NationStates Jolt Archive


Just a couple of small suggestions

Roberian Empire
20-11-2004, 07:48
I am a relitave new player, I have been playing for about two weeks now but here are two things i think would make it easer to use:-

The first is a direct link to www.nseconomy.thirdgeek.com that could be found in the list of options on the left hand side of the page (where the issues and forum shortcuts are). If there is already one there i am sorry about this but i have not been able to find, or recognise it yet. If it is there could you please tell me where it is, it just makes it a bit easier to use, not that it is a major thing.


The second relates to your economy page that is found at www.nseconomy.thirdgeek.com. as i am not realy educated in these specific areas, i still know what is going on. But there are few things that my frends and my self do not understand, for example what is goverment waste and what causes it.
I was thinking if it is posible you could improve the page by making each catagery name a link, that when pressed takes you to a brief discription of what it is about and what affects it, good and bad.

Thankyou in advance for reading this page, as i said they are small requests and mean nothing if nothing is done.

Roberian Empire
Erastide
20-11-2004, 07:58
third geek isn't supported or even endorsed by NationStates. If you want thirdgeek changed, you have to ask them. There are other economy calculators for NationStates, none of them are the absolute depiction of your economy
Tuesday Heights
20-11-2004, 09:11
The first is a direct link to www.nseconomy.thirdgeek.com that could be found in the list of options on the left hand side of the page (where the issues and forum shortcuts are).

NS does not endorse any third-party GDP calculators, including the brillant thirdgeek one. Thus, this will never happen.

I was thinking if it is posible you could improve the page by making each catagery name a link, that when pressed takes you to a brief discription of what it is about and what affects it, good and bad.

Part of what makes this game unique is that the issue choices are in their extremes and if you knew what choices you were making prior to making them, then, it just wouldn't make the choices that extreme. It would make them predictable.
Roberian Empire
20-11-2004, 14:41
Sorry about that i did not realise that, as i said i am new at this. But thanks for correcting me on that.

There is also another thing i want to know, if you make to many bad decisions does your population go down, if not whoud that make the game more interesting and add more of a what if element into the equation, and personaly for me make it a lot more fun
Liverpool England
20-11-2004, 14:43
Issues do not affect population growth.
Roberian Empire
20-11-2004, 14:52
why not it would in the real life, even it it was on a minor scale, you can see this in populations all over the world.

Plus every decision you make affect the population in your country, such as in real life
Right thinking whites
20-11-2004, 15:03
why not it would in the real life, even it it was on a minor scale, you can see this in populations all over the world.

Plus every decision you make affect the population in your country, such as in real life
its all the way the game is coded
why dont you surf some of the threads in here from the past couple of mounth's you caan fid an answer to almost any question you will ever have