Favorite Starcraft Species
Einsteinian Big-Heads
14-05-2005, 14:44
I'm not sure how many Starcraft vets there are here, but I may as well find out.
Personally, I love the Zerg. Their too fast for anyone else.
What do you guys reckon?
Pepe Dominguez
14-05-2005, 14:49
I haven't played in years, however, Zerg+Terran can't be beat 2v2. A friend of mine was probably one of the best ever on Zerg, and we'd 2v2, where I'd be Terran or sometimes Toss. I think we'd lose about once every 100 games or so, usually due to some dumb mistake.
Einsteinian Big-Heads
14-05-2005, 14:50
I haven't played in years, however, Zerg+Terran can't be beat 2v2. A friend of mine was probably one of the best ever on Zerg, and we'd 2v2, where I'd be Terran or sometimes Toss. I think we'd lose about once every 100 games or so, usually due to some dumb mistake.
Sounds good. A propper Terran defence is infallible, and the same can be said for a decent Zerg onslaught.
I'm not sure how many Starcraft vets there are here, but I may as well find out.
Personally, I love the Zerg. Their too fast for anyone else.
What do you guys reckon?
zerg! i haven't played for a long time. i prefer age of empires 2 to it. did you hear they're coming out with an age of empires 3?
Pepe Dominguez
14-05-2005, 14:52
Sounds good. A propper Terran defence is infallible, and the same can be said for a decent Zerg onslaught.
Yep, plus a seiged tank drop about 3 minutes into the game can get a quick win here or there.
Pepe Dominguez
14-05-2005, 14:53
zerg! i haven't played for a long time. i prefer age of empires 2 to it. did you hear they're coming out with an age of empires 3?
Yeah, but AOE has too many units and upgrades and buildings for me.. SC was great cause of how simple it was.
Patra Caesar
14-05-2005, 14:54
I enjoyed playing as Protoss the most, although I was better with Terran.
Einsteinian Big-Heads
14-05-2005, 14:54
zerg! i haven't played for a long time. i prefer age of empires 2 to it. did you hear they're coming out with an age of empires 3?
Age of Empires is too resource based for my liking. That's why I prefer Starcraft. Much more killing. :D
Yeah, but AOE has too many units and upgrades and buildings for me.. SC was great cause of how simple it was.
i think it just adds to the strategy. if you build about 20 castles and make them all produce mandugai or petards set to one point it's very hard to beat. strength in number!
Einsteinian Big-Heads
14-05-2005, 14:56
Yep, plus a seiged tank drop about 3 minutes into the game can get a quick win here or there.
BS. No-one can do a Seige Tank drop in three minutes.
Pepe Dominguez
14-05-2005, 14:59
BS. No-one can do a Seige Tank drop in three minutes.
It's been a year or so like I said, but that's what I remember. Coulda been 3 and change, but not much more. When you 2v2 with a guy who does all the work, you can practice odd stuff for fun.
Blue Rosa
14-05-2005, 14:59
God...The good old days of SC...and BW...I spent like 2 years STRAIGHT on there,Now its been like 5 years on battlenet on and off...Anyhow Protoss always were my species because I took forever to build and attack,I prefered winning late in the game...Which made me lose alot lol
I'm reading every review I can get my hands on for Age Of Empires 3
It looks amazing...
Perezuela
14-05-2005, 14:59
Meh, I don't play it but I voted Terran anyways :p
I got SC the same day it came out :D
And I think terran. I can play with all, but I prefer terran. They're a good middle-line option without too many weaknesses. The stock marine is far more versatile than the zealot or zergling.
Einsteinian Big-Heads
14-05-2005, 15:04
I got SC the same day it came out :D
And I think terran. I can play with all, but I prefer terran. They're a good middle-line option without too many weaknesses. The stock marine is far more versatile than the zealot or zergling.
Bullcrap. You're obviously no good with zerglings.
Not to be egotistic, but I was probably one of the best protoss players on Bnet. The thing that would make me lose something is either backstabbing or against decent Zerg players who would team up and rush me. Once I get pastthe 5 minute limit, Protoss was great.
Terran was pretty good too, and a line of bunkers, missile turrets and siege tanks were unstoppable, unless you were a dumbass and put the missile turrets behind the bunkers...
Zerg was great for rushing, since you should have the 3 drones harvest and make more drones, keeping the 4th one waiting for a spawning pool, and in a few secodns you can get an army of Zerglings to rush an enemy. If you play it right, you'll undoubtly win unless they have either Firebats, or 1 Zealot per 4 Zerglings.
Einsteinian Big-Heads
14-05-2005, 15:08
Not to be egotistic, but I was probably one of the best protoss players on Bnet. The thing that would make me lose something is either backstabbing or against decent Zerg players who would team up and rush me. Once I get pastthe 5 minute limit, Protoss was great.
Terran was pretty good too, and a line of bunkers, missile turrets and siege tanks were unstoppable, unless you were a dumbass and put the missile turrets behind the bunkers...
Zerg was great for rushing, since you should have the 3 drones harvest and make more drones, keeping the 4th one waiting for a spawning pool, and in a few secodns you can get an army of Zerglings to rush an enemy. If you play it right, you'll undoubtly win unless they have either Firebats, or 1 Zealot per 4 Zerglings.
I never quite got the hang of the protoss.
Bullcrap. You're obviously no good with zerglings.
I don't deny the effectiveness of an early-game zergling rush if you want a 5-minute victory (yay, fun :rolleyes: ), however zerglings are next to useless in the mid-to-late game. You have to couple them with hydralisks for air defence, which are much slower to build a decent force with.
In contrast, I will use the marine in all stages of the game.
I never quite got the hang of the protoss.
You got to be very detached when you're playing with them. Don't go for the advanced units until you have the cash. A couple Zealots and a flank of Dragoons can still take out a decent amount. I mostly played it because of Dark Archons and High Templars.
Einsteinian Big-Heads
14-05-2005, 15:16
I don't deny the effectiveness of an early-game zergling rush if you want a 5-minute victory (yay, fun :rolleyes: ), however zerglings are next to useless in the mid-to-late game. You have to couple them with hydralisks for air defence, which are much slower to build a decent force with.
In contrast, I will use the marine in all stages of the game.
:eek: What the hell are you on about? In the middle game they may lose some of their effectiveness, but in the later game with all the upgrades they can tear a bunkered Terran defence to shreads! A couple of Dark Swarms in front of the bunkers, rush in 50 or so Zerglings and they cant stop it. Then send in Guardians and Ultralysiks.
Einsteinian Big-Heads
14-05-2005, 15:18
You got to be very detached when you're playing with them. Don't go for the advanced units until you have the cash. A couple Zealots and a flank of Dragoons can still take out a decent amount. I mostly played it because of Dark Archons and High Templars.
High Templars give me the shits. Whenever I use a Psystorm I invariably kill a grand total of nothing, yet every time an opponent uses them on me I lose 5 Battlecrusers. :rolleyes:
:eek: What the hell are you on about? In the middle game they may lose some of their effectiveness, but in the later game with all the upgrades they can tear a bunkered Terran defence to shreads! A couple of Dark Swarms in front of the bunkers, rush in 50 or so Zerglings and they cant stop it. Then send in Guardians and Ultralysiks.
I'd say that the mid/late zergling rush is better against the Terrans than the Protoss, simply because a decent sized network of Photon Cannons plus High Templar, Dragoons, and Zealots can hold them off. High Templar could pretty much wipe out an entire attack force if their Storms are well placed.
You can't really do that strategy against a smart protoss player, unless you want to get massacred. Cause by then most decent protoss players have Reavers and Dark Archons, and getting Scarabbed and Maelstromed isn't pretty.
:eek: What the hell are you on about? In the middle game they may lose some of their effectiveness, but in the later game with all the upgrades they can tear a bunkered Terran defence to shreads! A couple of Dark Swarms in front of the bunkers, rush in 50 or so Zerglings and they cant stop it. Then send in Guardians and Ultralysiks.
Thats why I always built two lines of bunkers. :p
And by the late game, a nice row of siege tanks and hopefully battlecruisers.
Of course, the best way to play is avoid getting into such defensive situations.
High Templars give me the shits. Whenever I use a Psystorm I invariably kill a grand total of nothing, yet every time an opponent uses them on me I lose 5 Battlecrusers. :rolleyes:
I gotta say...that's gotta suck.
High Templars give me the shits. Whenever I use a Psystorm I invariably kill a grand total of nothing, yet every time an opponent uses them on me I lose 5 Battlecrusers. :rolleyes:
I actually use the HT only for defense and the Dark Templar for offense. A nice sized force of DT can really freak out an opponent, especially with a force of Dragoons, Zealots, Carriers, and Arbiters coming from the front while the DT hit from the flank or rear.
Einsteinian Big-Heads
14-05-2005, 15:22
I gotta say...that's gotta suck.
Thats 'cause I suck.
I actually use the HT only for defense and the Dark Templar for offense. A nice sized force of DT can really freak out an opponent, especially with a force of Dragoons, Zealots, Carriers, and Arbiters coming from the front while the DT hit from the flank or rear.
I usually rush to get Templar Archives, then I research Zealot speed (Adrenal Legs or soemthing) and build 2 Dark Templars and a few Zealots. It makes the Zealots look like they're doing more damage with DT support.
Einsteinian Big-Heads
14-05-2005, 15:25
I usually rush to get Templar Archives, then I research Zealot speed (Adrenal Legs or soemthing) and build 2 Dark Templars and a few Zealots. It makes the Zealots look like they're doing more damage with DT support.
Smart.
Sdaeriji
14-05-2005, 15:25
One of my favorite tactics was to hide like 50 Zerglings around resources that I didn't feel like mining yet.
Einsteinian Big-Heads
14-05-2005, 15:28
One of my favorite tactics was to hide like 50 Zerglings around resources that I didn't feel like mining yet.
Always fun. Zerglings are exceptional scouts too.
The best weapon combination in the Protoss arsenal (and works against good players only, since this uses their strategy skills against them) is to build a whole shitload of Zealots and Dragoons, and then make a huge number of Shuttles and Carriers (in hallucinations). Then make the shuttles and Carriers (which are hallucinations) attack any back entrances or cliffs to the main base, while the real attack force attacks the front. The player will think the back is real, while the front is fake, and focus only the back, leaving their frontal forces entirely without support, allowing you to use the Zealots to smash enemy sunken colonies, or the Archons to take out Bunkers while Dragoons go head to head with Siege Tanks. Also add in DT for a laugh, if you want.
Einsteinian Big-Heads
14-05-2005, 15:33
The best weapon combination in the Protoss arsenal (and works against good players only, since this uses their strategy skills against them) is to build a whole shitload of Zealots and Dragoons, and then make a huge number of Shuttles and Carriers (in hallucinations). Then make the shuttles and Carriers (which are hallucinations) attack any back entrances or cliffs to the main base, while the real attack force attacks the front. The player will think the back is real, while the front is fake, and focus only the back, leaving their frontal forces entirely without support, allowing you to use the Zealots to smash enemy sunken colonies, or the Archons to take out Bunkers while Dragoons go head to head with Siege Tanks. Also add in DT for a laugh, if you want.
Diversion tactics work really well with all the species, though I must admit, they're best with the Protoss.
When I was a n00b, what pissed me off was usually the huge amount of mutalisks some Zerg players would rush with. I figured out that I was supposed to use Psionic Storm...lol.
If you Zerg players want a wierd strat, try Guardian and Queens with Scourge support. Really effective. Takes out Goliaths with stupid Charon Boosters while ensaring airunits and cloaked wraiths (thus letting you see them, whether they are cloaked or not) and allowing them to be taken down by Scourge.
Einsteinian Big-Heads
14-05-2005, 15:37
When I was a n00b, what pissed me off was usually the huge amount of mutalisks some Zerg players would rush with. I figured out that I was supposed to use Psionic Storm...lol.
If you Zerg players want a wierd strat, try Guardian and Queens with Scourge support. Really effective. Takes out Goliaths with stupid Charon Boosters while ensaring airunits and cloaked wraiths (thus letting you see them, whether they are cloaked or not) and allowing them to be taken down by Scourge.
If you have the resources, just build 12 (or 18 on the N64) Guardians and the same amount of Devourers. The only thing that can stop them is en masse Psionic Storms.
Pepe Dominguez
14-05-2005, 15:40
My most effective strategy was to use a friend's modified Big Game Hunters map with the minerals and gas cut in half, except in the center, and the paths to the center cut off right before connecting with the middle. The key is to float your Command Center immediately and land it near the "real" resources. Never fails. :)
Thats why I suggest Queens. They can Spawn Brooodling Templars from Afar.
Einsteinian Big-Heads
14-05-2005, 15:43
Thats why I suggest Queens. They can Spawn Brooodling Templars from Afar.
It's pretty hard to get it done in time though, Broodling's range is huge, but you still have to be on your game to get the Templar before they get within range.
The Alma Mater
14-05-2005, 15:44
I was best with broodwars terran - especially those nifty sciencevessels. Having two plague eachother and then move them into a zergling stronghold.. or just use the beautiful EMP against the protoss. The medic unit also increased the usefullness of marine squads by several orders of magnitude. Too bad nukes took so many resources.. though two of them were quite nice. And that their buildings could fly definately had advantages in the early stages of island maps.
Second choice would be the protoss -the Dark Archon, with its ability to take over drones and ECVs, was wonderful.
Looking at the games storyline I quite liked Samir Durans Xel Naga faction and the dark templar protoss.
The Holy Womble
14-05-2005, 15:45
One of my favorite tactics was to hide like 50 Zerglings around resources that I didn't feel like mining yet.
Heh.
Personally, I prefer the Terrans. My usual strategy is heavily fortifying the base to gain enough time for building up a decent attack force. Terran defenses are by far the most formidable (especially if you keep a squadron of wraiths to take care of the Guardians with their outrageous long range capability. A good number of siege tanks can take out more or less anything advancing towards me (isn't it fun to watch that platoon of Dargoons being ripped to shreds by heavy artillery? ;)). The only big shame is that it is next to impossible to infiltrate a Ghost into the Zerg base, with those Overlords hovering around and all...
Enjoyed most playing with protoss, though the terrans would be my choice...i`m into humans more then aliens :p
lol...terrans do have heavy defense units, but i can break any defense. I use Fully Upgraded Zealots with Adrenal Legs to Rush against Siege Tanks, works like a charm, or Reavers with Arbiter Support.
Madnestan
14-05-2005, 15:50
I always got beaten by my pro-friends, but my favourite was terran. No, not because of their massive bunkerlines, neither superior battlecruisers nor goliath's flexibility. No, no, no. It was because of the FIREBAT! Just can't resist those lines, like "Turn up the heat!" and "I'm here to do some barbeque!" :p
South BloodGulch
14-05-2005, 15:50
protoss owns... get 12 carriers then just send a few arbiters into there base. then wham recall them in and gut them from the inside out.
zerg! i haven't played for a long time. i prefer age of empires 2 to it. did you hear they're coming out with an age of empires 3?
third one? SA-WEET!!!!!!!!!!
protoss owns... get 12 carriers then just send a few arbiters into there base. then wham recall them in and gut them from the inside out.
true, true. by your name, i'm guessing you like halo
i personally like terran. zerg are fast, but easy to nuke. and protoss take too long. i always get killed before i even have an archons.
protoss owns... get 12 carriers then just send a few arbiters into there base. then wham recall them in and gut them from the inside out.
I suggest you take 10 Corsairs with 4 Observers as well, since their Disruption Web can knock out air defenses like spore colonies or missile turrets, and observers can help the corsairs defend against minor cloaked units.
Madnestan
14-05-2005, 15:54
protoss owns... get 12 carriers then just send a few arbiters into there base. then wham recall them in and gut them from the inside out.
Perhaps the enemy has done something too while you collect those carriers...?
"Terrans tule, just get 1200 siege tanks and 79 goliaths and 5000 marines and 300 Firebats (all yelling "turn up the heat! :p ) , always works ohmigod im SO pro!".
Depends on what your reaction time and how fast you want it to go, actually. I like Protoss, mostly because I like massive wanton Interceptors to start a frenzied bloodbath. Makes any battle look like the important one.
Zerg. When I play online, I'm always able to just build a bunch of zerglings, and hit em before they know what...hit em.
Perhaps the enemy has done something too while you collect those carriers...?
"Terrans tule, just get 1200 siege tanks and 79 goliaths and 5000 marines and 300 Firebats (all yelling "turn up the heat! :p ) , always works ohmigod im SO pro!".
Wtf...
Newtburg
14-05-2005, 15:58
well uh if you've played the campians though the end of broodwar we know what race blizzard thinks is best...
(zerg)
The Alma Mater
14-05-2005, 16:00
lol...terrans do have heavy defense units, but i can break any defense. I use Fully Upgraded Zealots with Adrenal Legs to Rush against Siege Tanks, works like a charm, or Reavers with Arbiter Support.
*builds a bunker in front of the siege thank*
Yes, now the tank does splash damage on the bunker too. So what ;)
i personally like terran. zerg are fast, but easy to nuke. and protoss take too long. i always get killed before i even have an archons.
Normal archons I assume ? Building them in a multiplayergame is not really a good idea; unless your main opponent plays terran and is a great fan of spidermines.
Another Free Land
14-05-2005, 16:01
I voted zerg mainly because I can't do anything but zergling rush. My game crashes whenever I try to go on battle.net, but zergling rush always kills the computer.
Madnestan
14-05-2005, 16:04
Wtf...
read the whole page, including my prewious post, and if you still don't get it, I'll explain it to ya.
I love all of them, but I'm most skilled with the Protoss.
Go dark templars!
EDIT:I'm also an expert with Terran Vultures.
Blue Rosa
14-05-2005, 16:37
I sucked very...very...very...badly on about all person vs person levels aside from FMP (fastest map possible) Which...Is kind of debated on wether it's even worth calling a fair level...
Either way,Zergling and DT rushes are always the most startling,And that was the only way I win...when people don't know what hit them and start shooting each other lol
Rojo Cubana
14-05-2005, 16:37
Protoss, mainly because of Dark Archons and Mind Control.
Andaluciae
14-05-2005, 16:57
Terrans, hands down. When you combine their flexible defense, with a fully upgraded clutch of battlecruisers, it's game over. Their capability for rapid expansion also kicks major ass. With the Terrans you can be on your second base within the first ten minutes of a game!
Haken Rider
14-05-2005, 17:34
Core.
OceanDrive
14-05-2005, 17:48
God...The good old days of SC...and BW...I spent like 2 years STRAIGHT on there,Now its been like 5 years on battlenet on and off...Anyhow Protoss always were my species because I took forever to build and attack,I prefered winning late in the game...Which made me lose alot lol
I'm reading every review I can get my hands on for Age Of Empires 3
It looks amazing...the difference between WC/SC and all the other RTS runner ups is that Blazard makes Balanced Games...That is the beauty of SC...
you can try a lot off differnt things...and there is no fool proof attack strategy...or defense strategy... you need:
#Quikness
#good tactic reflexes
#Timing
#(least but not last)coordinated team play.
its like a very sophisticated and Grand-strategy Rock/Paper/Scissors game...
Thats why it oulasted every single online game...http://en.wikipedia.org/wiki/Starcraft
compare it to the great www.Westwood.com games...on multiplayer they were fun for about 2 months...Once you figure that the Mass Tank Rush wins the game almost everytime...it becomes tiresome...Game desinstall follows...disc donated to poor kid next door.
but I would not get rid of my SC batleChest...no freaking way.
Catushkoti
14-05-2005, 17:57
I'm 'toss 'cause there's less units to worry about :p and DTs are just the epitome of coolness.
Ah, my favourite strategy was just to build a ton of carriers, use Corsairs to protect them from Zerg Scourges-which worked quite well, actually...
Anyways. That worked because I always played at a friends house, where we went REALLY slowly to ensure it lasted. More fun that way. I suck otherwise.
OceanDrive
14-05-2005, 18:04
DTs are just the epitome of coolness.lots of my friends wanna to be toss...cos they are indeed cool.
DTS are good for a surprise early attack...If the other team does not have a Zerg...and if the Toss does not put canons at strategic places.
there is a lot of "ifs"...and thats why the game is so good :)
Pyrostan
14-05-2005, 18:12
Protoss. I was never very good at the early-game, so I focused on developing my army, researching Templars, and getting past the 5-minute limit. It's then that I start moving out, using Dark Archons to attack the enemy flanks while my Dragoons and Zealots do damage at the front.
My secondary choice is Terrans. I could always easially fortify my defensive position with them, but I occasionally had difficulty counterattacking after getting "entrenched", which is why they're #2.
From my many experiences, the perfect inter-special unit combinations are as follows, for any who wish to know and try them out:
-Dark Archons and Defilers
-Zealots and Firebats
-Medics and Hydralisks
-Valkiryes and Hydralisks
-Corsairs and Zerglings (Swarm + Disruption Web = Chaos)
-Siege Tanks w/ Dragoon Backup
-Queens and Arbiters (Amazing kickass - Try it against experienced players for the ultimate effect)
-Goliaths and Devourers
Know that to achieve these you either have to be protoss or in a team with another race
Greedy Pig
14-05-2005, 19:30
Woah.. Protoss winning.
One of my favorite. *evil* tactics is to build reavers early game.. A transport ship. And fly into enemy base and drop them off where their harvesters are.. Muahahah
Macracanthus
14-05-2005, 19:49
Alqays liked the Zerg, think it's due to that they have such a simple mind and motivation =) Much like my army of darkness.
Greedy Pig
14-05-2005, 19:53
Alqays liked the Zerg, think it's due to that they have such a simple mind and motivation =) Much like my army of darkness.
Nevertheless. Swarms are always more fun. Though harder to micro-manage. Which would be mostly the reason.
Terran's are perhaps the most powerful race IMo. But can be the weakest at the same time. Bore's down to strategy. Build wrongly and your screwed. Like I don't know why people never build science vessels (for example).
Protoss seems the most 'safe'. Or balanced.
Shadowstorm Imperium
14-05-2005, 19:53
Never very good at Starcraft, but there was this one protoss mission where I found it effective to just keep building photon cannons closer and closer to the enemy base. Eventually they start shooting the enemy buildings.
Texpunditistan
14-05-2005, 20:01
Terrans. Give me a couple squads of Terran marines and a seige tank or two and I can lay waste to a whole enemy base in minutes. :D
dont play anymore but i remember that i liked the zerg
the looks of them and their sounds mainly
OceanDrive
15-05-2005, 01:57
Never very good at Starcraft, but there was this one protoss mission where I found it effective to just keep building photon cannons closer and closer to the enemy base. Eventually they start shooting the enemy buildings.
LOL,
just dont try that on multiplayer.
Texpunditistan
15-05-2005, 02:25
One of my favorite tactics was to hide like 50 Zerglings around resources that I didn't feel like mining yet.
I like to something similar...except involving spider mines. :D
OceanDrive
15-05-2005, 02:32
I like to something similar...except involving spider mines. :D
expert terran strategists do know how to use spiders...
Boonytopia
15-05-2005, 05:14
I always liked the Terrans, with the bunker/missile battery/seige tank defence.
Greedy Pig
15-05-2005, 06:01
expert terran strategists do know how to use spiders...
Woah.. SPider Mines are shitting deadly. Very underused.
Wherramaharasinghastan
15-05-2005, 06:28
i loved playing as the protoss. The archons and the carriers were just so much fun to play with :P
i used to like playing with the zerg too, but i was always hideously crap with them.
The Alma Mater
15-05-2005, 08:16
Woah.. SPider Mines are shitting deadly. Very underused.
Though some rely too much on them... leaving their ground defence vulnerable. At which point a protoss player should make the otherwise far too expensive archons which just float across the minefields ;)
I did love their detect function though.. find those cloaked/burrowed units *grin*
Eridanus
15-05-2005, 08:32
Damn, only three choices. Well, luckily, I used to play alot of LAN parties, where all we played was Starcraft, and Quake 2.
Well, when the games just starting out, I gotta say, Terran all the way. Because in the beggining, the troops arn't as powerful as Protoss Zealots, but you can make a hell of alot of them in a shorter amount of time. The Zerglings are, to me, completelly, and utterly inadequate in the begging. Once they get some upgrades, they're cool though.
When you start getting some upgrades, and better units, I have to say, I'd go with the Zerg. More units, quicker, and to be honest, the Hydralisk is SWEET. It's like a Terran Marine, times two. And the Protoss are still on Dragoons, and mildly sweet aircraft, but they still don't kick ass.
When you have all your buildings, and upgrades, the Protoss are my favorite, all the way. They completelly own. The Carrier is my favorite unit, and when you have a full troop of them, they fucking OWN the field. The Zerg have crappy air units, and poor air cover. The Terrans Battlecruiser has powerful cannons, but the Carrier has a whole fleet of the coolest little boogers in the universe.
My vote's for....
The Protoss
Socialist Mitteleuropa
15-05-2005, 08:54
Heh, I was one of the better Zerg players on Battle.net. I had a real thing for lurker/hydra rear drops coupled with a zergling/hydra frontal assault. The real trick was not to get attached to your forces. It was easy enough to pull off well before they could get tanks in seige mode as terrans, and a few lurkers and hydras in the back could shred any small number of turrets with minimal losses... and then their resource gatherers were toast. Late game I was partial to the gaurdian/devourer combos with hydra/lurker backup. Just such a useful unit...
Probably the most fun I had was against fellow zerg players. If you could keep them occupied long enough, you could parasite a drone, put nydus canals on their creep and just pour in the units. Nothing says fun like massed forces in their mineral patch.
For protoss, I found a decent way to work late game was a combination of hydras, carefully managed lurkers, overlords out the wazoo, and a few devourers. If you could force them to build cannons early game, they were slowed down too far to be a real threat, and in came gaurdians with air support. If the didn't go cannons, often the air drop in the mineral patch would be enough to diable m'...
God I loved that game... *laughs*
As for zerglings, it's amazing what 380 of those fully upgraded can accomplish when someone is stupid enough to leave you alone and avoid teching to aircraft. Talk about a fun strategy... if not a laggy one.
Socialist Mitteleuropa
15-05-2005, 08:56
Issue with carriers: if they focus fire with decent sized AA units, or even hydras, your ass is theirs.
Wisjersey
15-05-2005, 09:52
I usually played Protoss. They just kick ass, especially against Zerg.
Zealot rushs early in the game are very unfair because they have just awfully lot hp compared to marines or zerglings. The bunker/supply depot barricade trick may help Terrans to survive it, but Zerg are utterly helpless as long as they don't have lurkers.
Carriers (heck, even scouts) were damn effective against Zerg because the Zerg air vs. air attacks are particularly weak (ok, scourges can cause some trouble but i haven't seen any human player who has been able to use them effectively - besides, a dozen corsairs can also help out there to escort the carriers). And regarding the defense of your base, i remember the Arbiter/Reaver combo also worked miraculous. Oh, and don't forget the old-fashioned photon cannon. Best type of defense structure in the game.
Against terrans, protoss are not quite that effective, though, because of all the nasties like lockdown, EMP, or the valkyries. However, i reckon mind-controlling battlecruisers sure is fun.
(PS: i love that game, too. :D btw...that's how you recognize a good game: if you still play it years afterwards despite it's outdated by then)
Funky Beat
15-05-2005, 11:18
I'm not sure how many Starcraft vets there are here, but I may as well find out.
Personally, I love the Zerg. Their too fast for anyone else.
What do you guys reckon?
Hold on a minute... I always thought that you loved using the Terran more than anything else... I sucked with Terran but I finished "The Hammer Falls" before you did...
Remember that game where we were Terran + Zerg and I infested your Command Center? Infested Terran rush... that was so sweet... thanks for taking me back...
Pure Metal
15-05-2005, 11:25
siege tanks pwn j00 :cool:
seriously, they freakin rule... then again so did Carriers
think i'll have to vote no preference
Funky Beat
15-05-2005, 11:34
siege tanks pwn j00 :cool:
seriously, they freakin rule... then again so did Carriers
think i'll have to vote no preference
I get that as well... I think about how great Battlecruisers are... then I remember about Carriers and *gasp* Ultralisks...
LoL, I was playing StarCraft yesterday, (because you people are talking about it) on Bnet and I was Protoss (yet again) against a team of 4 Zerg players. Initially I thought I was screwed, but they proved me wrong.
I did what any smart player would do; build up massive defenses consisting of zealots and dragoons and about 2 reavers in the first 5 minutes, until i found out that they were stockpiling. Idiots. They thought that even though they had 4 players, they were going to launch all their Zerglings at me once they all had enough. Big advantage on my part, allowing me to research Khaydarin Crystal and Maelstrom, and two energy shields and a few Dark Archons. Then they finally sent it, 10 minutes into the game.
Long story short, I maelstrommed the two front regiments, the units there frozen and blocking the passage to get to my base, so I massacred them with my reavers, and any that got through got slaughtered by zealots.
For any StarCraft zerg players, don't gang up me like that. Be smart and attack immediately, screw sending big amounts. You'll over whelm them soon.
However, for a good game, I played against this player a few years back (still got the replay) who was the best terran player i played against. He built bunkers behind my base early in the game, right on a cliff, and instead of dropping guys into my main entrance, he dropped them on the cliff, including barrages of siege tanks. I had to built corsairs (so much effort to temporarily freeze them) and then took them down with DT, despite the comsat he launched on them.
Then it got worse. He started using a nasty science vessel - valkerye combination with fully upgraded and stimmed marine and medic backup, and started massacring my many other bases, and I he used my resources to use siege tanks to bomb my photon cannons and valkeryes (and their damn splash damage) took out nearby observers. Then he nuked half my entire stuff to hell.
I won, in the end, when I built three Dark Templar, used eight Zealots to take out his main base's (which was empty) missile turrets and comsat stations and then maraud them Dark Templars. It was such a close game.
Terrans can gave almost immediate air superiority against all other forces if they use Valkeryes and Science Vessels in tandem, just like what I posted above. Use Science Vessels to EMP carriers (and their interceptors) and the valkeryes can take out en masse protoss ships when they have no shields.