Undelia
25-03-2006, 01:37
Note: If you don’t play video games, this rant will have little relevance to you. If you are a fellow gamer, chances are you’ve heard of all or most of the games mentioned.
Lionhead Studios may just irritate me more than any other game developer out there, as they have never failed to over-hype products and ultimately disappoint.
Their first game of consequence, Black and White was pumped up by gaming websites and magazines mercilessly and advertisements were everywhere. The game was good and the creature AI was better than anything else I’d ever seen, but ultimately the game was just boring. That would have been forgivable if not for the sequel, which was pumped up even more that the original. What we got was a few new features and more of the same with better graphics, graphics that fail to run properly on a great many pcs. No to mention that, after examining the game’s files, it appears what we really got was an incomplete platform for an expansion. I wonder if they’ll put any more effort into it than Creature Isle. Knowing Lionhead, they probably won’t.
I will only barely mention The Movies. The title of a review I read of the game sums it up nicely, “Two Half-Asses Don’t Make a Whole.”
Of course, neither of these is greater than the crime of Fable. Not just because the game’s inconsistent time-flow, pointless side quests and countless other flaws, but because it’s over-hype was especially vile. The game claimed to be innovative in that you could choose whether or not to be good or evil based on your choices in the game. They had the nerve to call it “innovative.” There was nothing innovative about it. Bioware had been doing games like that for years. Has Lionhead never heard of Neverwinter Nights or Knights of the Old Republic? I doubt it.
To some up, Lionhead Studios over-hypes, lies, puts on inferior products and casts aside the work of truly great game developers.
Lionhead Studios may just irritate me more than any other game developer out there, as they have never failed to over-hype products and ultimately disappoint.
Their first game of consequence, Black and White was pumped up by gaming websites and magazines mercilessly and advertisements were everywhere. The game was good and the creature AI was better than anything else I’d ever seen, but ultimately the game was just boring. That would have been forgivable if not for the sequel, which was pumped up even more that the original. What we got was a few new features and more of the same with better graphics, graphics that fail to run properly on a great many pcs. No to mention that, after examining the game’s files, it appears what we really got was an incomplete platform for an expansion. I wonder if they’ll put any more effort into it than Creature Isle. Knowing Lionhead, they probably won’t.
I will only barely mention The Movies. The title of a review I read of the game sums it up nicely, “Two Half-Asses Don’t Make a Whole.”
Of course, neither of these is greater than the crime of Fable. Not just because the game’s inconsistent time-flow, pointless side quests and countless other flaws, but because it’s over-hype was especially vile. The game claimed to be innovative in that you could choose whether or not to be good or evil based on your choices in the game. They had the nerve to call it “innovative.” There was nothing innovative about it. Bioware had been doing games like that for years. Has Lionhead never heard of Neverwinter Nights or Knights of the Old Republic? I doubt it.
To some up, Lionhead Studios over-hypes, lies, puts on inferior products and casts aside the work of truly great game developers.