NationStates Jolt Archive


A thought out opinion of halo 2 good and bad

Mattemis
15-11-2004, 04:55
(Its more balanced, good vs bad than the title portrays)


To Halo 2: a official list of grievances(in a British and other random accents because im bored):

On the evening prior to the 10th of November of the first year of the second term of dictator Bush the second I began my plunge into a sea of disappointment. That which follows is a list of grievances(and then pros) I have compiled into a queue to keep ever mindful of the evil which is at hand. Take up your arms and strike quickly my brothers! before we are consumed by the beast of red, blue, yellow, and green:

1)no life is positively absurd, and as a direct result of this abomination multiplayer will inspire a gay feeling in no one

2)recoil: the scourge of the gun, recoil in a scenario such as this one is madness, it is next to unmanageable with a control device which accompanies the beasts minion

3)and god said let there be light, guess you didnt get that memo: There is no light at all. You might as well play the game with your eyes closed because you can SEE NOTHING AT ALL. This is especially a problem in multiplayer. And for the most part in the campain your flashlight turns of every 5 seconds.

4)Lying and stealing: tools of the devil. We were promised to defend our great empire from the evils beyond, over and over and over and never ending was the promise, but upon arrival the promise was broken! If that was no enough for the evil bloaks the game ends just when it should begin.

5)Failure: an experiment in multiplayer
a)That which they works so hard to create is the worst part of the game

b)As mentioned earlier in this very compliement, no life, is one of the worst things that could have happened to the game. Life in halo 2 could be seen as a direct parallel of life in counter-strike. This means any NOOB with a gun can be king, you die in a matter of seconds. Forget about trying to run for cover if you are under fire, you might as well just stand there, you’ll never make it…

c)In there attempt to balance the game they were blinded by there own ignorance: the banshee is a super weapon. It can take more damage than a tank and if that wasn’t enough it can kill you in exactly 3 seconds of fire. Also it is extremely fast and agile making it ever enduring challenge to hit it. If someone gets into a banshee they will be king of the game. It does however have on Achilles heel, one locked on rocket will destroy it, this is not even close to as easy as it sounds. The rocket launcher like the energy sword is “hidden” in a hard to reach spot, then even after you get it you have to fire upon the banshee, which is no easy task since you “life” is extremely low in this game someone will kill you before you even can PREPAIR to aim!

d)Vehicles (with the exception of the super weapon: banshee) in the game can be compared to a rock in your pocket as your try to swim. Now that even tanks can be destroyed with little work AND you can now BOARD any vehicle. This is most deadly in tanks since you can just bash the player until he dies or throw a grenade in the cockpit. Also the new vehicles are extremely unstable, flipping if you so much as pass over a pebble.

e) The Rocket launcher: useless to the end. In the original halo if you had a rocket launcher that meant something, now its like carrying no weapon of all, why do you ask? Speed, now you can more 4 times as fast as the original, making rocket a total and utter joke. Not to mention now with the ability to jump 30 feet in the air, you cant even hit someone with a rocket if there 5 feet in front of you.

f)Maps, I wish I could see thou. There are 4 maps to choose from where you can actually see your surrounds and where the hell your going. All the other are so dark it’s impossible to play them, literally. Also the maps are so small, the only game type possible is a freaking frag fest.

6)Weapons: What were you thinking? As stated before they, while trying to balance the weapons, unbalanced them. We have already discussed the rocket launcher. The shotgun reloads so slow that you could literally get up, go make a sandwich, do the dishes, and check your email and still be back in time before the process was finished, and on top of that it takes a good 3-4 shots to kill someone. The grenade launcher is mentally handicapped, it has a high ROF but only four shots a round, and if that wasn’t enough, it makes this mini explosions, a quarter of that of a real grenade. The SMG, don’t touch it, the recoil is so high you’ll be shooing at birds all day. The needler, while now more powerful, also has the sickness the SMG has, the inability to hit its target. There is no fuel rod cannon, wth? The FRC now does LESS damage over a SMALLER area and has to RELOAD, hell it might be the only balanced gun in the game. All the other gun do to much damage since you now have no life.

7)Dual Wielding: does NOT double the pleasure. While it looks cool, it can only be used effectively in a few situations. The only time it was usable in the campain was during the second to last level of the campaign, dual wielding brute plasma rifles is asome. It not very effective because 1) you drop one of your weapons when you use melee and 2) no grenades which you need to use.

8)Monkeys might be cheaper testers, but humans are alot better: A lot of these problems could have been addressed and fix it you had just had some people TEST the game, preferably people who aren’t AFRAID to SAY anything AGAINST the divine WILL of MICROSOFT.

Through my journey into the dark(literally) abyss I found some good, like in ying and yang of the rich west Indies says there is always some good in the evil.

1)The view from the top: The game looks good at some points, but most of the time you can literally hear the xbox struggling, as if it was drowning in a sea of rendering. Also it lags during the game and movies, and you can see it go from basic to detailed rendering during the movies as some points. There are some really cool moments, such as the underwater elevator. It’s an all glass elevator you can see the cool glow from the water, also it tiles on its sides as it goes, to bad you only get to use it twice.

2)White games can’t dance, but we sure as hell can do the maringai: Never underestimate the power of the music in a game, it can literally make the game a best seller all by itself. I’ve got to say halo 2’s music is right up there with freedom fighters(best game music ever created). I can’t stress the importance of good game music enough.

3)Campaigage: You cant deny the fact that the campaign, for the most part, was fun. It does get annoying fighting the flood and brutes(because you rush you can you cant see them) but its fun. If it wasn’t so short and end just when it should start the game wouldn’t suck so much. For the most part it was original level wise. The most fun is when you lead shock trooper when you’re the MC but the funniest part is leading 4 hunters and honor elites! Its just asome beyond words.

4)What a Wonderful World: YES!!!!!!!!!! In Halo 3 its humans, Elites, and HUNTERS!!! Against the rest of the covenant.(yea i know its not "confirmed")

5)Gossip, speculation, and a hint of truth: There’s no way halo 2 took three years, this we defiantly know. The real question now it when. We know halo 3 is already made, but the real question is release it for the xbox and have the xbox struggle the entire game, or wait for xbox 2. Now there’s two pools of thought a) February 9th, its in the ending credits after beating the game on legendary, could this be the release date of halo 3? If they want sales as high as halo 2 it better be, if its not sales are gonna be slow as first for halo 3, and nonexistent if its anything like Halo 2. But xbox 2 could be coming out less than a year from now, and you know damn well there flagship game is gonna open it, there’s no time for halo 4...


Personal experiences/goodies(by this point the accents have totally fallen off)

The seven Skulls: well there’s more than seven but seven sounds cool. I followed the thread from when it was first created and I gotta say those guys are good as find them(death to the coppiers). With all the secret they put in the game, don’t get me wrong here there asome and are expected, you think maybe they should have spent more time on the game and less on the secrets.

Tough Love: During the last level you command hunters and elites, which is extremely cool. The hunters got stuck just before the first bridge and wouldn’t follow us(coop) so we had to institute some tough love, namely bashing the hunter with the back of out plasma rifles all the way across the bridge and into the room with all the hunters. It was funny beyond belief, you kinda had to be there tho…(I wouldn’t try this practice with the elites, they don’t respond to well, the must have been raised as wimps, because after a few hits they just collapse from all stress and fall asleep!(lol-think caboose sleeping peoples)

A mini game: exploration is fun, especially in coop. Me and my friend while exploring the first level after seeing a hint to it in the strategy guide mastered this: have one person jump onto of another, then have the top person jump, and the bottom right after, then have the top person jump on top of the bottoms person jump. It’s like a minigame in itself.

Well that’s all I can thing of right now. The games good, but it aint great, and it isnt even close to halo killer.