NationStates Jolt Archive


Proposal: Limit to UN proposals per nation at one time

People Pie
03-02-2005, 00:15
The idea is very simple, and should be fairly easy to implement if the programming for the game is anything like I think it is.

No nation may post a proposal in the UN if they already have a proposal sitting in the list of proposals. To make a new proposal, the nation must wait until their old one expires naturally.

The programming should be simple, relatively speaking - right now, somewhere, there's something in the code which says (translated to normal english):

"If the player making the proposal is not a member of the United Nations,
OR the player has less than two endorsements,

then reject the attempt to add a proposal"

The proposal would just add another OR, something saying

"OR the nation already has a proposal in the queue"

REASON: Right now, nations can spam the queue of proposals. One nation recently added about a dozen copies of the exact same proposal.

A limit of one at a time is reasonable, it is fair, and it won't silence anyone, it will just force players to prioritize at worst.
Constantinopolis
04-02-2005, 17:18
I wholeheartedly agree, and I hope you won't mind me bumping this thread. More people need to see it.
Hersfold
04-02-2005, 21:45
I agree with you motives, but sometimes nations can have more than one seperate proposal running at once. I believe I had 4 going at one point (and yes, they were decent, not like the crap you see today).

If the mods see you submit multiple copies of the same proposal, they will delete it and put a warning on your record. If you were to post a dozen, like you said, I believe that merits instant ejection from the UN.

I would be ok with such an addition to the code, but would rather it be extended to at least two proposals.
Middleton
04-02-2005, 21:51
Well i think if you want to do that you need to have a way for someone to delete their own proposals... I'm not sure if you can or not now, I haven't tried in a Long time... but i know back then i couldn't.