftown, but from memory I think I started at 14 or so anyway), and I then made the switch to a more or less "traditional" wizard later on.
Yeah, did more or less the same thing myself with my orcish wizard - started somewhat fragile until togged out with decent weapon and armour, and then I pretty much ignored the spellcasting side of things until the mid-teen levels and slowly turned the character into more of an actual magician. Still, ended up clearing D:50 primarily through the use of missile weapons, IIRC.
I'm old school myself. Final Fantasy III (or VI) was the first RPG I played begining to end, and is still my favorite.
Daistallia 2104
05-05-2006, 03:49
LARP... *sigh* ok so I've played a Vampire:The Masquerade LARP. I admit it. It would have been fun if the Storytellers were actually consistent...
The only time I've LARPed (unless you want to call SCA LARP?) was a wonderful Paranoia tournament at Rice University's OwlCon. The final round was LARP and lucky little me got to be a NPC.
Regarding GURPS and other RPG's rules and collaborative storytelling:
[Nods]
Be it noted that I would say the same is true of *any* RPG rules at base. GURPS does a good job of facilitating this but any system can be fixed with a few "house rules" and a little "homebrew". It could be argued that the best game systems are the ones that need this the least but that's partly a matter of individual temperment of the sort that causes one musician to prefer one instrument to another of equal quality. It's good to be comfortable with a number of systems so that you learn flexibility and can suit your rules towards your players but by and large the best rule system is the one that works for you in telling your story and your players in living through it.
Very true, my son and his friends started, all on their own, to play what they called Dungeons & Dragons when they were 10. But they never bought any rule books or dice or miniatures; they just picked a DM, some characters and a general theme and sat around making up the story. Very cool, very fun, and very cheap.
That's pretty cool, Reidalia.
That being said, the whole question of rules boils down to what sort of gamer you are and your motivations for playing. I came accross an interesting bit of humor/commentary, called the Gamers Taxonomy (http://www.io.com/~angilas/taxonomy.html),
which nicely lays out the basic motivational types. I tend to be a cross between a "simulationist" and a "method gamer", so the rules matter to me. (Which also explains my penchant for home brew rules.) Your son would probably be classified as a "storyteller", so minimal/no rules works for him.
Straughn
05-05-2006, 04:30
Nice flashback, there. I don't think I've heard anyone even mention Telengaard in 15 years.
I <3 that game. Back in my C bas programming days.
"You encounter a grey misty cube."
"Choose a number to enter"
or some of that other stuff (been a while)
So, i'd punch high and use my Sleep spell, off a vampire and make beaucoup bucks (i'd give the old calc of 28+1.4566659 E or some such - how do you denominate that?) ;)
And yes i'd play it again.
well, its better then what they had in morrowind.
Yeah, i'm not disputing that.
"Go to bed, damned merchant! I want to pilfer your shop!"
I prefer the term 'challenging' myself, and having shut the gate with most of the stronger classes (wizard, priest, paladin, druid, thief, beastfighter, ranger, healer, barbarian and archer), I'm left with some of the less initially appealing character types now. It isn't that they are crap: they just require a slightly unorthodox, or specifically tailored, style of play to maximise their capacities. It should also be noted that they get bad press because they are weak at low levels, but this does not mean that they do not become very powerful at higher levels - Mindcrafters are a particular example of this.
I guess, but it's not so much an issue of their capability, but more that I haven't found any of them particularly fun to play. I thought Necromancers might be, but I found them droll, and ended up playing as I would a wizard character anyway. Assassins might be okay, but I haven't tried playing them in-depth yet. The rest of them, farmers and merchants in particular, seem rather uninspiring. It would take a lot of patience to get them up to high levels, and even then the result isn't really that interesting - their bonuses are rather lame. Mindcrafters are interesting, but the damage you take from chaos creatures and undead would probably make them very difficult, and it'll probably start getting extremely frustrating once these become prevalent.
(Although I must try out a priest character sometime)
Have you tried for an alternate ending yet?
PC (non MMO):
Planescape: Torment.
Baldurs Gate II
Those are simply the best :)
MMORPG:
Ehm... Urban dead (http://www.urbandead.com/)?
Pen & Paper RPG:
Call of Cthulhu
Vampire: The Masquerade
Earthdawn
(Difficult to choose my favourite among these)
LARP:
Saligila
(Home-made Vampire/Mafia live-action-thingy. Great!)