NationStates Jolt Archive


an idea for the tax system

Fenerah
14-12-2007, 20:21
i that every available decision on ns including dismissing the issues... seems to cause your tax rate to go up.....
i also think NS should have a way of manually capping tax.
then issues, after initial decision, demand tax goes to area x,y or z based on your decisions.

example
military needs new guns
saying yes to this would require a 10% increase in the military budget.
you would then need to find this budget by using sliders to minus it out of other departments...
police
education
healthcare
industrial subsidy
etc.

adding another dimension to your control over your economy, putting the tax too high or too low has consequences irl, so id like to see that here.
a society where 100% tax, but the state rewards its citizens it self, some kine of cashless society.
or relativly low tax, meaning citizens have more liquid resources to fuel a consumer economy.
Shazbotdom
14-12-2007, 20:47
Dismissing doesn't cause taxes to go up.


And not every decision causes taxes to go up, just certain ones in certain issues.
Fenerah
15-12-2007, 17:25
i know that, i was exaggerating slightly on that...
its the idea, of having more direct control over the tax system, being what im suggesting.
Flibbleites
16-12-2007, 06:45
Doing this would require changing the code of the game, which makes the chances of this idea being implemented fall somewhere between slim and none (and Slim is packing his bags).