Kaitonia
15-09-2005, 19:48
Here's a question for anyone who knows their way around the various 3D Modelling softwares we've got available to us.
What, in your opinion, is the best 3D program?
Sure, various programs for various tastes, but I am looking for a sort of "run down" of any potential pros and cons of the programs you may know of so I can make an informed decision regarding which to look for myself.
A little background on me:
I have *some* experience with 3D and actually got fairly 'good' (read. Average) with Maya 3D. I had obtained a copy from a friend of mine and spent quite a good few months working intensely with tutorials on modelling, texturing, lighting (you know, The Works) and really, truly enjoyed it. I am in school now studying Graphic Design (damn straight. Print Design and some webdesign.) and have seriously considered, perhaps, taking up 3D modelling for the sake of either getting into the 3D modelling for gaming or simply using it as an extention of my design and whatever other projects may come up that would require use of 3D.
Problem is, this was all late last year, and I haven't booted up Maya in a good, long time. I have look around, done research, and read forums but really haven't seen any good discussion on the various programs, and at this point I am considering trying my hand with a new one. Maya is fun, fairly intuitive, but I haven't seen much professional work done through Maya (save the film Industry. Spiderman 1-2 and Lord of the Rings? Yeah, that's Maya), and for most everything else, 3D Studio Max is the reigning king. Problem is, I couldn't quite get 3D Studio quite right. In the amount of time I spent learning the basics in 3D Studio, I had already gone much farther ahead with Maya. Perhaps it is because the general basics of understanding 3D modelling mechanics had already been covered in 3D Studio, or maybe Maya is just that much easier - but for whatever reasons, I just didn't quite get that one right.
I'll append some links at the end of the post to show some of what I achieved in Maya as well as 3D Studio so you can see at what "level" I am working at (or will be once I get a month or so back into it to refresh my memory).
So, in short, what is your favorite 3D program? What do you consider to be the best? Why? Pros and Cons?
Links to some of my amateur work:
Maya:
I had started a model of a hand for fun, but never finished it.
http://www.geocities.com/goty02/HandNail2.jpg
http://www.geocities.com/goty02/HandNail3.jpg
With the guidance of a great tutorial, a completed project including post-processing.
http://www.geocities.com/goty02/church3.jpg
http://www.geocities.com/goty02/church5.jpg
http://www.geocities.com/goty02/church5.jpg
http://www.geocities.com/goty02/church4.jpg
http://www.geocities.com/goty02/churchfinal.jpg
Just a random desktop I made to share on the forums for an upcoming (although likely vapourware) game.
http://www.geocities.com/goty02/DarkfallDesktop.jpg
3D Studio Max
Yeah, these are all pretty crappy...
The only somewhat-decent of the 3D Studio renders
http://www.geocities.com/goty02/FreakinGoodLandscape2.jpg
This is so bad, I just HAD to put it up.
http://www.geocities.com/goty02/FreakinDeformedTree.jpg
Fear the disconnected, floating branch of despair!
Like how all my 3D studio file names begin with "Freakin"? Only two posted, but there are a few more around my comp somewhere that aren't worth the time it took to render. Yes, they all also begin with "Freakin". The 3D Studio ones were done almost 2 1/2 years ago, if not longer and the Maya ones were done at the end of last year.
If the links don't work and you really want to see 'em, copy-pasting into the address bar should do the trick.
What, in your opinion, is the best 3D program?
Sure, various programs for various tastes, but I am looking for a sort of "run down" of any potential pros and cons of the programs you may know of so I can make an informed decision regarding which to look for myself.
A little background on me:
I have *some* experience with 3D and actually got fairly 'good' (read. Average) with Maya 3D. I had obtained a copy from a friend of mine and spent quite a good few months working intensely with tutorials on modelling, texturing, lighting (you know, The Works) and really, truly enjoyed it. I am in school now studying Graphic Design (damn straight. Print Design and some webdesign.) and have seriously considered, perhaps, taking up 3D modelling for the sake of either getting into the 3D modelling for gaming or simply using it as an extention of my design and whatever other projects may come up that would require use of 3D.
Problem is, this was all late last year, and I haven't booted up Maya in a good, long time. I have look around, done research, and read forums but really haven't seen any good discussion on the various programs, and at this point I am considering trying my hand with a new one. Maya is fun, fairly intuitive, but I haven't seen much professional work done through Maya (save the film Industry. Spiderman 1-2 and Lord of the Rings? Yeah, that's Maya), and for most everything else, 3D Studio Max is the reigning king. Problem is, I couldn't quite get 3D Studio quite right. In the amount of time I spent learning the basics in 3D Studio, I had already gone much farther ahead with Maya. Perhaps it is because the general basics of understanding 3D modelling mechanics had already been covered in 3D Studio, or maybe Maya is just that much easier - but for whatever reasons, I just didn't quite get that one right.
I'll append some links at the end of the post to show some of what I achieved in Maya as well as 3D Studio so you can see at what "level" I am working at (or will be once I get a month or so back into it to refresh my memory).
So, in short, what is your favorite 3D program? What do you consider to be the best? Why? Pros and Cons?
Links to some of my amateur work:
Maya:
I had started a model of a hand for fun, but never finished it.
http://www.geocities.com/goty02/HandNail2.jpg
http://www.geocities.com/goty02/HandNail3.jpg
With the guidance of a great tutorial, a completed project including post-processing.
http://www.geocities.com/goty02/church3.jpg
http://www.geocities.com/goty02/church5.jpg
http://www.geocities.com/goty02/church5.jpg
http://www.geocities.com/goty02/church4.jpg
http://www.geocities.com/goty02/churchfinal.jpg
Just a random desktop I made to share on the forums for an upcoming (although likely vapourware) game.
http://www.geocities.com/goty02/DarkfallDesktop.jpg
3D Studio Max
Yeah, these are all pretty crappy...
The only somewhat-decent of the 3D Studio renders
http://www.geocities.com/goty02/FreakinGoodLandscape2.jpg
This is so bad, I just HAD to put it up.
http://www.geocities.com/goty02/FreakinDeformedTree.jpg
Fear the disconnected, floating branch of despair!
Like how all my 3D studio file names begin with "Freakin"? Only two posted, but there are a few more around my comp somewhere that aren't worth the time it took to render. Yes, they all also begin with "Freakin". The 3D Studio ones were done almost 2 1/2 years ago, if not longer and the Maya ones were done at the end of last year.
If the links don't work and you really want to see 'em, copy-pasting into the address bar should do the trick.