NationStates Jolt Archive


too many Issues that make no sense!

Sensible Insanity
09-06-2006, 21:48
THis is the second time I've gotten a stupid Issue that makes no sense at all. This time, the Issue is related to drunk driving... which would be wonderful, except cars are banned in my country, so drunk driving isn't an issue in the first place.

I think the first one was also related to cars, but I don't recall offhand.
Minkonio
09-06-2006, 23:48
If it makes no sense for you to answer it, just press the "dismiss" button and it'll have no affect.
Sensible Insanity
10-06-2006, 03:04
aye, but there's not enough issues per day as it is without wasting them on issues that don't pertain to my country
Timon of Athens
10-06-2006, 04:07
They don't do treed issues so far as I'm aware.

At one point [violet] said it was possible when I asked. I'd started an issue tree that they said on the Issues forum would be looked, but I never finished it (If you dig around enough on the forum you may find the thread, where I propose a method of war (but not with other nations) through issues. It's under my original identity, which I'm not revealing, so good luck to anybody who tries). I'm not aware that anybody else had the interest in doing one.

So at any rate, with a few exceptions each issue is freestanding.

Or at least, there are supposed to be some exceptions.
I got the mandatory firearms one in a nation where I had firearms banned at the time once (possibly more, but I had very few nations where I payed attention to how I answered the issues), so I'm not sure that this is entirely bug free.
The Most Glorious Hack
10-06-2006, 05:16
Blasted drunken carriage drivers...

It's a simple matter of the Drunk Driving issue not checking to see if cars were banned. That sort of thing happens from time to time, and it's probably a bigger pain to fix than to just sort of sweep under the carpet.

Putting issues in is reasonably easy. Changing issues once they're in requires Admin monkeywork.
Pearl Jam Jedi
11-06-2006, 04:23
Issue 50 proposes that you either federally fund fetish shops or you criminalize anyone who has a fetish. Of course you can dismiss, but what is the point of this issue anyway and why are there so many issues that only have extreme solutions? I have dismissed a dozen issues in a row, I feel like my country will never get anywhere.:headbang:
Erastide
11-06-2006, 05:14
Issue 50 proposes that you either federally fund fetish shops or you criminalize anyone who has a fetish. Of course you can dismiss, but what is the point of this issue anyway and why are there so many issues that only have extreme solutions? I have dismissed a dozen issues in a row, I feel like my country will never get anywhere.:headbang:
Part of the fun is the extreme positions you have to take. Although there's some sort of middle ground sometimes. The game doesn't try to emulate real life politics perfectly. If you want a balance, answer one issue one way and one the other. Or just dismiss a lot.
Enn
11-06-2006, 05:33
As your nation gets older and more resistant to change, you'll probably start clicking on the weirder options, just to see what happens.
The Most Glorious Hack
11-06-2006, 10:05
And, to be fair, there is one issue that has the potential for MASSIVE, INSTANTANEOUS change.
HC Eredivisie
11-06-2006, 11:32
And, to be fair, there is one issue that has the potential for MASSIVE, INSTANTANEOUS change.
and you probably don't tell us which one that is
Sensible Insanity
11-06-2006, 13:15
GAH! this is STUPID, now I've gotten "Road Rage Rampage" yet another car one in my country when cars are illegal to begin with!

if it's so much harder to edit an issue than it is to add on, you need to shoot your web scripter and find one that knows how to do the job
The Most Glorious Hack
11-06-2006, 13:25
if it's so much harder to edit an issue than it is to add on, you need to shoot your web scripter and find one that knows how to do the jobYeah. We'll get right on that.
Sensible Insanity
11-06-2006, 13:27
lol, sorry, obviously I wasn't being serious, but I guess the joking tone is lost as well so so it kinda comes of flamish huh? I'm just surprized that the Edit page and the Add page aren't identical, as with most web applications
GMC Military Arms
11-06-2006, 13:38
Well, potential for contradiction is why you have that 'dismiss' button...Some people enjoy seeing how many contradictory statements they can get into their nation description, too.
Sensible Insanity
11-06-2006, 14:10
once again... with only 2 measley issues a day, I don't want to dismiss things so easily... if they'd let us have more daily issues, I wouldn't mind as much having to throw a few away
Quaon
11-06-2006, 14:33
And, to be fair, there is one issue that has the potential for MASSIVE, INSTANTANEOUS change.
I assume it's the "Should Democracy Be Compulsorary?" one? The option where you can ban elections?

Also, why not go Amish and pretend it's "Carriage Rage Rampage?" It's much more fun that way.
[NS]OCR
11-06-2006, 16:20
once again... with only 2 measley issues a day, I don't want to dismiss things so easily... if they'd let us have more daily issues, I wouldn't mind as much having to throw a few away

There's something about that in a stickey somewhere. Having more than two issues a day causes problems because the third paragraph on your nation's page only has a limited number of spaces for the consequences of issues.
Flibbleites
11-06-2006, 21:40
OCR']There's something about that in a stickey somewhere. Having more than two issues a day causes problems because the third paragraph on your nation's page only has a limited number of spaces for the consequences of issues.
Actually I believe that the two issues per day cap is due to the fact that the issues are given out during the updates and there are only two updates per day.
Enn
12-06-2006, 02:13
Just becuse you don't have cars, doesn't mean you don't have roads. And if you've got roads, you can have road rage. You don't want to piss off those knights in shining armour.
The Most Glorious Hack
12-06-2006, 04:47
I assume it's the "Should Democracy Be Compulsorary?" one? The option where you can ban elections?Not even close. Plenty of issues ban elections.

Actually I believe that the two issues per day cap is due to the fact that the issues are given out during the updates and there are only two updates per day.Eh... not exactly. It's rather more banal than that, really. When Max wrote the game, he thought two per day was sufficient (remember, this was supposed to me a marketing gimmick that nobody would play for more than a week). When NS exploded, nations quickly reached the point where two per day was more than enough.
Czardas
12-06-2006, 15:39
(If you dig around enough on the forum you may find the thread, where I propose a method of war (but not with other nations) through issues. It's under my original identity, which I'm not revealing, so good luck to anybody who tries).
Of course, Qa..... *gunshot* :p

And, to be fair, there is one issue that has the potential for MASSIVE, INSTANTANEOUS change.
Hmmm.... I can think of a few.

"Burn! Burn Everything!" ?
"Economic Collapse Looms!" ?
That one with the compulsory barcoding option?
"Too Low On Laws, Say Citizens" ?

All of those have provided me with massive, instantaneous change when I most needed it. Then again, I know how to work them.
The Caloris Basin
13-06-2006, 03:09
"Burn! Burn Everything!" ?
"Economic Collapse Looms!" ?
That one with the compulsory barcoding option?
"Too Low On Laws, Say Citizens" ?Last time I'm going to answer as we're running low on logical choices. Those four can provide heafty changes, but they're peanuts compared to the issue I have in mind. Anybody who's had the issue and has selected the option I'm thinking of knows exactly what issue I'm thinking of. There's no contest.

And, bugger it, I'm logged in on the wrong account.
The TransPecos
13-06-2006, 03:49
While I grant that it's interesting to see the result of extreme positions, it's also discouraging when attempting to take a moderate position goes extreme without apparent reason. For example, I wanted a balance between mining and protecting the environment and thought my selection would give me that, but what I got was a scorched earth result.

The two issues I got today were just plain daft: cannibalism and drugged soft drinks... geesh, give me a break! Sure, I dismissed them, but with so many rational issues possible, why waste time on this sort of irrational nonsense? Anything other than dismissal has got to be a crapshoot of the highest order!
The Most Glorious Hack
13-06-2006, 05:06
why waste time on this sort of irrational nonsense? Anything other than dismissal has got to be a crapshoot of the highest order!...because this game is poking fun at politics. Ridiculous situations and options is rather the entire point.

Why is my nation so weird?

Everything is exaggerated a little. Well, okay, a lot. Your decisions affect your nation very strongly, so your country might seem like a more extreme version of what you were aiming for. Unless you have radical politics. In which case you probably think nothing's wrong.

My decision had unintended consequences!

Yep, that'll happen. For one thing, see "Why is my nation so weird?" above. For another, pretty much every decision you make will involve a trade-off of some kind. It's kind of an exercise in choosing the best of a bunch of bad options. You might find this frustrating, especially if you're the kind of person who thinks the solutions to all the world's problems are obvious.
Romanar
13-06-2006, 16:08
When I first started NS, I tried to be a moderate. I gave up on that fairly quickly.

Regarding oddball issues, one of my other nations got the cannibal one, and I decided to, er, bite on it. :D Might as well have fun & LoLs while I play.
St Edmundan Antarctic
13-06-2006, 18:52
And, to be fair, there is one issue that has the potential for MASSIVE, INSTANTANEOUS change.

#78?
Apocalypston
13-06-2006, 21:32
There are a lot of issues that don't make sense. That's why you either dismiss them, or pick the answer that sounds the closest to what you're looking for.
Tefyrr
14-06-2006, 00:43
My first thought when someone directed me to this game was "Cool! Now I can actually see where my political ideals will go." Now it's "Where in the dickens did that come from?" I have a dictatorship. On purpose. I wanted it like that -- you know, the compassionate, benevolent dictator who only has the best interests of her people at heart. One of my first issues had to do with whether or not to ban elections. Excuse me? Elections? I have a dictatorship, for Pete's sake! It's not even an issue in a dictatorship. Can I just ignore this? I don't know. What's the consequences of letting an issue go unanswered? Is it as though the issue never came up? Somehow that doesn't ring true. To actually respond, though, is even more damning. If I don't ban elections then something will certainly happen that isn't consistent with a dictatorship. If I do, then there are obviously negative consequences. Ever heard of being caught between a rock and a hard place?

More recently I upped the minimum wage for strking Basket Weavers. Now it would seem that strikes are rampant in my nation. I do the one thing I seem to be able to do to stop the strikes and make my people happy and the exact opposite happens! :headbang: This isn't about an extreme response to a decision (I've gotten those, too, even when I thought I was going for the middle ground). This is about totally inappropriate responses to a decision.

I have to agree with some of the other posters. When we have to ignore half of our issues because they simply don't make sense, two issues per day isn't enough. After all, some of us aren't just playing with seeing how quirky we can make our nations. We're serious about building something that makes sense (at least to us).

While I understand that it might be difficult to recode this game, I think the problem of an issue tree needs first priority if it ever happens.
Frisbeeteria
14-06-2006, 01:17
Max coded the game Max wanted. We realize that it's not the game everyone else necessarily wanted, but what game is? You plays what you're handed, or you move on to something that suits you better.

We have an entire forum dovoted to issues, called Got Issues. If you want to continue this discussion, start a new thread there. This isn't a technical issue, it's a style issue.

Closing the thread.