NationStates Jolt Archive


New ideas thats not in the long list of no's

Happy Merry Jolly Land
27-05-2008, 07:28
1. Nation page view counter
2. Nation date created
3. Regional date created

What does everyone think?
Stoklomolvi
27-05-2008, 07:36
All of this would increase the amount of processes performed each second, slowing down the server and increasing costs.
Blouman Empire
27-05-2008, 07:40
I don't know Stok, date nation created and date region created wouldn't slow it down to much would it. I don't mind those ideas
Stoklomolvi
27-05-2008, 08:05
I suppose those could work, though it's already visible on the forum...
Tatarica
27-05-2008, 14:53
So how will it help you if you knew when your region was created? Maybe you refounded it yesterday, it won't still have the first creation date, and to what purpose? Purely esthetic? :-/

You get a fair idea of when your nation was created given its population..
Sirocco
27-05-2008, 16:11
I think this would just be unnecessary clutter of the nation page.
Steel Butterfly
27-05-2008, 16:35
Just look yourself up in the forums by clicking on your name. It'll tell you the date your nation was created.
Angels World
27-05-2008, 16:47
I like this idea. It wouldn't serve any purpose, though, and I guess you could always put your region creation date in your world fact book entry.

To bad this would add unnecessary cost to the server. :)
The Most Glorious Hack
28-05-2008, 06:12
Just look yourself up in the forums by clicking on your name. It'll tell you the date your nation was created.It's also on the nation XML feed. Assuming you weren't founded before the game recorded that information. Region creation date might be in the regional XML; not sure, though.
Happy Merry Jolly Land
29-05-2008, 04:37
All of this would increase the amount of processes performed each second, slowing down the server and increasing costs.

Its only a few more words/numbers for each nation. I don't understand why it could be such a huge problem.
The Most Glorious Hack
29-05-2008, 05:05
Its only a few more words/numbers for each nation. I don't understand why it could be such a huge problem....times about two point two million current and former nations.
Pythagosaurus
29-05-2008, 05:10
1. No.
2. Population is good enough, so no.
3. Not stored, so no. Add it to the WFE yourself.
Happy Merry Jolly Land
29-05-2008, 05:31
1. No.
2. Population is good enough, so no.
3. Not stored, so no. Add it to the WFE yourself.

1. Just "No"? no reasoning, just throw it away? When its a mighty fine idea?
2. Point taken.
3. Why is it not stored. Sounds like it should be.
Pythagosaurus
29-05-2008, 09:32
1. I don't like it. Hit counters are amateurish and tacky. Also, it would require us to modify the nation file every time it's viewed. Bad karma, that.
3. Because we don't need it for anything (important).
Happy Merry Jolly Land
30-05-2008, 06:10
1. I don't like it. Hit counters are amateurish and tacky. Also, it would require us to modify the nation file every time it's viewed. Bad karma, that.
3. Because we don't need it for anything (important).

1. YOU don't like it? what about everyone else? And if it's amateurish, then why would 'modifying the nation file every time it's viewed' be such a problem?
3. Eh.
:headbang:
Chuchunco
30-05-2008, 06:23
The Hit Counter... I personally don't think that is a good idea, it has no real purpose... you gain nothing if someone visit your nations page, and there will be people who will enter his own page once, and again, and again, and again... slowing the server just to have more hits...

The nation founding day it may be a good idea, though you can have an aproximation by checking the population
Pythagosaurus
30-05-2008, 11:02
1. YOU don't like it? what about everyone else? And if it's amateurish, then why would 'modifying the nation file every time it's viewed' be such a problem?
3. Eh.
:headbang:

I'm the only one who makes the decision (apart from 2 or 3 others who, I assure you, would make the same decision). Being amateurish has nothing to do with modifying the nation file being bad. Modifying the nation file is bad because it would have major consequences regarding performance.

Disk access is SLOW. Really slow. A million times slower than RAM, and that's not an exaggeration. When you read a nation file, there's a good chance that it's already stored in RAM, so it's fast. When you write a file, it will be written back to RAM, but those changes have to get to the disk eventually.

We get on the order of a million hits per day. If nearly all of those caused disk access, that would be bad. It's not worth it for a pointless feature that I don't like.
Happy Merry Jolly Land
31-05-2008, 06:09
Ok then, I'm starting to get your points, BUT, how come page view counters and date created information is an absolute non-problem for so many other websites?:rolleyes:
The Most Glorious Hack
31-05-2008, 06:37
Because they aren't getting millions of hits per day?
Pythagosaurus
31-05-2008, 08:35
They also don't do it for 80,000 different pages at a time. When the vast majority of your hits go to a dozen or so pages, many of the disk accesses can be grouped together into one. The larger websites use more than one hard drive and/or more than one server (say, thousands of them). But, you see, this is a free service with no profits and no real finances at all, really. It would also be beneficial in some respects to use a database, but the site was written by an author. C'est la vie.
Happy Merry Jolly Land
04-06-2008, 06:08
You win, then I guess. I'm sorry I had a few ideas to improve the game.:upyours:
Stoklomolvi
04-06-2008, 06:17
No need to flame. You asked for our opinions, we gave you our opinions.
Bazalonia
04-06-2008, 07:08
Dear Happy Merry Jolly Land;

I'm sure the mods and everyone else was appreciative that you had ideas that you thought could improve. I'm sure no one would wish to douse the potential for sharing ideas.

However it seems that the nationstates website's current situation is not one that would support such ideas.

All the comments in this thread were specifically related to the feasibility of the ideas and were not personal comments in regards to you. They were not meant as such, and I ask that you realise that this was not a personal attack, it's just that nationstates position at this current time is not compatible.
Banuta
04-06-2008, 07:17
The server can't handle a frigin hit counter!!!!!!?????

What are we runnin here! Windows95 on 32MB of ram?????? Comom, upgrade if u can't handle it
Stoklomolvi
04-06-2008, 07:53
Running a server is expensive. Imagine if each nation cost 1 cent worth of bandwidth per month. At over 2 million nations, this would mean over $20,000! While this is a simplified example, let's see you pay for it.
Banuta
05-06-2008, 07:15
I gotta be honest, there is no way that there are 2 million accounts that are active enough to cost that please I don't need the "bandwith" runaround Im just sayin that a hit counter hardly adds much cost
Frisbeeteria
05-06-2008, 14:07
It's not about cost, it's about performance. Adding 'features' that don't do a lot more than massively increase the number of disk writes will cause a performance hit on the ~80K active nations, and must also be configured on the 2 million inactive nations.

Pythagosaurus is one of our three admins and coders, and nobody is more aware than he of how changes would affect the game and its performance. He said "no". That's enough.