Spread the Message!
Violent Games do not make violent people.
Not sure if it's been posted here before, but I still need to let people have their proof. Gamers know it, and here's their proof:
http://www.gamerevolution.com/oldsite/articles/violence/violence.htm
The guy all his stuff fully articled and referenced to reliable sources. Why am I posting this now? It's because I was recently lectured on this, and I'm sick of it. The only things video games will make us is the greatest generation thus far affected by arthritis, and that's nothing.
M3rcenaries
30-03-2006, 02:58
Thank you!! This is just what I needed after the last episode of CSI: Miami.
M3rcenaries
30-03-2006, 03:10
I was looking for this article in some of my old PC Gamers earlier, glad I have it readily available.
Iztatepopotla
30-03-2006, 03:11
Bah! I had read the title as "spread the massage." Now I'm dissapointed :(
Cape Isles
30-03-2006, 03:15
Violent Games do not make violent people.
Not sure if it's been posted here before, but I still need to let people have their proof. Gamers know it, and here's their proof:
http://www.gamerevolution.com/oldsite/articles/violence/violence.htm
The guy all his stuff fully articled and referenced to reliable sources. Why am I posting this now? It's because I was recently lectured on this, and I'm sick of it. The only things video games will make us is the greatest generation thus far affected by arthritis, and that's nothing.
The Guy who wrote this is on to something!
Potarius
30-03-2006, 03:22
I knew it was bullshit from the get-go back in the early 90's, when they started putting age ratings on games.
No endorse
30-03-2006, 03:30
Bout time someone made a conclusive study and correlated to real life happenings.
Maybe its that we are just not a violent society as we once were?
The Lone Alliance
30-03-2006, 03:31
Always knew it.
Tell Jack Offpsom this, he'll just insult you then sue you.
Fleckenstein
30-03-2006, 03:32
I was looking for this article in some of my old PC Gamers earlier, glad I have it readily available.
hey! i'm not the only one!
they used FBI stats too. violence has sharply reduced sine PSone.
i wonder why? :rolleyes:
(violent videogames keep kids off the streets and killing fake people)
I've heard they were making a 'Bully' game. You pretty much run around and pick on kids. It's to reduce bullying. Though my friend does say alot of trash, so I don't know about that.
Iztatepopotla
30-03-2006, 03:42
I've heard they were making a 'Bully' game. You pretty much run around and pick on kids. It's to reduce bullying. Though my friend does say alot of trash, so I don't know about that.
They are, Rockstar, that is. It's already enjoying a lot of publicity.
I wonder if it will be anything like 'School Daze'
They are, Rockstar, that is. It's already enjoying a lot of publicity.
I wonder if it will be anything like 'School Daze'
Here's my handy formula to calculating your social life:
Social Life = Friends / Number of Games
Let's say you have 10 friends, and 5 games. Hence:
Social Life = Friends / Number of Games
Social Life = 10 / 5
Social Life = 2
Henceforth, your Social Life hits a rating of 2. Haha, sucker.
Dinaverg
30-03-2006, 03:56
Here's my handy formula to calculating your social life:
Social Life = Friends / Number of Games
Let's say you have 10 friends, and 5 games. Hence:
Social Life = Friends / Number of Games
Social Life = 10 / 5
Social Life = 2
Henceforth, your Social Life hits a rating of 2. Haha, sucker.
But you don't account for gamer friends and multiplayer videogames
Ladamesansmerci
30-03-2006, 03:59
Here's my handy formula to calculating your social life:
Social Life = Friends / Number of Games
Let's say you have 10 friends, and 5 games. Hence:
Social Life = Friends / Number of Games
Social Life = 10 / 5
Social Life = 2
Henceforth, your Social Life hits a rating of 2. Haha, sucker.
What if you don't own a game? Then is your social life undefined?
I have known that all along. I set that theory along with the one claiming listening to Marilyn Manson will make you shoot your school up.
Violent Games do not make violent people.
Not sure if it's been posted here before, but I still need to let people have their proof. Gamers know it, and here's their proof:
http://www.gamerevolution.com/oldsite/articles/violence/violence.htm
The guy all his stuff fully articled and referenced to reliable sources. Why am I posting this now? It's because I was recently lectured on this, and I'm sick of it. The only things video games will make us is the greatest generation thus far affected by arthritis, and that's nothing.
I am by no means disagreeing with you on this, but doesn't it show some subjective thought when the source is GAMEREVOLUTION.COM???? you wouldnt think they would find that games are dangerous...
Oh man....do that and mine would be in the hundreds :P
What if you don't own a game? Then is your social life undefined?
Exactly.
I am by no means disagreeing with you on this, but doesn't it show some subjective thought when the source is GAMEREVOLUTION.COM???? you wouldnt think they would find that games are dangerous...
Check the sources the guy is using. They're all from reliable, and neutral sources.
Check the sources the guy is using. They're all from reliable, and neutral sources.
you do make a valid point there.......
you do make a valid point there.......
Yay!
I think the media is to blame for the image of children today. There hasn't been a major school shooting in years and although it was an unheard of crime before, other crimes were far more prevalent. Luckily this new form has since stopped.
Seangolio
30-03-2006, 05:30
I think the media is to blame for the image of children today. There hasn't been a major school shooting in years and although it was an unheard of crime before, other crimes were far more prevalent. Luckily this new form has since stopped.
There are several people to blame for recent violent acts being more dramatic than before.
The main one is parents. Parents who, you know, forget about the whole "parent" thing in their title. Now, studies do show that violent media DOES have an effect on particularily young children. However, brief or fairly infrequent exposure does not have a lasting, violent effect. However, parents these days are to "friendly", so to speak, with their kids, allowing them to do whatever they want, whenever they, or just completely ignoring them. They allow their children(I am using this term for anyone up to about 13 or 14) to sit in front of the damn tube for hours on end, often without regulated what they want. Not only that, but many of them buy material for thier kids that kids of this age group definately should NOT be playing(when a young person is allowed unlimited access to excessively violent material, such as games, they are especially suseptable to such material, which MIGHT produce violent behavior).
If parents were to, oh, say, take a serious interest in what their kids are playing/watching/doing, and not allow especially suseptable youths access to these games, it would reduce some violent behavior associated with such media. Unfortunately, this will not happen, for two reason. First, nobody likes to admit responsibility these days. Parents don't like to admit that maybe it's their fault for allowing their children access to such violent material, and instead blame that which was innocent-video games. Second, many parents these day want to be their children's friend-which is completely different from being a parent. They give their kids everything they want, spoil em rotten. They just don't know when to kick in the responsibility drive.
The second people responsible for such violent outbursts may be shocking to some, or nothing new to others. That is: Peers of the criminals. Look at almost all school shooters. They were almost all reclusive, almost all secretive, and practically all were picked on HEAVILY in school. Going through much of the same hazing throughout all of my high school days, I can see how it could produce a killer. The problem here is that minor violent acts and hazing are infact almost completely ignored, when considering whom is doing it(there are two types).
The first type of people doing it, that I have seen, are infact people in sports. And trust me, people in sports have alot of sway. They fill the stands, they get money for the school. Thus, much of the faculty will go out of their way to make any punishment for them for violence/hazing to be so minimalistic as to be almost a slap on the wrist. I have personal experience with an old teacher of mine saying that during football season, there was no football player that had to worry about grades or getting in trouble with the school. Quite heart warming, huh?
The other main group of people that do the hazing, and are far worse, are the poeple who just don't give a damn about the school at all. Not about rules, not about class, and certainly not about punishment. Due to this, they have a certain superiority, and feel they can do anything.
Conclusion: Hazing(and society in general) has a far larger effect on violent crimes such as school shootings than video games ever will. However, parents like to think their children are perfect angels, and would never harass anyone. So bullshite legislation is brought up, blaming the least of those involved with violent behavior. Conveniant scapegoat, as nobody wants to blame themselves.
Dragons with Guns
30-03-2006, 06:08
I thought gaming was best related to football (american). In football you are hitting a person. That's not right. But it is part of the game, you're scoring the point. So it is overlooked. Gaming is the exact same thing.
...
I only read your last sentence, and I agree wholeheartedly.
Jenrak just provided me with a new bookmark.
There are several people to blame for recent violent acts being more dramatic than before.
The main one is parents. Parents who, you know, forget about the whole "parent" thing in their title. Now, studies do show that violent media DOES have an effect on particularily young children. However, brief or fairly infrequent exposure does not have a lasting, violent effect. However, parents these days are to "friendly", so to speak, with their kids, allowing them to do whatever they want, whenever they, or just completely ignoring them. They allow their children(I am using this term for anyone up to about 13 or 14) to sit in front of the damn tube for hours on end, often without regulated what they want. Not only that, but many of them buy material for thier kids that kids of this age group definately should NOT be playing(when a young person is allowed unlimited access to excessively violent material, such as games, they are especially suseptable to such material, which MIGHT produce violent behavior).
If parents were to, oh, say, take a serious interest in what their kids are playing/watching/doing, and not allow especially suseptable youths access to these games, it would reduce some violent behavior associated with such media. Unfortunately, this will not happen, for two reason. First, nobody likes to admit responsibility these days. Parents don't like to admit that maybe it's their fault for allowing their children access to such violent material, and instead blame that which was innocent-video games. Second, many parents these day want to be their children's friend-which is completely different from being a parent. They give their kids everything they want, spoil em rotten. They just don't know when to kick in the responsibility drive.
The second people responsible for such violent outbursts may be shocking to some, or nothing new to others. That is: Peers of the criminals. Look at almost all school shooters. They were almost all reclusive, almost all secretive, and practically all were picked on HEAVILY in school. Going through much of the same hazing throughout all of my high school days, I can see how it could produce a killer. The problem here is that minor violent acts and hazing are infact almost completely ignored, when considering whom is doing it(there are two types).
The first type of people doing it, that I have seen, are infact people in sports. And trust me, people in sports have alot of sway. They fill the stands, they get money for the school. Thus, much of the faculty will go out of their way to make any punishment for them for violence/hazing to be so minimalistic as to be almost a slap on the wrist. I have personal experience with an old teacher of mine saying that during football season, there was no football player that had to worry about grades or getting in trouble with the school. Quite heart warming, huh?
The other main group of people that do the hazing, and are far worse, are the poeple who just don't give a damn about the school at all. Not about rules, not about class, and certainly not about punishment. Due to this, they have a certain superiority, and feel they can do anything.
Conclusion: Hazing(and society in general) has a far larger effect on violent crimes such as school shootings than video games ever will. However, parents like to think their children are perfect angels, and would never harass anyone. So bullshite legislation is brought up, blaming the least of those involved with violent behavior. Conveniant scapegoat, as nobody wants to blame themselves.
True. Though the data proves that all things aside, crimes are down and parents aren't as strict. Hell...our generation doesn't even have a rebel leader like the past did!
The Jovian Moons
31-03-2006, 03:58
Here's my handy formula to calculating your social life:
Social Life = Friends / Number of Games
Let's say you have 10 friends, and 5 games. Hence:
Social Life = Friends / Number of Games
Social Life = 10 / 5
Social Life = 2
Henceforth, your Social Life hits a rating of 2. Haha, sucker.
I don't even get a whole number...:(
The formula works. If you go against me, you're wrong.
Ladamesansmerci
31-03-2006, 04:40
The formula works. If you go against me, you're wrong.
the formula doesn't work if you don't own games.
Eutrusca
31-03-2006, 04:45
"Spread the Message!"
No thank you. I prefer to spread ... other things. :D
the formula doesn't work if you don't own games.
Don't give me that trash on not owning games. You must have at least a Super Nintendo...or something.